Commit Graph

303 Commits

Author SHA1 Message Date
Gymnasiast 503273793a
Remove gCurrentFontSpriteBase from some functions 2021-02-28 00:26:20 +01:00
Gymnasiast 2477933c51
Turn font sprite base into a strong enum 2021-02-28 00:23:00 +01:00
Duncan dc113ff6e4
Remove dead code from #6819 (#13971)
This was missed back in 2017 there is now no longer a reason to make a backup tunnel array as we never modify it. I've also added a const to make it clear we never write to the array
2021-01-30 08:33:36 +00:00
Michael Steenbeek 764ab7f113
Rename dword_F64EB0 to marker 2021-01-06 19:53:16 +01:00
Dennis Devriendt 3073cca6aa
Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
* Closes #13624: Refactor ViewportInteractionItem to use strong enum
2020-12-29 15:09:15 -03:00
Michael Steenbeek 94b6723f0d
Add some comments 2020-12-21 14:53:54 +01:00
Gymnasiast 179b50358c
Add RCT1 surface styles 2020-12-20 21:45:21 +01:00
Łukasz Pękalski 4adf745237
Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
Łukasz Pękalski 6e5105ab3b refactor: ObjectType to use strong enum
enum renaming complete
2020-11-11 16:07:01 +01:00
duncanspumpkin 6882ddaf12 Clang format the relevant files 2020-11-07 14:15:25 +00:00
duncanspumpkin f6d2db48dc Name 98196C 2020-11-07 14:15:25 +00:00
duncanspumpkin d6669be939 Rename main paint add image functions 2020-11-07 14:15:24 +00:00
Manuel Vögele 69b07904c1
Make TileElement conversion preserve the const qualifier
Additionally this commit fixes some constness issues revealed by this change
2020-11-04 19:15:44 +01:00
Duncan 214f6992dd
Rename to TitleCase and name LastAttachedPS (#13260) 2020-10-22 18:13:54 +01:00
Haven Kim be824e941f
Fix #7518: Water isn't cut down by view clipping tool (#13205)
By comparing water level and clipping height, we just remove water from
rendering but keep the surface tiles at the bottom
2020-10-17 23:13:40 +02:00
Tulio Leao 29955f28e0
Merge pull request #12976 from mwnciau/Refactor-TRACK_ELEM-enum
Refactor TRACK_ELEM_* enum
2020-10-01 22:05:44 -03:00
Simon Jarrett 52209af94d Rename TRACK_ELEM_* enums to TrackElemType::*
- Replace enum in Track.h with namespace and constexpr
- Find and replace all instances of TRACK_ELEM_* enums
2020-10-01 19:57:52 +01:00
Aaron van Geffen a0341a7aeb
Fix #13021: Mowed grass and weeds don't show up (#13031) 2020-09-28 21:44:29 -03:00
Duncan 4ec10837a6
Remove Formatter::Common where not required (#12972)
* Remove Formatter::Common where not required

* Remove common from Guest window where possible
2020-09-27 21:09:08 -03:00
Nils Caspar 4e6935f689
Consistently render various height marks when zoomed in (#12853) 2020-09-06 08:56:41 +01:00
Łukasz Pękalski 411f242cfd
Close #12431 Refactor VirtualFloorStyles to use strong enum (#12790) 2020-08-27 21:06:39 -03:00
ryan-bello cc2bb33892 changed enum STAFF_TYPE to strong enum StaffType, moved it to Peep.h 2020-08-17 22:59:02 -04:00
ryan-bello 54a33cbde8 renamed StaffType to AssignedStaffType 2020-08-17 20:16:09 -04:00
Tom Parsons d9129bca0f
Fix #12405: Make LIGHTFX_LIGHT_TYPE a strong enum (LightType) (#12569)
* Fix #12405: Make LIGHTFX_LIGHT_TYPE a strong enum

* Fix #12405: Make LIGHTFX_LIGHT_TYPE a strong enum

- New strong enum LightType

- Remove unused enum members

- GetLightTypeSize and SetLightTypeSize modify size of light (0-3)

* actually save the change to lightType
2020-08-04 15:55:14 +01:00
Duncan cd1d573c39
Pass the formatter directly to scrolling_text_setup 2020-07-31 12:31:26 +02:00
Duncan 8a378ad236
Remove uses of GET_PEEP macro and replace with GetEntity (#12467)
* Use TryGetEntity and GetEntity instead of macro

* Use GetEntity for ui guest window

* Remove final GET_PEEP macro uses

* Fix remaining issues
2020-07-26 17:42:02 +01:00
Aaron van Geffen 7b5087f057
Update copyright year to 2020 2020-07-21 15:04:34 +02:00
frutiemax 32c342e88d
Part of #11389: Remove FormatTexto that take void* in banner struct (#12034) 2020-06-23 14:50:56 +01:00
Duncan 78d062943b
Fix #11953: Incorrect shade used for wall banner text 2020-06-15 23:04:34 +02:00
Tulio Leao e54a3d89f2
Rename some Peep member variables to use TitleCase (#11931)
* Rename Peep::destination_tolerance to use TitleCase

* Rename Peep::destination_y to use TitleCase

* Rename Peep::destination_x to use TitleCase

* Rename Peep::trousers_colour to use Title Case

* Rename Peep::tshirt_colour to use TitleCase

* Rename Peep::no_of_rides to use Title Case

* Rename Peep::staff_type to use TitleCase

* Rename Peep::type to use TitleCase

* Rename Peep::sprite_type to use TitleCase

* Rename Peep::sub_state to use TitleCase

* Rename Peep::state to use TitleCase

* Rename Peep::outside_of_park to use TitleCase

* Rename Peep::next_flags to use TitleCase

* Rename Peep::name to use TitleCase

* Rename Peep::NoOfRides to GuestNoOfRides

* Rename Peep::Type to AssignedPeepType

* Rename Peep::GuestNoOfRides to GuestNumRides
2020-06-14 06:31:08 +01:00
Michael Steenbeek 9ef8d6da42
Convert most remaining C-style casts to C++-style ones (#11867) 2020-06-07 23:18:11 +02:00
Michael Steenbeek a261b4ce33
Remove commented out code (#11721) 2020-05-11 13:54:15 +02:00
Michael Steenbeek fa91b4091f
Name tunnel constants (#11694) 2020-05-09 23:54:47 +02:00
Breno Rodrigues Guimarães 305b4d4957
Fix #11469: Clear memory but dont increment buffer position (#11472)
Fix a regression from #11412 that did:

set_format_arg(0, rct_string_id, ...)
set_format_arg(4, uint32_t, 0)

ride->FormatNameTo(gCommonFormatArgs + 2)

Notice it continues from byte 2, and not 8.
So the `set_format_arg(4, uint32_t... )` was just
for clearing memory, not for adding a new argument
2020-04-26 10:48:35 -03:00
Breno Rodrigues Guimarães a0619d04cf
Replace usage of set_format_arg by Formatter::Common() (#11412) 2020-04-25 18:44:14 -03:00
Michael Steenbeek b417da7905
Fix drawing of walls with incorrect scrolling modes (#11453) 2020-04-25 10:19:13 +01:00
Breno Rodrigues Guimarães c0d0c7de16
Part of #11389: Replace set_format_arg by Formatter::Common() (#11388) 2020-04-22 21:41:20 -03:00
Michał Janiszewski 2323cc1596
Use named casts instead of old-style casts
Change prepared with clang-tidy and google-readability-casting check
2020-04-22 17:09:29 +02:00
Michael Steenbeek ffa9996336
Reimplement landscape door drawing (#11233) 2020-04-17 19:59:38 +02:00
Breno Guimaraes 347c402984 Fix #11286: Fix coloring of banners on tooltip
This patch moves the function that adds coloring to the buffer text into the Buffer struct with a flag.
It also changes both Banner printing and Banner tooltip to use the colored version
2020-04-16 08:06:07 -03:00
Gymnasiast 905ba0c47b
Fix #475: GFX water sides drawn incorrectly 2020-03-26 20:01:25 +01:00
Gymnasiast aeb1b32078
Fix #7094: Back wall edge texture in water missing 2020-03-26 20:00:53 +01:00
Gymnasiast 6c0de27d54
Change calls to tile side drawing to use big Z 2020-03-26 20:00:53 +01:00
Michał Janiszewski 95e2590207
Fix #11043: Null banner object had method called on itself (#11049) 2020-03-25 22:57:15 +01:00
Ted John d34dec9c27 Create ZoomLevel struct to add two new zoom levels 2020-03-23 15:54:03 +00:00
Gymnasiast ff28654af0
Replace registers in surface paint 2020-03-19 17:21:06 +01:00
Michael Steenbeek 9fda7762e5
Fix #10942: Cut-away view is broken (#10945) 2020-03-16 21:47:38 +01:00
Gymnasiast bdf681f440
Clean up many other coordinates 2020-03-13 12:03:43 +01:00
Michael Steenbeek be13c1fc87
Refactor more TileCoords 2020-03-07 21:07:18 +01:00
Michael Steenbeek 4f86d0115c
Merge pull request #10866 from Gymnasiast/refactor/more-tile-element-prep
Refactor/more tile element prep
2020-03-06 09:25:32 +01:00