/***************************************************************************** * Copyright (c) 2014-2024 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #pragma once #include "common.h" #include "object/Object.h" #include "util/Util.h" #include struct ResultWithMessage; enum EDITOR_INPUT_FLAGS { INPUT_FLAG_EDITOR_OBJECT_SELECT = (1 << 0), // Set when you want to select an object, not set when you want to deselect it. INPUT_FLAG_EDITOR_OBJECT_1 = (1 << 1), INPUT_FLAG_EDITOR_OBJECT_SELECT_OBJECTS_IN_SCENERY_GROUP = (1 << 2), INPUT_FLAG_EDITOR_OBJECT_ALWAYS_REQUIRED = (1 << 3) }; extern std::optional _gSceneryGroupPartialSelectError; extern std::vector _objectSelectionFlags; extern uint32_t _numSelectedObjectsForType[EnumValue(ObjectType::Count)]; bool EditorCheckObjectGroupAtLeastOneSelected(ObjectType checkObjectType); bool EditorCheckObjectGroupAtLeastOneSurfaceSelected(bool queue); void EditorObjectFlagsFree(); void UnloadUnselectedObjects(); void Sub6AB211(); void ResetSelectedObjectCountAndSize(); void FinishObjectSelection(); ResultWithMessage WindowEditorObjectSelectionSelectObject( uint8_t isMasterObject, int32_t flags, const ObjectRepositoryItem* item); ResultWithMessage WindowEditorObjectSelectionSelectObject( uint8_t isMasterObject, int32_t flags, const ObjectEntryDescriptor& entry); /** * Removes all unused objects from the object selection. * @return The number of removed objects. */ int32_t EditorRemoveUnusedObjects();