Commit Graph

97 Commits

Author SHA1 Message Date
Filip Gawin 6833da77e3 Simplify boolean expresions 2019-05-10 22:00:38 +02:00
Michael Steenbeek 5a906b2378
Port more functions to Ride struct (#9119) 2019-04-20 22:22:39 +02:00
duncanspumpkin 561ce03d18 Fix formatting 2019-04-04 19:23:44 +01:00
duncanspumpkin 30a5194085 Use a vector for map selection tiles 2019-04-04 19:23:44 +01:00
Matt 7ed35dea70 Fix #9000: Show correct error message if not enough money available 2019-03-31 19:04:47 +02:00
Nazey 9cbc308c40 Remove gTrackGroundFlags by returning it within GameActionResult (#8930)
Fix #8726
2019-03-24 19:48:37 +00:00
Michael Steenbeek 1c570c8eec
Move some ride functions to struct methods 2019-03-20 20:05:25 +01:00
Aaron van Geffen 2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
duncanspumpkin 7fbf11ac79 Implement TrackSetBrakeSpeedAction 2019-03-11 19:08:07 +00:00
duncanspumpkin e128a78b91 Fix formating and other issues
Refactor as per comments.

Simplified some of the code as well

Use constants
2019-03-02 07:24:42 +00:00
duncanspumpkin 7f586f50e1 Move all callees to the game action framework. Fix CoordXY bug 2019-03-02 07:24:41 +00:00
duncanspumpkin dffa56aca2 Create a class for the quarter tile
Finish implementing TrackQuarterTile

Rename class
2019-02-25 13:51:00 +00:00
Michael Steenbeek 336e2cafce
Fix #4094: Long flat-to-steep pieces are offered in diagonal building mode 2019-02-25 12:02:27 +01:00
Nathaniel Ngo 300fd3a589 Fix for Issue#8725: refactoring _currentTrackBegin and _previousTrackPiece to use CoordsXYZ struct (#8759)
* Refactored _currentTrackBeginX, _currentTrackBeginY, _currentTrackBeginZ to use a CoordsXYZ struct

* Refactored _previousTracPieceX, _previousTrackPieceY, _previousTrackPieceZ to use a CoordsXYZ struct

* Refactored _currentTrackBegin and _previousTrackPiece in source files

* Fixed clang formatting
2019-02-24 09:15:31 +00:00
duncanspumpkin 3a615c2126 Use new game action for callees 2019-02-21 16:00:31 +00:00
duncanspumpkin 1418975d84 Fix shop construction on client 2019-02-19 15:20:55 +00:00
duncanspumpkin 6375d2537a Move and refactor shop interact with path code to prevent possible desync 2019-02-19 15:20:49 +00:00
duncanspumpkin 09bb99d9e8 Fix clang format and travis errors
Minor refactor

Move key callback code into callbacks. Fixes shop placement

Use rotate_map_coordinates
2019-02-19 12:31:22 +00:00
duncanspumpkin 8bf3689d42 Introduce flag to prevent ghosts in multiplayer
Fix error message arguments

Remove dead code. Fix clang format
2019-02-19 12:31:11 +00:00
duncanspumpkin 77b25714ff Move callbacks into GameActionCallbacks
Remove remaining references to game command
2019-02-19 12:30:42 +00:00
duncanspumpkin 650e8291d0 Start moving track place into GameAction framework 2019-02-19 12:30:33 +00:00
Ted John ba445cb6ef Pass Ride* instead of ride_id_t 2019-02-13 20:16:42 +00:00
Ted John fdf9f36fab Pass Ride* instead of ride_id_t 2019-02-12 23:58:45 +00:00
Ted John 9e461b2e34 Pass Ride* instead of ride_id_t 2019-02-12 23:29:38 +00:00
Ted John 9706dd8675 Pass Ride* instead of ride_id_t 2019-02-12 23:29:37 +00:00
Michael Steenbeek b4bef2fe7d
Merge pull request #8560 from richard-fine/directions
Begin cleanup of direction handling
2019-01-18 19:09:39 +01:00
Ted John 8701286772
Use new ride_id_t typedef (#8561) 2019-01-12 10:11:55 +00:00
Richard Fine e90e9dd73f Introduce many uses of direction_reverse
Change many of the places doing the ^2 trick to use direction_reverse instead, for improved readability.
2019-01-05 15:41:46 +00:00
Matt 468d94a6ca Remove gCurrentViewportFlags 2018-12-05 23:09:17 +01:00
Hielke Morsink 354d973a48 Use std::size instead of Util::CountOf 2018-11-23 21:59:08 +01:00
Michael Steenbeek f8add7f62e
Rename rct_tile_element to TileElement 2018-11-01 13:53:50 +01:00
Michael Steenbeek a8f526ae48
Allow on-ride photos and water S-bends on the Water Coaster 2018-11-01 10:12:45 +01:00
Michael Steenbeek 66cde65f87 Replace C style function for getting slope direction 2018-10-31 13:09:19 +01:00
ζeh Matt 3e457436b1 Refactor some painting code. (#8144) 2018-10-26 10:49:27 -07:00
Gymnasiast 37f59e17dc Replace C-style isSloped() function 2018-10-04 12:13:17 +02:00
Michael Steenbeek 882a65e4c0 Port queue functions 2018-10-03 12:18:21 +02:00
Michael Steenbeek 897a2982a0 Move brake/booster speed functions to struct methods 2018-09-25 21:57:21 +02:00
Michael Steenbeek e6d5638815 Move inverted() functions to struct methods 2018-09-25 21:57:21 +02:00
Michael Steenbeek 0cea008c18 Move cable lift functions to struct methods 2018-09-25 21:57:21 +02:00
Michael Steenbeek 69f02400f9 Move GetColourScheme to struct methods 2018-09-25 21:57:21 +02:00
Michael Steenbeek a3e9c63fc3 Move GetRideIndex to struct methods 2018-09-25 21:57:21 +02:00
Michael Steenbeek 650971bc68 Move HasChain to struct methods 2018-09-25 21:57:21 +02:00
Gymnasiast 6bd732ce5a Move getting seat rotation to struct methods 2018-09-25 21:57:21 +02:00
Gymnasiast ae4c464ce7 Move getting track sequence to struct methods 2018-09-25 21:57:21 +02:00
Gymnasiast 8908f3f47e Move getting track type to struct methods 2018-09-25 21:57:21 +02:00
Michael Steenbeek 1d3baef9b7 Remove some C-style tile element functions 2018-09-16 21:34:04 +02:00
Linus Unnebäck fd07be587a
Remove Math::Clamp in favour of std::clamp 2018-08-12 16:47:12 +01:00
ζeh Matt b25cb8c793 Scale mouse delta by zoom when using shift. (#7868)
* Scale mouse delta by zoom when using shift.

* Clamp maximum height of object drag.

* Address code review comments; add changelog entry.
2018-08-12 11:47:46 +02:00
Sijmen Schoon f3f4776afd Properly fix maze building when paused (#7852)
Also fixes two relevant bugs:
- The error message having no title
- Fixes the controls in the construction window activating when the initial placement fails because of e.g. the game being paused.
2018-08-04 14:30:13 +02:00
clang-format b02dfdbc93 Binpack function arguments together
Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.

Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00