Commit Graph

286 Commits

Author SHA1 Message Date
Michael Steenbeek 453fb4611c Update changelog.txt 2017-09-13 22:00:10 +02:00
Michael Steenbeek d3663cca97 Update changelog.txt 2017-09-11 21:21:39 +02:00
Dennis-Z 6bf1e2e948 Update changelog 2017-09-01 21:02:11 +02:00
Ted John c40b73d5a4 Merge pull request #6235 from IntelOrca/feature/dirty-visuals
Add drawing debug option for showing visuals when and where blocks of the screen are painted.
This will currently only work in hardware display drawing engine.
2017-09-01 11:30:32 +01:00
Ted John 687493a605 Update changelog 2017-08-31 22:37:40 +01:00
Ted John aad2cb60e2 Update changelog
[ci skip]
2017-08-29 17:58:35 +01:00
Michael Steenbeek f677fe71b6 Fix incorrectly placed entry 2017-08-23 16:21:28 +02:00
Michael Steenbeek 77077a62b8 Update changelog.txt 2017-08-23 16:09:07 +02:00
Michael Steenbeek 9aeca18026 Add #6198 to changelog
[ci skip]
2017-08-22 23:09:14 +02:00
rwjuk 5bda207c2c Fix #5417: Crooked House tracked rides do not dispatch vehicles 2017-08-22 11:52:01 +02:00
Keatzee b89e01de8b Fix #5788: Empty scenario name becomes invisible list entry (#6197) 2017-08-19 07:49:35 +02:00
Philip Goto 6547116401 Fix #6193: All rings in Space Rings use the same secondary colour (#6194)
The Space Rings attraction used the secondary colour of the first ring no matter if the colours are set to all the same or different per ring. Now it uses the right colour for each ring.
2017-08-17 20:06:08 +02:00
jensj12 4a3b54332e Update changelog for #6172
[ci skip]
2017-08-17 12:18:03 +02:00
wolfreak99 50d38eea2e Refresh loadsave on browse dialog cancel 2017-08-17 10:47:57 +02:00
Dennis-Z abf440d01c Fix viewport clipping issues with the OpenGL renderer (#6188) 2017-08-16 22:11:43 +01:00
Michael Steenbeek 6b47bbfc15 Update changelog.txt 2017-08-16 12:57:43 +02:00
Michael Steenbeek 9dcd9225a1 Update changelog.txt 2017-08-16 12:56:44 +02:00
Michael Steenbeek ba06296392 Update changelog.txt 2017-08-16 10:40:30 +02:00
Michael Steenbeek b092605ff2 Update changelog.txt 2017-08-14 20:00:45 +02:00
Richard Jenkins 26726def36 Update changelog for #6101
[ci skip]
2017-08-12 13:02:43 +01:00
duncanspumpkin df742b70b6 Fix infinite loop when removing scenery elements with >127 height
Bug introduced when refactoring. Type mismatch not picked up by compiler
2017-08-10 23:43:28 +02:00
duncanspumpkin fb2809cabc Fix #816. Correctly reset flash filter by considering all peeps.
This is an original bug likely introduced by trying to save processing
time by assuming that since the display list can not be drawn that it
can stop processing. But as this loop also handles reseting flashing
peeps it will leave peeps un processed
2017-08-10 23:41:42 +02:00
Keatzee 96a3f6a861 Resolve #5909: Import mp.dat from RCT1 installation 2017-08-10 21:46:15 +02:00
Michał Janiszewski 1f9ae4d4ec Start v0.1.2 2017-08-10 00:17:26 +02:00
Michał Janiszewski 46012651c5
Release 0.1.1
- Feature: [#5815] Add cheat to ignore research status and access rides/scenery not yet invented.
- Feature: [#5857] Keyboard shortcut for clear scenery.
- Feature: [#5877] Allow up to 16 stations to be synchronised
- Feature: [#5970] The Bobsleigh Roller Coaster now supports on-ride photos.
- Feature: [#5991] Allow all tracked rides that can be tested without guests to the Track Designer
- Fix: [#2127, #2229, #5586] Mountain tool cost calculation
- Fix: [#3589] Crash due to invalid footpathEntry in path_paint
- Fix: [#3852] Constructing path not clearing scenery on server.
- Fix: [#4455] Crash in window_sign_invalidate due to original bug
- Fix: [#4715] Fix OpenGL rendering of water when zoomed. See #5890.
- Fix: [#4931] Crash in path_paint - footpathentry was null
- Fix: [#5629] Issue with tower ride modes approach to station - incorrect sum caused sawtooth in velocity
- Fix: [#5768] Prevent loading non-existent title sequences.
- Fix: [#5858] Crash when using custom ride with no colour presets.
- Fix: [#5865] Ride preview flickering on uneven terrain or mid air.
- Fix: [#5872] Incorrect OpenGL rendering of masked sprites
- Fix: [#5880] Leaving bumper cars without building causes assertion.
- Fix: [#5890] Fix zoomed OpenGL rendering of special sprites with primary and secondary colours.
- Fix: [#5912] Negative queue when moving entrance in paused state.
- Fix: [#5920] Placing guest spawn doesn't do anything every 3rd click
- Fix: [#5939] Crash when importing 'Six Flags Santa Fe'.
- Fix: [#5977] Custom music files not showing up in music list
- Fix: [#5981] Ride list doesn't update after using quick demolish.
- Fix: [#5984] Allow socket binding to same port after crash
- Fix: [#5998] Staff not getting paid / no loan interest.
- Fix: [#6026] 'Select ride to advertise' dropdown does not display all items.
- Fix: [#6052] Unable to place entrance/exit on certain ride types.
- Fix: [#6071] Quick demolish can delete protected ride.
- Fix: [#6111] Mute button always visible in editor.
- Fix: [#6113] Track preview shows incorrect highest drop height.
- Improved: [#2223] Change mountain tool to ignore higher surrounding tiles.
- Improved: [#4301] Leading and trailing whitespace in player name is now removed.
- Improved: [#5859] OpenGL rendering performance
- Improved: [#5863] Switching drawing engines no longer requires the application to restart.
- Improved: [#6003] Doors placed on tracks will now work with all vehicles
- Improved: [#6037] Autosaves are now stored in a subfolder
- Improved: The land tool buttons can now be held down to increase/decrease size.
- Improved: Dropdowns longer than 32 items overflow into columns.
- Improved: Ride Type option in ride window is now a dropdown.
- Improved: "About OpenRCT2" window redesigned, now contains OpenRCT2 info and access to changelog
2017-08-10 00:02:59 +02:00
ZehMatt 304a7f3f45 Fix #3852: Desync constructing path with scenery in its way. 2017-08-06 22:58:08 +02:00
wolfreak99 ffc1dc6376 Add OpenRCT2 information and changelog to About window 2017-08-04 08:38:35 +02:00
Gymnasiast 12354e1f2a Fix #6113: track list preview shows incorrect heighest drop height 2017-08-03 11:58:00 +02:00
Ted John bdf8993c48 Fix #6111: Mute button always visible in editor 2017-08-02 21:28:23 +01:00
Duncan 77330ac257 Fix #5890. Primary and secondary colours now work in zoomed opengl. (#6109)
Mistake made due to a missunderstanding of how the software renderer works. At this point in the software renderer the primary and secondary colours are already calculated into the palette so can be ignored. In opengl the colours still need to be passed to the command queue. Fixes #4715 as well.

Update changelog
2017-08-02 20:58:11 +01:00
wolfreak99 df35ffa3cb Add to changelog 2017-07-30 19:00:30 +02:00
jensj12 353c66e19a Changelog entry 2017-07-29 12:05:03 +02:00
jensj12 2736058912 Update text files and network version 2017-07-29 12:02:46 +02:00
ZehMatt 3313590784 Fix #6052: Unable to place entrance/exit on certain ride types. 2017-07-29 10:03:32 +01:00
ζeh Matt b2b808f25e Fix #5865: input being handled too early (#6020) 2017-07-29 09:48:54 +01:00
Michael Steenbeek 8c48b5a249 Fix #6026: 'Select ride to advertise' dropdown does not display all items (#6032)
Show up to 128 open rides in the New Campaign dropdown.
2017-07-29 09:44:51 +01:00
Ted John 6460f0afbb Merge pull request #6068 from duncanspumpkin/fix_5629
Fix 5629: Issue with tower ride modes approach to station
2017-07-29 09:33:46 +01:00
duncanspumpkin 12b6d48d46 Update change log and increment network 2017-07-29 09:33:24 +01:00
ζeh Matt d23e6fe5a9 Fix #5912: Negative queue when moving entrance in paused state. (#6060) 2017-07-29 09:30:01 +01:00
Michael Steenbeek 4158a46fa1 Add #6037 to changelog 2017-07-27 19:17:43 +02:00
Ted John 6f2020e7f4 Fix #5998: Staff not getting paid / no loan interest
Ensure gDateMonthTicks is always a multiple of 4 so that it does not skip weekly checks.
2017-07-27 17:33:23 +01:00
Ted John ce3573c319 Update changelog 2017-07-26 17:25:32 +01:00
Gymnasiast 603735f86d Make doors work with every vehicle, closes #5951 2017-07-26 14:41:44 +02:00
Richard Jenkins a2f8720143 Fix #5981: Ride list doesn't update after using quick demolish 2017-07-26 11:07:12 +02:00
wolfreak99 6ec89fa78b Implement dropdown/spinner combo for changing ride type 2017-07-25 13:25:31 +02:00
Michael Steenbeek ef6aea98e4 Implement #4135: Rename RC Designer to Track designer and allow more ride types 2017-07-25 12:16:37 +02:00
zsilencer 424f2fcef5 Fix #5984: Allow socket binding to same port after crash 2017-07-25 08:35:35 +02:00
ζeh Matt d45044239e Fix #5977: Custom music files not showing up in music list 2017-07-24 17:08:10 +02:00
Gymnasiast 50ba63df0e Clean up dropdowns
Uses constants in more places.
Most of the changes were taken from a PR by @wolfreak99
2017-07-24 10:33:46 +02:00
Michael Steenbeek e13dbfa419 Changelog: fix order 2017-07-24 09:40:45 +02:00
wolfreak99 47a89c4cf3 Add "Ignore research status" cheat 2017-07-23 12:09:29 +02:00
Gymnasiast 7fcb39c833 Add Bobsleigh RC on ride photos to changelog
[ci skip]
2017-07-22 22:47:34 +02:00
Tomas Dittmann 32ffc194b9 Fix #4455: Crash in window_sign_invalidate due to original bug (#5969)
Add missing `& MAP_ELEMENT_LARGE_TYPE_MASK`
2017-07-22 14:15:13 +01:00
Ted John 3864973887 Update changelog
[ci skip]
2017-07-22 09:50:05 +01:00
Ted John 3b12ab7795 Fix #5880: Leaving bumper cars without building causes assertion
Protect vehicle_update_sound against invalid ride type.
2017-07-22 09:40:26 +01:00
Ted John eeeebe5525 Fix #5939: Crash when importing 'Six Flags Santa Fe'
Protect fix_invalid_vehicle_sprite_sizes from invalid vehicle chains.
2017-07-18 17:34:05 +01:00
Hielke Morsink 489c74518c Fix #5920: set correct next peep spawn index 2017-07-17 15:15:31 +02:00
wolfreak99 e87387812b Modify changelog 2017-07-15 12:02:51 +02:00
Ted John 934fb00b21 Update changelog
[ci skip]
2017-07-13 19:06:05 +01:00
Ted John e0e7936fd4 Update changelog
[ci skip]
2017-07-13 18:58:26 +01:00
Ted John fb10a1460d Fix #5858: crash when using custom ride
Add protection against ride objects with no colour presets. Default to black colours.
2017-07-13 18:24:46 +01:00
Michael Steenbeek 224a1db770 Update changelog.txt 2017-07-13 11:00:16 +02:00
Tomas Dittmann 77a6207100 add invalid entry pointer guards.
update the changelog
2017-07-13 10:16:34 +02:00
Richard Jenkins f7c7892036 Fix version of in development
[ci skip]
2017-07-12 22:18:19 +01:00
Michał Janiszewski 859861eddb Start 0.1.1 2017-07-12 23:06:29 +02:00
Michał Janiszewski 6d1f732ed6
Release v0.1.0
- Feature: [#1399 (partial), #5177] Add window that displays any missing/corrupt objects when loading a park
- Feature: [#5056] Add cheat to own all land.
- Feature: [#5133] Add option to display guest expenditure (as seen in RCTC).
- Feature: [#5196] Add cheat to disable ride ageing.
- Feature: [#5504] Group vehicles into ride groups
- Feature: [#5576] Add a persistent 'display real names of guests' setting.
- Feature: [#5611] Add support for Android
- Feature: [#5706] Add support for OpenBSD
- Feature: OpenRCT2 now starts up on the display it was last shown on.
- Feature: Park entrance fee can now be set to amounts up to £200.
- Improved: Construction rights can now be placed on park entrances.
- Improved: Mouse can now be dragged to select scenery when saving track designs
- Fix: [#259] Money making glitch involving swamps (original bug)
- Fix: [#441] Construction rights over entrance path erased (original bug)
- Fix: [#578] Ride ghosts show up in ride list during construction (original bug)
- Fix: [#597] 'Finish 5 roller coasters' goal not properly checked (original bug)
- Fix: [#667] Incorrect banner limit calculation (original bug)
- Fix: [#739] Crocodile Ride (Log Flume) never allows more than five boats (original bug)
- Fix: [#837] Can't move windows on title screen to where the toolbar would be (original bug)
- Fix: [#1705] Time Twister's Medieval entrance has incorrect scrolling (original bug)
- Fix: [#3178, #5456] Paths with non-ASCII characters not handled properly on macOS.
- Fix: [#3346] Crash when extra long train breaks down at the back
- Fix: [#3479] Building in pause mode creates too many floating numbers, crashing the game
- Fix: [#3565] Multiplayer server crash
- Fix: [#3681] Steel Twister rollercoaster always shows all track designs
- Fix: [#3846, #5749] Crash when testing coaster with a diagonal lift in block brake mode
- Fix: [#4054] Sorting rides by track type: Misleading research messages
- Fix: [#4055] Sort rides by track type: Sorting rule is not really clear (inconsistent?)
- Fix: [#4512] Invisible map edge tiles corrupted
- Fix: [#5009] Ride rating calculations can overflow
- Fix: [#5253] RCT1 park value conversion factor too high
- Fix: [#5400] New Ride window does not focus properly on newly invented ride.
- Fix: [#5489] Sprite index crash for car view on car ride.
- Fix: [#5730] Unable to uncheck 'No money' in the Scenario Editor.
- Fix: [#5750] Game freezes when ride queue linked list is corrupted.
- Fix: [#5819] Vertical multi-dimension coaster tunnels drawn incorrectly
- Fix: Non-invented vehicles can be used via track designs in select-by-track-type mode.
- Fix: Track components added by OpenRCT2 are now usable in older scenarios.
- Technical: [#5047] Add ride ratings tests
- Technical: [#5458] Begin offering headless build with reduced compile- and run-time dependencies
- Technical: [#5755] Title sequence wait periods use milliseconds
- Technical: Fix many desync sources
2017-07-12 22:12:47 +02:00
Tomas Dittmann 90bb6320e5 Guard against invalid sprite access crashes (#5867)
ride->num_vehicles not matching ride->vehicles[] in
ride_prepare_breakdown() and window_ride_maintenance_dropdown().
2017-07-12 21:23:50 +02:00
spacek531 337f15619b Add title sequence millisecond resolution to changelog 2017-07-10 10:18:29 +02:00
Tomas Dittmann e88e2d735b Update changelog
[ci skip]
2017-07-09 23:11:37 +02:00
Michael Steenbeek ba2f129ca1 Add #5819 to changelog 2017-07-09 12:10:04 +02:00
Michael Steenbeek c33c3f66ed Update changelog to say 0.1.0, not 0.0.8
[ci skip]
2017-07-07 10:18:48 +02:00
Gymnasiast ee58ac4882 Fix #4512: invisible map edge tiles corrupted 2017-07-05 18:37:39 +02:00
Ted John 705ad7c85d Fix #5787: Opening an incomplete ride moves the viewport to unrelated place
Remove ghost elements for track before validating it.
2017-07-04 22:25:23 +01:00
Gymnasiast b0fece095c Raise maximum entrance fee to £200
It could even be higher, depending on the initial guest cash, but this should do for now
2017-07-04 15:23:12 +02:00
Michael Steenbeek 0aaff4317f Add #3846 and #5749 to changelog 2017-07-04 09:41:51 +02:00
Ted John 0422699539 Fix #5381: Game crashes in editor when scenery or pathing is clicked
Add more defensive checks for when there are no objects loaded.
- Do not open footpath window if there are no footpath objects loaded.
- Prevent crash in scenery window if no scenery groups loaded.
2017-07-03 21:46:07 +01:00
Ted John 1442b43898 Update changelog
[ci skip]
2017-07-03 20:50:37 +01:00
rwjuk 214bf3988b Implement 'missing objects' window
Implement 'missing objects' window

Basic implementation of 'bad objects' window

Add new object_load_error.c

Add object_load_error.c

Faffing about

String stuff

Stuff

Get window basically displaying

Proper col header for object

Display object types

Display file name and explanatory message

Probably about time I added myself to the dev list

Cleanup and comments

Make bad object window work with SC6

Fix whitespace, string IDs, flip core function sense

Fix spacing in string_ids.h

Fix string ID snafu

Fix HasNoInvalidObjects() sense

Attempt to refactor this to pass data properly

Move typedefs to separate header

Fix up signatures

Add park_load_result_types.h

Clean up includes and remnants of prev implementation

Split duplication into function, free invalid entries list on close

Use pointer for object_validity_result param

Fixup string IDs

Use LoadObject() directly

Use dependency injection, fix string termination

Xcode fix, make helper function static

Fix buffer overrun and memory leak

Use SDL for clipboard functionality

Fix function & variable declarations

Rework editor_read_s6() to use new park load result type

Update changelog for #5624

[ci skip]

Fix mem leak, function signature and whitespace
2017-07-01 01:28:51 +01:00
Ted John 52555df089 Merge pull request #5738 from Gymnasiast/fix/5253
Fix #5253: RCT1 park value conversion factor too high
2017-06-30 23:13:19 +01:00
Michael Steenbeek 0224ca5ca0 Fix changelog order 2017-06-30 15:39:06 +02:00
Gymnasiast ad943351ed Add the fix for #3479 to the changelog 2017-06-29 20:14:26 +02:00
Gymnasiast 50a7c40fbd Fix #5253: RCT1 park value conversion factor too high 2017-06-29 20:08:59 +02:00
Gymnasiast 9148b98928 Fix #667: Incorrect banner limit calculation 2017-06-29 19:18:08 +02:00
Gymnasiast 4e87ad6ac3 Properly check 'Finish 5 roller coasters' criteria, fixes #597
This fixes the following things:
- The objective was not available when using money (despite it being used on such scenarios in RCT1)
- The scenario editor set the 'partially finished flag' on every single ride
- The scenario editor did not check if there were five finished roller coasters
- When checking the goal, there was no check if the ride was a roller coaster
- When checking the goal, there was no check if the ride was one of the roller coasters to be completed
2017-06-29 17:32:12 +02:00
Richard Jenkins 74a14505cd Fix #578: Ride ghosts show up in ride list during construction 2017-06-29 16:39:48 +02:00
Gymnasiast 194cc4dcb3 Fix #5730: Unable to uncheck 'No money' in the Scenario Editor 2017-06-29 12:01:30 +02:00
Michael Steenbeek 251ead0531 Fix #441: Construction rights over entrance path discarded; refactor 2017-06-29 11:30:18 +02:00
Brian Callahan 0dac1f28c9 Add needed documentation. 2017-06-25 23:27:04 +02:00
wolfreak99 0dbe8f32e5 Allow Construction rights to be placed on park entrance 2017-06-25 21:19:03 +02:00
Ted John 9c269ae94b Fix #5489: Sprite index crash for car view on car ride 2017-06-25 17:53:51 +01:00
Tomas Dittmann f9be3c0046 Identify _trackDesignPlaceSceneryZ and fix #259
Add the SceneryZ-value to the TrackZ value to compute the correct value for window_track_place_get_base_z(). Fixes issue #259.
2017-06-25 11:17:25 +02:00
Gymnasiast 55977997fd Fix #1705: Time Twister's Medieval entrance has incorrect scrolling 2017-06-23 23:17:22 +02:00
Gymnasiast 2f51251273 Update changelog for #739
[ci skip]
2017-06-23 17:39:04 +02:00
Michał Janiszewski 7c4ee751cc Update changelog
[ci skip]
2017-06-19 12:53:59 +02:00
Michael Steenbeek 08a668bb0d Add missing fixes to changelog 2017-06-14 13:40:24 +02:00
Michael Steenbeek 96a7a8ab50 Sort rides into ride groups when in select-by-track-type mode
* Add ride groups

* Convert ride groups to C++

* Fix linking and crashes in Xcode

* Comment out .field syntax to make Visual Studio happy

* Fix alignment, fix changelog, cleanup

* Properly save ride group index in the ride object repository and bump its version

* Fix fallback behaviour when the ride entry is not available or not invented

* Fix include

* Rename RideGroup to RideGroupManager, add const, cleanup

* Break after finding matching ride group
2017-06-14 13:31:27 +02:00
Richard Jenkins 4c67ef1d6a Implement persistent 'real names of guests' setting 2017-06-12 14:05:19 +02:00
Ted John b8f4dd1fd5 Update changelog 2017-06-07 21:52:51 +01:00
wolfreak99 07d1ba4f8c Create "Own all land" cheat functionality (#5056)
Implement "Own all land" cheat into cheat window

Restore only valid peep spawn points

Code improvements

Update to use PEEP_SPAWN / PARK_ENTRANCE defines
2017-06-06 21:50:42 +01:00
Ted John cd330ede53 Merge pull request #5133 from samhorlbeck/develop
Add enhancement to show money effect when peeps make purchases
2017-06-05 22:39:29 +01:00