Hielke Morsink
ab1708a970
Fix quarter-scenery cluster selection
2016-11-01 09:46:30 +00:00
Yaroslav Tretyakov
12bd31bc52
Fix #4726 : Checking wrong x value
2016-10-31 08:20:52 +00:00
Michał Janiszewski
5585a3e67d
Fix #4722 : warnings with clang 3.9
2016-10-30 21:57:14 +01:00
Ted John
66cd816922
Refactor and fix stex disabling tab 1 on objective options
2016-10-30 01:12:41 +00:00
Ted John
33a07f86be
Fix #4724 : Not all rides show up in preserved rides tab
2016-10-30 01:03:26 +00:00
Ted John
09c37d6465
Fix #4713 : preserved rides tab in the wrong tool?
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Ride check for showing the preserved rides tab was the wrong way round.
2016-10-29 14:48:28 +01:00
zsilencer
3d712ddc58
Give names to _currentTrackSelectionFlags flags
2016-10-26 16:19:56 -06:00
zsilencer
1b47bdd180
Fix desync caused by provisional track piece peep interaction
2016-10-26 15:38:54 -06:00
zsilencer
24bd56af02
Fix desync caused by provisional ride entrance/exit peep interaction
2016-10-26 15:01:50 -06:00
Michał Janiszewski
8894be6a6d
Tie _tooltipText size to that of gCommonStringFormatBuffer
2016-10-23 22:28:35 +02:00
Ted John
94a9c94c1f
Fix saving in editor mode
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Fixes #4572 : Don't create .sv6 autosaves in track designs manager, roller coaster designer and scenario editor
Fixes #4573 : "Save this before quitting?" in scenario editor saves to .sv6, not .sc6
2016-10-23 17:42:11 +01:00
Ted John
9ee865a8da
Fix #873 : Unable to save track with colon symbol in name of ride
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Add protection for saving any file with invalid path characters in save dialog.
2016-10-23 17:12:55 +01:00
Ted John
9eaf887546
Fix track manager issues
2016-10-23 00:42:22 +01:00
Ted John
e666028e02
Convert track repository to C++
2016-10-22 22:36:45 +01:00
Ted John
60df18ee0f
Refactor paint_arrange_structs
2016-10-22 13:35:21 +01:00
Ted John
86dd18a65d
Rename paint functions
2016-10-22 13:35:21 +01:00
Ted John
504257ce08
Refactor paint_init
2016-10-22 13:35:21 +01:00
Ted John
2aa0271222
Refactor paint_quadrant_ps
2016-10-22 13:35:21 +01:00
Duncan
81bb6cb950
Merge pull request #4649 from zsilencer/multiplayer
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Guest+staff pickup and balloon pop commands
2016-10-20 12:46:27 +01:00
zsilencer
3617c2cb93
Code review
2016-10-19 16:20:13 -06:00
wolfreak99
ca19ececd6
Create folder button
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Fixed remarks
Update comments to plural usage
2016-10-19 02:48:02 -04:00
zsilencer
541ae91d67
fix pickup commands to work with hiring staff
2016-10-18 13:40:50 -06:00
zsilencer
d74efb23fe
Add picking up peeps/staff as game command
2016-10-18 13:40:49 -06:00
Ted John
dd3db116f7
Merge pull request #4606 from IntelOrca/refactor/scenario-sources
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Refactor scenario sources and scenario list to C++
2016-10-16 22:27:34 +01:00
Hielke Morsink
8434258a62
Tile inspector fixes
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1. Collision typo (sxtra s)
2. Selection area from previous window session was being used
3. Add label and value for base height spinner for entrances
2016-10-16 21:56:44 +01:00
Hielke Morsink
da9fbf0562
Highlight all selected tiles for cluster tool
2016-10-16 21:19:05 +01:00
Ted John
00e907d007
Merge pull request #4414 from Broxzier/extended_tile_inspector
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Extended tile inspector
2016-10-16 21:12:21 +01:00
Ted John
babf261542
Refactor scenario list to C++
2016-10-15 21:50:52 +01:00
Manuel Vögele
ec8d37eead
Fix #1943 : Placing Handyman/Security Guard/Mechanic In Multiplayer Causes Crash
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Open staff window on multiplayer clients when hiring new staff instead of a random visitor.
2016-10-13 22:02:10 +01:00
Michał Janiszewski
f1cbb7935d
Fix left shifts that may overflow
2016-10-13 19:48:42 +01:00
Broxzier
1fcca773aa
Resolves left-shift warning for signed variables
2016-10-11 23:35:00 +02:00
Broxzier
b9e7786a53
[ci skip] Removes unused variables
2016-10-11 23:27:15 +02:00
Broxzier
9fdad31be2
Tile inspector raises surface when all corners are raised. Removes printf.
2016-10-11 23:27:14 +02:00
Broxzier
2ad5ef3c5f
fix path corner checksbox values
2016-10-11 23:27:13 +02:00
Broxzier
52beb417e7
Cleanups
2016-10-11 23:27:12 +02:00
Broxzier
2b87dcf71a
Fix crash when moving selected tile with spinners
2016-10-11 23:27:11 +02:00
Broxzier
75326ba0c1
Add toggle for blocked paths - even works when the banner is non-blocking
2016-10-11 23:27:10 +02:00
Broxzier
e078c032dd
Add banner text info. Fix rotating banners (they are never rotated, but have a position)
2016-10-11 23:27:09 +02:00
Broxzier
5ee1fc294d
Use rotation mask instead of modulo operator to get indices
2016-10-11 23:27:08 +02:00
Broxzier
4243545faa
Large scenery info
2016-10-11 23:27:07 +02:00
Broxzier
1e4de56baf
Clipping strings in list to fit their column
2016-10-11 23:27:06 +02:00
Broxzier
3ac29b20c0
Disables fence slope setting for entries that do not allow sloped fences
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- Replaces places where the first element was requested to use the same function
2016-10-11 23:27:05 +02:00
Broxzier
a68dc7afb8
Add fence and banner info to tile inspector
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This commit also renamed a flag, and corrected the use of one. The
flags in question are WALL_SCENERY_BANNER, WALL_SCENERY_2_FLAG4, and
WALL_SCENERY_2_FLAG5.
2016-10-11 23:27:04 +02:00
Broxzier
34a7ab5c63
Reordered widget defines
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These defines are used to calculate the edges of the widgets. They are
now ordered in the same way the widgets are listed for the pages.
This commit also adds some extra defines, to make it more easy to tweak
the sizes and padding of widgets.
2016-10-11 23:27:03 +02:00
Broxzier
0de8b4f1f5
Add dropdown for changing fence slopes
2016-10-11 23:27:02 +02:00
Broxzier
545da27201
Add clamp button for corrupt elements
2016-10-11 23:27:01 +02:00
Broxzier
3eb4d8c182
Add raise/lower for remaining elements, fix sort button not switching page
2016-10-11 23:27:00 +02:00
Broxzier
f5423f7586
Entrance details
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@todo: For park entrances, the left and right tile do not show the entrance ID. Will solve this later.
2016-10-11 23:26:59 +02:00
Broxzier
af59bf3c2b
Add entrance type detail and raise/lower ability
2016-10-11 23:26:58 +02:00
Broxzier
a9654213c9
Improve corrupt element insertion, code formatting
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Corrupt elements are now placed right under the selected element
Local tile-inspector variables now all use camelCaseNames
Removed unused string, and shifted string IDs
2016-10-11 23:24:43 +02:00