Michael Steenbeek
1c570c8eec
Move some ride functions to struct methods
2019-03-20 20:05:25 +01:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00
duncanspumpkin
7fbf11ac79
Implement TrackSetBrakeSpeedAction
2019-03-11 19:08:07 +00:00
duncanspumpkin
e128a78b91
Fix formating and other issues
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Refactor as per comments.
Simplified some of the code as well
Use constants
2019-03-02 07:24:42 +00:00
duncanspumpkin
7f586f50e1
Move all callees to the game action framework. Fix CoordXY bug
2019-03-02 07:24:41 +00:00
duncanspumpkin
dffa56aca2
Create a class for the quarter tile
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Finish implementing TrackQuarterTile
Rename class
2019-02-25 13:51:00 +00:00
Michael Steenbeek
336e2cafce
Fix #4094 : Long flat-to-steep pieces are offered in diagonal building mode
2019-02-25 12:02:27 +01:00
Nathaniel Ngo
300fd3a589
Fix for Issue#8725: refactoring _currentTrackBegin and _previousTrackPiece to use CoordsXYZ struct ( #8759 )
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* Refactored _currentTrackBeginX, _currentTrackBeginY, _currentTrackBeginZ to use a CoordsXYZ struct
* Refactored _previousTracPieceX, _previousTrackPieceY, _previousTrackPieceZ to use a CoordsXYZ struct
* Refactored _currentTrackBegin and _previousTrackPiece in source files
* Fixed clang formatting
2019-02-24 09:15:31 +00:00
duncanspumpkin
3a615c2126
Use new game action for callees
2019-02-21 16:00:31 +00:00
duncanspumpkin
1418975d84
Fix shop construction on client
2019-02-19 15:20:55 +00:00
duncanspumpkin
6375d2537a
Move and refactor shop interact with path code to prevent possible desync
2019-02-19 15:20:49 +00:00
duncanspumpkin
09bb99d9e8
Fix clang format and travis errors
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Minor refactor
Move key callback code into callbacks. Fixes shop placement
Use rotate_map_coordinates
2019-02-19 12:31:22 +00:00
duncanspumpkin
8bf3689d42
Introduce flag to prevent ghosts in multiplayer
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Fix error message arguments
Remove dead code. Fix clang format
2019-02-19 12:31:11 +00:00
duncanspumpkin
77b25714ff
Move callbacks into GameActionCallbacks
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Remove remaining references to game command
2019-02-19 12:30:42 +00:00
duncanspumpkin
650e8291d0
Start moving track place into GameAction framework
2019-02-19 12:30:33 +00:00
Ted John
ba445cb6ef
Pass Ride* instead of ride_id_t
2019-02-13 20:16:42 +00:00
Ted John
fdf9f36fab
Pass Ride* instead of ride_id_t
2019-02-12 23:58:45 +00:00
Ted John
9e461b2e34
Pass Ride* instead of ride_id_t
2019-02-12 23:29:38 +00:00
Ted John
9706dd8675
Pass Ride* instead of ride_id_t
2019-02-12 23:29:37 +00:00
Michael Steenbeek
b4bef2fe7d
Merge pull request #8560 from richard-fine/directions
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Begin cleanup of direction handling
2019-01-18 19:09:39 +01:00
Ted John
8701286772
Use new ride_id_t typedef ( #8561 )
2019-01-12 10:11:55 +00:00
Richard Fine
e90e9dd73f
Introduce many uses of direction_reverse
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Change many of the places doing the ^2 trick to use direction_reverse instead, for improved readability.
2019-01-05 15:41:46 +00:00
Matt
468d94a6ca
Remove gCurrentViewportFlags
2018-12-05 23:09:17 +01:00
Hielke Morsink
354d973a48
Use std::size instead of Util::CountOf
2018-11-23 21:59:08 +01:00
Michael Steenbeek
f8add7f62e
Rename rct_tile_element to TileElement
2018-11-01 13:53:50 +01:00
Michael Steenbeek
a8f526ae48
Allow on-ride photos and water S-bends on the Water Coaster
2018-11-01 10:12:45 +01:00
Michael Steenbeek
66cde65f87
Replace C style function for getting slope direction
2018-10-31 13:09:19 +01:00
ζeh Matt
3e457436b1
Refactor some painting code. ( #8144 )
2018-10-26 10:49:27 -07:00
Gymnasiast
37f59e17dc
Replace C-style isSloped() function
2018-10-04 12:13:17 +02:00
Michael Steenbeek
882a65e4c0
Port queue functions
2018-10-03 12:18:21 +02:00
Michael Steenbeek
897a2982a0
Move brake/booster speed functions to struct methods
2018-09-25 21:57:21 +02:00
Michael Steenbeek
e6d5638815
Move inverted() functions to struct methods
2018-09-25 21:57:21 +02:00
Michael Steenbeek
0cea008c18
Move cable lift functions to struct methods
2018-09-25 21:57:21 +02:00
Michael Steenbeek
69f02400f9
Move GetColourScheme to struct methods
2018-09-25 21:57:21 +02:00
Michael Steenbeek
a3e9c63fc3
Move GetRideIndex to struct methods
2018-09-25 21:57:21 +02:00
Michael Steenbeek
650971bc68
Move HasChain to struct methods
2018-09-25 21:57:21 +02:00
Gymnasiast
6bd732ce5a
Move getting seat rotation to struct methods
2018-09-25 21:57:21 +02:00
Gymnasiast
ae4c464ce7
Move getting track sequence to struct methods
2018-09-25 21:57:21 +02:00
Gymnasiast
8908f3f47e
Move getting track type to struct methods
2018-09-25 21:57:21 +02:00
Michael Steenbeek
1d3baef9b7
Remove some C-style tile element functions
2018-09-16 21:34:04 +02:00
Linus Unnebäck
fd07be587a
Remove Math::Clamp in favour of std::clamp
2018-08-12 16:47:12 +01:00
ζeh Matt
b25cb8c793
Scale mouse delta by zoom when using shift. ( #7868 )
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* Scale mouse delta by zoom when using shift.
* Clamp maximum height of object drag.
* Address code review comments; add changelog entry.
2018-08-12 11:47:46 +02:00
Sijmen Schoon
f3f4776afd
Properly fix maze building when paused ( #7852 )
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Also fixes two relevant bugs:
- The error message having no title
- Fixes the controls in the construction window activating when the initial placement fails because of e.g. the game being paused.
2018-08-04 14:30:13 +02:00
clang-format
b02dfdbc93
Binpack function arguments together
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Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format
95ce592579
Enforce not breaking before assignments and function names
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Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:19 +02:00
clang-format
e558660860
clang-format UI windows
2018-07-23 16:00:14 +02:00
Michael Steenbeek
1b08fb4e69
Replace our own integer types with standard ones
2018-06-20 17:30:40 +02:00
Michael Steenbeek
ec3a1e575e
Replace Math::Min and Max with std variants
2018-06-20 17:11:35 +02:00
Hielke Morsink
0cf256ac9e
Ready copyright notice for clang-format
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Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.
I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Hielke Morsink
36d123b272
Revert renaming of spinners ( #7650 )
2018-06-10 21:31:08 +02:00