Commit Graph

2134 Commits

Author SHA1 Message Date
reversebottle 854d4e6fa4
Fix #21652: set correct color on save overwrite first open (#21666) 2024-03-27 23:12:55 +00:00
Harry Hopkinson bf20a6d146
Fix #21317: Track designer allows proceeding without an object selected
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2024-03-26 13:53:32 +01:00
Michał Janiszewski 43507671b5
Fix crash on null ride in Guest::UpdateRideLeaveExit (#21668) 2024-03-26 11:46:34 +00:00
Stephan Spengler 2913a0686a
Add banner properties to plugin API for large scenery, walls and banners 2024-03-26 11:42:09 +00:00
Michael Steenbeek 457d40bf2b
Merge pull request #21642 from Gymnasiast/feature/classic-standup-2024
Add Classic Stand-Up Roller Coaster
2024-03-26 00:28:19 +01:00
Michał Janiszewski 0581b1edd3
Fix #18413: Trying to set tooltip using null vehicle (#21662) 2024-03-24 21:21:18 +01:00
Harry Hopkinson 249c8259c1
Fix #20338: Scenery Picker Hotkey not selected with re-paint tool 2024-03-24 12:29:40 +01:00
Max bc926057eb
Fix #21419: Cannot build walls under sloped terrain
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
2024-03-23 12:39:00 +01:00
Gymnasiast 40394389ef
Add Classic Stand-Up and objects release to changelog 2024-03-22 17:31:02 +01:00
Andrew a972d231d7
Add shortcut key for sorting tile elements (#21636) 2024-03-22 15:24:10 +01:00
Andrew 693c422cd4
Prevent TI hotkey from setting wall slope for non-slopeable objects (#21635) 2024-03-22 11:20:48 +01:00
Michael Steenbeek 74364e2afc
Fix #21641: NPE when creating track iterator from invalid tile element 2024-03-22 02:51:11 +01:00
Michał Janiszewski 4484dc647c
Merge pull request #21631 from janisozaur/android-enable-more-libraries
Android: enable more libraries
2024-03-21 14:22:36 +01:00
Stephan Spengler 304ce22756
Improve research documentation for plugin API 2024-03-21 14:11:52 +01:00
Michał Janiszewski 3a6115b2b5 Android: Add changelog entry 2024-03-18 12:18:20 +01:00
Michael Steenbeek 0968d87668
Use non-breaking spaces around currency units 2024-03-14 21:43:51 +00:00
Jan Kelemen 9bb678688e
Fix #21434: Number of guests overflows in objective text 2024-03-14 19:49:57 +01:00
Ryan Gudonis 65fa51976b
Classify some LL scenarios as expert
Adjust difficulty categories for Loopy Landscape scenarios:
- Southern Sands
- Tiny Towers
- Nevermore Park
- Pacifica
2024-03-10 15:06:43 +00:00
Harry Hopkinson 0c1fb5fec0
Fix #21543: Game Crashing with invalid TrackIterator (#21547)
* Check if el is nullptr

Check if el is nullptr

Format

* Add changelog
2024-03-09 14:15:28 +00:00
Matt a2fdd600cf
Merge pull request #21424 from ZehMatt/viewport-update
Store the rotation in viewports
2024-03-07 22:42:00 +02:00
ζeh Matt 64bc52c5f6
Update changelog.txt 2024-03-07 21:57:37 +02:00
Stephan Spengler 01248c26a4
Improve API documentation: use Direction type in FootpathElement
Change type of slopeDirection and queueBannerDirection of footpaths to Direction in openrct2.d.ts
2024-03-06 18:22:50 +01:00
mrmbernardi a0b18688ec
Merge pull request #21460 from mrmbernardi/map-layout
Fix #21289: Map window does not layout properly
2024-03-02 22:52:31 +01:00
Michał Janiszewski e05ae5f051 Start v0.4.10 2024-03-02 22:47:13 +01:00
Michał Janiszewski a17240544b Release v0.4.9
- Feature: [#20376] Add Ukrainian language.
- Feature: [#20709] [Plugin] Plugins can now check metadata from all registered plugins.
- Feature: [#21376] Add option to reload an object (for object developers).
- Feature: [#21413, OpenSFX#19] Add log flume lift sound effect (when “chainlift” is enabled).
- Feature: [#21455] Add option to control hidden scenery.
- Feature: [objects#282] Added RCT1 beta terrains.
- Improved: [#20093] Use new colours for guests’ clothing when they spawn.
- Improved: [#21356] Resize the title bar when moving between displays with different scaling factors on Windows systems.
- Improved: [#21388] Tooltips will now show even when an error message is present.
- Improved: [#21423] Add mechanism to allow building partly underground.
- Improved: [objects#272, objects#276, objects#277, objects#278, objects#279, objects#280, objects#281] Add most remaining ports of RCT1 ride and vehicle objects (for import only).
- Improved: [objects#275, objects#284, objects#286] Add remaining RCT1 walls (for import only).
- Change: [#21350] Group Dodgems and Flying Saucers vehicles.
- Change: [#21453] Reintroduce lost RCT1 Jet skis colour presets to the boat hire.
- Change: [objects#285] Mark old reversed train objects as compatibility objects.
- Fix: [#17610] Some scenery items are unavailable in RCT1 scenarios.
- Fix: [#18963] Research table in parks from Loopy Landscapes is imported incorrectly.
- Fix: [#20164] Grass and Rock terrain objects cannot be de-selected.
- Fix: [#20907] RCT1/AA scenarios use the 4-across train for the Inverted Roller Coaster.
- Fix: [#21037] Map animations in the title sequence are stuck.
- Fix: [#21208] Error message will stay open only for a brief moment when the game has been running a while.
- Fix: [#21220] When creating a new park from a SC4 file, the localised park name is not applied.
- Fix: [#21286] Cannot build unbanking turns with RCT1 vehicles.
- Fix: [#21288] Text overlaps in the “About ‘OpenRCT2’” window for Arabic, Chinese, Japanese, Korean and Vietnamese.
- Fix: [#21310] Some half loop elements require more clearance than their upward/downward counterparts.
- Fix: [#21318] Virtual Floor for building scenery is not properly invalidated.
- Fix: [#21330] Tooltips from dropdown widgets have the wrong position.
- Fix: [#21332] Mini Helicopters and Monorail Cycles ride types are swapped in research within RCT1 scenarios.
- Fix: [#21343] “Pause” and “Build Path” hotkeys do not work if top toolbar is hidden.
- Fix: [#21347] Too many options are hidden if the platform has no file picker.
- Fix: [#21350] Maze and Mini Golf track designs from RCT1 not shown in track designs list.
- Fix: [#21425] Additional missing/misplaced land & construction rights tiles in Japanese Coastal Reclaim.
- Fix: [#21484] Upkeep costs for some rides/facilities/shops are not calculated correctly.
- Fix: [#21498] Crash when the size of text can’t be determined.
- Fix: [objects#262, objects#263, objects#265, objects#266, objects#267, objects#268, objects#270, objects#271, objects#283] Various errors in expansion pack objects (original bug).
- Fix: [OpenSFX#18] B&M Roar sound effect not looping correctly.
2024-03-02 21:26:41 +01:00
Michael Bernardi 1cb0650cba Fix #21289: Map window does not layout properly 2024-03-02 16:00:10 +01:00
ζeh Matt 9a8ca8e2d1
Update changelog.txt 2024-03-02 15:35:44 +02:00
Michael Steenbeek 9d77219b5d
Add #21037 to changelog
[ci skip]
2024-03-02 14:20:30 +01:00
Matt 9a100b82b4
Fix #21498: Crash when the size of text can’t be determined 2024-03-02 13:22:59 +01:00
Andrew 5aed126cac
Use new colours for peeps' clothing when they spawn 2024-03-02 02:06:47 +01:00
Michael Steenbeek 8916b3ce9d
Merge pull request #21350 from Gymnasiast/objects-1.4.0
Update to v1.4.0 objects release
2024-03-02 01:46:25 +01:00
Gymnasiast e9fc4473bb
Clarify RCT1 ride objects in changelog 2024-03-02 01:33:52 +01:00
Gymnasiast de0c681b80
Remove RIDE_TYPE_FLAG_LIST_VEHICLES_SEPARATELY from some rides
Maze, Mini Golf, Dodgems and Flying Saucers,
2024-03-02 01:33:51 +01:00
Gymnasiast 05e5bb5106
Add remaining features from objects release to changelog 2024-03-02 01:33:51 +01:00
Gymnasiast 6506b1d1fa
Fix #17610: Some scenery items unavailable in RCT1 scenarios 2024-03-02 01:33:51 +01:00
Gymnasiast 12c00dedeb
Use RCT1 walls during import
Co-authored-by: ZeeMaji <ZeeMaji@users.noreply.github.com>
Fix wgw2 and restore RCT2 walls
2024-03-02 01:33:51 +01:00
Gymnasiast c1ca8f729f
Use RCT1 trains 2024-03-02 01:33:51 +01:00
Katherine Norton 534ba4f339
Fix #20164: Grass and Rock terrain objects cannot be de-selected (#21399) 2024-03-01 21:33:45 -03:00
Harry Hopkinson bb743f0c88
Fix: pause and build path hotkeys not working when the toolbar is hidden
Part of #21175.
2024-03-01 23:49:26 +01:00
AuraSpecs a3659b7ca4
Add log flume lift sound effect (when “chainlift” is enabled) 2024-03-01 21:01:50 +00:00
Michael Steenbeek 25ec1e4211
Create game actions and UI for restricted scenery 2024-02-28 20:38:43 +01:00
ZeeMaji 47a221de4e
Reintroduce lost RCT1 Jet ski color presets to boat hire (#21453) 2024-02-25 09:32:43 -03:00
HtotheTML 90ad01bc40
Fix additional park boundary errors in Japanese Coastal Reclaim (#21425) 2024-02-25 06:33:44 -03:00
AuraSpecs d11a82aa4f
Add Ukrainian Language
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2024-02-23 20:37:48 +01:00
Severin Paul Höfer 3b8de13af9 Update changelog.txt 2024-02-21 17:23:45 +01:00
Gymnasiast 276b599470
Add changelog entry, bump network version 2024-02-20 19:15:37 +01:00
Romain a3ce64c009
Add launchable to appdata 2024-02-19 07:37:46 +01:00
Ota e9b214282d
Fix #21039: Text rendering bleeds pixels through windows
Should fix [#21039 ](https://github.com/OpenRCT2/OpenRCT2/issues/21039).

As it is explained in the issue, the outline and inset code would not respect the DPI bounds in the drawing process by accessing e.g. `*(dst + 1)` to draw an outline, in this case to the right.
#### Approach
I approached this issue by creating a function `GetPixel()`  in `TTFSurface` that would return a value if the given x and y coordinates is a part of a TTF text, else 0. 

In the for loop, iterating through the TTF text, the if condition
```
if (surface->GetPixel(xx + srcX_start + 1, yy + srcY_start)
                        || surface->GetPixel(xx + srcX_start - 1, yy + srcY_start)
                        || surface->GetPixel(xx + srcX_start, yy + srcY_start + 1)
                        || surface->GetPixel(xx + srcX_start, yy + srcY_start - 1))
```
checks if the coordinates **(xx, yy)** is an outline of a text. the writing bounds. Adding `srcX_start`, which is 0 or `-skipX` if `skipX < 0`, when calling `GetPixel()`, would shift the pixel access to the correct position, where the text begins on the surface. The same is done for the Y axis. (Not having this would lead to the outlines/insets not moving with the text when the window with the TTF text moves)
2024-02-17 23:31:07 +01:00
Alex Parisi efb6d48c4c
Add plugin API to get registered plugin metadata (#20709)
* Added API for getAllPlugins

Added functionality to the Scripting API to allow Contexts to return a list of all registered plugins.

* Fixed naming conventions, returning list of authors

Changed function names to follow get/set convention. Removed unnecessary copies of shared pointers, now using auto instead. Changed the functionality to return an array of authors instead of a string.

* Added changelog entry

Also added myself to list of contributors

* Moved all functionality to ScPlugin

Created a ScPlugin class and moved the current getPlugins functionality there.

* Changed from method to property

Function names now match the get/set convention for properties. Also did some code cleanup.

* Update copyright

* Bump plugin version

---------

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2024-02-16 05:53:48 -03:00
Matt d929e6a540
Allow tooltips to show up when an error window is present 2024-02-15 13:32:58 +01:00