Commit Graph

57 Commits

Author SHA1 Message Date
ζeh Matt 223ae74c6b Refactor code to obtain resolutions. (#8215) 2018-11-06 07:20:57 +01:00
Christian Schubert 48d6e2f58f Added 'open custom content folder' button to toolbar menu. 2018-09-13 22:18:09 +02:00
clang-format 95ce592579 Enforce not breaking before assignments and function names
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:19 +02:00
clang-format adb69a2fe8 clang-format ui/util/windows 2018-07-23 16:00:12 +02:00
Michael Steenbeek 1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Ted John a716b4aa28 Remove use of window list in Viewport.cpp 2018-06-16 16:04:01 +01:00
Hielke Morsink 0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Ted John fdb1d98868
Move rain window loop to libopenrct2ui (#7684) 2018-06-15 07:46:04 +01:00
Ted John a4d6a45e78 Move window_all_wheel_input to libopenrct2ui 2018-06-10 23:56:05 +01:00
Ted John ae6af47341 Move TitleSequencePlayer to libopenrct2ui 2018-06-10 23:39:56 +01:00
Ted John 85dc161c5a Add SetMainView to WindowManager 2018-06-10 23:33:52 +01:00
Hielke Morsink 204dd4439b Mark unused arguments in the libopenrct2 project
For dummy classes and functions with empty bodies I've only commented out the arguments, for all others I used C++17's [[maybe_unused]].
2018-06-06 21:03:11 +02:00
Ted John 7eb1703f36 Remove old bitmap code via UiContext 2018-05-13 01:11:56 +01:00
Ted John 302fe00805 Always pass shared_ptr by reference 2018-05-11 20:39:00 +01:00
Ted John 466c465d44 Use unique_ptr and shared_ptr for IDrawingEngine 2018-05-11 20:37:48 +01:00
Ted John 7b610fd3c0 Use shared_ptr more for UiContext in relation to DrawingEngine 2018-05-11 20:37:48 +01:00
Ted John 7dc170ef85 Use shared_ptr for long-life objects
Use unique_ptr and shared_ptr for IContext, IPlatformEnvironment, IUiContext, and IAudioContext.
2018-05-11 20:37:48 +01:00
Hielke Morsink 8d10bfb5a1 Add namespace closing comments 2018-05-04 22:54:43 +02:00
Hielke Morsink bc44792da9 Pack nested namespaces together 2018-05-04 22:54:43 +02:00
Ted John dd0573b235 Move in game console to UI library 2018-03-22 20:16:58 +00:00
Gymnasiast 34a6b5ef92 Remove __cplusplus ifdefs 2018-02-05 16:20:15 +01:00
Ted John c3eab7ead6 Refactor window.c to C++ 2018-01-07 12:39:58 +01:00
Marijn van der Werf e9ef843619 Move majority of input.c to UI 2017-12-16 15:47:38 +02:00
Christian F. Coors 0aa515355a Add cursor scaling 2017-12-12 22:11:40 +01:00
Ted John 323b8dd352 Partially fix #6129: Guest List not updating after a ride rename
- Force refresh of ride list and guest list for both rename ride and demolish ride actions.
2017-11-23 09:40:39 +01:00
Marijn van der Werf 4a4f9648a7 Move network status window to UI module 2017-11-03 01:54:37 +01:00
Marijn van der Werf 1e335308cc Move map tooltip to ui module 2017-11-03 01:54:37 +01:00
LRFLEW 7db8d0f00a OpenGL: Fix linear DPI scaling 2017-10-30 16:21:49 +01:00
Marijn van der Werf 8569a7fe2f Move map window 2017-10-07 22:24:14 +02:00
Marijn van der Werf 9b1b2b5c62 WIP window moving 2017-09-24 22:41:49 +02:00
Marijn van der Werf ac910a5979 Move Error, Campaign and Ride Demolition windows 2017-09-24 22:41:49 +02:00
Marijn van der Werf a49a777047 Move Banner, Player and Sign windows 2017-09-24 22:41:49 +02:00
Marijn van der Werf 8503b8e204 Move Finances and Park windows 2017-09-24 22:41:49 +02:00
Michał Janiszewski 00fd18809c Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
Michał Janiszewski 427009e9bb Ensure DummyUiContext deletes allocated resources 2017-07-30 17:27:45 +02:00
Ted John cb884dad11 Refactor rct2_draw to a new Painter class
Right now this is created for each drawing engine, but should eventually be a dependency into them.
2017-07-16 23:25:11 +01:00
William Wallace ae110a9159 Allow switching between OpenGL and other renderers without restarting 2017-07-13 19:04:37 +01:00
rwjuk 214bf3988b Implement 'missing objects' window
Implement 'missing objects' window

Basic implementation of 'bad objects' window

Add new object_load_error.c

Add object_load_error.c

Faffing about

String stuff

Stuff

Get window basically displaying

Proper col header for object

Display object types

Display file name and explanatory message

Probably about time I added myself to the dev list

Cleanup and comments

Make bad object window work with SC6

Fix whitespace, string IDs, flip core function sense

Fix spacing in string_ids.h

Fix string ID snafu

Fix HasNoInvalidObjects() sense

Attempt to refactor this to pass data properly

Move typedefs to separate header

Fix up signatures

Add park_load_result_types.h

Clean up includes and remnants of prev implementation

Split duplication into function, free invalid entries list on close

Use pointer for object_validity_result param

Fixup string IDs

Use LoadObject() directly

Use dependency injection, fix string termination

Xcode fix, make helper function static

Fix buffer overrun and memory leak

Use SDL for clipboard functionality

Fix function & variable declarations

Rework editor_read_s6() to use new park load result type

Update changelog for #5624

[ci skip]

Fix mem leak, function signature and whitespace
2017-07-01 01:28:51 +01:00
Ted John 1dae7f9f32 Move SDL_LoadBMP call to libopenrct2ui (#5616) 2017-06-14 19:47:22 +01:00
Ted John 31c2b9c6b7 Move remaining SDL in input.c to openrct2ui 2017-06-11 21:18:56 +01:00
Ted John 3988b7797e Fix display of chat shortcut on network games (#5593) 2017-06-11 18:19:15 +01:00
Ted John 7a86fc2cb5 Link back shortcut functions
Some of this will be temporary until input and windows move over to libopenrct2ui.
2017-06-11 17:23:52 +01:00
Ted John cbd53f920c Create IWindowManager to open window from libopenrct2 2017-06-11 17:23:51 +01:00
Ted John fc899d15ef Remove SDL_Window from IDrawingEngine and UiContext 2017-06-10 22:18:54 +01:00
Ted John 97d68957f0 Fix segfault in screenshot command 2017-06-10 15:48:05 +01:00
Ted John e048f52738 Fix #5537: SDL_Init(SDL_INIT_VIDEO) is called even when using --headless option
Create a dummy UI context and use that if headless is enabled. Some extra guards added to deal with the return values from the dummy class. It may be temporary until the window and input code is moved to openrct2ui.
2017-06-02 19:08:03 +01:00
Michał Janiszewski 79d76759bb Fix #5516: Update copyrights for 2017
Not all files were necessarily _changed_, but all were touched, see
https://github.com/OpenRCT2/OpenRCT2/pull/4932
2017-06-01 21:55:10 +02:00
Richard Jenkins aa5151503a Fix formatting 2017-05-29 22:38:46 +02:00
Richard Jenkins 999a467b9a Add SetKeysPressed() function to UiContext 2017-05-29 22:38:46 +02:00
Ted John 98d59ccaa3 Fix Linux build errors 2017-05-29 22:38:44 +02:00