Commit Graph

12 Commits

Author SHA1 Message Date
duncanspumpkin fcb66b7449 Start refactoring pathfinding to use tileCoords 2018-05-05 11:42:34 +01:00
ZehMatt e3708c0593 Split special direction to new parameter. 2018-03-05 00:17:34 +01:00
ZehMatt bdc1cf8adc Refactor GAME_COMMAND_MAZE_SET_TRACK to game action. 2018-03-05 00:17:34 +01:00
Marijn van der Werf 4c956def67 Update UI imports 2018-01-18 22:57:55 +01:00
Aaron van Geffen ecc1cfed2a Rename WWT_DROPDOWN_BUTTON to WWT_BUTTON.
The previous name implied an exclusive association with dropdowns.
While used to display the dropdown triangle button, this is not an
exclusive use.
2018-01-08 00:01:32 +01:00
Ted John 83d1b6eb8f Refactor widget.c to C++ 2018-01-07 12:39:58 +01:00
Ted John f18595a1c1 Refactor viewport.c to C++ 2018-01-07 12:39:58 +01:00
Michael Steenbeek 755add6c9a
Compile localisation folder as C++ 2018-01-06 18:32:25 +01:00
Ted John 3dcbebcf68 Refactor drawing.c to C++ 2018-01-05 22:57:57 +01:00
Michael Steenbeek 6dc49d643a Compile files in base dir as C++ 2017-12-13 08:03:48 +01:00
Michael Steenbeek 60d8865efb Compile game.c and game.h as C++ 2017-12-05 09:10:27 +01:00
Marijn van der Werf b85f9c3f68 Move maze construction window to UI module 2017-11-03 01:54:37 +01:00
Renamed from src/openrct2/windows/MazeConstruction.cpp (Browse further)