Duncan Frost
fb1c8c4e42
Check against invalid tiles correctly
2015-06-03 18:02:41 +01:00
Robert Jordan
765bf976ee
Renamed Colour Schemes to Themes
...
Themes window now opens to settings/presets tab so it's less confusing
for others.
Can no longer change default presets, you get a warning when you try.
now stores themes in themes folder.
Now clips theme names.
2015-06-01 11:02:09 -04:00
Robert Jordan
41171aa304
Resolved Merge Conflicts
2015-05-30 16:00:13 -04:00
Duncan Frost
b2caeaf531
Refactor of code slightly
...
Since get_map_coordinates_from_pos returns sint16 values I changed it so that it didn't use sint32 values.
2015-05-30 06:27:52 +01:00
Robert Jordan
dc1e38180e
Starting work on colour schemes config settings
2015-05-29 12:04:53 -04:00
Timmy Weerwag
10c4722a86
Deciphered flags and z param of get_map_coordinates_from_pos
2015-05-03 13:54:08 +02:00
Timmy Weerwag
fe799f03a5
Added footpath_bridge_get_info_from_pos
2015-04-01 01:45:18 +02:00
Timmy Weerwag
af8857dd32
Replace more occurrences of addresses with new name
2015-03-24 22:04:22 +01:00
Timmy Weerwag
6c264195ce
Small typo; use map_element_get_type
2015-03-24 15:12:09 +01:00
Timmy Weerwag
8bc40cd48c
Documented selection globals a bit
2015-03-23 23:26:51 +01:00
Timmy Weerwag
66baebb2fc
Named map arrow globals
2015-03-23 23:26:50 +01:00
Timmy Weerwag
498810cc46
Decompiled 0x006A8388
2015-03-23 23:26:49 +01:00
Timmy Weerwag
cf8034a29e
Better comments and coding style
2015-03-23 15:32:03 +01:00
Timmy Weerwag
945f60c297
Made a wrong assumption
...
z is not always the same as the construct_path_slope global
2015-03-23 12:47:16 +01:00
Timmy Weerwag
2298a32d89
Decompiled 6A79B7 (window_footpath_construct)
2015-03-23 02:59:46 +01:00
Timmy Weerwag
071ef2c88f
Fixed an original bug in bridge footpath building
...
Affects starting to build a footpath bridge on a sloped tile. The original code
was horribly broken. I think this is the most intuitive solution considering
the height of the arrow when selecting the tile.
2015-03-23 00:34:00 +01:00
Timmy Weerwag
d4f495cc0e
Renamed sub_6A7831 to footpath_provisional_update
2015-03-22 22:18:36 +01:00
Timmy Weerwag
ba8066c719
Decompiled 0x006A8380
2015-03-22 22:02:21 +01:00
Timmy Weerwag
ecdc76d697
Replaced call with existing decompiled function
2015-03-22 21:50:16 +01:00
Duncan Frost
ddcf766fea
More refactoring of object.c
2015-03-07 09:44:34 +00:00
Timmy Weerwag
8abd8ad775
Decompiled the window_footpath_mousdown procs
2015-02-21 00:40:52 +01:00
IntelOrca
886f30d00c
Merge branch 'develop' into footpath-commands
2015-02-13 19:32:13 +00:00
IntelOrca
8774731f03
refactor map element iteration
2015-01-22 00:19:05 +00:00
IntelOrca
3a8f85b7d2
implement footpath remove and create, bugs exist
2015-01-14 23:51:59 +00:00
IntelOrca
0ff125b9b3
move across useful map functions and other bits from footpath branch to develop
2015-01-14 23:38:48 +00:00
IntelOrca
44efbd95ac
implement more footpath construction and window
2014-12-17 20:45:27 +00:00
IntelOrca
0209ad080c
fix various footpath bugs and refactor, fixes #637
2014-12-16 22:03:56 +00:00
IntelOrca
d00001fed2
remove unnecessary header includes
2014-11-30 20:27:14 +00:00
IntelOrca
2b7142e49f
attempt to fix #566 and other bugs, also refactor some footpath related functions
2014-11-15 18:22:06 +00:00
IntelOrca
ece2522273
refactor window search functions
2014-10-16 02:02:43 +01:00
IntelOrca
6fe1bace20
refactor input (flags in particular) and add sub_6EA73F
2014-10-15 22:59:26 +01:00
IntelOrca
c8df6174b8
organisation: fix includes
2014-10-06 17:36:58 +01:00
IntelOrca
554e1fe70e
organisation: move files and update project
2014-10-06 10:21:07 +01:00