This already revealed some places where implicit conversions were done, including some where its use was nonsense (MouseInput.cpp).
The changes to the Intent class were necessary to keep things working, and this splits things up more neatly.
`enabled_widgets` was used to enable input for widgets. However I do not recall anywhere this being used to specifically disable a widget which doesn't use the dedicated `disabled_widgets` flag. I don't think there is any purpose in keeping this, so I have removed all uses of it.
* Add NOLINT around STL using classes and vendor functions
* Apply clang-tidy to ui project function names
* Undo scripting clang-format
* Upper case OpenRCT2 and RCT2
* Fix#15271. Use formatter to pass description args to text input
Originally passed the variables via global vars which were not updated to 32bit during recent refactors. This removes the global and makes the interface cleaner and corrects the type
* Fix size of arguments
* Make MakeWidget* functions take enum colour
* Make windows A-D use WindowColour enum
* Make windows E-G use WindowColour enum
* Make windows I-M use WindowColour enum
* Make windows N-P use WindowColour enum
* Make windows R-S use WindowColour enum
* Make windows T use WindowColour enum
* Make windows V-W use WindowColour enum
* Fix#11570 - create gfx_draw_string_centered() overload
I created the overload, updated all calls from the old function to the new and deleted the old one
Change window lay-out to more closely resemble others by introducing
density buttons, along with new sprites.
The amount of elements varies by density as follows:
* Low: number of elements equal to tool size
* Medium: twice as many elements as the tool size
* High: three times as many elements as the tool size.
Remove extraneous 'retry' clause.