Commit Graph

26 Commits

Author SHA1 Message Date
Michał Janiszewski 0e7c0f76d5 Release 0.1.2
- Feature: [#2893] Object selection filters for items from RCT1, Added Attractions and Loopy Landscapes.
- Feature: [#3505] Allow up to 1024 items per scenery tab.
- Feature: [#3510] Auto-append extension if none is specified.
- Feature: [#3994] Show bottom toolbar with map tooltip (theme option).
- Feature: [#4184] Add command and cheat to alter the date.
- Feature: [#4906] Add follow sprite command to title sequences.
- Feature: [#4984] Add option to highlight path issues: full bins, vandalism & vomit.
- Feature: [#5826] Add the show_limits command to show map data counts and limits.
- Feature: [#6078] Game now converts mp.dat to SC21.SC4 (Mega Park) automatically.
- Feature: [#6125] Path can now be placed in park entrances.
- Feature: [#6181] Map generator now allows adjusting random terrain and tree placement in Simplex Noise tab.
- Feature: [#6235] Add drawing debug option for showing visuals when and where blocks of the screen are painted.
- Feature: [#6290] Arabic translation (experimental).
- Feature: [#6292] Allow building queue lines in the Scenario Editor.
- Feature: [#6295] TrueType fonts are now rendered with light font hinting by default.
- Feature: [#6307] Arrows are now shown when placing park entrances.
- Feature: [#6313] Add keyboard shortcut for toggle gridlines.
- Feature: [#6324] Add command to deselect unused objects from the object selection.
- Feature: [#6325] Allow using g1.dat from RCT Classic.
- Feature: [#6329] Render level crossings when the Miniature Railway crossed a path.
- Feature: [#6338] Virtual floor to help positioning objects vertically.
- Feature: [#6353] Show custom RCT1 scenarios in New Scenario window.
- Feature: [#6411] Add command to remove the park fence.
- Feature: [#6414] Raise maximum launch speed of the Corkscrew RC back to 96 km/h (for RCT1 parity).
- Feature: [#6433] Turn 'unlock all prices' into a regular (non-cheat, persistent) option.
- Feature: [#6516] Ability to search by filename in the object selection window.
- Feature: [#6530] Land rights tool no longer blocks when a tile is not for purchase.
- Feature: [#6568] Add smooth nearest neighbour scaling.
- Feature: [#6651, #6658] Integrate Discord Rich Presence.
- Feature: [#6709] The New Ride window now shows available vehicles for a ride type.
- Feature: [#6731] Object indexing progress is now reported via command line output.
- Feature: [#6779] On-ride photo segment for Splash Boats.
- Feature: [#6838] Ability to auto-pause server when no clients are connected.
- Feature: [#7031] Better support for displaced ride entrances and exits.
- Feature: Add search box to track design window.
- Feature: Allow using object files from RCT Classic.
- Feature: Title sequences now testable in-game.
- Feature: Vehicles with matching capabilities are now always switchable.
- Feature: Add search box to track design window.
- Feature: Add load scenario command to title sequences.
- Fix: [#816] In the map window, there are more peeps flickering than there are selected (original bug).
- Fix: [#996, #2589, #2875] Viewport scrolling no longer shakes or gets stuck.
- Fix: [#1185] Close button colour of prompt windows does not match.
- Fix: [#1833, #4937, #6138] 'Too low!' warning when building rides and shops on the lowest land level (original bug).
- Fix: [#2254] Edge scrolling horizontally now has the same speed as vertical edge scrolling.
- Fix: [#2607] Rain rendered incorrectly in additional viewport.
- Fix: [#3171] Guests entering from the corner of the tile in Amity Airfield (original bug).
- Fix: [#3330] Current number of passengers overflows when over 255 (original bug).
- Fix: [#4760] Asia - Great Wall of China and South America - Rio Carnival have incorrect guest entry points (original bug).
- Fix: [#4953, #6277] Unable to advertise to master servers over IPv6.
- Fix: [#4991] Inverted helices can be built on the Lay Down RC, but are not drawn.
- Fix: [#5190] Cannot build Wild Mouse - Flying Dutchman Gold Mine.
- Fix: [#5224] Multiplayer window is not closed when server shuts down.
- Fix: [#5228] Top toolbar disappears when opening SC4 file.
- Fix: [#5261] Deleting a banner sign after copy/pasting it will crash the game.
- Fix: [#5398] Attempting to place Mini Maze.TD4 results in weird behaviour and crashes.
- Fix: [#5417] Hacked Crooked House tracked rides do not dispatch vehicles.
- Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios.
- Fix: [#5585] Inconsistent zooming with mouse wheel.
- Fix: [#5609] Vehicle switching may cause '0 cars per train' to be set.
- Fix: [#5636] Pausing the game shows mute button as active.
- Fix: [#5741] Land rights indicators disappear when switching views.
- Fix: [#5761] Mini coaster doesn't appear despite being selected.
- Fix: [#5788] Empty scenario names cause invisible entries in scenario list.
- Fix: [#5809] Support Steam RCT1 file layout when loading CSG images.
- Fix: [#5838] Crash when saving very large track designs.
- Fix: [#5901] Placing peep spawn not synced across multiplayer.
- Fix: [#6101] Rides remain in ride list window briefly after demolition.
- Fix: [#6114] Crash when using a non-LL CSG1.DAT.
- Fix: [#6115] Random title screen music not random on launch.
- Fix: [#6118, #6245, #6366] Tracked animated vehicles not animating.
- Fix: [#6129] Guest List summary not updating after a ride rename.
- Fix: [#6133] Construction rights not shown after selecting buy mode.
- Fix: [#6188] Viewports not being clipped properly when zoomed out in OpenGL mode.
- Fix: [#6193] All rings in Space Rings use the same secondary colour.
- Fix: [#6196, #6223] Guest's energy underflows and never decreases.
- Fix: [#6198] You cannot cancel RCT1 directory selection.
- Fix: [#6199] Inverted Hairpin Coaster vehicle tab is not centred.
- Fix: [#6202] Guests can break occupied benches (original bug).
- Fix: [#6251] Splash Boats renders flat-to-25-degree pieces in tunnels incorrectly.
- Fix: [#6261, #6344, #6520] Broken pathfinding after removing park entrances with the tile inspector.
- Fix: [#6271] Wrong booster speed tooltip text.
- Fix: [#6293] Restored interface sounds while gameplay is paused.
- Fix: [#6301] Track list freezes after deleting track in Track Manager.
- Fix: [#6308] Cannot create title sequence if title sequences folder does not exist.
- Fix: [#6314] Imported SV4 files do not mark their scenarios as completed.
- Fix: [#6318] Cannot sack staff that have not been placed.
- Fix: [#6320] Crash when CSS1.DAT is absent.
- Fix: [#6331] Scenery costs nothing in track designs.
- Fix: [#6358] HTTP requests can point to invalid URL string.
- Fix: [#6360] Off-by-one filenames when exporting all sprites.
- Fix: [#6388] Construction rights tool erroneously enabled in some RCT1 scenarios even when no rights are available.
- Fix: [#6413] Maze previews only showing scenery.
- Fix: [#6423] Importing parks containing names with Polish characters.
- Fix: [#6423] Polish characters now correctly drawn when using the sprite font.
- Fix: [#6445] Guests' favourite ride improperly set when importing from RCT1 or AA.
- Fix: [#6452] Scenario text cut off when switching between 32 and 64-bit builds.
- Fix: [#6460] Crash when reading corrupt object files.
- Fix: [#6481] Can't take screenshots of parks with colons in the name.
- Fix: [#6500] Failure to load resources when config file is missing.
- Fix: [#6547] The server log is not logged if the server name contains CJK.
- Fix: [#6593] Cannot hire entertainers when default scenery groups are not selected (original bug).
- Fix: [#6657] Guest list is missing tracking icon after reopening.
- Fix: [#6803] Symbolic links to directories are not descended by FileScanner.
- Fix: [#6830] Crash when using mountain tool due to ride with no ride entry.
- Fix: [#6833] Shops in corrupted files not imported correctly.
- Fix: [#6846] Zoom level in some ride overview windows was erroneously set too high.
- Fix: [#6904] Manually added multiplayer servers not saved.
- Fix: [#7003] Building sloped paths through flat paths with clearance checks off causes glitches.
- Fix: [#7011] Swinging and bobsleigh cars going backwards swing in the wrong direction (original bug).
- Fix: [#7042, #7077] Paths sometimes disconnect when building them with clearance checks off.
- Fix: [#7125] No entry signs not correctly handled in pathfinding.
- Fix: [#7223] Vehicle mass not correctly recalculated when using remove all guests cheat.
- Fix: [#7229] Exploding guests cheat causes rides to get stuck and freezes game.
- Fix: [#7295] peep_should_go_on_ride_again() checked balloon colour instead of toilet need.
- Fix: [#7301] Sprite compiler dithering checks transparency of wrong pixel.
- Fix: Infinite loop when removing scenery elements with >127 base height.
- Fix: Ghosting of transparent map elements when the viewport is moved in OpenGL mode.
- Fix: Clear IME buffer after committing composed text.
- Fix: RCT1 mazes with wooden fences not imported correctly.
- Fix: Title sequence editor now gracefully fails to preview a title sequence and lets the user know with an error message.
- Fix: When preset title sequence fails to load, the preset will forcibly be changed to the first sequence to successfully load.
- Fix: Remove consecutive thoughts about a ride being demolished.
- Fix: Water raft vehicles stop spinning when going up slopes.
- Fix: Incorrect spin is applied to coasters on S-bends and other turns.
- Improved: [#5962] Use AVX2 instruction set where supported, resulting in a performance boost.
- Improved: [#5964] Use SSE 4.1 instruction set where supported, resulting in a performance boost.
- Improved: [#6186] Transparent menu items now draw properly in OpenGL mode.
- Improved: [#6218] Speed up game start up time by saving scenario index to file.
- Improved: [#6242] Prevent scenery aging and grass growth causing tile invalidation unless necessary - slight performance boost.
- Improved: [#6423] Polish is now rendered using the sprite font, rather than TTF.
- Improved: [#6746] Draw friction wheels instead of chain lift on Looping Roller Coaster stations.
- Improved: Load/save window now refreshes list if native file dialog is closed/cancelled.
- Improved: Major translation updates for Japanese and Polish.
- Improved: Added 24x24, 48x48, and 96x96 icon resolutions.
- Technical: [#6384] On macOS, address NSFileHandlingPanel deprecation by using NSModalResponse instead.
- Technical: [#6772] RCT2 interop removed.
2018-03-18 21:26:14 +01:00
Michael Steenbeek 677815ddc8
Update update info in readme 2017-11-28 22:38:32 +01:00
Michael Steenbeek 4430496d03
Bump minimum Windows version to 7, remove copypasta from OpenTTD 2017-11-28 22:37:53 +01:00
Michael Steenbeek 173e4568e4 Fix DPI scaling statement 2017-08-13 12:14:01 +02:00
Michał Janiszewski 46012651c5
Release 0.1.1
- Feature: [#5815] Add cheat to ignore research status and access rides/scenery not yet invented.
- Feature: [#5857] Keyboard shortcut for clear scenery.
- Feature: [#5877] Allow up to 16 stations to be synchronised
- Feature: [#5970] The Bobsleigh Roller Coaster now supports on-ride photos.
- Feature: [#5991] Allow all tracked rides that can be tested without guests to the Track Designer
- Fix: [#2127, #2229, #5586] Mountain tool cost calculation
- Fix: [#3589] Crash due to invalid footpathEntry in path_paint
- Fix: [#3852] Constructing path not clearing scenery on server.
- Fix: [#4455] Crash in window_sign_invalidate due to original bug
- Fix: [#4715] Fix OpenGL rendering of water when zoomed. See #5890.
- Fix: [#4931] Crash in path_paint - footpathentry was null
- Fix: [#5629] Issue with tower ride modes approach to station - incorrect sum caused sawtooth in velocity
- Fix: [#5768] Prevent loading non-existent title sequences.
- Fix: [#5858] Crash when using custom ride with no colour presets.
- Fix: [#5865] Ride preview flickering on uneven terrain or mid air.
- Fix: [#5872] Incorrect OpenGL rendering of masked sprites
- Fix: [#5880] Leaving bumper cars without building causes assertion.
- Fix: [#5890] Fix zoomed OpenGL rendering of special sprites with primary and secondary colours.
- Fix: [#5912] Negative queue when moving entrance in paused state.
- Fix: [#5920] Placing guest spawn doesn't do anything every 3rd click
- Fix: [#5939] Crash when importing 'Six Flags Santa Fe'.
- Fix: [#5977] Custom music files not showing up in music list
- Fix: [#5981] Ride list doesn't update after using quick demolish.
- Fix: [#5984] Allow socket binding to same port after crash
- Fix: [#5998] Staff not getting paid / no loan interest.
- Fix: [#6026] 'Select ride to advertise' dropdown does not display all items.
- Fix: [#6052] Unable to place entrance/exit on certain ride types.
- Fix: [#6071] Quick demolish can delete protected ride.
- Fix: [#6111] Mute button always visible in editor.
- Fix: [#6113] Track preview shows incorrect highest drop height.
- Improved: [#2223] Change mountain tool to ignore higher surrounding tiles.
- Improved: [#4301] Leading and trailing whitespace in player name is now removed.
- Improved: [#5859] OpenGL rendering performance
- Improved: [#5863] Switching drawing engines no longer requires the application to restart.
- Improved: [#6003] Doors placed on tracks will now work with all vehicles
- Improved: [#6037] Autosaves are now stored in a subfolder
- Improved: The land tool buttons can now be held down to increase/decrease size.
- Improved: Dropdowns longer than 32 items overflow into columns.
- Improved: Ride Type option in ride window is now a dropdown.
- Improved: "About OpenRCT2" window redesigned, now contains OpenRCT2 info and access to changelog
2017-08-10 00:02:59 +02:00
Michał Janiszewski 6d1f732ed6
Release v0.1.0
- Feature: [#1399 (partial), #5177] Add window that displays any missing/corrupt objects when loading a park
- Feature: [#5056] Add cheat to own all land.
- Feature: [#5133] Add option to display guest expenditure (as seen in RCTC).
- Feature: [#5196] Add cheat to disable ride ageing.
- Feature: [#5504] Group vehicles into ride groups
- Feature: [#5576] Add a persistent 'display real names of guests' setting.
- Feature: [#5611] Add support for Android
- Feature: [#5706] Add support for OpenBSD
- Feature: OpenRCT2 now starts up on the display it was last shown on.
- Feature: Park entrance fee can now be set to amounts up to £200.
- Improved: Construction rights can now be placed on park entrances.
- Improved: Mouse can now be dragged to select scenery when saving track designs
- Fix: [#259] Money making glitch involving swamps (original bug)
- Fix: [#441] Construction rights over entrance path erased (original bug)
- Fix: [#578] Ride ghosts show up in ride list during construction (original bug)
- Fix: [#597] 'Finish 5 roller coasters' goal not properly checked (original bug)
- Fix: [#667] Incorrect banner limit calculation (original bug)
- Fix: [#739] Crocodile Ride (Log Flume) never allows more than five boats (original bug)
- Fix: [#837] Can't move windows on title screen to where the toolbar would be (original bug)
- Fix: [#1705] Time Twister's Medieval entrance has incorrect scrolling (original bug)
- Fix: [#3178, #5456] Paths with non-ASCII characters not handled properly on macOS.
- Fix: [#3346] Crash when extra long train breaks down at the back
- Fix: [#3479] Building in pause mode creates too many floating numbers, crashing the game
- Fix: [#3565] Multiplayer server crash
- Fix: [#3681] Steel Twister rollercoaster always shows all track designs
- Fix: [#3846, #5749] Crash when testing coaster with a diagonal lift in block brake mode
- Fix: [#4054] Sorting rides by track type: Misleading research messages
- Fix: [#4055] Sort rides by track type: Sorting rule is not really clear (inconsistent?)
- Fix: [#4512] Invisible map edge tiles corrupted
- Fix: [#5009] Ride rating calculations can overflow
- Fix: [#5253] RCT1 park value conversion factor too high
- Fix: [#5400] New Ride window does not focus properly on newly invented ride.
- Fix: [#5489] Sprite index crash for car view on car ride.
- Fix: [#5730] Unable to uncheck 'No money' in the Scenario Editor.
- Fix: [#5750] Game freezes when ride queue linked list is corrupted.
- Fix: [#5819] Vertical multi-dimension coaster tunnels drawn incorrectly
- Fix: Non-invented vehicles can be used via track designs in select-by-track-type mode.
- Fix: Track components added by OpenRCT2 are now usable in older scenarios.
- Technical: [#5047] Add ride ratings tests
- Technical: [#5458] Begin offering headless build with reduced compile- and run-time dependencies
- Technical: [#5755] Title sequence wait periods use milliseconds
- Technical: Fix many desync sources
2017-07-12 22:12:47 +02:00
Michael Steenbeek e20a64743c Fix readme
Including copypasta from OpenTTD, outdated information and some stuff that was plain wrong.
[ci skip]
2017-07-07 10:34:16 +02:00
Michał Janiszewski ac593b9daf Start v0.0.8 2017-05-03 23:43:16 +02:00
Michał Janiszewski 36f12104af Release v0.0.7
- Feature: [#1730] Keyboard shortcuts for track construction.
- Feature: [#2060, #5282] Heightmap loader
- Feature: [#5110] The tile inspector can now be used in multiplayer.
- Feature: [#5305] Add scenery eye dropper tool.
- Feature: [#5370] Ride operating mode can be set from the console.
- Feature: [#5415] Add mute toolbar button (as seen in RCT1 and Locomotion).
- Improved: [#5254] Scenario option changes are now synchronised over multiplayer.
- Improved: [#3288] Added server description and greeting textboxes to the start server menu.
- Improved: [#3502] Track previews display at higher zoom level for large layouts.
- Improved: [#5055] Implement 'quick demolish' for rides.
- Improved: [#5137] Removing all guests no longer closes the rides and removes the vehicles.
- Improved: [#5163] Minor tile inspector improvements and fixes.
- Improved: [#5222] Add Catalan language.
- Improved: [#5351] Giga Coaster and Steel Twister RC boosters now use the correct sprites.
- Improved: Looping RC and Corkscrew RC now use booster sprites from RCT1's CSG1.DAT if available.
- Improved: Scenario options are now synced in multiplayer.
- Improved: Remove duplicate ride penalty for closed rides.
- Improved: Make shortcut keys window larger and resizable.
- Removed: known_issues.txt no longer used, check issue tracker on GitHub.
- Fix: [#1992] Felicity Anderson Cheat can crash the game, as well as blocking queues.
- Fix: [#4493] Provide tooltip for disabled price field.
- Fix: [#4689] Object selection tabs sometimes flicker.
- Fix: [#4913] Server greeting displaying local setting.
- Fix: [#4972] Map window not updated properly when shrinking map from Map Generation window.
- Fix: [#5004] Peeps in parks imported from RCT1 show abnormalities.
- Fix: [#5014] Research not imported from RCT1 correctly.
- Fix: [#5032] Booster speed is not saved in TD6.
- Fix: [#5140] Headless server should save default users.json.
- Fix: [#5150] --openrct-data-path sets user data path instead of OpenRCT2 data path.
- Fix: [#5169] Parks containing packed objects fail to open.
- Fix: [#5199] "Force a breakdown" debugging tool isn't hidden in multiplayer.
- Fix: [#5188] Clicking on a Magic Carpet doesn't open the ride window.
- Fix: [#5218] Scale RCT1 park value objectives.
- Fix: [#5219] Game crashes when opening 'misc' tab in options.
- Fix: [#5238] RCT1 import: Rides are initially free when placing them.
- Fix: [#5252] Correct typo in Conger Eel Coaster description.
- Fix: [#5265] Queue line TVs not detected properly.
- Fix: [#5271] Keyboard shortcuts window isn't large enough (for some languages).
- Fix: [#5284] Mechanic is called to fix a ride that's outside his patrol area.
- Fix: [#5285] Intro always plays even if play_intro = false.
- Fix: [#5299] Scenario editor crash when placing peep spawn.
- Fix: [#5318] Using the bulldozer tool on under-construction paths results in unlimited free money.
- Fix: [#5325] Game crashes if encountering an invalid ride type during research.
- Fix: [#5345] Correct typos in descriptions for Top Spin and Splash Boats.
- Fix: [#5350] Steel Twister RC and Giga Coaster boosters are underpowered, Junior Roller Coaster boosters overpowered compared to RCTC.
- Fix: [#5357] "Assertion failed!" after guest with name 'Emma Garrell' exits/enters ride.
- Fix: Walls do not import from RCT1 correctly in pause mode.
- Fix: Extraneous window tabs show up on MacOS 10.12.
- Fix: Potential for integer overflow in ride length.
- Fix: Vehicles erroneously removed when removing all guests.
- Technical: INI configuration file now case-insensitive.
- Technical: Remove version build from msbuild & NSIS.
2017-05-03 22:50:25 +02:00
Michał Janiszewski bde17f2b30 Start v0.0.7 2017-01-29 23:35:17 +00:00
Michał Janiszewski 2005d68b51 Release v0.0.6
- Feature: [#3355] Allow loading of parks from URLs.
- Feature: [#4673] Add paint Z clipping.
- Feature: [#4901] Allow entertainers' costume changes even in absence of required scenery.
- Feature: [#4916] FreeBSD support.
- Feature: [#4963] Add boosters (from RCT1 and RCTC).
- Feature: [#5113] Entertainers are now hired with a random costume.
- Improved: [#4847] Guest / staff pathfinding.
- Improved: [#4938] Checksum calculations speeded up.
- Improved: [#5007] Vehicles and functioning rides are now imported when loading SC4 / SV4 parks.
- Improved: Guests and staff are now imported when loading SC4 / SV4 parks.
- Fix: [#4571] Only start autosave timer after update or game command.
- Fix: [#4584] Junior Coaster diagonal flat-to-steep slopes not drawn.
- Fix: [#4929] Changing TTF language crashes game.
- Fix: [#4944] Game crashes upon selecting objects in scenario editor.
- Fix: [#4951] Scenarios are not recorded as completed from a saved game.
- Fix: [#4968] Completing a scenario does not save the name that is entered.
- Fix: [#4996] Objects unloaded after loading landscape.
- Fix: [#5003] Able to remove entrance/exit of unedittable rides (such as in Volcania).
- Fix: [#5096] Failure to open parks with out of bounds sprite coordinates.
- Fix: [#5114] Some entertainer costumes never select-able.
2017-01-29 23:32:12 +00:00
Michał Janiszewski 8480713050 Start v0.0.6 2016-12-28 00:00:05 +01:00
Michał Janiszewski 84977fabef Release v0.0.5
This is the first fully implemented version of OpenRCT2. RCT2.EXE is no
longer required.

- Feature: Ability to disable rendering of weather effects and gloom
- Feature: New view option: "See-Through Paths"
- Feature: Add cheat to reset date.
- Feature: Add OpenGL drawing engine.
- Feature: Implementation of the user-defined currency
- Feature: Extended tile inspector.
- Feature: Add ride console command for diagnostics and changing vehicle
  type.
- Feature: Allow selecting corners when using the mountain tool.
- Feature: Allow setting ownership of map edges.
- Feature: Allow up to 255 cars per train.
- Feature: Importing SV4 and SC4 files with rides.
- Feature: Filter Object Selection Window by "Selected only" and
  "Non-selected only"
- Feature: Allow raising terrain to 64 in-game units.
- Feature: Assymmetric-key-based authorisation and assignment storage.
- Feature: Add Norwegian translation.
- Feature: Add cheat to disable littering.
- Feature: Add Cheat to disable plant aging.
- Feature: Add Cheat that allows any track piece to use a chain lift.
- Feature: Add Console command to set vehicle friction.
- Feature: Add console command to set scenario initial cash.
- Feature: Objects are scanned from the user directory as well as the
  RCT2 directory.
- Feature: Objects directory is scanned recursively.
- Feature: Optionally zoom in towards the cursor rather than the screen
  centre.
- Change: The maximum height of Junior Roller Coasters is now 14 units,
  like it was in RCT1.
- Improved: Pathfinding algorithm.
- Improved: Performance and reliability of loading objects.
- Improved: Screenshots are now saved with the name of the park and the
  current date and time.
- Improved: More accurate frame rate calculation
- Improved: In-game file dialog now shows more formats (sv6, sc6, sv4,
  etc.)
- Improved: Joining multiplayer will not redownload custom objects
- Removed: BMP screenshots.
- Removed: Intamin and Phoenix easter eggs.
- Fix: [#933] On-ride photo price sometimes gets reset to £2 when using
  'same price in whole park' (original bug).
- Fix: [#1038] Guest List is out of order.
- Fix: [#1238] Track place window does not fully adjust to custom colour
  scheme.
- Fix: [#2042] Guests entering queues are immediately annoyed when many
  entertainers are around (original bug).
- Fix: [#2081] Game hangs when track has infinite loop.
- Fix: [#2754] Dragging scrollview fails when scaled.
- Fix: [#3210] Scenery window scrolls too far.
- Fix: [#3282] Launched Freefall ride ratings are fixed for Downward
  Launch (original bug).
- Fix: [#3307] Ride music and sound has degraded since RCT2.
- Fix: [#3344] Build new ride window can be opened in scenario editor.
- Fix: [#3347] Ride windows are auto-positioned below the HUD when using
  RCT1 lights.
- Fix: [#3352] Assertion triggered while fixing surface tiles.
- Fix: [#3361] Missing Twister coaster piece.
- Fix: [#3418] Launched freefall restraints are drawn incorrectly when
  up (original bug).
- Fix: [#3451] Renaming staff is a guest command.
- Fix: [#3635] Inspecting sidewalk path crashes game.
- Fix: [#3735] Advertisement campaign window bug.
- Fix: [#3771] Crash when kicking player in multiplayer.
- Fix: [#3824] Segfault when passing invalid arguments to ride set type.
- Fix: [#3858] Tooltip shown when hovering over title logo.
- Fix: [#3915] Restore horizontal and vertical scrollbar behaviour from
  RCT2 when clicking on one of the scrollbars.
- Fix: Lay-down Roller Coasters from RCT1 saves are imported with an
  incorrect vehicle type (not reported).
- Fix: High lateral G-forces penalty applied too early (not reported).
- Technical: Multiplayer groups are now stored in JSON format.
- Technical: MinGW builds dropped support for Windows XP
2016-12-27 01:36:50 +01:00
Maarten Peters 389ae72781 Add extra default RCT2 vanilla install locations
* 32 bit path for Steam.
* 32 and 64 bit path for standard GOG Galaxy.
* Update readme with latest install locations
2016-07-19 21:57:48 +01:00
Marijn van der Werf 0424e88d9d Update distribution readme 2016-06-14 13:10:13 +02:00
Marijn van der Werf 42ee299f65 Replace references to OS X 2016-06-13 19:49:06 +02:00
Michał Janiszewski da80a691bc Start 0.0.5
changelog.txt not updated yet
2016-04-13 14:20:40 +02:00
Ted John d16ce9d904 Update readme.txt
XP is not very well supported...
2016-03-21 12:26:05 +00:00
Michał Janiszewski 8599468760 Cleanup unused lodepng stuff 2016-01-23 17:13:15 +01:00
IntelOrca 3f70a3f4f0 update distributed readme.txt 2016-01-09 22:57:16 +00:00
LRFLEW e6f771ec90 Added newlines at end of files 2015-12-20 22:03:37 -06:00
IntelOrca 8e6c345be6 prepare distribution files for pre-release-0.0.3.1 2015-12-04 19:09:05 +00:00
IntelOrca 6da5018455 update distribution files for 0.0.3 release 2015-11-30 18:35:32 +00:00
IntelOrca 8c263b4bbc update distribution for 0.0.2 2015-06-21 13:44:22 +01:00
Miso Zmiric (Mike Squinter) be98d6d850 closes #1305, uses absolute paths for all file loads
edit and update the distribution readme

clean up the variables mess

improve the set_exe_path and cleanup

final fixes
2015-06-16 14:05:25 +01:00
IntelOrca f52f75d303 add windows installer 2015-02-06 19:54:44 +00:00