/***************************************************************************** * Copyright (c) 2014-2023 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include #include #include #include #include #include #include #include #include #include static constexpr const StringId WINDOW_TITLE = STR_SACK_STAFF; static constexpr const int32_t WW = 200; static constexpr const int32_t WH = 100; // clang-format off enum WindowStaffFireWidgetIdx { WIDX_BACKGROUND, WIDX_TITLE, WIDX_CLOSE, WIDX_YES, WIDX_CANCEL }; // 0x9AFB4C static Widget window_staff_fire_widgets[] = { WINDOW_SHIM_WHITE(WINDOW_TITLE, WW, WH), MakeWidget({ 10, WH - 20}, {85, 14}, WindowWidgetType::Button, WindowColour::Primary, STR_YES ), MakeWidget({WW - 95, WH - 20}, {85, 14}, WindowWidgetType::Button, WindowColour::Primary, STR_SAVE_PROMPT_CANCEL), WIDGETS_END, }; // clang-format on class StaffFirePromptWindow final : public Window { public: void SetWindowNumber(rct_windownumber windownumber) { number = windownumber; } void OnOpen() override { widgets = window_staff_fire_widgets; WindowInitScrollWidgets(*this); } void OnMouseUp(WidgetIndex widgetIndex) override { switch (widgetIndex) { case WIDX_YES: { auto staffFireAction = StaffFireAction(EntityId::FromUnderlying(number)); GameActions::Execute(&staffFireAction); break; } case WIDX_CLOSE: case WIDX_CANCEL: Close(); break; } } void OnDraw(rct_drawpixelinfo& dpi) override { DrawWidgets(dpi); Peep* peep = GetEntity(EntityId::FromUnderlying(number)); auto ft = Formatter(); peep->FormatNameTo(ft); ScreenCoordsXY textCoords(windowPos + ScreenCoordsXY{ WW / 2, (WH / 2) - 3 }); DrawTextWrapped(&dpi, textCoords, WW - 4, STR_FIRE_STAFF_ID, ft, { TextAlignment::CENTRE }); } }; rct_window* WindowStaffFirePromptOpen(Peep* peep) { // Check if the confirm window already exists auto* window = WindowFocusOrCreate( WindowClass::FirePrompt, WW, WH, WF_CENTRE_SCREEN | WF_TRANSPARENT); window->SetWindowNumber(peep->sprite_index.ToUnderlying()); return window; }