Tulio Leao
900a2fbd7b
Use CoordsXYRangedZ on footpath_get_element()
2020-01-11 11:13:05 -03:00
Tulio Leao
8e0020e5a2
Use CoordsXYRangedZ for footpath_remove_edges_towards()
2020-01-11 11:13:05 -03:00
Tulio Leao
09e434bc19
Use CoordsXYZD on footpath_remove_edges_towards_here()
2020-01-11 11:13:05 -03:00
Tulio Leao
777898fd6c
Use CoordsXY on footpath_reconnect_queue_to_path()
2020-01-11 11:13:05 -03:00
Tulio Leao
d8c8f2d804
Use CoordsXYZ on footpath_connect_corners_get_neighbour()
2020-01-11 11:13:04 -03:00
Tulio Leao
7cf03d3e41
Use CoordsXY on footpath_remove_edges_at()
2020-01-11 11:13:04 -03:00
Tulio Leao
2b1101d320
Use CoordsXYZ on footpath_interrupt_peeps()
2020-01-11 11:13:04 -03:00
Tulio Leao
9aad709d5c
Use CoordsXY on footpath_disconnect_queue_from_path()
2020-01-11 11:13:04 -03:00
Tulio Leao
b829b22415
Use CoordsXYRangedZ on fence_in_the_way()
2020-01-11 11:13:01 -03:00
Tulio Leao
78611b664f
Use CoordsXY on footpath_connect_corners()
2020-01-11 11:00:19 -03:00
Ted John
171969f5fb
Fix #10496 : Game can't handle path with non-english string
2020-01-11 00:43:00 +00:00
Ted John
8893d998b8
Remove test push code in macOS CI
2020-01-09 21:16:28 +00:00
Michael Steenbeek
8a81bb4729
Merge pull request #10539 from IntelOrca/github-actions-osx
...
Add format check and macOS to GitHub CI
2020-01-09 22:02:45 +01:00
Tom Lankhorst
6f0ea7b3c2
Link stdc++fs with GCC ( #10522 )
2020-01-09 19:57:28 +01:00
Tom Lankhorst
2ff8a467c6
Find Jansson with pkg-config on non-MSVC. ( #10521 )
2020-01-09 19:56:25 +01:00
Ted John
a66560045f
Add macOS to GitHub actions
2020-01-09 17:20:58 +00:00
Ted John
00b0b6dc0f
Add code format check to GitHub CI
2020-01-09 17:17:31 +00:00
OpenRCT2 git bot
868a2793e5
Merge Localisation/master into OpenRCT2/develop.
2020-01-09 04:01:45 +00:00
Ted John
7497809ee9
Add localisation merge workflow ( #10538 )
2020-01-08 20:32:46 +01:00
OpenRCT2 git bot
26d6155a95
Merge Localisation/master into OpenRCT2/develop.
2020-01-07 04:00:19 +00:00
Tulio Leao
c470d84210
Fix #10524 : Banners not placeable above certain height ( #10528 )
2020-01-06 15:10:38 +00:00
OpenRCT2 git bot
09bb3b0ae5
Merge Localisation/master into OpenRCT2/develop.
2020-01-06 04:00:18 +00:00
Michael Steenbeek
08ab15ef36
Fix #10313 : Path furniture can be placed on level crossings
2020-01-05 17:59:02 +01:00
X123M3-256
5063cd2283
Fix line that causes build to fail on Mac ( #10518 )
2020-01-05 14:34:39 +01:00
Tulio Leao
e7ee8ebc03
Use CoordsXY on footpath_update_queue_entrance_banner()
2020-01-05 09:14:55 -03:00
Tulio Leao
482ca8765c
Use CoordsXY on Footpath's loc_6A6D7E() and loc_6A6C85()
2020-01-05 09:14:51 -03:00
Tulio Leao
b1dc6ed6ed
Use CoordsXY on footpath_connect_edges()
2020-01-05 08:20:16 -03:00
OpenRCT2 git bot
8d99d37eba
Merge Localisation/master into OpenRCT2/develop.
2020-01-05 04:00:19 +00:00
Michael Steenbeek
63da894257
Merge pull request #10511 from tupaschoal/improve-clear-at
...
Improve variable names in map_can_construct_with_clear_at() and use big Z
2020-01-04 19:57:46 +01:00
Michael Steenbeek
0c9b1cec96
Correct max vehicles per ride value ( #10504 )
...
* Correct max vehicles per ride value
* Fix formatting
* Fix constant usage in TrackDesign.cpp
2020-01-04 18:10:33 +01:00
Tulio Leao
d3579e472b
Use Big Z coordinates for map_can_construct_with_clear_at() vars
2020-01-04 10:31:18 -03:00
Tulio Leao
dff747ce0f
Improve variable names in map_can_construct_with_clear_at()
2020-01-04 10:27:57 -03:00
Tulio Leao
d861658669
Use CoordsXY on Scenery and SmallScenery ( #10513 )
2020-01-04 12:45:51 +01:00
Tulio Leao
c4a865384e
Move Mac-only str handling functions to Platform ( #10264 )
2020-01-04 12:44:40 +01:00
Michael Steenbeek
e87607fa6d
Merge pull request #10402 from NuclearFej/develop
...
Android: fix Gradle, CMake, asset copying; upgrade to AndroidX, fullscreen mode
2020-01-02 13:47:36 +01:00
Kevin Laframboise
13e946a239
Fix #10464 : Incorrect error messages for track placement ( #10494 )
2020-01-02 08:11:24 +00:00
Duncan
f4440b57b7
Merge pull request #10488 from Gymnasiast/refactor/map_get_footpath_element
...
Refactor map_get_footpath_element() and fix #10486
2020-01-02 07:45:15 +00:00
NuclearFej
f35dd778e5
Android: enable fullscreen mode, raise min SDK
...
Fullscreen mode (sticky immersive) is enabled. The minimum SDK version was raised to 19 (4.4.2 KitKat, which is more than old enough) from 16 to enable this.
Additonally, deprecation compiler warnings were enabled.
2020-01-01 22:57:19 -05:00
Gymnasiast
5c0a62c31a
Implement review requests
2020-01-01 23:03:41 +01:00
OpenRCT2 git bot
dcdd312eb1
Merge Localisation/master into OpenRCT2/develop.
2020-01-01 04:00:17 +00:00
ζeh Matt
a7c1f1fcc4
Merge pull request #10490 from ZehMatt/fix-10489
...
Fix #10489 : Hosts last action not being synchronized
2019-12-31 17:21:00 +01:00
Matt
0807bd4d89
Update changelog.txt
2019-12-31 10:35:00 +01:00
Matt
ef4a3d0528
Fix #10489 : Hosts last action not being synchronized
2019-12-31 10:34:33 +01:00
Michael Steenbeek
29922da871
Refactor calls to staff_is_patrol_area_set()
2019-12-31 10:10:40 +01:00
Gymnasiast
0d09a645fc
Refactor map_get_footpath_element() and fix #10486
2019-12-31 10:08:36 +01:00
Kevin Strehl
37110f386d
Add Keyboard Shortcuts to the Tile Inspector ( #10430 )
2019-12-31 09:34:38 +01:00
Duncan
c170926200
Refactor to prefer baseZ instead of height for big Z ( #10478 )
2019-12-31 09:33:27 +01:00
Duncan
c74339fed9
Fix #10477 . Fix upper max height limit being very low for large scenery
...
Mistake made while improving mouse control when zoomed out caused the upper limit for multi tile scenery to be limited by the sum of all clearance z values instead of the greatest clearance z value.
2019-12-31 09:15:46 +01:00
Duncan
d486ac4d3b
Reduce direct usage of LOCATION_NULL ( #10480 )
...
* Reduce direct usage of Location_Null
Ideally we want to refactor these out to use std::optional as much as possible but for now move to using the standard interfaces.
* Remove incorrect AND with LOCATION_NULL
In the original this was a simple comparison to check for negative. Unsure how it ended up as an AND with the negative bit.
2019-12-31 09:01:17 +01:00
Michael Steenbeek
97b1c888b3
Also change gClipSelectionA/B in TestPaint ( #10485 )
2019-12-31 07:12:17 +00:00