IntelOrca
3ffffc699c
clean up and remove various callprocs
2015-07-12 01:46:52 +01:00
IntelOrca
9e9eb6a833
implement banner_get_closest_ride_index
2015-07-11 20:24:27 +01:00
IntelOrca
fbd402eb67
implement remaining screen_get_map_xy... functions
2015-07-11 18:23:59 +01:00
zsilencer
aeeca2454a
fixed source of non-deterministicness
2015-07-11 12:31:11 +01:00
IntelOrca
4fceb28017
fix sandbox variable rename
2015-07-10 21:32:12 +01:00
Duncan Frost
4d56572fd4
Fix large scenery ghost issue.
2015-07-10 21:32:11 +01:00
IntelOrca
d5ffaefdf0
add better disable clearance cheat
2015-07-10 21:32:11 +01:00
zsilencer
451bf7100b
fix #1570 and possibly #1572
2015-07-09 09:04:24 -06:00
IntelOrca
0ab33d67e8
implement footpath_connect_edges
2015-07-07 19:09:48 +01:00
IntelOrca
f859eefc4b
implement footpath_remove_edges_at
2015-07-06 22:13:04 +01:00
IntelOrca
181a2e6209
implement map_remove_walls_at
2015-07-06 20:30:03 +01:00
IntelOrca
0def7c0883
refactor invalidation of map tiles and viewports
2015-07-06 18:57:36 +01:00
IntelOrca
9e26a6149f
implement sign_set_colour and fix gfx_invalidate_viewport_tile
2015-07-06 17:59:55 +01:00
IntelOrca
6de7a38f53
implement finish-map-window part 4
2015-07-02 00:37:55 +01:00
IntelOrca
c441ee2d1b
implement finish-map-window part 2
2015-07-01 15:17:25 +01:00
Duncan Frost
0b60465b65
Fix map element reorganise crash.
...
Fixes #1518 . I've also refactored the code slightly. Issue was caused by memsetting the wrong buffer.
2015-06-30 18:08:49 +01:00
zsilencer
9578606251
implement game_command_set_water_height
2015-06-29 11:49:17 -06:00
IntelOrca
19edd8a3bb
refactor game command enum
2015-06-29 17:36:07 +01:00
IntelOrca
40ba6a3efa
remove various callprocs
2015-06-29 17:22:01 +01:00
Duncan Frost
2c3c8dc188
Fix incorrect pointer maths. Fixes #1511 .
2015-06-28 19:46:08 +01:00
IntelOrca
ed41c2b995
fix map_reorganise_elements
2015-06-28 18:59:55 +01:00
Ted John
b1b61e7df5
Merge pull request #1509 from duncanspumpkin/map_functions
...
Map functions
2015-06-28 18:03:53 +01:00
IntelOrca
e2a694b96e
implement format_string_toupper and litter_create
2015-06-28 17:45:19 +01:00
Duncan Frost
33c4698e06
Implemented map_reorganise_elements.
...
Fixed a potential issue that would cause cursors to become stuck.
2015-06-28 16:50:21 +01:00
Duncan Frost
8167c24526
Implemented sub_68B044 some sort of check to make sure there is space for new element.
...
If there isn't then it will try reorganise the elements to make room.
2015-06-28 13:53:24 +01:00
Duncan Frost
5e3df22414
Implemented map element remove. Small tidy of functions in game.c.
2015-06-28 13:31:46 +01:00
IntelOrca
57fd914a52
implement ride construction
2015-06-27 15:17:54 +01:00
IntelOrca
086370a7fc
fix #1429
2015-06-23 02:58:15 +01:00
IntelOrca
9701b1e0f6
fix warnings
2015-06-23 02:58:14 +01:00
Duncan Frost
d5c19437ac
Make generic version of 98197C rotations. Refactor.
...
I've added a new function coordinate 3d to 2d. There are still quite a few different versions of this same code throughout the project that should be changed to use this function.
2015-06-21 16:23:25 +01:00
Duncan Frost
9958ffc0f7
Started refactor of viewport drawing
...
Renabled banner paint setup
2015-06-21 16:23:16 +01:00
IntelOrca
c6b7ab2ff4
Merge branch 'pre-release-0.0.2' into develop
2015-06-21 13:56:07 +01:00
IntelOrca
d193348792
fix game_command_set_fence_colour
2015-06-21 12:42:31 +01:00
Gymnasiast
858faa3303
Adjust game_command_place_fence for sandbox mode and build in pause mode.
2015-06-21 13:40:44 +02:00
Duncan Frost
b1183757ec
Fix banner bug. Small refactor
2015-06-21 12:07:44 +01:00
Duncan Frost
f36d17651d
Implemented game_command_place_fence.
...
There are a couple of bugs involveing signs.
2015-06-21 11:43:52 +01:00
IntelOrca
926f6838b4
Merge branch 'pre-release-0.0.2' into develop
2015-06-20 16:26:56 +01:00
IntelOrca
b5fcdcf32a
fix placement of large scenery
2015-06-20 16:26:42 +01:00
IntelOrca
18f33f806c
implement sub_68ADBC
2015-06-20 16:24:38 +01:00
zsilencer
2a82491514
#1396
2015-06-19 10:26:22 -06:00
IntelOrca
4ebf6dd913
fix #1374
2015-06-17 16:32:50 +01:00
IntelOrca
32046c3c0a
improve saving of S6 data and remove ghost banners / user strings
2015-06-15 22:08:03 +01:00
IntelOrca
b206a31cae
fix #1145 by removing ghost map elements and trackless rides when saving
2015-06-15 17:27:11 +01:00
zsilencer
28f58b768c
fix animation invalidation in large scenery
2015-06-14 15:59:34 -06:00
zsilencer
9419e3a2ec
fix a crash in large scenery placement
2015-06-14 14:23:18 -06:00
Gymnasiast
95966f6346
Allow building large scenery outside park borders in sandbox mode.
2015-06-14 15:07:08 +02:00
zsilencer
d2b565b283
game_command_place_large_scenery
2015-06-14 05:56:41 -06:00
IntelOrca
ee7a2c47f4
refactor map size
2015-06-13 19:11:26 +01:00
Gymnasiast
732319514f
Allow building in pause mode via a cheat
2015-06-10 19:35:53 +02:00
IntelOrca
a24ffd1f79
fix refactor error in lower_water
2015-06-10 16:38:27 +01:00