Aaron van Geffen
2528e94b48
Introduce low, medium, and high density buttons to the scatter tool.
...
Change window lay-out to more closely resemble others by introducing
density buttons, along with new sprites.
The amount of elements varies by density as follows:
* Low: number of elements equal to tool size
* Medium: twice as many elements as the tool size
* High: three times as many elements as the tool size.
Remove extraneous 'retry' clause.
2020-02-22 17:25:19 +01:00
Aaron van Geffen
947903fefb
Mountain tool overlay in land tool window ( #10739 )
2020-02-19 11:17:11 +01:00
Aaron van Geffen
dd869c8c0a
Fix #10176 : Mistake in sprite for the land tool's 6x6 grid. ( #10735 )
2020-02-19 09:45:00 +01:00
Gymnasiast
f12eb3010f
Fix display of G2 characters; remove some unused sprite IDs
2019-09-01 11:12:09 +02:00
Ted John
6d80e65783
Increase the capacity of dynamic / object images
2019-08-23 20:14:05 +01:00
Hielke Morsink
6b7fee86bb
Don't clear the screen to black for giant screenshots
...
When certain viewport flags were set (underground view, hide base land,
hide vetical faces, clip view), the viewport would always be cleared,
including for giant screenshots.
2019-06-16 16:42:21 +02:00
Aaron van Geffen
d1f48fab53
Add RCT1 traffic light sprites for ride simulate status.
2019-05-28 16:50:38 +01:00
Aaron van Geffen
bab7711c5b
Add new simulate icon.
2019-05-28 16:50:38 +01:00
Aaron van Geffen
57040c392c
Change multiplayer toolbar image to framed globe, with pressed state.
2019-05-02 12:32:45 +02:00
Xkeeper
c075eec224
Update sync icons, new multiplayer toolbar button
...
The multiplayer toolbar button is the same globe used for the
multiplayer option on the title screen, since it seems like
a nicer (and better?) looking option than the two riders.
Also conflicts less with the new sync icons.
2019-05-02 00:30:30 +02:00
Xkeeper
8c4de40239
Add graphics for desync notice
2019-05-02 00:29:25 +02:00
Aaron van Geffen
df42cfe1e1
Change map toolbar icon with current rotation ( #9154 )
2019-05-02 00:07:20 +02:00
Gymnasiast
7f045918e1
Fix formatting
2019-03-27 10:06:25 +01:00
Gymnasiast
ff12d5c202
Add Z with caron
2019-03-27 10:06:25 +01:00
Gymnasiast
cf65d01ac0
Add U with ring
2019-03-27 10:06:25 +01:00
Gymnasiast
ef5472c566
Add S with caron
2019-03-27 10:06:25 +01:00
Gymnasiast
fd1f763b83
Add R with caron
2019-03-27 10:06:25 +01:00
Gymnasiast
43d4a20b79
Add N with caron
2019-03-27 10:06:25 +01:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00
Tom Lankhorst
521948139c
Chat toggle button ( #8648 )
...
* Add chat_available()
* Add appropriate strings
* Add new Chat icon
* Implement Chat button
* CS
* Fix chat icon
* Make chat icon a bit smaller and less bright
* Update chat icon
* Update changelog
2019-02-03 23:30:34 +01:00
Ted John
06f203a7e7
Implement surfaces, edges and stations as objects
2018-12-09 23:30:40 +00:00
Gymnasiast
72d2ebd4d7
Add Russian rouble sign
2018-11-09 23:40:18 +01:00
Michael Steenbeek
fd12aff8f7
Add D and E with caron
...
This also adds the Unicode codepoints for the remaining Czech letters.
2018-09-23 22:23:37 +02:00
Gymnasiast
3b5a766f34
Add glyphs for Ő, ő, Ű and ű
2018-09-01 21:03:56 +02:00
Gymnasiast
3b97f6d9f6
Add y with acute
2018-09-01 20:42:24 +02:00
Gymnasiast
ab1044d2de
Add C with caron
2018-09-01 20:42:24 +02:00
Michael Steenbeek
6d530002bc
Add ellipsis character
2018-08-13 19:57:43 +02:00
Michael Steenbeek
fdd18dd29b
Fix #7830 : Add font sprites for Romanian characters
2018-07-30 17:54:02 +02:00
Gymnasiast
8481c4ec58
Add sprite font glyph for interpunct
2018-07-24 21:07:02 +02:00
Michael Steenbeek
e6472eec00
Add Turkish sprite font glyphs
2018-07-24 13:54:19 +02:00
Gymnasiast
ad3528a7f1
Add sprite font glyph for the guilder sign
2018-07-23 23:44:13 +02:00
Michael Steenbeek
fd133aae8a
Fix #4039 : Add sprite font glyph for German opening quotes ( #7811 )
2018-07-23 22:02:28 +02:00
Gymnasiast
86aee96c3d
Add sprite glyphs for Cyrillic/Russian
2018-07-23 18:34:59 +02:00
clang-format
c57bbca827
clang-format root
2018-07-23 16:00:14 +02:00
Michael Steenbeek
c3ed52ffe9
Add sprite font glyphs for Æ and Ø
2018-07-20 17:32:42 +02:00
Hielke Morsink
0cf256ac9e
Ready copyright notice for clang-format
...
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.
I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Michael Steenbeek
cfb5a6b39d
Correct spelling of 'sujonkwa'
2018-03-29 13:00:01 +02:00
Gymnasiast
b207797ad2
Fix rebase errors
2018-03-26 21:38:08 +02:00
Michael Steenbeek
ad21e962ee
Allow import of RCT1 Ice Cream Stall
2018-03-26 21:35:44 +02:00
Michael Steenbeek
e3b202989f
Read more from JSON, attempt at supporting more types of stalls
2018-03-26 21:35:44 +02:00
Michael Steenbeek
3ffdfd1e5d
Draw the building
2018-03-26 21:35:43 +02:00
xp4xbox
463cb7ab26
Fix #5339 : Change scenery eyedropper to use a relevant icon.
2018-03-19 08:33:59 +01:00
Gymnasiast
6bf09e7abb
Add preview images for RCT1 edge styles
2018-01-22 11:44:38 +01:00
Michael Steenbeek
fdeaaa5631
Allow selecting RCT1 map edges in land tool
2018-01-21 17:18:00 +01:00
Jeroen D Stout
8e8dc89068
Improve floor visuals with glassy transparent surface
2018-01-11 10:37:40 +01:00
Jeroen D Stout
79fa16138a
Move virtual_floor_paint to own file / add edge highlighting
2018-01-11 10:37:40 +01:00
Park Joon-Kyu
bbf5571c17
Allow filtering guests by name ( #6633 )
2017-12-25 12:17:37 +01:00
Michael Steenbeek
171271215e
Change some ride type names for clarity, fix Americanism
2017-12-08 07:59:44 +01:00
Michael Steenbeek
0ffa2b541a
Use more consistent terminology and remove some Americanisms
2017-12-05 10:23:36 +01:00
Ted John
8c53b6a70b
Fix #6681 : Tons of visual glitches when zooming out
...
Regression from #6574 . Restoring the backup of SPR_TEMP was removed which was necessary as it is the sprite for grass tile zoomed out. Instead make SPR_TEMP a special sprite ID which is not used for anything else apart from temporary sprite drawing.
2017-11-20 13:48:00 +00:00