/***************************************************************************** * Copyright (c) 2014-2020 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "Editor.h" #include "Context.h" #include "EditorObjectSelectionSession.h" #include "FileClassifier.h" #include "Game.h" #include "GameState.h" #include "OpenRCT2.h" #include "ParkImporter.h" #include "actions/LandBuyRightsAction.hpp" #include "actions/LandSetRightsAction.hpp" #include "audio/audio.h" #include "interface/Viewport.h" #include "interface/Window_internal.h" #include "localisation/Localisation.h" #include "localisation/LocalisationService.h" #include "management/NewsItem.h" #include "object/ObjectManager.h" #include "object/ObjectRepository.h" #include "peep/Staff.h" #include "rct1/RCT1.h" #include "scenario/Scenario.h" #include "ui/UiContext.h" #include "ui/WindowManager.h" #include "util/Util.h" #include "windows/Intent.h" #include "world/Climate.h" #include "world/Entrance.h" #include "world/Footpath.h" #include "world/Park.h" #include "world/Scenery.h" #include #include #include using namespace OpenRCT2; namespace Editor { static std::array, OBJECT_TYPE_COUNT> _editorSelectedObjectFlags; static void ConvertSaveToScenarioCallback(int32_t result, const utf8* path); static void SetAllLandOwned(); static bool LoadLandscapeFromSV4(const char* path); static bool LoadLandscapeFromSC4(const char* path); static void FinaliseMainView(); static bool ReadS6(const char* path); static void ClearMapForEditing(bool fromSave); static void object_list_load() { // Scan objects if necessary auto context = GetContext(); const auto& localisationService = context->GetLocalisationService(); auto& objectRepository = context->GetObjectRepository(); objectRepository.LoadOrConstruct(localisationService.GetCurrentLanguage()); // Reset loaded objects to just defaults auto& objectManager = context->GetObjectManager(); objectManager.UnloadAll(); objectManager.LoadDefaultObjects(); } /** * * rct2: 0x0066FFE1 */ void Load() { audio_stop_all_music_and_sounds(); object_manager_unload_all_objects(); object_list_load(); OpenRCT2::GetContext()->GetGameState()->InitAll(150); gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR; gS6Info.editor_step = EDITOR_STEP_OBJECT_SELECTION; gParkFlags |= PARK_FLAGS_SHOW_REAL_GUEST_NAMES; gS6Info.category = SCENARIO_CATEGORY_OTHER; viewport_init_all(); rct_window* mainWindow = context_open_window_view(WV_EDITOR_MAIN); mainWindow->SetLocation(TileCoordsXYZ{ 75, 75, 14 }.ToCoordsXYZ()); load_palette(); gScreenAge = 0; gScenarioName = language_get_string(STR_MY_NEW_SCENARIO); } /** * * rct2: 0x00672781 */ void ConvertSaveToScenario() { tool_cancel(); auto intent = Intent(WC_LOADSAVE); intent.putExtra(INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_LOAD | LOADSAVETYPE_GAME); intent.putExtra(INTENT_EXTRA_CALLBACK, reinterpret_cast(ConvertSaveToScenarioCallback)); context_open_intent(&intent); } static void ConvertSaveToScenarioCallback(int32_t result, const utf8* path) { if (result != MODAL_RESULT_OK) { return; } if (!context_load_park_from_file(path)) { return; } if (gParkFlags & PARK_FLAGS_NO_MONEY) { gParkFlags |= PARK_FLAGS_NO_MONEY_SCENARIO; } else { gParkFlags &= ~PARK_FLAGS_NO_MONEY_SCENARIO; } gParkFlags |= PARK_FLAGS_NO_MONEY; safe_strcpy(gS6Info.name, gScenarioName.c_str(), sizeof(gS6Info.name)); safe_strcpy(gS6Info.details, gScenarioDetails.c_str(), sizeof(gS6Info.details)); gS6Info.objective_type = gScenarioObjectiveType; gS6Info.objective_arg_1 = gScenarioObjectiveYear; gS6Info.objective_arg_2 = gScenarioObjectiveCurrency; gS6Info.objective_arg_3 = gScenarioObjectiveNumGuests; climate_reset(gClimate); gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR; gS6Info.editor_step = EDITOR_STEP_OBJECTIVE_SELECTION; gS6Info.category = SCENARIO_CATEGORY_OTHER; viewport_init_all(); News::InitQueue(); context_open_window_view(WV_EDITOR_MAIN); FinaliseMainView(); gScreenAge = 0; } /** * * rct2: 0x00672957 */ void LoadTrackDesigner() { audio_stop_all_music_and_sounds(); gScreenFlags = SCREEN_FLAGS_TRACK_DESIGNER; gScreenAge = 0; object_manager_unload_all_objects(); object_list_load(); OpenRCT2::GetContext()->GetGameState()->InitAll(150); SetAllLandOwned(); gS6Info.editor_step = EDITOR_STEP_OBJECT_SELECTION; viewport_init_all(); rct_window* mainWindow = context_open_window_view(WV_EDITOR_MAIN); mainWindow->SetLocation(TileCoordsXYZ{ 75, 75, 14 }.ToCoordsXYZ()); load_palette(); } /** * * rct2: 0x006729FD */ void LoadTrackManager() { audio_stop_all_music_and_sounds(); gScreenFlags = SCREEN_FLAGS_TRACK_MANAGER; gScreenAge = 0; object_manager_unload_all_objects(); object_list_load(); OpenRCT2::GetContext()->GetGameState()->InitAll(150); SetAllLandOwned(); gS6Info.editor_step = EDITOR_STEP_OBJECT_SELECTION; viewport_init_all(); rct_window* mainWindow = context_open_window_view(WV_EDITOR_MAIN); mainWindow->SetLocation(TileCoordsXYZ{ 75, 75, 14 }.ToCoordsXYZ()); load_palette(); } /** * * rct2: 0x0068ABEC */ static void SetAllLandOwned() { int32_t mapSize = gMapSize; MapRange range = { 64, 64, (mapSize - 3) * 32, (mapSize - 3) * 32 }; auto landSetRightsAction = LandSetRightsAction(range, LandSetRightSetting::SetForSale); landSetRightsAction.SetFlags(GAME_COMMAND_FLAG_NO_SPEND); GameActions::Execute(&landSetRightsAction); auto landBuyRightsAction = LandBuyRightsAction(range, LandBuyRightSetting::BuyLand); landBuyRightsAction.SetFlags(GAME_COMMAND_FLAG_NO_SPEND); GameActions::Execute(&landBuyRightsAction); } /** * * rct2: 0x006758C0 */ bool LoadLandscape(const utf8* path) { // #4996: Make sure the object selection window closes here to prevent unload objects // after we have loaded a new park. window_close_all(); uint32_t extension = get_file_extension_type(path); switch (extension) { case FILE_EXTENSION_SC6: case FILE_EXTENSION_SV6: return ReadS6(path); case FILE_EXTENSION_SC4: return LoadLandscapeFromSC4(path); case FILE_EXTENSION_SV4: return LoadLandscapeFromSV4(path); default: return false; } } /** * * rct2: 0x006A2B02 */ static bool LoadLandscapeFromSV4(const char* path) { load_from_sv4(path); ClearMapForEditing(true); gS6Info.editor_step = EDITOR_STEP_LANDSCAPE_EDITOR; gScreenAge = 0; gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR; viewport_init_all(); context_open_window_view(WV_EDITOR_MAIN); FinaliseMainView(); return true; } static bool LoadLandscapeFromSC4(const char* path) { load_from_sc4(path); ClearMapForEditing(false); gS6Info.editor_step = EDITOR_STEP_LANDSCAPE_EDITOR; gScreenAge = 0; gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR; viewport_init_all(); context_open_window_view(WV_EDITOR_MAIN); FinaliseMainView(); return true; } /** * * rct2: 0x006758FE */ static bool ReadS6(const char* path) { auto extension = path_get_extension(path); auto loadedFromSave = false; if (_stricmp(extension, ".sc6") == 0) { load_from_sc6(path); } else if (_stricmp(extension, ".sv6") == 0 || _stricmp(extension, ".sv7") == 0) { load_from_sv6(path); loadedFromSave = true; } ClearMapForEditing(loadedFromSave); gS6Info.editor_step = EDITOR_STEP_LANDSCAPE_EDITOR; gScreenAge = 0; gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR; viewport_init_all(); context_open_window_view(WV_EDITOR_MAIN); FinaliseMainView(); return true; } static void ClearMapForEditing(bool fromSave) { map_remove_all_rides(); // for (BannerIndex i = 0; i < MAX_BANNERS; i++) { auto banner = GetBanner(i); if (banner->IsNull()) { banner->flags &= ~BANNER_FLAG_LINKED_TO_RIDE; } } ride_init_all(); // for (int32_t i = 0; i < MAX_SPRITES; i++) { auto peep = GetEntity(i); if (peep != nullptr) { peep->SetName({}); } } reset_sprite_list(); staff_reset_modes(); gNumGuestsInPark = 0; gNumGuestsHeadingForPark = 0; gNumGuestsInParkLastWeek = 0; gGuestChangeModifier = 0; if (fromSave) { research_populate_list_random(); if (gParkFlags & PARK_FLAGS_NO_MONEY) { gParkFlags |= PARK_FLAGS_NO_MONEY_SCENARIO; } else { gParkFlags &= ~PARK_FLAGS_NO_MONEY_SCENARIO; } gParkFlags |= PARK_FLAGS_NO_MONEY; if (gParkEntranceFee == 0) { gParkFlags |= PARK_FLAGS_PARK_FREE_ENTRY; } else { gParkFlags &= ~PARK_FLAGS_PARK_FREE_ENTRY; } gParkFlags &= ~PARK_FLAGS_SPRITES_INITIALISED; gGuestInitialCash = std::clamp( gGuestInitialCash, static_cast(MONEY(10, 00)), static_cast(MAX_ENTRANCE_FEE)); gInitialCash = std::min(gInitialCash, 100000); finance_reset_cash_to_initial(); gBankLoan = std::clamp(gBankLoan, MONEY(0, 00), MONEY(5000000, 00)); gMaxBankLoan = std::clamp(gMaxBankLoan, MONEY(0, 00), MONEY(5000000, 00)); gBankLoanInterestRate = std::clamp(gBankLoanInterestRate, 5, 80); } climate_reset(gClimate); News::InitQueue(); } /** * * rct2: 0x0067009A */ void OpenWindowsForCurrentStep() { if (!(gScreenFlags & SCREEN_FLAGS_EDITOR)) { return; } switch (gS6Info.editor_step) { case EDITOR_STEP_OBJECT_SELECTION: if (window_find_by_class(WC_EDITOR_OBJECT_SELECTION)) { return; } if (window_find_by_class(WC_INSTALL_TRACK)) { return; } if (gScreenFlags & SCREEN_FLAGS_TRACK_MANAGER) { object_manager_unload_all_objects(); } context_open_window(WC_EDITOR_OBJECT_SELECTION); break; case EDITOR_STEP_INVENTIONS_LIST_SET_UP: if (window_find_by_class(WC_EDITOR_INVENTION_LIST)) { return; } context_open_window(WC_EDITOR_INVENTION_LIST); break; case EDITOR_STEP_OPTIONS_SELECTION: if (window_find_by_class(WC_EDITOR_SCENARIO_OPTIONS)) { return; } context_open_window(WC_EDITOR_SCENARIO_OPTIONS); break; case EDITOR_STEP_OBJECTIVE_SELECTION: if (window_find_by_class(WC_EDTIOR_OBJECTIVE_OPTIONS)) { return; } context_open_window(WC_EDTIOR_OBJECTIVE_OPTIONS); break; } } static void FinaliseMainView() { auto windowManager = GetContext()->GetUiContext()->GetWindowManager(); windowManager->SetMainView(gSavedView, gSavedViewZoom, gSavedViewRotation); reset_all_sprite_quadrant_placements(); scenery_set_default_placement_configuration(); windowManager->BroadcastIntent(Intent(INTENT_ACTION_REFRESH_NEW_RIDES)); gWindowUpdateTicks = 0; load_palette(); windowManager->BroadcastIntent(Intent(INTENT_ACTION_CLEAR_TILE_INSPECTOR_CLIPBOARD)); } /** * * rct2: 0x006AB9B8 */ int32_t CheckObjectSelection() { bool isTrackDesignerManager = gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER); if (!isTrackDesignerManager) { if (!editor_check_object_group_at_least_one_selected(OBJECT_TYPE_PATHS)) { gGameCommandErrorText = STR_AT_LEAST_ONE_PATH_OBJECT_MUST_BE_SELECTED; return OBJECT_TYPE_PATHS; } } if (!editor_check_object_group_at_least_one_selected(OBJECT_TYPE_RIDE)) { gGameCommandErrorText = STR_AT_LEAST_ONE_RIDE_OBJECT_MUST_BE_SELECTED; return OBJECT_TYPE_RIDE; } if (!isTrackDesignerManager) { if (!editor_check_object_group_at_least_one_selected(OBJECT_TYPE_PARK_ENTRANCE)) { gGameCommandErrorText = STR_PARK_ENTRANCE_TYPE_MUST_BE_SELECTED; return OBJECT_TYPE_PARK_ENTRANCE; } if (!editor_check_object_group_at_least_one_selected(OBJECT_TYPE_WATER)) { gGameCommandErrorText = STR_WATER_TYPE_MUST_BE_SELECTED; return OBJECT_TYPE_WATER; } } return -1; } /** * * rct2: 0x0066FEAC */ bool CheckPark() { int32_t parkSize = park_calculate_size(); if (parkSize == 0) { gGameCommandErrorText = STR_PARK_MUST_OWN_SOME_LAND; return false; } if (gParkEntrances.empty()) { gGameCommandErrorText = STR_NO_PARK_ENTRANCES; return false; } for (const auto& parkEntrance : gParkEntrances) { int32_t direction = direction_reverse(parkEntrance.direction); switch (footpath_is_connected_to_map_edge(parkEntrance, direction, 0)) { case FOOTPATH_SEARCH_NOT_FOUND: gGameCommandErrorText = STR_PARK_ENTRANCE_WRONG_DIRECTION_OR_NO_PATH; return false; case FOOTPATH_SEARCH_INCOMPLETE: case FOOTPATH_SEARCH_TOO_COMPLEX: gGameCommandErrorText = STR_PARK_ENTRANCE_PATH_INCOMPLETE_OR_COMPLEX; return false; case FOOTPATH_SEARCH_SUCCESS: // Run the search again and unown the path footpath_is_connected_to_map_edge(parkEntrance, direction, (1 << 5)); break; } } if (gPeepSpawns.empty()) { gGameCommandErrorText = STR_PEEP_SPAWNS_NOT_SET; return false; } return true; } uint8_t GetSelectedObjectFlags(int32_t objectType, size_t index) { uint8_t result = 0; auto& list = _editorSelectedObjectFlags[objectType]; if (list.size() > index) { result = list[index]; } return result; } void ClearSelectedObject(int32_t objectType, size_t index, uint32_t flags) { auto& list = _editorSelectedObjectFlags[objectType]; if (list.size() <= index) { list.resize(index + 1); } list[index] &= ~flags; } void SetSelectedObject(int32_t objectType, size_t index, uint32_t flags) { auto& list = _editorSelectedObjectFlags[objectType]; if (list.size() <= index) { list.resize(index + 1); } list[index] |= flags; } } // namespace Editor void editor_open_windows_for_current_step() { Editor::OpenWindowsForCurrentStep(); }