Matthias Moninger
edde337177
Merge pull request #19465 from Gymnasiast/refactor/cmd-line-consistent
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Close #19176 , close #19273 : Consistent “CmdLine” naming
2023-02-27 18:54:38 +02:00
Michael Steenbeek
be52b55980
Remove some unused stuff ( #19474 )
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* Remove unused symbols
* Remove unused SceneryObject.cpp
* Remove GetScgWallsHeader() and GetScgPiratHeader()
2023-02-23 22:27:21 +00:00
Gymnasiast
fd4c9a7b9d
Close #19176 , close #19273 : Consistent “CmdLine” naming
2023-02-23 00:03:30 +01:00
Duncan
b56748bc82
ObjectEntry Cleanup. FootpathItem, SceneryGroup, Water, LargeScenery ( #19385 )
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* Move footpathitem entry into new getter
* Move scenery group entry into new getter
* Move water entry into new getter
* Move large scenery entry into new getter
* Remove unused header includes
* Fix compile issue
* Include missing header from vcxproj
2023-02-15 21:35:16 +00:00
Duncan
d811c9a9ba
Add Object Entry Manager ( #19332 )
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* Add object entry manager
Port over wall and banner
* Port over small scenery to ObjectEntryManager
Clang format files
Actually make things safe
Fix build
2023-02-12 20:43:11 +00:00
Duncan
24581e781f
Move misc ObjectEntries into Object folder ( #19281 )
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* Move water entry
* Move FootpathEntry
* Move EntranceEntry
* Move SceneryGroupEntry
2023-01-27 19:44:58 +00:00
Duncan
85b72c766e
Spin off Object Type into standalone header ( #19278 )
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* Split off object type into standalone header
* Include missing header
* Rename to ObjectTypes.h
2023-01-26 21:39:20 +00:00
Duncan
ead13c44b8
Split off LargeSceneryEntry ( #19277 )
2023-01-26 18:44:42 +00:00
Duncan
ef27814ca5
Split off scenery entries ( #19133 )
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BannerSceneryEntry, WallSceneryEntry footpathItemEntry
2023-01-25 19:56:29 +00:00
Duncan
d51b4d3191
Split off SmallSceneryEntry into dedicated file ( #19115 )
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* Split off small scenery entry to new file
* Move flags to new file
2023-01-25 19:25:33 +00:00
Hielke Morsink
e110c631f1
Include missing project headers in solution
2023-01-19 23:34:49 +00:00
Michael Steenbeek
bb55c6ce66
Remove loadsasnakes ( #19192 )
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* Rename snake_case methods in scenario folder
* Rename snake_case methods in title folder
* Rename snake_case methods in object folder
* Rename snake_case methods in platform folder
* Rename snake_case methods in windows folder
* Rename tile_inspector.h to TileInspectorGlobals.h
* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Duncan
8504c8d05e
Finish Removing snake_case from Drawing Methods
2023-01-16 22:31:34 +00:00
Gymnasiast
b4d5ac640b
Create CarEntry.cpp
2023-01-11 18:02:15 +01:00
Gymnasiast
06e31f968d
Rename VehicleEntry.h to CarEntry.h
2023-01-11 17:58:51 +01:00
Stephan Spengler
bfcf66a8f7
Rename ParkSetEntranceFee to fit naming pattern
2023-01-06 22:57:18 +01:00
Stephan Spengler
f8ab17749d
Rename CheatSetAction to fit naming pattern
2023-01-06 22:57:15 +01:00
Stephan Spengler
32dd535044
Rename MapChangeSizeAction to fit naming pattern
2023-01-06 22:57:11 +01:00
Stephan Spengler
c5805eaae6
Rename FootpathPlaceFromTrack to FootpathLayoutPlace ( #19028 )
2023-01-06 22:56:12 +01:00
Stephan Spengler
2e9d06fabe
Rename FootpathPlaceFromTrack to FootpathLayoutPlace ( #19028 )
2023-01-05 06:39:15 -03:00
spacek531
44100234c3
Fix #18665 , #18559 : Add API for getting g2 icons by name
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Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2022-12-12 23:03:16 +00:00
Gymnasiast
079253e168
Remove now-unused SawyerEncoding.{cpp,h}
2022-10-08 23:09:07 +02:00
Ted John
331a5961b1
Implement asset packs for audio
2022-10-01 13:06:52 +01:00
Gymnasiast
c1149895fa
Close #17955 : Make ratings setting networked and freeze them
2022-09-21 19:15:10 +02:00
Gymnasiast
b4ab72416e
Move Boundbox to its own file, remove non-Coords constructors
2022-09-07 20:51:00 +02:00
spacek531
74ff5429a9
Add Classic Wooden Roller Coaster
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Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
2022-08-26 23:53:03 +02:00
Rik Smeets
5c596eae5d
Extract maze cost calculation
2022-08-22 19:29:56 +02:00
Hielke Morsink
7f29e4e39c
Make `rct_windowclass` strong type `WindowClass`
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This already revealed some places where implicit conversions were done, including some where its use was nonsense (MouseInput.cpp).
The changes to the Intent class were necessary to keep things working, and this splits things up more neatly.
2022-08-21 18:38:25 +02:00
Michael Steenbeek
5661da1c68
Unwrap game action compat wrappers
2022-08-11 00:00:58 +02:00
Michael Steenbeek
2b859c7099
Remove __ENABLE_LIGHTFX__ define
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It is already enabled for all our builds, and upcoming changes to RTD would add a slew more.
Discussed in team chat with Duncan and Hielke.
2022-07-28 21:34:02 +00:00
Duncan
5f9b0da5ff
Parkinfo object query ( #16283 )
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* Add basic parkinfo object query
* Cleanup output and remove remnants of future work
* Make review changes
* Update changelog
2022-07-28 21:20:55 +00:00
Michael Steenbeek
a75cc10dd5
Refactor Ride::Open, Ride::Test not to use gGameCommandErrorText
2022-07-28 14:23:33 +02:00
Hielke Morsink
6bfba88845
Move title commands to their own source files
2022-06-28 21:57:26 +02:00
Ted John
585ebed600
Fix #17297 : Crash when switching language ( #17370 )
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* Refactor all uses of IAudioChannel and the audio mixer.
* Use shared_ptr to avoid dead pointers hanging about.
* Reload particular audio channels where necessary after object reload.
2022-06-27 17:41:53 +01:00
X123M3-256
502f06af91
Add "Alpine Coaster" ride type ( #16825 )
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* Implement "Alpine Coaster" ride type
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2022-05-26 21:28:17 +00:00
Ted John
97c0c4e052
Merge pull request #16975 from IntelOrca/plugin/track-segments
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[Plugin] Add APIs for track segments and track iteration
2022-05-26 20:33:53 +01:00
Ted John
bb102cc1ec
Remove null audio source and fix crash on exit
2022-05-23 23:06:41 +01:00
Ted John
a2e6691ac2
Add new audio objects for loading sounds
2022-05-23 22:24:56 +01:00
Ted John
4eef86dc50
Implement track iterator
2022-05-17 19:27:39 +01:00
Ted John
76601ef6fc
Add API for getting track segments
2022-05-17 19:27:39 +01:00
Michał Janiszewski
3bc5c6c563
Introduce MSVC ARM64 platform
2022-05-07 23:48:27 +02:00
Michał Janiszewski
f3a24dbfef
Only allow breakpad to be used on x86-like targets
2022-05-07 23:48:26 +02:00
spacek531
5659d43f46
Cleanup vehicle drawing code part 3 ( #16968 )
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* Cleanup vehicle drawing code part 3
* Create functions to convert between rotation amounts
* Add regions to ease code navigation
2022-04-30 07:56:23 +01:00
X123M3-256
605112297d
Implement RIDE_ENTRY_FLAG_RIDER_CONTROLS_SPEED ( #16837 )
2022-04-06 08:38:24 -03:00
Ted John
97dfe3cb73
Refactor std::lower_bound to binary_find
2022-03-11 18:39:05 +00:00
Ted John
90718ca81c
Refactor patrol area class to new file
2022-03-11 18:39:04 +00:00
Michael Steenbeek
5edc561715
Close #11437 : Migrate old platform methods
2022-02-18 21:57:00 +01:00
Duncan
5157b57a15
OpenRCT2 Limits ( #16088 )
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* Move over max rides to limits file
* Move max stations to limits file
* Move over max inversions, golf holes, helices, custhistsize
* Move over max trains per ride
* Bring over Max cars per train and max circuits per ride
* Port over NumColourSchemes and max vehicle colours
* Fix compilation
* Move over max awards
* Move over max peep spawns and park entrances
* Fix rebase issues
* Remove future work
* Switch style
* Update copyright
2022-02-01 20:59:48 +00:00
Michael Steenbeek
a6042b8903
Merge pull request #16153 from IntelOrca/embed-duktape
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Resolve #14259 : Embed our own duktape library
2022-01-23 13:45:42 +01:00
Ted John
7fd780e758
Disable warnings for duktape in vcxproj
2022-01-22 10:35:37 +00:00