Commit Graph

163 Commits

Author SHA1 Message Date
Matthias Moninger 62b0a5edfe
Build with link time code generation only on the develop branch 2023-03-26 16:50:18 +02:00
Michał Janiszewski c1e5fda330
Fix path to AppImage file for upload (#19583) 2023-03-06 19:48:23 +02:00
Michał Janiszewski 60935c2047
Reduce amount of debug information in Linux builds (#19582) 2023-03-06 14:45:02 +01:00
Michał Janiszewski 484818ecd5
Rework build uploads to openrct2.org (#19552)
This is in line with latest changes to openrct2.org backend accepting
artifacts.
2023-03-06 02:25:55 +02:00
Michał Janiszewski 07132b60dc
Restore arm64 MSVC builds in CI for upcoming release (#19550) 2023-03-03 23:48:31 +01:00
Michał Janiszewski 38783c0c1d
Improve build uploading (#17401)
There have been changes to how incoming builds are getting classified
on openrct2.org side, see
e5b738f3da/src/misc/releaseAsset.js (L94-L116),
rendering the 'flavour' mechanism obsolete. Additionally, AppImage
should now be accepted as well.
2023-02-28 21:01:42 +02:00
Matthias Moninger 3b86a27137
Merge pull request #19496 from ZehMatt/backtrace-commit
Remove code tag for commit hash in issues for backtrace reports
2023-02-28 17:56:24 +02:00
ζeh Matt f062c64876
Apply review suggestions 2023-02-28 17:27:20 +02:00
ζeh Matt acbb06fcbf
Ensure the stale action has no defaults 2023-02-28 15:46:31 +02:00
ζeh Matt fec5314da4
Remove code tag for commit hash in issues for backtrace reports 2023-02-28 02:34:45 +02:00
Michał Janiszewski 4e45c0176c
Update commitlint-github-action to latest version (#19452) 2023-02-21 13:21:13 +01:00
ζeh Matt ebd56f45ce
Fix stale backtrace issues not being commented, increase operation count 2023-02-20 22:13:39 +02:00
Matthias Moninger 6b7b80f71a
Add workflow to manage stale PRs 2023-02-19 22:19:03 +00:00
Michał Janiszewski f893a60ec5
Install pkg-config on macOS CI (#19440) 2023-02-19 22:29:25 +01:00
Gymnasiast 285e0fc42e
Release v0.4.3
- Feature: [#17782] The Flying Coaster now has access to boosters and can draw outside loops.
- Feature: [#17997] The Log Flume can now draw steep pieces down (if vehicle allows it).
- Feature: [#18312, objects#220, OpenSFX#13] New sound effects for the Hybrid and Single Rail roller coasters.
- Feature: [#18675] [Plugin] Plugins can refer to g2 image icons by name.
- Feature: [objects#173] Add alpine coaster vehicle.
- Feature: [objects#221] Add two extra jungle walls.
- Feature: [objects#225] Add log cabin roofs.
- Feature: [OpenMusic#14, OpenMusic#15, OpenMusic#18] Added Galaxy, Acid and Dodgems ride music styles.
- Improved: [#18013, #18016, #18018, #18019, #18514, objects#224] Added colour presets to Spiral Slide, Dodgems, Boat Hire, Flying Saucers, and Car Ride.
- Improved: [#18024] Clearer error messages when loading incompatible .park files.
- Improved: [#18192] Tycoon Park has been added to the Extras tab.
- Improved: [#18214] Competition scenarios have received their own section.
- Improved: [#18250] Added modern style file and folder pickers on Windows.
- Improved: [#18332] Allow Inverted Roller Coaster to draw boosters.
- Improved: [#18350] Changed ride vehicle list to have less padding.
- Improved: [#18422] Allow adding images to music objects.
- Improved: [#18428] [Plugin] Add widget description interfaces to documentation.
- Improved: [#18487] Mini Helicopters track can now draw spinning tunnels.
- Improved: [#18591] Order RollerCoaster Tycoon 2 scenarios by difficulty.
- Improved: [#18607] A new tab for all UCES Scenarios, if it’s installed.
- Improved: [#18621] OpenGL performance.
- Change: [#17677] Open campaign window from finished campaign news.
- Change: [#17998] Show cursor when using inverted mouse dragging.
- Change: [#18230] Make the large flat to steep pieces available on the corkscrew roller coaster without cheats.
- Change: [#18381] Convert custom invisible paths to the built-in ones.
- Change: [OpenSFX#11, OpenMusic#19] First implementation of official replacement asset packs for sound effects & music.
- Fix: [#1491] Clearance of the Cash Machine is too low (original bug).
- Fix: [#1519] “See-through rides” doesn't affect all rides (original bug).
- Fix: [#6341] “Unlock vehicle limits” does not allow setting fewer vehicles than the vehicle type requires.
- Fix: [#14312] Research ride type message incorrect.
- Fix: [#14425] Ride ratings do not skip unallocated ride ids.
- Fix: [#15969] Guests heading for ride use vanilla behaviour
- Fix: [#17067] Random Staff Patrol Area clicks.
- Fix: [#17316] Sides of River Rapids’ corners overlay other parts of the track.
- Fix: [#17657] When switching from buying land rights to buying construction rights, grid disables and won't re-enable afterwards.
- Fix: [#17763] Missing validation on invalid characters in file name.
- Fix: [#17853] Invention name tears while being dragged.
- Fix: [#18064] Unable to dismiss notification messages.
- Fix: [#18070] Underground entrance/exit shows through terrain walls (original bug).
- Fix: [#18094] Underground shops & facilities don't show when adjacent to non-underground path (original bug).
- Fix: [#18122] Ghosts count towards “Great scenery!” guest thought.
- Fix: [#18134] Underground on-ride photo section partially clips through adjacent terrain edge.
- Fix: [#18244] Invention DragWindow's starting position is inconsistent.
- Fix: [#18245] Guests stopping dead in their tracks at railway crossings.
- Fix: [#18257] Guests ‘waiting’ on extended railway crossings.
- Fix: [#18354] Overwrite alert does not show when save name has different casing on Windows.
- Fix: [#18379] Tunnel entrances for underground Mini Golf Hole E are not rendered correctly.
- Fix: [#18442] About window background is clickable.
- Fix: [#18449] [Plugin] Change type of listview widgets from 'scroll_view' to 'listview'.
- Fix: [#18453] Slow walking guests don't get across level crossings in time.
- Fix: [#18469] Land rights window buttons incorrectly disabled and markers remain visible indefinitely.
- Fix: [#18459] ‘Highlight path issues’ hides fences for paths with additions.
- Fix: [#18552] Trains clipping through helixes.
- Fix: [#18576] Cannot open parks with certain types of corrupt tile elements.
- Fix: [#18606] JSON objects do not take priority over the DAT files they supersede.
- Fix: [#18620] [Plugin] Crash when reading widget properties from windows that have both static and tab widgets.
- Fix: [#18653] Negative ratings multipliers do not appear in Vehicle tab.
- Fix: [#18696] Construction rights cannot be viewed after all are purchased.
- Fix: [#18720] Upwards helix is enabled for the Alpine Coaster, even when cheats are off.
- Fix: [#18755] Ferris Wheel and Circus ghosts not coloured correctly.
- Fix: [#18802] Game could crash when determining if a mechanic is heading to fix the ride blocking the path.
2022-12-14 13:22:08 +01:00
Michał Janiszewski 815ae2ebbc
Cancel CI jobs for old commits in PR (#18505) 2022-11-04 07:21:23 +00:00
AuraSpecs 94afb8b99d
Update the Bug Report Form for 2022 (#18275)2 2022-10-29 20:40:59 +02:00
Romain 7e653fc201
Stop publishing develop builds to Flathub (#18338) 2022-10-14 23:40:47 +02:00
Gymnasiast 8ceea45877
Release v0.4.2
- Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests.
- Feature: [#6570, #10860, #17929] Fully support RollerCoaster Tycoon Classic as a RCT2 base install path.
- Feature: [#13634] Add ability to sell merchandise in random colours.
- Feature: [#16164] Add new track elements for Flying Coaster and Lay-Down Coaster and add paint code for more elements.
- Feature: [#16283] Added parkinfo command line tool to list objects in a save file.
- Feature: [#16662] Show a warning message when g2.dat is mismatched.
- Feature: [#17107] Ride operating settings can be set via text input.
- Feature: [#17638] Added Zero G rolls, medium loops and large corkscrews to the Hybrid and Single-Rail coasters.
- Feature: [#17821] [Plugin] Add API for track subpositions and vehicle subposition.
- Feature: [#17877] Add three real-life flying roller coaster colour schemes.
- Feature: [#17900] Add “Classic Wooden Coaster” with shallow banked turns.
- Feature: [#18057] Staff members now wait for passing or stalled vehicles before crossing railway tracks.
- Feature: [#18168] Add additional track pieces to the LIM Launched Coaster and the Looping Coaster.
- Feature: [objects#198] Add additional pirate roofs.
- Feature: [objects#205] Add additional glass roofs.
- Feature: [objects#209] Add the Steel Roller Coaster train and 2-across Inverted Train from RollerCoaster Tycoon 1.
- Feature: [#18050] Add asset pack manager and asset packs.
- Improved: [#15358] Park and scenario names can now contain up to 128 characters.
- Improved: [#15589] Numpad Enter can now be used to close text input.
- Improved: [#16819] Don’t prompt to “Save game as” when saving a loaded saved game (excepting autosaves).
- Improved: [#16840] Add support for rectangular heightmaps.
- Improved: [#17575] You can now search for Authors in Object Selection.
- Improved: [#17806] Added warning when using RCT1 objects without RCT1 linked.
- Improved: [#17868] [Plugin] You can now change active tab of a custom window programmatically.
- Improved: [#17909] Track elements that are not supported by any train are now hidden by default.
- Improved: [#17924] Improved performance when loading JSON object images from a .DAT file.
- Improved: [#17955] Modifying ratings via in-game console is now multiplayer-safe and also freezes the ratings.
- Improved: [#18177] [Plugin] Widget tooltips can now be read and changed.
- Change: [#9104] Calculate maze support costs.
- Change: [#17319] Giant screenshots are now cropped to the horizontal view-clipping selection.
- Change: [#17499] Update error text when using vehicle incompatible with TD6 and add error when using incompatible track elements.
- Change: [#17655] Lower default price for the Crooked House.
- Change: [#17745] Make maintenance cost of Mini-Golf more balanced.
- Change: [#17762] Use vertical tabs in the New Game dialog.
- Change: [#18113] Increased limit of Loan Interest in Scenario Editor to 255%.
- Fix: [#5141] Headless server is counted as a player.
- Fix: [#7466] Coaster track not drawn at tunnel exit.
- Fix: [#10535] Guests getting stuck at specific level crossings.
- Fix: [#14337] Guest blocking ride entrance after ride price changed to be unaffordable.
- Fix: [#15328] Wooden Roller Coaster incorrectly draws a railing on the first station piece (original bug).
- Fix: [#16392] Scenery on sloped surface is placed at wrong height.
- Fix: [#16476] The game sometimes crashes when demolishing a maze.
- Fix: [#17053] Crash when trying to open files under 4 bytes in length.
- Fix: [#17312] (Flying) Inline Twist appearing under the surface when placed on ground level.
- Fix: [#17339] Distorted visuals when changing scaling factor between integer numbers in OpenGL rendering mode.
- Fix: [#17394] Six-seater Hyper-Twister Trains focuses ride window camera on Car 2 rather than Car 1 (original bug).
- Fix: [#17430] Possible crash when toggling tile element visibility in multiplayer.
- Fix: [#17444] “Manta Ray” boats slowed down too much in “Ayers Rock” scenario (original bug).
- Fix: [#17503] Parks with staff with an ID of 0 have all staff windows focus on that staff.
- Fix: [#17508] Grid doesn’t disable after setting patrol area.
- Fix: [#17532] Object Selection window allows unselecting all station types.
- Fix: [#17533] Missing audio when specifying ‘--rct2-data-path’.
- Fix: [#17535] Multiplayer desync when placing rides with scenery.
- Fix: [#17541] Station style not correctly saved to TD6.
- Fix: [#17542] Stalls will autorotate towards paths outside the park.
- Fix: [#17544, #17754] Visual glitches in Invention List window.
- Fix: [#17553] Crash when moving invention list items to empty list.
- Fix: [#17571] All researched tracked rides show up as new vehicles in .park scenarios.
- Fix: [#17600] Notifications are not properly cleared when loading a park.
- Fix: [#17605] Crash when opening parks which have had objects removed externally.
- Fix: [#17639, 17735] When building upside down, the special elements list contains many items twice (original bug).
- Fix: [#17664] Unable to save after an extended period of time due to inactive ride music data leaking.
- Fix: [#17703] (undefined string) when building on invalid height.
- Fix: [#17776] “Other Parks” tab uses separate lists for SC4/SC6 and .park scenarios.
- Fix: [#17784] Colour preset RNG is biased (original bug).
- Fix: [#17788] Guests could leave queue if another guest rejoins it from the entrance building.
- Fix: [#17834] Finance window becomes blank after 4096 years.
- Fix: [#17816] Option to pause game when Steam Overlay is active is not greyed out when using the OpenGL renderer.
- Fix: [#17897] Guest can get stuck on tiles with construction rights outside the park.
- Fix: [#17904] Trees are removed at no cost to make way for ride entrance/exits.
- Fix: [#17905] The chain button in the map window is enabled for rectangular maps when (re)opened.
- Fix: [#17931] The in-game command ‘count_objects’ crashes the game.
- Fix: [#17865] With difficult guest generation, tested but unopened rides still contribute to the guest cap.
- Fix: [#17866] [Plugin] Wrong Soft Guest Cap at start of new game.
- Fix: [#17889] Peeps don’t stop at level railway crossings if approached from downhill.
- Fix: [#17980] Queue lines of track designs mess up existing queue lines if dragged through them.
- Fix: [#17959] Areas marked for dirty drawing are too large.
- Fix: [#17963] Some marketing campaigns can’t be started after Finances window tab has been on Research.
- Fix: [#17964] Sprites don’t show up on two sides of the view-clip selection.
- Fix: [#17966] Reversed steel trains do not properly import from S4.
- Fix: [#17973] Bins and lamps overlay parts of the land (original bug).
- Fix: [#18008] Steeplechase S-bends has multiple gaps visible in the tracks (original bug).
- Fix: [#18009] Visual glitch with litter at edge of sloped path.
- Fix: [#18025] Fix land ownership in Six Holland, Six Flags Magic Mountain, North America - Grand Canyon and Asia - Great Wall of China Tourism Enhancement scenarios.
- Fix: [#18026] Park rating drops to 0 with more than 32k guests, total ride excitement or intensity.
- Fix: [#18032] All non-interactive widgets (labels, groupboxes) produce sound when clicked.
- Fix: [#18035] Favourited servers don’t get their online status updated.
- Fix: [#18051] Visual glitch with Mine Ride’s large unbanked turn (original bug).
- Fix: [#18059] [Plugin] Width and height of custom window not changeable via script.
- Fix: [#18063] Guests can stop for all kinds of actions at railway crossing.
- Fix: [#18087] Bank balance is clamped to a 32-bit integer every transaction.
2022-10-05 12:07:57 +02:00
Hielke Morsink 4bac31c997
Improve placeholder text for steps to reproduce
Move value to placeholder, so the field is empty and the user has to write something in this field themselves.
Provide simple example steps to make it more clear what we expect.
2022-07-26 23:58:14 +02:00
Michael Steenbeek 5fe4c56506
Clarify that placeholders are examples 2022-07-07 23:10:34 +02:00
Gymnasiast be518f48e3
Release v0.4.1
- Feature: [#16825] Add Alpine Coaster track type.
- Feature: [#17011] Option to show ride vehicles as separate entries when selecting a ride to construct.
- Feature: [#17217] Add FLAC and OGG/vorbis as supported audio formats for ride music objects.
- Feature: [#12328, #17418] Add vehicles for the Hybrid Coaster, Single-Rail Roller Coaster and Classic Mini Roller Coaster.
- Improved: [#7983] The red colour in the ride stat screen and the ride graphs now corresponds better to negative effects on a ride’s stats.
- Improved: [#13966] Music Style dropdown is now sorted by name.
- Improved: [#16978] Tree placement is more natural during map generation.
- Improved: [#16992] The checkbox in the visibility column of the Tile Inspector has been replaced with an eye symbol.
- Improved: [#16999] The maximum price for the park entry has been raised to £999.
- Improved: [#17050] Transparency can be enabled directly without needing see-through enabled first.
- Improved: [#17059] Show Tile Inspector usage hint when nothing is selected.
- Improved: [#17199] Allow creation of Spiral Slide reskins.
- Improved: [#17242] More natural looking shorelines in map generator.
- Improved: [#17328] Parks can now be resized into rectangular shapes from the map and map generation windows.
- Change: [#16952] Make “Object Selection” order more coherent.
- Change: [#17002] Weather no longer resets when converting a save to scenario.
- Change: [#17294] New ride window remembers scroll position per tab instead of highlighted ride.
- Removed: [#16864] Title sequence editor (replaced by plug-in).
- Removed: [#16911, #17411] Residual support for pre-Vista Windows systems.
- Fix: [#13997] Placing a track design interferes with other players building a ride.
- Fix: [#15787] When deselecting "Show banner text in upper case", the banners remain upper case for 10 seconds.
- Fix: [#16539] CustomListView header not clickable when listview is scrolled.
- Fix: [#16799] Browsing “Up” in the Load Save window shows no files, only folders.
- Fix: [#16934] Park size displayed incorrectly in Park window.
- Fix: [#16974] Small scenery ghosts can be deleted.
- Fix: [#16989] Re-focusing maximised window triggers a restore and maximise.
- Fix: [#17005] Unable to set patrol area for first staff member in park.
- Fix: [#17017] [Plugin] Crash when using tile element properties that require a valid ride to be linked.
- Fix: [#17073] Corrupt ride window and random crashes when trains have more than 144 cars.
- Fix: [#17080] “Remove litter” cheat does not empty litter bins.
- Fix: [#17099] Object selection thumbnail box is one pixel too tall.
- Fix: [#17104] Changing map size does not invalidate park size.
- Fix: [#17157] Crash when browsing “Up” to folder with CJK characters in its name.
- Fix: [#17187] Text input window does not resize correctly.
- Fix: [#17197] Segfault when extracting files from the GOG installer.
- Fix: [#17205] Map generator sometimes crashes when not all standard terrain objects are available.
- Fix: [#17221] Object ghosts and tooltips follow invisible cursor when moving the viewport by right-click dragging.
- Fix: [#17255] Cursor position is incorrect when adjusting terrain and water height.
- Fix: [#17257] [Plugin] Add tertiary colour to large scenery scripting API.
- Fix: [#17261] Hand cursor position is incorrect when dragging items in the Inventions List window.
- Fix: [#17292] Rows in shortcut key list stay highlighted when cursor leaves list.
- Fix: [#17295] Pause status not cleared when loading a scenario made from a converted paused save.
- Fix: [#17310] Reversed reversible vehicles not imported properly when loading RCT1 parks.
- Fix: [#17335] [Plugin] Documentation has an incorrect type for PixelData ‘data’ attribute.
- Fix: [#17337] Air Powered Vertical Coaster trains not imported properly when loading RCT1 parks.
- Fix: [#17346] Surface height markers are concealed by sprites of same surface.
- Fix: [#17369] [Plugin] ‘Car.travelBy()’ moves other cars as well.
- Fix: [#17377] When building the park entrance before opening the Footpaths window, the path will be invisible.
- Fix: [#17381] Air Powered Vertical Coaster stat penalty is wrong.
- Fix: [#17399] Guests never generate the being watched thought.
- Fix: [#17433] Wrong T-shirt colours for guests on a Twist ride.
- Fix: [#17450] Ducks can swim on three-corners-up land tile.
- Fix: [#17461] Footpath Railing tooltip showing incorrect tooltip.
- Fix: [#17464] Green Tarmac footpath is not available in the Track Designer.
- Fix: [#17466] New object types not packed in save files.
- Fix: [#17481] Roto-drop cars try going up to top pieces that are ghosts or belong to other rides.
2022-07-04 18:53:36 +02:00
Ted John af2db16914 Disable flac and vorbis for bionic builds 2022-06-06 23:41:15 +01:00
Ted John dc47f4296f Add way of disabling flac and vorbis support 2022-06-06 23:41:14 +01:00
Michał Janiszewski f218d38ff8 Build 32-bit with Focal 2022-05-23 00:15:59 +02:00
Michał Janiszewski d51ed4f178 Upload more Linux builds to openrct2.org 2022-05-23 00:15:59 +02:00
Michał Janiszewski 006628727e Update more CI images 2022-05-22 23:37:47 +02:00
Michał Janiszewski 80a142c575 Disable NT5.1 jobs as they haven't worked in a while
As much as I'd love to continue supporting NT5.1 mingw job as something
that could potentially run on ReactOS, I think it's time for it to go.
The sad truth is those builds were not able to run on such systems for a
while, no matter how much we tried to keep our project not polluted with
modern symbols, our dependencies haven't been so pristine. The latest
bug with those relates to how the static executable gets created and
even after solving that issue, there comes another one that isn't ours
but a play between freetype and GCC which I'm not interested in solving.
NT5.1 is no more. It's ceased to be. NT5.1's expired and gone to meet
its maker.
2022-05-22 23:37:47 +02:00
Michał Janiszewski e42227066f Add Ubuntu Jammy to build matrix, update images 2022-05-22 23:37:47 +02:00
Hielke Morsink 4857cabca2
Add dependency check action 2022-05-14 20:36:21 +02:00
Michał Janiszewski 500190ff25 Disable tests on bionic 2022-05-09 23:25:30 +02:00
Michał Janiszewski 16c4bfb416 Update Bionic images in CI to ones with gtest 2022-05-09 23:05:09 +02:00
Michał Janiszewski 545bb6379f Disable ARM64 MSVC job for now
It was found in testing it takes too long to be included in default CI
configuration and needs to be disabled until a solution to that is
found, such as
* https://github.com/OpenRCT2/OpenRCT2/issues/16895
* https://github.com/OpenRCT2/OpenRCT2/pull/15997
2022-05-07 23:49:38 +02:00
Michał Janiszewski cca617d60e Extend CI matrix for MSVC with ARM64 2022-05-07 23:48:27 +02:00
Gymnasiast c6302a1dae
Release v0.4.0
- Headline feature: [#10664] New save format with increased limits.
- Feature: [#714] Allow up to 255 trains per ride.
- Feature: [#2253] Path surfaces and railings can be mixed and matched, like in RCT1.
- Feature: [#2766] The Fruity Ices Stall can now be recoloured, like in RCT1.
- Feature: [#4933] Allow map sizes of 999 × 999 (up from 254 × 254).
- Feature: [#7660] Custom music objects that are distributed with the save.
- Feature: [#8407] Ride platforms can be made invisible.
- Feature: [#12793] Add Excitement/Intensity/Nausea ratings to Ride List view with sorting.
- Feature: [#13858] Flatride bases can be made invisible.
- Feature: [#14676] [Plugin] Allow plugins to store data in .park files.
- Feature: [#15367] Individual track elements can now be drawn as another ride type.
- Feature: [#15901] [Plugin] Add ‘map.getAllEntitiesOnTile’ to API.
- Feature: [#16029] [Plugin] Add ‘TrackElement.rideType’ to API.
- Feature: [#16097] The Looping Roller Coaster can now draw all elements from the LIM Launched Roller Coaster.
- Feature: [#16132, #16389] The Corkscrew, Twister and Vertical Drop Roller Coasters can now draw inline twists.
- Feature: [#16144] [Plugin] Add ‘ImageManager’ to API.
- Feature: [#16707] [Plugin] Implement intransient plugins.
- Feature: [#16707] [Plugin] New API for current mode, ‘map.change’ hook and toolbox menu items on title screen.
- Feature: [#16731] [Plugin] New API for fetching and manipulating a staff member’s patrol area.
- Feature: [#16800] [Plugin] Add lift hill speed properties to API.
- Feature: [#16806] Parkobj can load sprites from RCT image archives.
- Feature: [#16831] Allow tertiary colours for small and large scenery objects.
- Feature: [#16872] [Plugin] Add support for custom images.
- Improved: [#3517] Cheats are now saved with the park.
- Improved: [#10150] Ride stations are now properly checked if they’re sheltered.
- Improved: [#10664, #16072] Visibility status can be modified directly in the Tile Inspector’s list.
- Improved: [#16251] Plugin API handles null values better.
- Improved: [#16251] openrct2.d.ts: mark ‘callback’ argument of queryAction and executeAction as optional.
- Improved: [#16251] openrct2.d.ts: change ‘network.status’ to ‘network.mode’ in network API docs.
- Improved: [#16251] openrct2.d.ts: added previously undocumented ‘GroupBoxWidget.text’ property.
- Improved: [#16251] openrct2.d.ts: removed unused ‘LabelWidget.onChange’ property.
- Improved: [#16258] Increased image limit in the engine.
- Improved: [#16408] Improve ‘--version’ cli option to report more compatibility information.
- Improved: [#16740] Allow staff patrol areas to be defined with individual tiles rather than groups of 4x4.
- Improved: [#16764] [Plugin] Add hook ‘map.save’, called before the map is saved.
- Improved: [#16925] The queue length of 1000 guests is lifted, and a warning for too long queues is added instead.
- Change: [#14484] Make the Heartline Twister coaster ratings a little bit less hateful.
- Change: [#16077] When importing SV6 files, the RCT1 land types are only added when they were actually used.
- Change: [#16424] Following an entity in the title sequence no longer toggles underground view when it’s underground.
- Change: [#16493] Boat Hire and Submarine Ride support costs now match their visual appearance.
- Change: [#16710] Changed default view of Guest List to ‘Thoughts’ and selected tab will default to ‘Summarised’ (when opened from the menu).
- Change: [#16859] Guests with umbrellas no longer always avoid going into a Maze.
- Change: [#16912] Tired or nauseated guests will no longer jump in a Maze.
- Fix: [#6767] Black screen after Alt-Tabbing back into the game.
- Fix: [#11752] Track pieces with fractional cost are too cheap to build.
- Fix: [#12556] Allow game to run without audio devices.
- Fix: [#12774] [Plugin] Scripts will not be re-initialised when a new scenario is loaded from within a running scenario.
- Fix: [#13336] Can no longer place Bumble Bee track design (reverts #12707).
- Fix: [#14155] Map Generator sometimes places non-tree objects as trees.
- Fix: [#14674] Recent Messages only shows first few notifications.
- Fix: [#14920] Ghosts for rides and shops do not auto-elevate when obscured.
- Fix: [#15413] Modifying park rating with plugins desyncs park rating history from actual park rating.
- Fix: [#15571] Non-ASCII characters in scenario description get distorted while saving.
- Fix: [#15830] Objects with RCT1 images are very glitchy if OpenRCT2 is not linked to an RCT1 install.
- Fix: [#15909] Text can overflow in ‘Select ride design’ windows.
- Fix: [#15947, #15960] Removing a flat ride results in an error message and duplicate structures.
- Fix: [#15998] Cannot set map size to the actual maximum.
- Fix: [#16007] Scenario Editor “Entry Price” appears to the right of the value field.
- Fix: [#16008] Tile Inspector can select elements from last tile without reselecting it.
- Fix: [#16024] Go-Karts with more than 32 vehicles do not colour themselves correctly.
- Fix: [#16026] Newly created rides with “Disable vehicle limits” cheat always get 32 trains with 12 cars each.
- Fix: [#16063] Object Selection preview for objects with glass is broken.
- Fix: [#16075] Exporting track designs saves scenery in incorrect locations.
- Fix: [#16087] The Looping Roller Coaster booster is now always drawn correctly.
- Fix: [#16140] The ‘Follow this’ option is now disabled when the ride view is set to ‘overall’ or a station.
- Fix: [#16162] Go Karts speeds are not correctly randomised, they only go very fast or very slow.
- Fix: [#16188] Medium-size banked turns on the Twister and Vertical Roller Coaster have incorrect support placement (partly original bug).
- Fix: [#16264, #16572] Placing saved track design crashes game.
- Fix  [#16308] Crash when trying to place down a ride on Android.
- Fix: [#16327] Crash on malformed network packet.
- Fix: [#16449] [Plugin] Viewport doesn't hide when switching tabs.
- Fix: [#16450] Banner style not copied when using tile inspector.
- Fix: [#16535] Entering construction mode unblocks all paths.
- Fix: [#16542] “Same price throughout park” status not correctly imported for RCT1 saves.
- Fix: [#16572] Crash when trying to place track designs.
- Fix: [#16591] [Plugin] ‘setInterval’ and ‘setTimeout’ is not disposed when map unloads.
- Fix: [#16711] [Plugin] ‘Car.rideObject’ overflowing with more than 256 ride types.
- Fix: [#16779] Fix case where title music doesn't unmute properly.
- Fix: [#16808] Incorrect track design serialisation causing vehicle object replacement.
- Fix: [#16869] Soft Toy Stall cannot be recoloured, but shows a recolouring option anyway (original bug).
- Fix: [#16995] Native Linux dialog windows do not open if the path contains single quotes.
- Fix: [objects#165] Glitch when Bengal Tiger Cars go through a corner.
2022-04-25 19:21:38 +02:00
Hielke Morsink e571ab6ba8
Use gh-describe to store `git describe` in environment 2022-04-20 23:21:32 +02:00
Michał Janiszewski bb67588754
Add GitHub Actions problem matchers 2022-04-01 11:02:48 +02:00
Michał Janiszewski a80025f87d
Only assemble release for Android in CI 2022-03-18 22:01:24 +01:00
Michał Janiszewski dccc610f17
Upload new build artifact for Android 2022-03-18 22:01:24 +01:00
Michał Janiszewski b89ad36c94
Change Gradle target used in CI 2022-03-18 22:01:24 +01:00
Michał Janiszewski 0e1e9c1dde
Use updated Android image in CI 2022-03-18 22:01:23 +01:00
Margen67 e67327dbb1 ci: windows-mingw improvements
Use cmake -B instead of mkdir for windows-mingw.
Add Windows to artifact name for consistency with other Windows jobs.
2022-03-16 18:21:11 -07:00
Margen67 5221255802 ci: Indenting consistency 2022-03-16 18:21:11 -07:00
Margen67 82ee210c29 ci: Ignore files irrelevant to building 2022-03-16 18:21:11 -07:00
Margen67 05783ac8f4 ci: Use default run shell for code format check
This is for consistency, and so shell doesn't have to be set for potential future run steps.
2022-03-16 18:21:11 -07:00
Margen67 19c0c07db8 ci: Github > GitHub 2022-03-16 18:21:11 -07:00
Margen67 f73021a293 ci: Shorten container image to container 2022-03-16 18:21:11 -07:00
Margen67 509e669be6 ci: Update checkout+upload/download-artifact to v3 2022-03-16 18:21:11 -07:00
Michał Janiszewski f9ca2ba7a5
Extend CI matrix and Update cache keys (#16386) 2022-01-06 13:20:11 +01:00
Michał Janiszewski 9238955b21
Add new CI images (Focal, Bullseye) (#16382)
This adds new images for use in CI, as preparation towards C++20
support (https://github.com/OpenRCT2/OpenRCT2/issues/15501).
2022-01-06 00:09:24 +01:00