Commit Graph

167 Commits

Author SHA1 Message Date
Gymnasiast b9bc8d0606
Release v0.3.5
- Feature: [#3868] Initial support for using TTF in OpenGL mode (still contains bugs).
- Feature: [#7682] Follow ride/guest/staff in main window viewport.
- Feature: [#13407] Allow building chain lifts on enclosed dinghy slide pieces when cheats are on.
- Feature: [#15084] [Plugin] Add "vehicle.crash" hook.
- Feature: [#15143] Added a shortcut key for Giant Screenshot.
- Feature: [#15164] Highlight elements selected by the Tile Inspector, tracks are currently not supported.
- Feature: [#15165] [Plugin] Add the ability to create entities using "map.createEntity".
- Feature: [#15194] [Plugin] Add guest properties, ride downtime and park casualty penalty.
- Feature: [#15195] Added a bug-report item in file dropdown menu.
- Feature: [#15294] New vehicle animation type: flying animal.
- Fix: [#10614] Track Designs with missing path(s) do not use alternate pathways.
- Fix: [#12981] New vehicles do not appear in vehicle type dropdown.
- Fix: [#13465] Creating a scenario based on a won save game results in a scenario that’s instantly won.
- Fix: [#13912] “Dome park” no longer renders dome correctly.
- Fix: [#14316] Closing the Track Designs Manager window causes broken state.
- Fix: [#14482, #15258] Rides with invisibility hacks sometimes behave incorrectly.
- Fix: [#14649] ImageImporter incorrectly remaps colours outside the RCT2 palette.
- Fix: [#14667] “Extreme Hawaiian Island” has unpurchaseable land tiles (original bug).
- Fix: [#14741] Crash when exiting OpenRCT2 on macOS.
- Fix: [#15096] Crash when placing entrances in the scenario editor near the map corner.
- Fix: [#15136] Exported SV6 files cause vanilla RCT2 to hang.
- Fix: [#15142] ToonTowner's mine roofs were moved into the pirate theme scenery group instead of the mine theme scenery group.
- Fix: [#15148] Track Designs Manager delete confirmation window doesn't display properly.
- Fix: [#15170] Plugin: incorrect label text alignment.
- Fix: [#15177] Crash in lightfx_add_lights_magic_vehicle().
- Fix: [#15184] Crash when hovering over water types in Object Selection.
- Fix: [#15193] Crash when rides/stalls are demolished.
- Fix: [#15197] Cannot place flat ride after removing it in construction window.
- Fix: [#15199] Construction window is not closed when a ride gets demolished.
- Fix: [#15213] Freeze when hovering over Reverse Freefall Coaster in Russian.
- Fix: [#15227] Crash on exit after hovering over water types in the Object Selection window.
- Fix: [#15255] Tile Inspector shows banner information on walls that do not contain one.
- Fix: [#15257] Chat icon shows in scenario/track editor. Other icons don't disable when deactivated in options menu.
- Fix: [#15289] Unexpected behavior with duplicated banners which also caused desyncs in multiplayer.
- Fix: [#15322] Circus music doesn't play.
- Fix: [#15377] Entrance/exit ghost doesn't work on different stations without touching them first.
- Fix: [#15451] Guest list name filter remains after group selection.
- Fix: [#15466] Crash when opening a dropdown with 0 rows.
- Fix: [#15476] Crash when placing/clearing small scenery.
- Fix: [#15487] Map animations do not work correctly when loading an exported SV6 file in vanilla RCT2.
- Fix: [#15490] Tile inspector needlessly updates clearance height when changing surface slopes.
- Fix: [#15496] Crash in paint_swinging_inverter_ship_structure().
- Fix: [#15503] Freeze when doing specific coaster merges with block brakes.
- Fix: [#15514] Two different “quit to menu” menu items are available in track designer and track design manager.
- Fix: [#15560] Memory leak due to OpenGL Renderer not releasing a texture.
- Fix: [#15567] Litter not being counted correctly during Park rating calculation (original bug).
- Fix: [#15579] Crash in track_block_get_next().
- Fix: [#15582] [Plugin] Litter properties return incorrect values.
- Fix: [#15584] Ride income underflows when on-ride photos are making losses.
- Fix: [#15612] Crash when placing walls beside certain scenery objects.
- Fix: [#15851] Incorrect percentage chance of jumping with Katie Smith cheat.
- Fix: [#15858] Joanne Barton and Emma Garrell cheat incorrectly not applying effects to self.
- Improved: [#3417] Crash dumps are now placed in their own folder.
- Improved: [#13524] macOS arm64 native (universal) app
- Improved: [#15538] Software rendering can now draw in parallel when Multithreading is enabled.
- Change: [#8601] Revert ToonTower base block fix to re-enable support blocking.
- Change: [#15174] [Plugin] Deprecate the type "peep" and add support to target a specific scripting api version.
2021-11-06 12:10:11 +01:00
adam-bloom cac7438b04 build arm/x64 macOS app bundles, make universal bundle 2021-10-09 14:59:58 -06:00
duncanspumpkin 5087e77032 Release v0.3.4.1
- Fix: [#15028] Crash when placing large scenery.
- Fix: [#15048] Crash when removing litter with cheats.
- Fix: [#15052] Crash when using banner window.
- Fix: [#15063] Crash when opening large scenery signs.
- Improved: [#12626] Allow using RCT2 saves to mark RCT Classic (.sea) parks as finished and vice versa.
2021-07-25 20:16:08 +01:00
Gymnasiast e0daac9442
Release v0.3.4
- Feature: [#13967] Track List window now displays the path to the design when debugging tools are on.
- Feature: [#14071] “Vandals stopped” statistic for security guards.
- Feature: [#14169] Lighting effects for shops and stalls.
- Feature: [#14296] Allow using early scenario completion in multiplayer.
- Feature: [#14538] [Plugin] Add property for getting current plugin api version.
- Feature: [#14620] [Plugin] Add properties related to guest generation.
- Feature: [#14636] [Plugin] Add properties related to climate and weather.
- Feature: [#14731] Opaque water (like in RCT1).
- Change: [#14496] [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript's Object interface.
- Change: [#14536] [Plugin] Rename ListView to ListViewWidget to make it consistent with names of other widgets.
- Change: [#14751] “No construction above tree height” limitation now allows placing high trees.
- Change: [#14841] Redesign the About window, including new button to copy the current version info.
- Fix: [#11829] Visual glitches and crashes when using RCT1 assets from mismatched or corrupt CSG1.DAT and CSG1i.DAT files.
- Fix: [#12262] Windows can appear off screen with small screens or high scaling.
- Fix: [#13581] Opening the Options menu causes a noticeable drop in FPS.
- Fix: [#13894] Block brakes do not animate.
- Fix: [#13986] OpenGL: Track preview window, flip/rotate button do not update the thumbnail.
- Fix: [#14315] Crash when trying to rename Air Powered Vertical Coaster in Korean.
- Fix: [#14330] join_server uses default_port from config.
- Fix: [#14415] Entrances/exits are removed when built on top of each other.
- Fix: [#14449] Surface smoothing at extra zoom levels not working.
- Fix: [#14468] Cannot close Options window on Android.
- Fix: [#14493] [Plugin] isHidden only works for tile elements up to the first element with a base height of over 32.
- Fix: [#14587] Confusing message when joining server with mismatched network version.
- Fix: [#14604] American-style Steam Trains are not imported correctly from RCT1 saves.
- Fix: [#14638] The “About OpenRCT2” window cannot be themed.
- Fix: [#14682] Crash when painting Swinging Ships with invalid subtype.
- Fix: [#14707] Crash when window is closed during text input.
- Fix: [#14710] Ride/Track Design preview does not show if it costs more money than available.
- Fix: [#14774] Incorrect import of scenery research caused all scenery to be unlocked.
- Fix: [#14806] Incorrect function call in WallPlaceAction plugin code.
- Fix: [#14871] Crash when trying to place track when there are no free tile elements.
- Fix: [#14880] Unable to close changelog window when its content fails to load.
- Fix: [#14945] Incorrect drop height penalty on log flume ride.
- Fix: [#14964] Unable to build in multiplayer as client with "Build while paused" cheat enabled when the host is paused.
- Improved: [#14511] “Unlock operating limits” cheat now also unlocks all music.
- Improved: [#14712, #14716] Improve startup times.
- Improved: [#14982] Add Malgun Gothic and change Nanum Gothic filename for Korean.
2021-07-19 12:54:49 +02:00
Margen67 3a51145567
setenv: fix typo (#14477) 2021-04-14 19:34:52 -03:00
Margen67 3188865313
Script improvements (#14452)
shebang:
 Move parameters from set.
 Add newline after for consistency.
curl:
 Add -f;
  Prevents output on error.
 Use -O where applicable;
  -o with the same filename as the URL is pointless.
 Add -S after -s:
  Makes curl still error despite being silent.
build-symbols:
 Add zip fallback.
get-discord-rpc:
 Move git clone parameters before repository for readability.
 Use --depth 1 to speed up cloning.
install-nsis:
 Use ProgramData environment variable.
build-appimage-docker.sh:
 Add -e to docker run.
 Run script directly.
build-appimage.sh:
 Make if more consistent.
Remove unused Travis scripts.
setenv:
 unset instead of blanking variables.
vstool.cmd:
 Use ProgramFiles(x86) environment variable.
2021-04-12 19:01:15 -03:00
adam-bloom 50c4f1c030 address feedback: use openrct2-cli for all CI runs 2021-04-05 19:18:09 -06:00
adam-bloom d2ce68aed9 use openrct2-cli during macOS CI runs for run-tests 2021-04-01 22:00:04 -06:00
adam-bloom 2c7afa9cab include lib folder for macOS cmake zip file 2021-03-13 11:41:28 -07:00
Gymnasiast 3f65f282d7
Release v0.3.3
- Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type.
- Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog.
- Feature: [#13000] objective_options command for console.
- Feature: [#13096] Add Esperanto translation.
- Feature: [#13164] Add 'Objective options' to Cheats menu.
- Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones.
- Change: [#13160] The lay-out of the Park Cheats tab has been improved.
- Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug).
- Fix: [#3200] Close Construction window upon selecting vehicle page.
- Fix: [#4022] Fix Mac cursor offset on launch
- Fix: [#4041] Garbled park option on scenario editor with custom theme.
- Fix: [#4865] Offer an option to disable inhibiting the monitor power.
- Fix: [#5178] Lighting effects cannot be disabled in software mode
- Fix: [#5904] Empty errors on tile inspector base height change.
- Fix: [#6086] Cannot install existing track design with another name.
- Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers.
- Fix: [#7443] Construction arrows pulse at irregular intervals.
- Fix: [#7518] Water isn't cut down by view clipping tool.
- Fix: [#7748] Tooltips would not timeout for normal UI elements.
- Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder.
- Fix: [#8957] Error title missing when building with insufficient funds
- Fix: [#10186] Placing multiple saved rides ignores design name (original bug).
- Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings.
- Fix: [#12940] Windows cause issues with snow drawing.
- Fix: [#13019] Simulated trains sometimes open construction window when they crash.
- Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels.
- Fix: [#13024] Console cursor does not correctly render at current cursor position.
- Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled.
- Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour".
- Fix: [#13074] Entrance and exit ghosts for mazes not being removed.
- Fix: [#13083] Dialog for renaming conflicting track design crops text out.
- Fix: [#13097] Missing direction arrow for stations
- Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built.
- Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug).
- Fix: [#13118] Closing construction window resets ride viewport.
- Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph.
- Fix: [#13138] Fix logical sorting of list windows.
- Fix: [#13158] Cursors are drawn incorrectly in text input fields.
- Fix: [#13222] Vehicle collision causes negative number of passengers (original bug).
- Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save.
- Fix: [#13266] Plugin API: Deleting key of sharedStorage not working.
- Fix: [#13278] Desync caused by ghost tiles changing the ride mode.
- Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario
- Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal
- Improved: [#13023] Made add_news_item console command last argument, assoc, optional.
- Improved: [#13098] Improvements to the maze construction window user interface
- Improved: [#13125] Selecting the RCT2 files now uses localised dialogs.
2021-03-13 12:17:05 +01:00
Michał Janiszewski d67dce0fe2 Use ccache on macos-cmake CI jobs 2021-03-01 22:15:00 +01:00
adam-bloom 9efe184538 macOS cmake CI fixes
Use ninja instead of make for faster builds
Proper library linking of dependencies
2021-02-28 15:48:30 -07:00
adam-bloom 9d64df3a89 install in local folder and archive in CI 2021-02-28 15:48:30 -07:00
adam-bloom b726177ea7 build macOS with make instead of ninja 2021-02-28 15:48:30 -07:00
adam-bloom fb316a746a macos support (use perl for readlink -f) 2021-02-28 15:48:29 -07:00
Adam 22063ec8b9
Fix #6677: Add discord RPC to macOS builds 2020-12-09 22:16:51 +01:00
Aaron van Geffen cea5fab238 Release v0.3.2
- Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type.
- Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog.
- Feature: [#13000] objective_options command for console.
- Feature: [#13096] Add Esperanto translation.
- Feature: [#13164] Add 'Objective options' to Cheats menu.
- Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones.
- Change: [#13160] The lay-out of the Park Cheats tab has been improved.
- Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug).
- Fix: [#3200] Close Construction window upon selecting vehicle page.
- Fix: [#4022] Fix Mac cursor offset on launch
- Fix: [#4041] Garbled park option on scenario editor with custom theme.
- Fix: [#4865] Offer an option to disable inhibiting the monitor power.
- Fix: [#5178] Lighting effects cannot be disabled in software mode
- Fix: [#5904] Empty errors on tile inspector base height change.
- Fix: [#6086] Cannot install existing track design with another name.
- Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers.
- Fix: [#7443] Construction arrows pulse at irregular intervals.
- Fix: [#7518] Water isn't cut down by view clipping tool.
- Fix: [#7748] Tooltips would not timeout for normal UI elements.
- Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder.
- Fix: [#8957] Error title missing when building with insufficient funds
- Fix: [#10186] Placing multiple saved rides ignores design name (original bug).
- Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings.
- Fix: [#12940] Windows cause issues with snow drawing.
- Fix: [#13019] Simulated trains sometimes open construction window when they crash.
- Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels.
- Fix: [#13024] Console cursor does not correctly render at current cursor position.
- Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled.
- Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour".
- Fix: [#13074] Entrance and exit ghosts for mazes not being removed.
- Fix: [#13083] Dialog for renaming conflicting track design crops text out.
- Fix: [#13097] Missing direction arrow for stations
- Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built.
- Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug).
- Fix: [#13118] Closing construction window resets ride viewport.
- Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph.
- Fix: [#13138] Fix logical sorting of list windows.
- Fix: [#13158] Cursors are drawn incorrectly in text input fields.
- Fix: [#13222] Vehicle collision causes negative number of passengers (original bug).
- Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save.
- Fix: [#13266] Plugin API: Deleting key of sharedStorage not working.
- Fix: [#13278] Desync caused by ghost tiles changing the ride mode.
- Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario
- Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal
- Improved: [#13023] Made add_news_item console command last argument, assoc, optional.
- Improved: [#13098] Improvements to the maze construction window user interface
- Improved: [#13125] Selecting the RCT2 files now uses localised dialogs.
2020-11-01 20:00:01 +01:00
Julia Pinheiro b628bba704
Close #12429: Refactor OBJECT_ERROR to use strong enum and typo fix in build.sh (#13145)
* Close #12429: Refactor OBJECT_ERROR to use strong enum

* Typo Fix in build.sh: Unknown
2020-10-10 16:21:07 +01:00
Tulio Leao d01dcea98a Release v0.3.1
- Feature: [#10807] Add 2x and 4x zoom levels (currently limited to OpenGL).
- Feature: [#12703] Add scenario plugin APIs.
- Feature: [#12708] Add plugin-accessible names to all game actions.
- Feature: [#12712] Add TCP / socket plugin APIs.
- Feature: [#12840] Add Park.entranceFee to the plugin API.
- Feature: [#12884] Add BaseTileElement.occupiedQuadrants to the plugin API.
- Feature: [#12885] Add SmallSceneryElement.quadrant to the plugin API.
- Feature: [#12886] Make all scenery placement and remove actions available to the plugin API.
- Feature: [#2350, #12922] Add snow, heavy snow and blizzard to weather types.
- Fix: [#400] Unable to place some saved tracks flush to the ground (original bug).
- Fix: [#5753] Entertainers make themselves happy instead of the guests.
- Fix: [#7037] Unable to save tracks starting with a sloped turn or helix.
- Fix: [#12691] Ride graph tooltip incorrectly used count instead of number string.
- Fix: [#12694] Crash when switching ride types with construction window open.
- Fix: [#12701] Silent NSIS setup flag /S isn't silent, upgrade pop-up appears anyway.
- Fix: [#12737] Space Rings draw the same vehicle 4 times.
- Fix: [#12756] Scenario Editor crashing the game on macOS.
- Fix: [#12764] Rides don't start aged anymore.
- Fix: [#12818] Ride price not ignored in free-rides parks.
- Fix: [#12820] Title menu buttons not invalidating properly
- Fix: [#12845] Deleting ride with active ad campaign creates incorrect notification.
- Fix: [#12857] Incorrect Peep thoughts in imported RCT1 parks.
- Fix: [#12881] Guests' favourite rides are not listed in the guest window.
- Fix: [#12910] Plugin API: getRide sometimes returns null for valid ride IDs.
- Fix: [#12912] Plugin: selectedCell of CustomListView is being ignored on creation.
- Fix: [#12918] Cannot place vanilla TD6 tracks of the Hypercoaster, Monster Trucks, Classic Mini Roller Coaster, Spinning Wild Mouse and Hyper-Twister types.
- Fix: Incomplete loop collision box allowed overlapping track (original bug).
- Improved: [#12806] Add Esperanto diacritics to the sprite font.
- Improved: [#12837] Arabic text is now drawn and shaped correctly on Windows.
- Improved: [#12890] Add stroke to lowercase 'L' to differentiate from capital 'I'.
- Technical: [#12749] The required version of macOS has been lowered to 10.13 (High Sierra).
2020-09-27 17:57:34 -03:00
Simon Jarrett f3aba68e46 Update project build files 2020-09-16 20:18:54 +01:00
Aaron van Geffen 135cc10b47 Release v0.3.0 2020-08-15 21:13:50 +02:00
Michael Steenbeek e83b86df4d
Replace occurrences of OpenRCT with OpenRCT2 (#11898) 2020-06-08 15:11:07 +02:00
Peter Ryszkiewicz 2277c8ee4a
Adjust code formatting checks script for macOS (#10930) 2020-05-05 23:17:39 +02:00
Ted John ae0c2638e3 Distribute openrct2.d.ts and scripting.md 2020-04-26 14:35:03 +01:00
Ted John e6341f0a42 Get scripting compiling on clang 2020-04-26 14:35:03 +01:00
Breno Rodrigues Guimarães 81ebacc0cf
Forward script parameters into tests (#11328)
This patch forwards whatever parameter passed into run-tests to ctest or google test.
I'm using this to pass `--gtest_filter=TheInterestingTest` to run-tests
2020-04-18 05:18:47 +01:00
Gymnasiast 6c3c857dfa
Release v0.2.6
- Feature: [#10925] Show hovered values on finance charts.
- Feature: [#11013] Ctrl+C copies input dialog text to clipboard.
- Feature: [#11218] load_park command for console
- Feature: [#11272] Option for toggling notifications for 'Ride casualties' and 'Stuck or stalled vehicles'.
- Feature: [#11281] add_news_item command for console
- Feature: [#11300] Add powered launch and reverse incline launched shuttle mode to the Stand-Up Roller Coaster (for RCT1 parity).
- Fix: [#475] Water sides drawn incorrectly (original bug).
- Fix: [#6123, #7907, #9472, #11028] Cannot build some track designs with 4 stations (original bug).
- Fix: [#6238] Invalid tile elem iteration in Guest::UpdateUsingBin
- Fix: [#7094] Back wall edge texture in water missing.
- Fix: [#9719] Hacked walls in RCT1 saves are imported incorrectly.
- Fix: [#10372, #10509, #10806] Lift base sections incorrectly exporting, causing various lift related bugs.
- Fix: [#10928] File browser's date column is too narrow.
- Fix: [#10951, #11160] Attempting to place park entrances creates ghost entrances in random locations.
- Fix: [#11005] Company value overflows.
- Fix: [#11027] Third color on walls becomes black when saving.
- Fix: [#11063] Scrolling position persists when switching tabs in the scenery window.
- Fix: [#11106] Crash on getting invalid vehicle index.
- Fix: [#11126] Cannot place Frightmare track design.
- Fix: [#11208] Cannot export parks with RCT2 DLC objects.
- Fix: [#11230] Seat Rotation not imported correctly for hacked rides.
- Fix: [#11225] Replay manager cannot handle track designs.
- Fix: [#11246] Fix Various Import/Export issues with Boat locations, balloon frame number.
- Fix: [#11258] Properly remove format codes from imported strings.
- Fix: [#11286] Fix banner tooltip colour.
- Fix: Small red gardens in RCT1 saves are imported in the wrong colour.
- Improved: [#11157] Slimmer virtual floor lines.
2020-04-17 16:13:30 +02:00
Michał Janiszewski cd37f23ce7
Restore uploading of debug symbols to backtrace.io (#11046)
Regression from ee09ffadf7
2020-03-25 23:19:00 +01:00
Michał Janiszewski 4f6e77e30a Release 0.2.5
- Feature: [#3154] Use a random title sequence each time it is shown.
- Feature: [#6553] Android version now runs in full screen.
- Feature: [#7865] Transport rides can now be synchronised.
- Feature: [#9073] Shortcut keys for the Tile Inspector.
- Feature: [#10305] Add two shortcuts for increasing and decreasing the scaling factor.
- Feature: [#10189] Make Track Designs work in multiplayer.
- Feature: [#10357] Added window for scenery scatter tool, allowing for area and density selection.
- Feature: [#10637] Console command to remove all floating objects.
- Change: [#1164] Use available translations for shortcut key bindings.
- Change: [#10997] Speed is automatically reset to normal upon scenario completion.
- Fix: [#2485] Hide Vertical Faces not applied to the edges of water.
- Fix: [#5249] No collision detection when building ride entrance at heights > 85.5m.
- Fix: [#6766] Changelog window doesn't open on some platforms.
- Fix: [#7784] Vehicle tab takes 1st car colour instead of tab_vehicle's colour.
- Fix: [#7854] Cannot build a custom spiral roller coaster design.
- Fix: [#7854] Empty entries in spiral roller coaster designs list.
- Fix: [#8151] Game freezes upon demolishing mazes at odd heights.
- Fix: [#8875] RCT1 competition scenarios are classified incorrectly.
- Fix: [#10176] Mistake in the sprite for the land tool's 6x6 grid.
- Fix: [#10196] Doors unable to be placed at end of track corners.
- Fix: [#10228] Can't import RCT1 Deluxe from Steam.
- Fix: [#10313] Path furniture can be placed on level crossings.
- Fix: [#10325] Crash when banners have no text.
- Fix: [#10376] No ratings generated when a shop and track intersect.
- Fix: [#10420] Money effect causing false positive desync.
- Fix: [#10477] Large Scenery cannot be placed higher using SHIFT.
- Fix: [#10489] Hosts last player action not being synchronized.
- Fix: [#10543] Secondary shop item prices are not imported correctly from RCT1 saves.
- Fix: [#10547] RCT1 parks have too many rides available.
- Fix: [#10587] Update last action coordinates on correct player.
- Fix: [#10631] Game bugs out and crashes if you get too many stations via copying stations with the tile inspector.
- Fix: [#10662] Duck cheat tooltips look odd and do not explain anything.
- Fix: [#10694] The lift hill speed of the flying roller coaster cannot be changed (original bug).
- Fix: [#10705] Apply multithreaded rendering to all viewports.
- Fix: [#10739] Mountain tool overlay for even-numbered selections.
- Fix: [#10752] Mute button state not correctly set at startup.
- Fix: [#10822] Can place too many peep spawns.
- Fix: [#10898] Banner text has an offset in tile inspector window.
- Fix: [#10904] RCT1/LL-scenarios with red water won't open.
- Fix: [#10941] The Clear Scenery tool gives refunds for ghost elements.
- Fix: [#10963] Light effects are drawn off-centre in some rotations.
- Fix: [#10993] Bottom toolbar not refreshing when a guest leaves the park.
- Fix: [#11001] Rides list does not use natural sorting.
- Fix: [objects#54] Stage Coach cars are not considered covered by the game.
- Fix: [objects#56] Handymen cut grass incorrectly.
- Improved: [#682] The staff patrol area is now drawn on the water, instead of on the surface under water.
- Improved: [#10858] Added horizontal grid lines to finance charts.
- Improved: [#10884] Added y-axes and labels to park window charts.
- Improved: [#10970] Introduced optional light effects for vehicles at night.
- Removed: [#6898] LOADMM and LOADRCT1 title sequence commands (use LOADSC instead).
2020-03-24 21:46:30 +01:00
Ted John e2bbd55304
Fix no contributors.md and licence.txt in windows portable builds (#10837) 2020-02-24 23:09:16 +01:00
Ted John a8b5304786
Remove exe / com wrapper around openrct2.dll for Windows (#10727)
We get repeated reports of people saying the game is incorrectly reported as a virus. It is becoming more inconvenient for players and even myself, because when we attempt to download a build, it is immediately deleted by scanners (including the default for Windows: Windows Defender).

One scanner is not too much of an issue, but the game is flagged by almost half of available scanners as reported by VirusTotal.

So why is it being flagged?

Windows has a very annoying concept, the subsystem for a binary. The console subsystem allows stdin / stdout as you would expect, just like posix. Unfortunately if a user runs a console subsystem binary from the desktop or explorer, the game will be opened under conhost and thus you get a console showing alongside the game window. This is not a good user experience for most players. To resolve this, you can use the windows subsystem, but this will detach stdin and stdout immediately on launch. There are hacks that can be done in code to allocate a new console but I found this to not work very well with stdin or other terminal emulators.

My solution to the problem was to have two binaries: openrct2.exe and openrct2.com. Both are executable but openrct2.exe is windows subsystem, openrct2.com is console subsystem. The desktop shortcut opens openrct2.exe with no console window showing. Typing openrct2 on the command line will execute openrct2.com (as .com has higher PATH precedence than .exe by default) with working stdin and stdout. In order to reduce the size, I have the entire game inside openrct2.dll and then supply two tiny wrapper EXEs that simply route main(...) into the DLL.

These wrapper EXEs are the problem, they are very small and do nothing but call into a DLL, this must match virus signatures too closely and their size probably reduces the data available for the scanner to analyse.

So as I can not find any other way of achieving my goal of a cli and gui version of OpenRCT2, this changes the build to publish openrct2 as a single executable (rather than a DLL + wrapper EXE), and then duplicate the entire ~10MB exe again and flip the subsystem flag. The installer and zip size won't be affected as this extra size will be completely compressed out, but when unpacked will lead to an extra ~10MB on disc. But I think it is a fair compromise.

VirusTotal now reports all artefacts as safe, for now anyway.
2020-02-18 11:35:27 +00:00
Michał Janiszewski 1fff7f17d9
Change ninja options to less verbosity, continue on error (#10652) 2020-02-04 00:06:15 +01:00
Ted John 5dbd3c7c0c Allow tests to work with CRLF test data 2020-02-02 15:47:50 +00:00
Ted John eab255c4bf
Add Linux portable to GitHub CI (#10612) 2020-01-24 11:46:12 +00:00
Ted John 3ba8369f22
Do major clean up of Windows CI workflow (#10581)
- Move many of the post build operations in openrc2.proj to bash scripts, some of which can be shared with the macOS and Linux CIs.
- Improve performance of NSIS stage by grabbing a pre-packaged portable zip from GitHub. This typically saves the CI a minute and is more reliable.
2020-01-19 14:04:59 +00:00
Ted John ee09ffadf7
Move Windows CI from AppVeyor to GitHub actions (#10573) 2020-01-16 13:17:17 +00:00
Ted John a66560045f Add macOS to GitHub actions 2020-01-09 17:20:58 +00:00
Matt 5c490b408b
Print clang-format version 2019-12-22 21:48:34 +01:00
Gokturk Yuksek 7bf05d4c04 Fix #10308: remove the last remnants of libsdl2-ttf references (#10321)
As per #5702, SDL2_ttf dependency is completely eliminated from
OpenRCT2. However, there are still references to it, which are
redundant and misleading. Clean up the remaining references to
libsdl2-ttf.

Closes: https://github.com/OpenRCT2/OpenRCT2/issues/10308
2019-12-02 07:41:18 +01:00
TheAssassin 0152eaa246 Build versioned AppImages (#10265) 2019-11-19 16:00:51 +01:00
Ted John 73dae03601
Update appveyor_deploy.ps1 2018-10-28 12:57:57 +00:00
Ted John c3f4260aad
Update appveyor_deploy.ps1 2018-10-28 12:32:08 +00:00
Ted John aae2cf9250
Find correct zip file 2018-10-28 11:47:34 +00:00
Michał Janiszewski 593f9a03ea Upload zipped symbols to backtrace.io 2018-10-28 00:16:08 +02:00
Ted John 5ec03c7a4c Remove unnecessary opinion from comment 2018-10-24 23:36:14 +02:00
Michał Janiszewski cc3beb9237 Upload symbols from AppVeyor to backtrace.io 2018-10-24 23:36:14 +02:00
Ted John 82107e5666
Merge pull request #7957 from TheAssassin/appimage
Add build scripts to create an AppImage.
2018-10-04 07:50:06 +01:00
Ted John e46b5c752a Build AppImage for release 2018-09-29 14:11:49 +01:00
Ted John 5ff7a0a4f8 Remove code signing clutter 2018-09-08 21:29:10 +01:00
TheAssassin 0b3ddc85d6 Remove redundant CLI flags 2018-08-29 22:32:47 +02:00