openrct2 (0.4.2-develop-1) unstable; urgency=medium * Nightly develop build. openrct2 (0.4.2) stable; urgency=medium * Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests. * Feature: [#6570, #10860, #17929] Fully support RollerCoaster Tycoon Classic as a RCT2 base install path. * Feature: [#13634] Add ability to sell merchandise in random colours. * Feature: [#16164] Add new track elements for Flying Coaster and Lay-Down Coaster and add paint code for more elements. * Feature: [#16283] Added parkinfo command line tool to list objects in a save file. * Feature: [#16662] Show a warning message when g2.dat is mismatched. * Feature: [#17107] Ride operating settings can be set via text input. * Feature: [#17638] Added Zero G rolls, medium loops and large corkscrews to the Hybrid and Single-Rail coasters. * Feature: [#17821] [Plugin] Add API for track subpositions and vehicle subposition. * Feature: [#17877] Add three real-life flying roller coaster colour schemes. * Feature: [#17900] Add “Classic Wooden Coaster” with shallow banked turns. * Feature: [#18057] Staff members now wait for passing or stalled vehicles before crossing railway tracks. * Feature: [#18168] Add additional track pieces to the LIM Launched Coaster and the Looping Coaster. * Feature: [objects#198] Add additional pirate roofs. * Feature: [objects#205] Add additional glass roofs. * Feature: [objects#209] Add the Steel Roller Coaster train and 2-across Inverted Train from RollerCoaster Tycoon 1. * Feature: [#18050] Add asset pack manager and asset packs. * Improved: [#15358] Park and scenario names can now contain up to 128 characters. * Improved: [#15589] Numpad Enter can now be used to close text input. * Improved: [#16819] Don’t prompt to “Save game as” when saving a loaded saved game (excepting autosaves). * Improved: [#16840] Add support for rectangular heightmaps. * Improved: [#17575] You can now search for Authors in Object Selection. * Improved: [#17806] Added warning when using RCT1 objects without RCT1 linked. * Improved: [#17868] [Plugin] You can now change active tab of a custom window programmatically. * Improved: [#17909] Track elements that are not supported by any train are now hidden by default. * Improved: [#17924] Improved performance when loading JSON object images from a .DAT file. * Improved: [#17955] Modifying ratings via in-game console is now multiplayer-safe and also freezes the ratings. * Improved: [#18177] [Plugin] Widget tooltips can now be read and changed. * Change: [#9104] Calculate maze support costs. * Change: [#17319] Giant screenshots are now cropped to the horizontal view-clipping selection. * Change: [#17499] Update error text when using vehicle incompatible with TD6 and add error when using incompatible track elements. * Change: [#17655] Lower default price for the Crooked House. * Change: [#17745] Make maintenance cost of Mini-Golf more balanced. * Change: [#17762] Use vertical tabs in the New Game dialog. * Change: [#18113] Increased limit of Loan Interest in Scenario Editor to 255%. * Fix: [#5141] Headless server is counted as a player. * Fix: [#7466] Coaster track not drawn at tunnel exit. * Fix: [#10535] Guests getting stuck at specific level crossings. * Fix: [#14337] Guest blocking ride entrance after ride price changed to be unaffordable. * Fix: [#15328] Wooden Roller Coaster incorrectly draws a railing on the first station piece (original bug). * Fix: [#16392] Scenery on sloped surface is placed at wrong height. * Fix: [#16476] The game sometimes crashes when demolishing a maze. * Fix: [#17053] Crash when trying to open files under 4 bytes in length. * Fix: [#17312] (Flying) Inline Twist appearing under the surface when placed on ground level. * Fix: [#17339] Distorted visuals when changing scaling factor between integer numbers in OpenGL rendering mode. * Fix: [#17394] Six-seater Hyper-Twister Trains focuses ride window camera on Car 2 rather than Car 1 (original bug). * Fix: [#17430] Possible crash when toggling tile element visibility in multiplayer. * Fix: [#17444] “Manta Ray” boats slowed down too much in “Ayers Rock” scenario (original bug). * Fix: [#17503] Parks with staff with an ID of 0 have all staff windows focus on that staff. * Fix: [#17508] Grid doesn’t disable after setting patrol area. * Fix: [#17532] Object Selection window allows unselecting all station types. * Fix: [#17533] Missing audio when specifying ‘--rct2-data-path’. * Fix: [#17535] Multiplayer desync when placing rides with scenery. * Fix: [#17541] Station style not correctly saved to TD6. * Fix: [#17542] Stalls will autorotate towards paths outside the park. * Fix: [#17544, #17754] Visual glitches in Invention List window. * Fix: [#17553] Crash when moving invention list items to empty list. * Fix: [#17571] All researched tracked rides show up as new vehicles in .park scenarios. * Fix: [#17600] Notifications are not properly cleared when loading a park. * Fix: [#17605] Crash when opening parks which have had objects removed externally. * Fix: [#17639, 17735] When building upside down, the special elements list contains many items twice (original bug). * Fix: [#17664] Unable to save after an extended period of time due to inactive ride music data leaking. * Fix: [#17703] (undefined string) when building on invalid height. * Fix: [#17776] “Other Parks” tab uses separate lists for SC4/SC6 and .park scenarios. * Fix: [#17784] Colour preset RNG is biased (original bug). * Fix: [#17788] Guests could leave queue if another guest rejoins it from the entrance building. * Fix: [#17834] Finance window becomes blank after 4096 years. * Fix: [#17816] Option to pause game when Steam Overlay is active is not greyed out when using the OpenGL renderer. * Fix: [#17897] Guest can get stuck on tiles with construction rights outside the park. * Fix: [#17904] Trees are removed at no cost to make way for ride entrance/exits. * Fix: [#17905] The chain button in the map window is enabled for rectangular maps when (re)opened. * Fix: [#17931] The in-game command ‘count_objects’ crashes the game. * Fix: [#17865] With difficult guest generation, tested but unopened rides still contribute to the guest cap. * Fix: [#17866] [Plugin] Wrong Soft Guest Cap at start of new game. * Fix: [#17889] Peeps don’t stop at level railway crossings if approached from downhill. * Fix: [#17980] Queue lines of track designs mess up existing queue lines if dragged through them. * Fix: [#17959] Areas marked for dirty drawing are too large. * Fix: [#17963] Some marketing campaigns can’t be started after Finances window tab has been on Research. * Fix: [#17964] Sprites don’t show up on two sides of the view-clip selection. * Fix: [#17966] Reversed steel trains do not properly import from S4. * Fix: [#17973] Bins and lamps overlay parts of the land (original bug). * Fix: [#18008] Steeplechase S-bends has multiple gaps visible in the tracks (original bug). * Fix: [#18009] Visual glitch with litter at edge of sloped path. * Fix: [#18025] Fix land ownership in Six Holland, Six Flags Magic Mountain, North America - Grand Canyon and Asia - Great Wall of China Tourism Enhancement scenarios. * Fix: [#18026] Park rating drops to 0 with more than 32k guests, total ride excitement or intensity. * Fix: [#18032] All non-interactive widgets (labels, groupboxes) produce sound when clicked. * Fix: [#18035] Favourited servers don’t get their online status updated. * Fix: [#18051] Visual glitch with Mine Ride’s large unbanked turn (original bug). * Fix: [#18059] [Plugin] Width and height of custom window not changeable via script. * Fix: [#18063] Guests can stop for all kinds of actions at railway crossing. * Fix: [#18087] Bank balance is clamped to a 32-bit integer every transaction. openrct2 (0.4.1) stable; urgency=medium * Feature: [#16825] Add Alpine Coaster track type. * Feature: [#17011] Option to show ride vehicles as separate entries when selecting a ride to construct. * Feature: [#17217] Add FLAC and OGG/vorbis as supported audio formats for ride music objects. * Feature: [#12328, #17418] Add vehicles for the Hybrid Coaster, Single-Rail Roller Coaster and Classic Mini Roller Coaster. * Improved: [#7983] The red colour in the ride stat screen and the ride graphs now corresponds better to negative effects on a ride’s stats. * Improved: [#13966] Music Style dropdown is now sorted by name. * Improved: [#16978] Tree placement is more natural during map generation. * Improved: [#16992] The checkbox in the visibility column of the Tile Inspector has been replaced with an eye symbol. * Improved: [#16999] The maximum price for the park entry has been raised to £999. * Improved: [#17050] Transparency can be enabled directly without needing see-through enabled first. * Improved: [#17059] Show Tile Inspector usage hint when nothing is selected. * Improved: [#17199] Allow creation of Spiral Slide reskins. * Improved: [#17242] More natural looking shorelines in map generator. * Improved: [#17328] Parks can now be resized into rectangular shapes from the map and map generation windows. * Change: [#16952] Make “Object Selection” order more coherent. * Change: [#17002] Weather no longer resets when converting a save to scenario. * Change: [#17294] New ride window remembers scroll position per tab instead of highlighted ride. * Removed: [#16864] Title sequence editor (replaced by plug-in). * Removed: [#16911, #17411] Residual support for pre-Vista Windows systems. * Fix: [#13997] Placing a track design interferes with other players building a ride. * Fix: [#15787] When deselecting "Show banner text in upper case", the banners remain upper case for 10 seconds. * Fix: [#16539] CustomListView header not clickable when listview is scrolled. * Fix: [#16799] Browsing “Up” in the Load Save window shows no files, only folders. * Fix: [#16934] Park size displayed incorrectly in Park window. * Fix: [#16974] Small scenery ghosts can be deleted. * Fix: [#16989] Re-focusing maximised window triggers a restore and maximise. * Fix: [#17005] Unable to set patrol area for first staff member in park. * Fix: [#17017] [Plugin] Crash when using tile element properties that require a valid ride to be linked. * Fix: [#17073] Corrupt ride window and random crashes when trains have more than 144 cars. * Fix: [#17080] “Remove litter” cheat does not empty litter bins. * Fix: [#17099] Object selection thumbnail box is one pixel too tall. * Fix: [#17104] Changing map size does not invalidate park size. * Fix: [#17157] Crash when browsing “Up” to folder with CJK characters in its name. * Fix: [#17187] Text input window does not resize correctly. * Fix: [#17197] Segfault when extracting files from the GOG installer. * Fix: [#17205] Map generator sometimes crashes when not all standard terrain objects are available. * Fix: [#17221] Object ghosts and tooltips follow invisible cursor when moving the viewport by right-click dragging. * Fix: [#17255] Cursor position is incorrect when adjusting terrain and water height. * Fix: [#17257] [Plugin] Add tertiary colour to large scenery scripting API. * Fix: [#17261] Hand cursor position is incorrect when dragging items in the Inventions List window. * Fix: [#17292] Rows in shortcut key list stay highlighted when cursor leaves list. * Fix: [#17295] Pause status not cleared when loading a scenario made from a converted paused save. * Fix: [#17310] Reversed reversible vehicles not imported properly when loading RCT1 parks. * Fix: [#17335] [Plugin] Documentation has an incorrect type for PixelData ‘data’ attribute. * Fix: [#17337] Air Powered Vertical Coaster trains not imported properly when loading RCT1 parks. * Fix: [#17346] Surface height markers are concealed by sprites of same surface. * Fix: [#17369] [Plugin] ‘Car.travelBy()’ moves other cars as well. * Fix: [#17377] When building the park entrance before opening the Footpaths window, the path will be invisible. * Fix: [#17381] Air Powered Vertical Coaster stat penalty is wrong. * Fix: [#17399] Guests never generate the being watched thought. * Fix: [#17433] Wrong T-shirt colours for guests on a Twist ride. * Fix: [#17450] Ducks can swim on three-corners-up land tile. * Fix: [#17461] Footpath Railing tooltip showing incorrect tooltip. * Fix: [#17464] Green Tarmac footpath is not available in the Track Designer. * Fix: [#17466] New object types not packed in save files. * Fix: [#17481] Roto-drop cars try going up to top pieces that are ghosts or belong to other rides. openrct2 (0.4.0) stable; urgency=medium * Headline feature: [#10664] New save format with increased limits. * Feature: [#714] Allow up to 255 trains per ride. * Feature: [#2253] Path surfaces and railings can be mixed and matched, like in RCT1. * Feature: [#2766] The Fruity Ices Stall can now be recoloured, like in RCT1. * Feature: [#4933] Allow map sizes of 999 × 999 (up from 254 × 254). * Feature: [#7660] Custom music objects that are distributed with the save. * Feature: [#8407] Ride platforms can be made invisible. * Feature: [#12793] Add Excitement/Intensity/Nausea ratings to Ride List view with sorting. * Feature: [#13858] Flatride bases can be made invisible. * Feature: [#14676] [Plugin] Allow plugins to store data in .park files. * Feature: [#15367] Individual track elements can now be drawn as another ride type. * Feature: [#15901] [Plugin] Add ‘map.getAllEntitiesOnTile’ to API. * Feature: [#16029] [Plugin] Add ‘TrackElement.rideType’ to API. * Feature: [#16097] The Looping Roller Coaster can now draw all elements from the LIM Launched Roller Coaster. * Feature: [#16132, #16389] The Corkscrew, Twister and Vertical Drop Roller Coasters can now draw inline twists. * Feature: [#16144] [Plugin] Add ‘ImageManager’ to API. * Feature: [#16707] [Plugin] Implement intransient plugins. * Feature: [#16707] [Plugin] New API for current mode, ‘map.change’ hook and toolbox menu items on title screen. * Feature: [#16731] [Plugin] New API for fetching and manipulating a staff member’s patrol area. * Feature: [#16800] [Plugin] Add lift hill speed properties to API. * Feature: [#16806] Parkobj can load sprites from RCT image archives. * Feature: [#16831] Allow tertiary colours for small and large scenery objects. * Feature: [#16872] [Plugin] Add support for custom images. * Improved: [#3517] Cheats are now saved with the park. * Improved: [#10150] Ride stations are now properly checked if they’re sheltered. * Improved: [#10664, #16072] Visibility status can be modified directly in the Tile Inspector’s list. * Improved: [#16251] Plugin API handles null values better. * Improved: [#16251] openrct2.d.ts: mark ‘callback’ argument of queryAction and executeAction as optional. * Improved: [#16251] openrct2.d.ts: change ‘network.status’ to ‘network.mode’ in network API docs. * Improved: [#16251] openrct2.d.ts: added previously undocumented ‘GroupBoxWidget.text’ property. * Improved: [#16251] openrct2.d.ts: removed unused ‘LabelWidget.onChange’ property. * Improved: [#16258] Increased image limit in the engine. * Improved: [#16408] Improve ‘--version’ cli option to report more compatibility information. * Improved: [#16740] Allow staff patrol areas to be defined with individual tiles rather than groups of 4x4. * Improved: [#16764] [Plugin] Add hook ‘map.save’, called before the map is saved. * Improved: [#16925] The queue length of 1000 guests is lifted, and a warning for too long queues is added instead. * Change: [#14484] Make the Heartline Twister coaster ratings a little bit less hateful. * Change: [#16077] When importing SV6 files, the RCT1 land types are only added when they were actually used. * Change: [#16424] Following an entity in the title sequence no longer toggles underground view when it’s underground. * Change: [#16493] Boat Hire and Submarine Ride support costs now match their visual appearance. * Change: [#16710] Changed default view of Guest List to ‘Thoughts’ and selected tab will default to ‘Summarised’ (when opened from the menu). * Change: [#16859] Guests with umbrellas no longer always avoid going into a Maze. * Change: [#16912] Tired or nauseated guests will no longer jump in a Maze. * Fix: [#6767] Black screen after Alt-Tabbing back into the game. * Fix: [#11752] Track pieces with fractional cost are too cheap to build. * Fix: [#12556] Allow game to run without audio devices. * Fix: [#12774] [Plugin] Scripts will not be re-initialised when a new scenario is loaded from within a running scenario. * Fix: [#13336] Can no longer place Bumble Bee track design (reverts #12707). * Fix: [#14155] Map Generator sometimes places non-tree objects as trees. * Fix: [#14674] Recent Messages only shows first few notifications. * Fix: [#14920] Ghosts for rides and shops do not auto-elevate when obscured. * Fix: [#15413] Modifying park rating with plugins desyncs park rating history from actual park rating. * Fix: [#15571] Non-ASCII characters in scenario description get distorted while saving. * Fix: [#15830] Objects with RCT1 images are very glitchy if OpenRCT2 is not linked to an RCT1 install. * Fix: [#15909] Text can overflow in ‘Select ride design’ windows. * Fix: [#15947, #15960] Removing a flat ride results in an error message and duplicate structures. * Fix: [#15998] Cannot set map size to the actual maximum. * Fix: [#16007] Scenario Editor “Entry Price” appears to the right of the value field. * Fix: [#16008] Tile Inspector can select elements from last tile without reselecting it. * Fix: [#16024] Go-Karts with more than 32 vehicles do not colour themselves correctly. * Fix: [#16026] Newly created rides with “Disable vehicle limits” cheat always get 32 trains with 12 cars each. * Fix: [#16063] Object Selection preview for objects with glass is broken. * Fix: [#16075] Exporting track designs saves scenery in incorrect locations. * Fix: [#16087] The Looping Roller Coaster booster is now always drawn correctly. * Fix: [#16140] The ‘Follow this’ option is now disabled when the ride view is set to ‘overall’ or a station. * Fix: [#16162] Go Karts speeds are not correctly randomised, they only go very fast or very slow. * Fix: [#16188] Medium-size banked turns on the Twister and Vertical Roller Coaster have incorrect support placement (partly original bug). * Fix: [#16264, #16572] Placing saved track design crashes game. * Fix [#16308] Crash when trying to place down a ride on Android. * Fix: [#16327] Crash on malformed network packet. * Fix: [#16449] [Plugin] Viewport doesn't hide when switching tabs. * Fix: [#16450] Banner style not copied when using tile inspector. * Fix: [#16535] Entering construction mode unblocks all paths. * Fix: [#16542] “Same price throughout park” status not correctly imported for RCT1 saves. * Fix: [#16572] Crash when trying to place track designs. * Fix: [#16591] [Plugin] ‘setInterval’ and ‘setTimeout’ is not disposed when map unloads. * Fix: [#16711] [Plugin] ‘Car.rideObject’ overflowing with more than 256 ride types. * Fix: [#16779] Fix case where title music doesn't unmute properly. * Fix: [#16808] Incorrect track design serialisation causing vehicle object replacement. * Fix: [#16869] Soft Toy Stall cannot be recoloured, but shows a recolouring option anyway (original bug). * Fix: [#16995] Native Linux dialog windows do not open if the path contains single quotes. * Fix: [objects#165] Glitch when Bengal Tiger Cars go through a corner. openrct2 (0.3.5.1) stable; urgency=medium * Improved: [#12825, #12869] The Tile Inspector window’s layout has been tweaked slightly. * Change: [#15899] Weird bonus for path 0 - likely intended as a queue bonus (original bug). * Fix: [#15138] Sometimes small scenery stays when building through it. * Fix: [#15620] Placing track designs at locations blocked by anything results in wrong error message. * Fix: [#15843] Tile Inspector can be resized too small. * Fix: [#15844] Tile Inspector has inconsistent text colours. * Fix: [#15878] Crash when opening a ride window for a corrupted vehicle. * Fix: [#15908] Crash when track elements have no ride assigned. * Fix: [#15919] Research status incorrectly considered for scenery when in editor modes. * Fix: [#15938] Track designs of some ride types are incorrectly exported to TD6. openrct2 (0.3.5) stable; urgency=medium * Feature: [#3868] Initial support for using TTF in OpenGL mode (still contains bugs). * Feature: [#7682] Follow ride/guest/staff in main window viewport. * Feature: [#13407] Allow building chain lifts on enclosed dinghy slide pieces when cheats are on. * Feature: [#15084] [Plugin] Add "vehicle.crash" hook. * Feature: [#15143] Added a shortcut key for Giant Screenshot. * Feature: [#15164] Highlight elements selected by the Tile Inspector, tracks are currently not supported. * Feature: [#15165] [Plugin] Add the ability to create entities using "map.createEntity". * Feature: [#15194] [Plugin] Add guest properties, ride downtime and park casualty penalty. * Feature: [#15195] Added a bug-report item in file dropdown menu. * Feature: [#15294] New vehicle animation type: flying animal. * Fix: [#10614] Track Designs with missing path(s) do not use alternate pathways. * Fix: [#12981] New vehicles do not appear in vehicle type dropdown. * Fix: [#13465] Creating a scenario based on a won save game results in a scenario that’s instantly won. * Fix: [#13912] “Dome park” no longer renders dome correctly. * Fix: [#14316] Closing the Track Designs Manager window causes broken state. * Fix: [#14482, #15258] Rides with invisibility hacks sometimes behave incorrectly. * Fix: [#14649] ImageImporter incorrectly remaps colours outside the RCT2 palette. * Fix: [#14667] “Extreme Hawaiian Island” has unpurchaseable land tiles (original bug). * Fix: [#14741] Crash when exiting OpenRCT2 on macOS. * Fix: [#15096] Crash when placing entrances in the scenario editor near the map corner. * Fix: [#15136] Exported SV6 files cause vanilla RCT2 to hang. * Fix: [#15142] ToonTowner's mine roofs were moved into the pirate theme scenery group instead of the mine theme scenery group. * Fix: [#15148] Track Designs Manager delete confirmation window doesn't display properly. * Fix: [#15170] Plugin: incorrect label text alignment. * Fix: [#15177] Crash in lightfx_add_lights_magic_vehicle(). * Fix: [#15184] Crash when hovering over water types in Object Selection. * Fix: [#15193] Crash when rides/stalls are demolished. * Fix: [#15197] Cannot place flat ride after removing it in construction window. * Fix: [#15199] Construction window is not closed when a ride gets demolished. * Fix: [#15213] Freeze when hovering over Reverse Freefall Coaster in Russian. * Fix: [#15227] Crash on exit after hovering over water types in the Object Selection window. * Fix: [#15255] Tile Inspector shows banner information on walls that do not contain one. * Fix: [#15257] Chat icon shows in scenario/track editor. Other icons don't disable when deactivated in options menu. * Fix: [#15289] Unexpected behavior with duplicated banners which also caused desyncs in multiplayer. * Fix: [#15322] Circus music doesn't play. * Fix: [#15377] Entrance/exit ghost doesn't work on different stations without touching them first. * Fix: [#15451] Guest list name filter remains after group selection. * Fix: [#15466] Crash when opening a dropdown with 0 rows. * Fix: [#15476] Crash when placing/clearing small scenery. * Fix: [#15487] Map animations do not work correctly when loading an exported SV6 file in vanilla RCT2. * Fix: [#15490] Tile inspector needlessly updates clearance height when changing surface slopes. * Fix: [#15496] Crash in paint_swinging_inverter_ship_structure(). * Fix: [#15503] Freeze when doing specific coaster merges with block brakes. * Fix: [#15514] Two different “quit to menu” menu items are available in track designer and track design manager. * Fix: [#15560] Memory leak due to OpenGL Renderer not releasing a texture. * Fix: [#15567] Litter not being counted correctly during Park rating calculation (original bug). * Fix: [#15579] Crash in track_block_get_next(). * Fix: [#15582] [Plugin] Litter properties return incorrect values. * Fix: [#15584] Ride income underflows when on-ride photos are making losses. * Fix: [#15612] Crash when placing walls beside certain scenery objects. * Fix: [#15851] Incorrect percentage chance of jumping with Katie Smith cheat. * Fix: [#15858] Joanne Barton and Emma Garrell cheat incorrectly not applying effects to self. * Improved: [#3417] Crash dumps are now placed in their own folder. * Improved: [#13524] macOS arm64 native (universal) app * Improved: [#15538] Software rendering can now draw in parallel when Multithreading is enabled. * Change: [#8601] Revert ToonTower base block fix to re-enable support blocking. * Change: [#15174] [Plugin] Deprecate the type "peep" and add support to target a specific scripting api version. openrct2 (0.3.4.1) stable; urgency=medium * Fix: [#15028] Crash when placing large scenery. * Fix: [#15048] Crash when removing litter with cheats. * Fix: [#15052] Crash when using banner window. * Fix: [#15063] Crash when opening large scenery signs. * Improved: [#12626] Allow using RCT2 saves to mark RCT Classic (.sea) parks as finished and vice versa. openrct2 (0.3.4) stable; urgency=medium * Feature: [#13967] Track List window now displays the path to the design when debugging tools are on. * Feature: [#14071] “Vandals stopped” statistic for security guards. * Feature: [#14169] Lighting effects for shops and stalls. * Feature: [#14296] Allow using early scenario completion in multiplayer. * Feature: [#14538] [Plugin] Add property for getting current plugin api version. * Feature: [#14620] [Plugin] Add properties related to guest generation. * Feature: [#14636] [Plugin] Add properties related to climate and weather. * Feature: [#14731] Opaque water (like in RCT1). * Change: [#14496] [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript's Object interface. * Change: [#14536] [Plugin] Rename ListView to ListViewWidget to make it consistent with names of other widgets. * Change: [#14751] “No construction above tree height” limitation now allows placing high trees. * Change: [#14841] Redesign the About window, including new button to copy the current version info. * Fix: [#11829] Visual glitches and crashes when using RCT1 assets from mismatched or corrupt CSG1.DAT and CSG1i.DAT files. * Fix: [#12262] Windows can appear off screen with small screens or high scaling. * Fix: [#13581] Opening the Options menu causes a noticeable drop in FPS. * Fix: [#13894] Block brakes do not animate. * Fix: [#13986] OpenGL: Track preview window, flip/rotate button do not update the thumbnail. * Fix: [#14315] Crash when trying to rename Air Powered Vertical Coaster in Korean. * Fix: [#14330] join_server uses default_port from config. * Fix: [#14415] Entrances/exits are removed when built on top of each other. * Fix: [#14449] Surface smoothing at extra zoom levels not working. * Fix: [#14468] Cannot close Options window on Android. * Fix: [#14493] [Plugin] isHidden only works for tile elements up to the first element with a base height of over 32. * Fix: [#14587] Confusing message when joining server with mismatched network version. * Fix: [#14604] American-style Steam Trains are not imported correctly from RCT1 saves. * Fix: [#14638] The “About OpenRCT2” window cannot be themed. * Fix: [#14682] Crash when painting Swinging Ships with invalid subtype. * Fix: [#14707] Crash when window is closed during text input. * Fix: [#14710] Ride/Track Design preview does not show if it costs more money than available. * Fix: [#14774] Incorrect import of scenery research caused all scenery to be unlocked. * Fix: [#14806] Incorrect function call in WallPlaceAction plugin code. * Fix: [#14871] Crash when trying to place track when there are no free tile elements. * Fix: [#14880] Unable to close changelog window when its content fails to load. * Fix: [#14945] Incorrect drop height penalty on log flume ride. * Fix: [#14964] Unable to build in multiplayer as client with "Build while paused" cheat enabled when the host is paused. * Improved: [#14511] “Unlock operating limits” cheat now also unlocks all music. * Improved: [#14712, #14716] Improve startup times. * Improved: [#14982] Add Malgun Gothic and change Nanum Gothic filename for Korean. openrct2 (0.3.3) stable; urgency=medium * Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type. * Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog. * Feature: [#13000] objective_options command for console. * Feature: [#13096] Add Esperanto translation. * Feature: [#13164] Add 'Objective options' to Cheats menu. * Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones. * Change: [#13160] The lay-out of the Park Cheats tab has been improved. * Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug). * Fix: [#3200] Close Construction window upon selecting vehicle page. * Fix: [#4022] Fix Mac cursor offset on launch * Fix: [#4041] Garbled park option on scenario editor with custom theme. * Fix: [#4865] Offer an option to disable inhibiting the monitor power. * Fix: [#5178] Lighting effects cannot be disabled in software mode * Fix: [#5904] Empty errors on tile inspector base height change. * Fix: [#6086] Cannot install existing track design with another name. * Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers. * Fix: [#7443] Construction arrows pulse at irregular intervals. * Fix: [#7518] Water isn't cut down by view clipping tool. * Fix: [#7748] Tooltips would not timeout for normal UI elements. * Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder. * Fix: [#8957] Error title missing when building with insufficient funds * Fix: [#10186] Placing multiple saved rides ignores design name (original bug). * Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings. * Fix: [#12940] Windows cause issues with snow drawing. * Fix: [#13019] Simulated trains sometimes open construction window when they crash. * Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels. * Fix: [#13024] Console cursor does not correctly render at current cursor position. * Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled. * Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour". * Fix: [#13074] Entrance and exit ghosts for mazes not being removed. * Fix: [#13083] Dialog for renaming conflicting track design crops text out. * Fix: [#13097] Missing direction arrow for stations * Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built. * Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug). * Fix: [#13118] Closing construction window resets ride viewport. * Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph. * Fix: [#13138] Fix logical sorting of list windows. * Fix: [#13158] Cursors are drawn incorrectly in text input fields. * Fix: [#13222] Vehicle collision causes negative number of passengers (original bug). * Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save. * Fix: [#13266] Plugin API: Deleting key of sharedStorage not working. * Fix: [#13278] Desync caused by ghost tiles changing the ride mode. * Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario * Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal * Improved: [#13023] Made add_news_item console command last argument, assoc, optional. * Improved: [#13098] Improvements to the maze construction window user interface * Improved: [#13125] Selecting the RCT2 files now uses localised dialogs. -- AaronVanGeffen Sun, 1 Nov 2020 20:08:00 +0100