* Stop guests from being forced to the center line of a path over time
Change the way we apply randomness to peep destinations when moving from one tile to the next, to allow peeps that are moving along a straight path to maintain their perpendicular offset relative to the path direction, instead of being (eventually) forced back to the center line.
* Update test expectations
The changes to guest movement mean that the number of steps taken for these expected paths are now slightly different to before.
* Make all game actions take an ObjectEntryIndex where applicable
* Update replays for parameter size change
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
This speeds up CMake recompilation significantly.
The default behaviour is to search for CCache and use it if
available; this can be disabled explicitly by setting
OPENRCT2_USE_CCACHE=OFF in CMake.
* Increase randomness when handyman is on queue path
* Add myself to contributors
* Refactor hex variable probabilities
* Add check if queue is connected to a ride
* Update changelog
* Bump network version
* Update replays
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
Error messages produced by MinGW look like:
```
In file included from ../src/openrct2/world/Banner.cpp:10:0:
../src/openrct2/world/Banner.h:29:8: error: potential null pointer dereference [-Werror=null-dereference]
struct Banner
^~~~~~
```
- Ensure static CRT is used when compiling.
- Allow Ninja generator to work (remove use of CMAKE_VS_PLATFORM_NAME).
- Move CMakeSettings.json to new standard location for VS.
If OpenRCT2 is compiled without GUI (for example as a dedicated server),
it does not make sense to install the desktop and icon files.
Signed-off-by: Conrad Kostecki <conrad@kostecki.com>
For a package maintainer, it should be possible to disable the support
for discord-rpc and google benchmark, as it currently always includes them,
when the library if found.