Gymnasiast
c158854a7f
Move Park into namespace, add other park-related things to struct
2024-04-04 18:14:27 +02:00
Duncan
4b6ba80a46
Move cheats to struct in GameState_t
2024-03-03 22:44:15 +01:00
Hielke Morsink
13351d996e
#21193 : Move gParkFlags to GameState_t, refactor uses
...
Also changed a few instances where GetGameState was called inside the same function.
The change in Peep.cpp is needed because of a function conflict. FormatStringID exists both in the global and in the OpenRCT2 namespace.
2024-01-22 16:31:35 +01:00
James103
1d8dc111f1
Replace 2023 with 2024 in copyright headers ( #21139 )
...
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Michael Steenbeek
dd624f9bff
Replace remaining usages of money16, money32 ( #19469 )
...
* Use money64 for ride prices and shop items
* Use money64 for park entrance fee
* Use money64 for gGuestInitialCash
* Use money64 for upkeep costs
* Use money64 for ride value
* Use money64 for marketing campaign cost
* Use money64 for object prices
* Use money64 for land prices
* Use money64 for guest expenditure
* Replace remaining occurrences of money32 with money64
* Update replays
* Bump network version
---------
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-03-02 21:55:42 +00:00
Duncan
d811c9a9ba
Add Object Entry Manager ( #19332 )
...
* Add object entry manager
Port over wall and banner
* Port over small scenery to ObjectEntryManager
Clang format files
Actually make things safe
Fix build
2023-02-12 20:43:11 +00:00
Duncan
ead13c44b8
Split off LargeSceneryEntry ( #19277 )
2023-01-26 18:44:42 +00:00
Duncan
ef27814ca5
Split off scenery entries ( #19133 )
...
BannerSceneryEntry, WallSceneryEntry footpathItemEntry
2023-01-25 19:56:29 +00:00
Duncan
d51b4d3191
Split off SmallSceneryEntry into dedicated file ( #19115 )
...
* Split off small scenery entry to new file
* Move flags to new file
2023-01-25 19:25:33 +00:00
Gymnasiast
3cc2d94b1b
Rename sub_ and loc_ functions
2023-01-17 19:05:14 +01:00
Stephan Spengler
76b918e7ed
Change openrct2/ride methods to UpperCamelCase, part 1
2023-01-17 01:32:54 +01:00
James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
...
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Duncan
406b73d904
Remove final snakes from map and world ( #18304 )
2022-10-12 09:14:45 -03:00
Duncan
7dd8989e70
Next chunk of World/Map.h snakes ( #18296 )
...
* Next chunk of World/Map.h snakes
* Apply clang-format
2022-10-12 06:35:20 +01:00
Duncan
67bbc8560d
Code style: Remove snakes from everything world apart from Map.h ( #18273 )
...
* Remove remaining snakes from world (outside of map)
* Initial few desnaking of Map.h
2022-10-11 19:39:24 +01:00
Duncan
85929e5914
Remove snakes from construction clear ( #18185 )
2022-10-04 10:06:23 +01:00
73
b9e677945d
Replace 20XX with 2022 ( #18158 )
...
* Replace 2020 with 2022
Replace all 2020 headers with 2022
* replace other years with 2022
add missing years
2022-10-01 08:42:14 +01:00
Gymnasiast
d3fd31c611
Rename rct_string_id to StringId
2022-07-31 22:30:13 +02:00
Duncan
ba8690d970
Move *10 on removal/price to the object load function ( #16846 )
...
This simplifies the code and ensures that money32/16 is at the same base for all users of these objects
2022-03-22 21:35:44 +00:00
Duncan
66b8f283eb
Rename flag and reorg ghost remove flags ( #16734 )
2022-02-27 22:39:55 +00:00
frutiemax
adb692b74e
Forward declare Formatter
2021-12-30 12:17:51 -05:00
Gymnasiast
aa34f0f760
Drop the N postfix
2021-12-11 00:39:39 +01:00
Gymnasiast
fc3ce3294c
Move over switches to normalised tile element types
2021-12-11 00:30:59 +01:00
Michael Steenbeek
2d1af0ec42
Replace many GetType() calls with GetTypeN()
2021-12-10 22:43:17 +01:00
ζeh Matt
83b911b193
#15634 : Refactor passing GameActions::Result by copy ( #15951 )
...
* Refactor to result GameActions::Result as copy instead of unique_ptr
* Remove alias GameActions::Result::Ptr
* Remove MakeResult wrapper
* Remove type forwarder in TileInspector
2021-11-24 07:35:08 +00:00
Hielke Morsink
8a1bd1f7d4
Fix #15138 : Sometimes small scenery stays when building through it
2021-11-17 11:08:26 +01:00
ζeh Matt
c2b16cedce
Fix #15809 : Assign a temporary result to avoid crashes
2021-10-28 01:20:17 +03:00
ζeh Matt
bdc4393517
Cleanup MapCanConstructWithClearAt
2021-10-26 22:15:04 +03:00
ζeh Matt
31239e3941
Refactor result passing on ConstructClearResult
2021-10-21 19:26:17 +03:00
ζeh Matt
a40f6a8444
Include required headers
2021-10-20 22:21:54 +03:00
ζeh Matt
7a30169c28
Refactor out construction clearance into a new compilation unit
2021-10-20 22:21:54 +03:00