Commit Graph

87 Commits

Author SHA1 Message Date
Gymnasiast c158854a7f
Move Park into namespace, add other park-related things to struct 2024-04-04 18:14:27 +02:00
Harry Hopkinson bf20a6d146
Fix #21317: Track designer allows proceeding without an object selected
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2024-03-26 13:53:32 +01:00
CoryY 3f81a491b0
Close #21569: Remove 'Window' from Window Open function names (#21613)
* Close #21569: Remove 'Window' from Window Open function names

Windows are all under the OpenRCT2::Ui::Windows namespace. As such, "Window" is removed from the Open functions names.

* Update Contributors.md

* Fix formatting TrackMangeOpen

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

* Fix formatting TrackPlaceOpen

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

---------

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2024-03-17 06:37:46 +00:00
Duncan 7a60e7f2e0
OpenRCT2::Ui::Windows namespace for OpenRCT2 Ui Windows (#21559)
* Move all the windows into OpenRCT2::Ui::Windows namespace

* Fix missing symbol

* Clang format

* Call the correct FormatStringID
2024-03-10 13:52:35 +00:00
Duncan 3146d463bd
Move Ui header items to OpenRCT2::Ui (#21546)
* Move ui definitions to ui project

* Enforce coding style

* Apply clang format

* Add clang tidy ignore

* Increase compiler happiness
2024-03-09 14:15:45 +00:00
mrmbernardi 4ccecd6e68
Remove forwarding functions in Window.cpp (#21516) 2024-03-03 18:04:09 +01:00
Harry Hopkinson 701bbda164
Move gEditorStep to GameState_t (#21492)
* Move gEditorStep to GameState_t

* Fix compilation on GCC

---------

Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2024-03-01 20:26:20 +00:00
Michael Steenbeek 115e7389a9
Move most gScenario* globals to GameState_t 2024-01-24 22:17:32 +01:00
Hielke Morsink 13351d996e #21193: Move gParkFlags to GameState_t, refactor uses
Also changed a few instances where GetGameState was called inside the same function.
The change in Peep.cpp is needed because of a function conflict. FormatStringID exists both in the global and in the OpenRCT2 namespace.
2024-01-22 16:31:35 +01:00
James103 1d8dc111f1
Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Aaron van Geffen d425e0a8bb Remove const qualifier from constexpr statements 2023-06-24 11:45:26 +02:00
Gymnasiast bb83a80eab Use dpi ref in rect and line drawing functions 2023-04-11 22:59:01 +01:00
Gymnasiast 9c2d5b9fef Make GfxDrawSprite() take reference 2023-04-11 22:53:30 +01:00
Gymnasiast a15f72da87
Pass DPI by ref to string drawing 2023-02-24 22:05:07 +01:00
Duncan e09f27df3c
Rename snake_case Class names (Remaining Bits) (#19237)
* Rename snake_case Class names

* Clang format

* Fix build issues
2023-01-21 19:57:17 +00:00
Duncan 859b071ddc
Rename classes with snakes OpenRCT2/A*-F* (#19215)
* Rename classes with snakes OpenRCT2/A*-F*

* Clang format files
2023-01-19 08:16:44 +00:00
Hielke Morsink 917c091e6b
Rename snake_case functions in OpenRCT2/marketing folder 2023-01-17 23:13:39 +00:00
Michael Steenbeek bb55c6ce66
Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Hielke Morsink 6b7dc8fcdb
Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
Hielke Morsink 6dafbbfb65
Rename global window functions to TitleCase (#19167) 2023-01-16 20:13:42 +00:00
Duncan 7f5934cc95
Remove snake_case from second chunk of Drawing (#19166) 2023-01-16 18:52:17 +00:00
Duncan 8a8d3105f3
Remove snake_case from first chunk of Drawing (#19164)
* Remove snake_case from first chunk of Drawing

* Address formatting
2023-01-16 13:50:43 +00:00
James103 73738bbdc8
Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Gymnasiast 162b01204d
Rename rct_widget to Widget 2022-12-31 15:18:22 +01:00
Duncan 482971710d
Apply code style to context functions 2022-11-06 21:49:07 +01:00
Duncan 5dba30778d
Code style: Remove more snakes from the park, maphelper, scenery. (#18222) 2022-10-08 06:56:17 -03:00
73 b9e677945d
Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Gymnasiast a088537b65
Rename rct_widgetindex to WidgetIndex 2022-08-21 18:49:23 +02:00
Hielke Morsink 7f29e4e39c
Make `rct_windowclass` strong type `WindowClass`
This already revealed some places where implicit conversions were done, including some where its use was nonsense (MouseInput.cpp).
The changes to the Intent class were necessary to keep things working, and this splits things up more neatly.
2022-08-21 18:38:25 +02:00
Gymnasiast d3fd31c611
Rename rct_string_id to StringId 2022-07-31 22:30:13 +02:00
Michael Steenbeek 0bfc151ab9
Remove remaining usages of gGameCommandErrorText 2022-07-30 18:04:59 +02:00
Duncan f0949284c4
Editor Bottom Toolbar Window class (#17358)
* Move EditorBottomToolbar to window class

* Minor refactoring

* Further refactoring

* keep compilers happy
2022-06-08 20:54:03 +01:00
Ted John 92fe3bf5e8 Fix drawing of scenario editor buttons 2022-04-09 12:36:47 +01:00
Ted John da89a4e413
Remove rct_window::enabled_widgets (#16643)
`enabled_widgets` was used to enable input for widgets. However I do not recall anywhere this being used to specifically disable a widget which doesn't use the dedicated `disabled_widgets` flag. I don't think there is any purpose in keeping this, so I have removed all uses of it.
2022-02-13 23:06:19 +00:00
Duncan bb2c7dbaca
Clang tidy Part 1: Ui Project Function Names (#15956)
* Add NOLINT around STL using classes and vendor functions

* Apply clang-tidy to ui project function names

* Undo scripting clang-format

* Upper case OpenRCT2 and RCT2
2021-11-23 13:18:07 +00:00
Steve Blythe b15dc66acb
Part of #12098: Use ScreenRect in gfx_filter_rect() (#15603) 2021-10-20 19:43:32 -03:00
Hielke Morsink 9dd20ec619
Improve array formatting
For most of these cases, adding a trailing comma to the array block makes clang-format put each item on a new line, and clang-format exception blocks could be reduced where clang-format does not handle them properly.
2021-10-17 18:21:45 +02:00
Hielke Morsink 9dd9b27db4
Make WIDGETS_END constexpr 2021-09-26 11:11:42 +02:00
Ted John 5f853df1fd
Remove gS6Info 2021-08-02 20:38:02 +02:00
Hielke Morsink e54dc7e466
Use consistent left-shift notation for widgets (#14956) 2021-06-26 14:23:15 +02:00
Gymnasiast 15fcbf5463
Remove some usages of gGameCommandErrorMessage in Editor 2021-06-09 14:05:00 +02:00
Tulio Leao bb8c275df6 Remove raw coords gfx_fill_rect_inset overload 2021-03-29 09:34:11 -03:00
Michael Steenbeek a5a63f839a
Allow passing ImageId into gfx_draw_sprite() 2021-03-23 11:58:09 +01:00
Gymnasiast d5f79b7972
Replace gfx_draw_string_centred() with DrawTextBasic() 2021-02-28 00:23:00 +01:00
Michał Janiszewski ac6e4fc0d6 Move SPRITE_INDEX_NULL, MAX_SPRITES to their new homes 2021-02-25 10:56:27 +01:00
Duncan 8c5cd61b69
Split free id's into seperate vector (#13924) 2021-01-26 07:42:56 +00:00
Tulio Leao 221aa8cece Close #12453: Refactor RCT2_EDITOR_STEP to strong enum 2020-12-23 20:07:53 -03:00
Łukasz Pękalski 4adf745237
Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
ffrogman 7ed1804e61
Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
* Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum
2020-11-27 00:14:20 -03:00
Łukasz Pękalski 7648feeba2 Close #12427: Refactor OBJECT_TYPE to use strong enum 2020-11-11 16:07:01 +01:00