duncanspumpkin
159f048abc
Make stub mini railway based on monorail
2016-10-14 23:49:20 +02:00
王少东
5fa5f29fc4
Fix #4596 : Failed to build on MSVC 2015 Update 3, problem with file encoding
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This ellipsis character is causing compiling issue on Windows 10 system in Chinese language.
2016-10-14 16:43:37 +01:00
Ted John
41dfbed6aa
testpaint: draw stations covered for extra validation
2016-10-13 22:14:50 +01:00
Ted John
f65609de67
testpaint: Validate tracks with inverted flag enabled
2016-10-13 22:12:39 +01:00
Manuel Vögele
ec8d37eead
Fix #1943 : Placing Handyman/Security Guard/Mechanic In Multiplayer Causes Crash
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Open staff window on multiplayer clients when hiring new staff instead of a random visitor.
2016-10-13 22:02:10 +01:00
Ted John
b0aabbf748
Merge pull request #4607 from wolfreak99/ip_logging
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Store IP address in TcpClient
2016-10-13 21:52:02 +01:00
Ted John
cbea124c1c
Merge pull request #4614 from marijnvdwerf/paint/test-pre-blocked-supports-2
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Various ride fixes
2016-10-13 21:23:45 +01:00
Ted John
3d4d8e8507
Merge pull request #4612 from marijnvdwerf/paint/test-pre-blocked-supports
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Test and generate pre-blocked segments for track drawing
2016-10-13 19:48:58 +01:00
Michał Janiszewski
f1cbb7935d
Fix left shifts that may overflow
2016-10-13 19:48:42 +01:00
Marijn van der Werf
c912347a51
Partially fix Wooden RC
2016-10-13 20:31:50 +02:00
Marijn van der Werf
ddc523d1da
Fix Side-Friction RC
2016-10-13 20:18:49 +02:00
Marijn van der Werf
482dd6d08f
Fix Mine Train RC
2016-10-13 20:15:51 +02:00
Marijn van der Werf
8eb2e37a54
[SCRIPT] Fix wooden b supports
2016-10-13 20:13:59 +02:00
Marijn van der Werf
3172b2fbf3
Fix Multi Dimension RC
2016-10-13 19:55:17 +02:00
Marijn van der Werf
500e0b82fb
Fix Inverted RC
2016-10-13 19:45:00 +02:00
Marijn van der Werf
1bdedcaa0d
Fix Compact Inverted Coaster
2016-10-13 19:43:24 +02:00
Marijn van der Werf
5e0fd262dc
Fix Inverted Hairpin Coaster
2016-10-13 19:40:23 +02:00
Marijn van der Werf
844e0084f8
Fix Flying RC
2016-10-13 19:33:11 +02:00
Marijn van der Werf
7cd8d1d457
Fix Mini Suspended Coaster
2016-10-13 19:24:49 +02:00
Marijn van der Werf
f759fadbb8
Fix Inverted Impulse RC
2016-10-13 19:22:32 +02:00
Marijn van der Werf
458a6bc2ac
Fix Suspended Swinging Coaster
2016-10-13 19:19:58 +02:00
Marijn van der Werf
87db58d4b7
Fix LIM Launched RC
2016-10-13 19:16:48 +02:00
Marijn van der Werf
09d9489566
Fix Twister RC
2016-10-13 19:00:25 +02:00
Marijn van der Werf
27c7a4e647
Fix Corkscrew RC
2016-10-13 18:48:38 +02:00
Marijn van der Werf
0c4bcf0c11
Fix stand-up RC
2016-10-13 18:48:38 +02:00
Marijn van der Werf
4409e9f3d8
Fix Suspended Monorail
2016-10-13 18:48:38 +02:00
Marijn van der Werf
5a77261ee9
Generate empty station function
2016-10-13 18:48:37 +02:00
Marijn van der Werf
b7fc980373
Block segments before drawing supports
2016-10-13 18:48:37 +02:00
Marijn van der Werf
a5e1433e25
Check if segments heights are set before supports
2016-10-13 18:48:37 +02:00
wolfreak99
3ae63da9a5
More Reformatting
2016-10-12 17:54:13 -04:00
wolfreak99
5bd5310038
Refactor, remove temporary console logging
2016-10-12 17:05:19 -04:00
Alexander Overvoorde
55d3ab8cc8
Fix #3062 : Backtick ` opens console when inputting text into chat or other things
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For some reason SDL_IsTextInputActive() returns SDL_TRUE before any call to SDL_StartTextInput(). This may be an SDL bug, but I've worked around it for this feature by also checking if there is a valid gTextInput.buffer. I've made an exception for the console itself, where the backtick should probably continue to close it.
2016-10-12 21:52:33 +01:00
Ted John
0f695b3120
Merge pull request #4597 from IntelOrca/refactor/cursors
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Refactor cursors to C++ and improve isolation
2016-10-12 16:29:14 +01:00
wolfreak99
bea3803917
Log IP address to console
2016-10-12 10:03:15 -04:00
Ted John
62de531b4a
Forward declare C functions for GCC's sake
2016-10-12 12:50:17 +01:00
Marijn van der Werf
ea801efd93
Decompile metal_b_supports_paint_setup
2016-10-12 08:19:30 +01:00
Marijn van der Werf
4e9738e6a3
Decompile path_b_supports_paint_setup
2016-10-12 08:19:20 +01:00
Michał Janiszewski
a80461da80
Fix #4553 : crash due to accessing invalid sprite
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Assertion gets hit when trying to get invalid sprite from
remove_peep_from_queue
2016-10-12 08:18:41 +01:00
OpenRCT2 git bot
2e35073ee7
Merge Localisation/master into OpenRCT2/develop.
2016-10-12 04:00:23 +00:00
LRFLEW
9b552ea6e2
Update Xcode Project
2016-10-11 23:18:28 +01:00
Broxzier
b80e63788b
Add myself to 'Additional implementation' and changed changelog entry
2016-10-11 23:36:29 +02:00
Broxzier
1fcca773aa
Resolves left-shift warning for signed variables
2016-10-11 23:35:00 +02:00
Broxzier
b9e7786a53
[ci skip] Removes unused variables
2016-10-11 23:27:15 +02:00
Broxzier
9fdad31be2
Tile inspector raises surface when all corners are raised. Removes printf.
2016-10-11 23:27:14 +02:00
Broxzier
2ad5ef3c5f
fix path corner checksbox values
2016-10-11 23:27:13 +02:00
Broxzier
52beb417e7
Cleanups
2016-10-11 23:27:12 +02:00
Broxzier
2b87dcf71a
Fix crash when moving selected tile with spinners
2016-10-11 23:27:11 +02:00
Broxzier
75326ba0c1
Add toggle for blocked paths - even works when the banner is non-blocking
2016-10-11 23:27:10 +02:00
Broxzier
e078c032dd
Add banner text info. Fix rotating banners (they are never rotated, but have a position)
2016-10-11 23:27:09 +02:00
Broxzier
5ee1fc294d
Use rotation mask instead of modulo operator to get indices
2016-10-11 23:27:08 +02:00