#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #include #include #include #include #include "drawing/engines/DrawingEngines.h" #include "UiContext.h" using namespace OpenRCT2; using namespace OpenRCT2::Ui; class UiContext : public IUiContext { private: IContext * const _context; std::vector> _registrations; // Drawing engines SoftwareDrawingEngineFactory _softwareDrawingFactory; HardwareDisplayDrawingEngineFactory _hardwareDrawingFactory; #ifndef DISABLE_OPENGL OpenGLDrawingEngineFactory _openglDrawingFactory; #endif public: UiContext(IContext * context) : _context(context) { _registrations.emplace_back(context->RegisterDrawingEngine(DRAWING_ENGINE_SOFTWARE, &_softwareDrawingFactory)); _registrations.emplace_back(context->RegisterDrawingEngine(DRAWING_ENGINE_SOFTWARE_WITH_HARDWARE_DISPLAY, &_hardwareDrawingFactory)); _registrations.emplace_back(context->RegisterDrawingEngine(DRAWING_ENGINE_OPENGL, &_openglDrawingFactory)); } ~UiContext() override { } }; IUiContext * OpenRCT2::Ui::CreateContext(IContext * context) { return new UiContext(context); }