Commit Graph

19 Commits

Author SHA1 Message Date
Gymnasiast d3fd31c611
Rename rct_string_id to StringId 2022-07-31 22:30:13 +02:00
Hielke Morsink a258008bef
Refactor window functions to take references 4 2022-07-31 17:23:16 +02:00
Hielke Morsink 1c55e6ee7a
Close #17050: Transparency can be toggled directly (#17075) 2022-04-27 13:30:58 +02:00
Ted John 884ef6b8ac Change transparent trees to all vegetation 2022-03-19 00:07:06 +00:00
Ted John 81a123220b Update images for transparency window 2022-03-17 22:52:25 +00:00
Ted John 46873dfc7f Fix build failures 2022-03-14 23:43:50 +00:00
Ted John fea101289c Save invisible flags to config 2022-03-14 21:57:05 +00:00
Ted John 61f1e13c0b Refactor viewport flags 2022-03-14 21:57:05 +00:00
Ted John ba2fea88fd Fix build failure 2022-03-14 21:55:07 +00:00
Kane b83e21a953 Improve code readability (added parentheses) 2022-03-14 21:43:12 +00:00
Kane 20cd8465f5 Code cleanup, remove ignore_invisible_flag.
Known issues:
- Some flat-rides have transparency issues
2022-03-14 21:43:12 +00:00
Kane 5d7f7485aa Update for rebase, add window theme, fix bugs
- Along with rebasing the code it became nessecary to update various
  calls to `scenery_small_entry_has_flag` and `EntityBase`.

- Added a new window theme with default colours.

- Fixed bug with see-through supports not working.

- Removed incomplete "ride exclusions" tab

- Removed unused text string (Ride Exclusions)
2022-03-14 21:43:09 +00:00
Kane 3d3271a5ec Misc. clean ups
Define see-through paint colours in Paint.h for global use
Color staff sprite button
Change ride->is_visible bool to ignore_invisible_flag bool
Add shortcut to open transparency options (CTRL+T)
2022-03-14 21:41:49 +00:00
Kane 9bf003c018 Add new sprites 2022-03-14 21:40:30 +00:00
Kane 564dee2671 Remove unused variables 2022-03-14 21:40:30 +00:00
Kane 2e93e42a71 More finishing touches
- Changes all references of `VIEWPORT_FLAG_INVISIBLE_PEEPS` to `VIEWPORT_FLAG_INVISIBLE_GUESTS` and `VIEWPORT_FLAG_INVISIBLE_STAFF`
- Updates Invisible People menu item and shortcut.
- Added new viewport flags into the `viewport_set_visibility` function
- Invisible options only work if see-through is activated as well
- Added see-through supports

- Regression: Exclude ride from invisible no longer works (ride is still see-through)
2022-03-14 21:40:27 +00:00
Kane 503a351422 Start to implement ride selection list 2022-03-14 21:39:45 +00:00
Kane e134be9538 Implement more options
- Invisible guests
- Invisible staff
- See-through trees
- Invisible trees
- Strings/Ids
2022-03-14 21:38:46 +00:00
Kane 204f8ceac1 Add new Transparency options window.
Remove added options from Top Toolbar.
Move invisible ride code into ride paint functions.
Move invisible vehicle code into sprite paint function.
2022-03-14 21:37:41 +00:00