Michał Janiszewski
00b6fb53c6
Fix #5299 : Scenario editor crash when placing peep spawn
2017-03-10 23:02:04 +01:00
wolfreak99
38f264cce8
Allow for more peep spawns in the future
2017-03-02 23:02:54 +01:00
Duncan
1654ba4fe4
Merge pull request #5236 from duncanspumpkin/refactor
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Refactor fence to wall
2017-02-28 06:56:06 +00:00
Michał Janiszewski
7f48df20ec
Refactor input
2017-02-27 20:20:41 +01:00
duncanspumpkin
f54c71b61c
Rename functions to wall. Refactor game commands
2017-02-20 21:02:19 +00:00
Jacob W. Breen
b1b5fa9c5a
Fix #4972 : Map window not updated properly when shrinking map...
2017-02-09 18:54:03 +00:00
wolfreak99
99c68439b1
define MAX_PEEP_SPAWNS and MAX_PARK_ENTRANCES ( #5119 )
2017-01-29 22:27:14 +01:00
Aaron van Geffen
3437b26db8
Clean up switch statement for map window
2017-01-22 23:06:56 +01:00
Broxzier
60603ae10a
Use types from common.h
2017-01-14 12:37:31 +01:00
Ted John
868bb54383
Fix remaining warnings
2017-01-12 18:20:22 +00:00
duncanspumpkin
ac5b0b0cf5
Rename sprite list vehicle to train to reflect true use
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This was found during the rct1 vehicle import branch. When importing it would load all vehicles into this list only to find that each car was treated as a seperate train.
2017-01-07 16:59:46 +00:00
Ted John
25bc798ff8
Move contents of src into project sub directory
2017-01-04 17:44:12 +00:00