/***************************************************************************** * Copyright (c) 2014 Ted John, Peter Hill * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * This file is part of OpenRCT2. * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #include #include #include #include #include #include "addresses.h" #include "gfx.h" #include "rct2.h" #include "string_ids.h" #include "window.h" #include "osinterface.h" typedef struct { uint32 num_entries; uint32 total_size; } rct_g1_header; void *_g1Buffer = NULL; // HACK These were originally passed back through registers int gLastDrawStringX; int gLastDrawStringY; uint8 _screenDirtyBlocks[5120]; //Originally 0x9ABE0C, 12 elements from 0xF3 are the peep top colour, 12 elements from 0xCA are peep trouser colour uint8 peep_palette[0x100] = { 0x00, 0xF3, 0xF4, 0xF5, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF }; static void gfx_draw_dirty_blocks(int x, int y, int columns, int rows); /** * * rct2: 0x00678998 */ int gfx_load_g1() { FILE *file; rct_g1_header header; unsigned int i; rct_g1_element *g1Elements = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element); file = fopen(get_file_path(PATH_ID_G1), "rb"); if (file != NULL) { if (fread(&header, 8, 1, file) == 1) { // number of elements is stored in g1.dat, but because the entry headers are static, this can't be variable until // made into a dynamic array header.num_entries = 29294; // Read element headers fread(g1Elements, header.num_entries * sizeof(rct_g1_element), 1, file); // Read element data _g1Buffer = rct2_malloc(header.total_size); fread(_g1Buffer, header.total_size, 1, file); fclose(file); // Fix entry data offsets for (i = 0; i < header.num_entries; i++) g1Elements[i].offset += (int)_g1Buffer; // Successful return 1; } fclose(file); } // Unsuccessful RCT2_ERROR("Unable to load g1.dat"); return 0; } /** * Clears the screen with the specified colour. * rct2: 0x00678A9F */ void gfx_clear(rct_drawpixelinfo *dpi, int colour) { int y, w, h; char* ptr; w = dpi->width >> dpi->var_0F; h = dpi->height >> dpi->var_0F; ptr = dpi->bits; for (y = 0; y < h; y++) { memset(ptr, colour, w); ptr += w + dpi->pitch; } } void gfx_draw_pixel(rct_drawpixelinfo *dpi, int x, int y, int colour) { gfx_fill_rect(dpi, x, y, x, y, colour); } /* * Draws a horizontal line of specified colour to a buffer. * rct2: 0x68474C */ void gfx_draw_line_on_buffer(rct_drawpixelinfo *dpi, char colour, int y, int x, int no_pixels) { y -= dpi->y; //Check to make sure point is in the y range if (y < 0)return; if (y >= dpi->height)return; //Check to make sure we are drawing at least a pixel if (!no_pixels) return; no_pixels++; x -= dpi->x; //If x coord outside range leave if (x < 0){ //Unless the number of pixels is enough to be in range no_pixels += x; if (no_pixels <= 0)return; //Resets starting point to 0 as we don't draw outside the range x = 0; } //Ensure that the end point of the line is within range if (x + no_pixels - dpi->width > 0){ //If the end point has any pixels outside range //cut them off. If there are now no pixels return. no_pixels -= x + no_pixels - dpi->width; if (no_pixels <= 0)return; } char* bits_pointer; //Get the buffer we are drawing to and move to the first coordinate. bits_pointer = dpi->bits + y*(dpi->pitch + dpi->width) + x; //Draw the line to the specified colour for (; no_pixels > 0; --no_pixels, ++bits_pointer){ *((uint8*)bits_pointer) = colour; } } /** * Draws a line on dpi if within dpi boundaries * rct2: 0x00684466 * dpi (edi) * x1 (ax) * y1 (bx) * x2 (cx) * y2 (dx) * colour (ebp) */ void gfx_draw_line(rct_drawpixelinfo *dpi, int x1, int y1, int x2, int y2, int colour) { // Check to make sure the line is within the drawing area if ((x1 < dpi->x) && (x2 < dpi->x)){ return; } if ((y1 < dpi->y) && (y2 < dpi->y)){ return; } if ((x1 >(dpi->x + dpi->width)) && (x2 >(dpi->x + dpi->width))){ return; } if ((y1 > (dpi->y + dpi->height)) && (y2 > (dpi->y + dpi->height))){ return; } //Bresenhams algorithm //If vertical plot points upwards int steep = abs(y2 - y1) > abs(x2 - x1); if (steep){ int temp_y2 = y2; int temp_x2 = x2; y2 = x1; x2 = y1; y1 = temp_x2; x1 = temp_y2; } //If line is right to left swap direction if (x1 > x2){ int temp_y2 = y2; int temp_x2 = x2; y2 = y1; x2 = x1; y1 = temp_y2; x1 = temp_x2; } int delta_x = x2 - x1; int delta_y = abs(y2 - y1); int error = delta_x / 2; int y_step; int y = y1; //Direction of step if (y1 < y2)y_step = 1; else y_step = -1; for (int x = x1, x_start = x1, no_pixels = 1; x < x2; ++x,++no_pixels){ //Vertical lines are drawn 1 pixel at a time if (steep)gfx_draw_line_on_buffer(dpi, colour, x, y, 1); error -= delta_y; if (error < 0){ //Non vertical lines are drawn with as many pixels in a horizontal line as possible if (!steep)gfx_draw_line_on_buffer(dpi, colour, y, x_start, no_pixels); //Reset non vertical line vars x_start = x + 1; no_pixels = 1; y += y_step; error += delta_x; } //Catch the case of the last line if (x + 1 == x2 && !steep){ gfx_draw_line_on_buffer(dpi, colour, y, x_start, no_pixels); } } return; } /** * * rct2: 0x00678AD4 * dpi (edi) * left (ax) * top (cx) * right (bx) * bottom (dx) * colour (ebp) */ void gfx_fill_rect(rct_drawpixelinfo *dpi, int left, int top, int right, int bottom, int colour) { int left_, right_, top_, bottom_; rct_drawpixelinfo* dpi_; left_ = left; right_ = right; top_ = top; bottom_ = bottom; dpi_ = dpi; if ((left > right) || (top > bottom) || (dpi->x > right) || (left >= (dpi->x + dpi->width)) || (bottom < dpi->y) || (top >= (dpi->y + dpi->height))) return; colour |= RCT2_GLOBAL(0x009ABD9C, uint32); if (!(colour & 0x1000000)) { if (!(colour & 0x8000000)) { left_ = left - dpi->x; if (left_ < 0) left_ = 0; right_ = right - dpi->x; right_++; if (right_ > dpi->width) right_ = dpi->width; right_ -= left_; top_ = top - dpi->y; if (top_ < 0) top_ = 0; bottom_ = bottom - dpi->y; bottom_++; if (bottom_ > dpi->height) bottom_ = dpi->height; bottom_ -= top_; if (!(colour & 0x2000000)) { if (!(colour & 0x4000000)) { uint8* pixel = (top_ * (dpi->width + dpi->pitch)) + left_ + dpi->bits; int length = dpi->width + dpi->pitch - right_; for (int i = 0; i < bottom_; ++i) { memset(pixel, (colour & 0xFF), right_); pixel += length + right_; } } else { // 00678B8A 00678E38 char* esi; esi = (top_ * (dpi->width + dpi->pitch)) + left_ + dpi->bits;; int eax, ebp; eax = colour; ebp = dpi->width + dpi->pitch - right_; RCT2_GLOBAL(0x00EDF810, uint32) = ebp; RCT2_GLOBAL(0x009ABDB2, uint16) = bottom_; RCT2_GLOBAL(0x00EDF814, uint32) = right_; top_ = (top + dpi->y) & 0xf; right_ = (right + dpi_->x) &0xf; dpi_ = (rct_drawpixelinfo*)esi; esi = (char*)(eax >> 0x1C); esi = (char*)RCT2_GLOBAL(0x0097FEFC,uint32)[esi]; // or possibly uint8)[esi*4] ? for (; RCT2_GLOBAL(0x009ABDB2, uint16) > 0; RCT2_GLOBAL(0x009ABDB2, uint16)--) { // push ebx // push ecx ebp = *(esi + top_*2); // mov bp, [esi+top_*2]; int ecx; ecx = RCT2_GLOBAL(0x00EDF814, uint32); for (int i = ecx; i >=0; --i) { if (!(ebp & (1 << right_))) dpi_->bits = (char*)(left_ & 0xFF); right_++; right_ = right_ & 0xF; dpi_++; } // pop ecx // pop ebx top_++; top_ = top_ &0xf; dpi_ += RCT2_GLOBAL(0x00EDF810, uint32); } return; } } else { // 00678B7E 00678C83 if (dpi->pad_0E < 1) { // Location in screen buffer? uint8* pixel = top_ * (dpi->width + dpi->pitch) + left_ + dpi->bits; // Find colour in colour table? uint32 eax = RCT2_ADDRESS(0x0097FCBC, uint32)[(colour & 0xFF)]; rct_g1_element* g1_element = &(RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[eax]); int length = (dpi->width + dpi->pitch) - right_; // Fill the rectangle with the colours from the colour table for (int i = 0; i < bottom_; ++i) { for (int j = 0; j < right_; ++j) { *pixel = *((uint8*)(&g1_element->offset[*pixel])); pixel++; } pixel += length; } } else if (dpi->pad_0E > 1) { // 00678C8A 00678D57 right_ = right; } else if (dpi->pad_0E == 1) { // 00678C88 00678CEE right = right; } } } else { // 00678B3A 00678EC9 right_ = right; } } else { // 00678B2E 00678BE5 // Cross hatching uint16 pattern = 0; left_ = left_ - dpi->x; if (left_ < 0) { pattern = pattern ^ left_; left_ = 0; } right_ = right_ - dpi->x; right_++; if (right_ > dpi->width) right_ = dpi-> width; right_ = right_ - left_; top_ = top - dpi->y; if (top_ < 0) { pattern = pattern ^ top_; top_ = 0; } bottom_ = bottom - dpi->y; bottom_++; if (bottom_ > dpi->height) bottom_ = dpi->height; bottom_ -= top_; uint8* pixel = (top_ * (dpi->width + dpi->pitch)) + left_ + dpi->bits; int length = dpi->width + dpi->pitch - right_; uint32 ecx; for (int i = 0; i < bottom_; ++i) { ecx = pattern; // Rotate right ecx = (ecx >> 1) | (ecx << (sizeof(ecx) * CHAR_BIT - 1)); ecx = (ecx & 0xFFFF0000) | right_; // Fill every other pixel with the colour for (; (ecx & 0xFFFF) > 0; ecx--) { ecx = ecx ^ 0x80000000; if ((int)ecx < 0) { *pixel = colour & 0xFF; } pixel++; } pattern = pattern ^ 1; pixel += length; } } // RCT2_CALLPROC_X(0x00678AD4, left, right, top, bottom, 0, dpi, colour); } /** * Draw a rectangle, with optional border or fill * * rct2: 0x006E6F81 * dpi (edi) * left (ax) * top (cx) * right (bx) * bottom (dx) * colour (ebp) * flags (si) */ void gfx_fill_rect_inset(rct_drawpixelinfo* dpi, short left, short top, short right, short bottom, int colour, short flags) { uint8 shadow, fill, hilight; // Flags int no_border, no_fill, pressed; no_border = 8; no_fill = 0x10; pressed = 0x20; if (colour & 0x180) { if (colour & 0x100) { colour = colour & 0x7F; } else { colour = RCT2_ADDRESS(0x009DEDF4,uint8)[colour]; } colour = colour | 0x2000000; //Transparent if (flags & no_border) { gfx_fill_rect(dpi, left, top, bottom, right, colour); } else if (flags & pressed) { // Draw outline of box gfx_fill_rect(dpi, left, top, left, bottom, colour + 1); gfx_fill_rect(dpi, left, top, right, top, colour + 1); gfx_fill_rect(dpi, right, top, right, bottom, colour + 2); gfx_fill_rect(dpi, left, bottom, right, bottom, colour + 2); if (!(flags & no_fill)) { gfx_fill_rect(dpi, left+1, top+1, right-1, bottom-1, colour); } } else { // Draw outline of box gfx_fill_rect(dpi, left, top, left, bottom, colour + 2); gfx_fill_rect(dpi, left, top, right, top, colour + 2); gfx_fill_rect(dpi, right, top, right, bottom, colour + 1); gfx_fill_rect(dpi, left, bottom, right, bottom, colour + 1); if (!(flags & no_fill)) { gfx_fill_rect(dpi, left+1, top+1, right-1, bottom-1, colour); } } } else { if (flags & 0x80) { shadow = RCT2_ADDRESS(0x0141FC46, uint8)[colour * 8]; fill = RCT2_ADDRESS(0x0141FC48, uint8)[colour * 8]; hilight = RCT2_ADDRESS(0x0141FC4A, uint8)[colour * 8]; } else { shadow = RCT2_ADDRESS(0x0141FC47, uint8)[colour * 8]; fill = RCT2_ADDRESS(0x0141FC49, uint8)[colour * 8]; hilight = RCT2_ADDRESS(0x0141FC4B, uint8)[colour * 8]; } if (flags & no_border) { gfx_fill_rect(dpi, left, top, right, bottom, fill); } else if (flags & pressed) { // Draw outline of box gfx_fill_rect(dpi, left, top, left, bottom, shadow); gfx_fill_rect(dpi, left + 1, top, right, top, shadow); gfx_fill_rect(dpi, right, top + 1, right, bottom - 1, hilight); gfx_fill_rect(dpi, left + 1, bottom, right, bottom, hilight); if (!(flags & no_fill)) { if (!(flags & 0x40)) { if (flags & 0x04) { fill = RCT2_ADDRESS(0x0141FC49, uint8)[0]; } else { fill = RCT2_ADDRESS(0x0141FC4A, uint8)[colour * 8]; } } gfx_fill_rect(dpi, left+1, top+1, right-1, bottom-1, fill); } } else { // Draw outline of box gfx_fill_rect(dpi, left, top, left, bottom - 1, hilight); gfx_fill_rect(dpi, left + 1, top, right - 1, top, hilight); gfx_fill_rect(dpi, right, top, right, bottom - 1, shadow); gfx_fill_rect(dpi, left, bottom, right, bottom, shadow); if (!(flags & no_fill)) { if (flags & 0x04) { fill = RCT2_ADDRESS(0x0141FC49, uint8)[0]; } gfx_fill_rect(dpi, left+1, top+1, right-1, bottom-1, fill); } } } } #define RCT2_Y_RELATED_GLOBAL_1 0x9E3D12 //uint16 #define RCT2_Y_END_POINT_GLOBAL 0x9ABDAC //sint16 #define RCT2_Y_START_POINT_GLOBAL 0xEDF808 //sint16 #define RCT2_X_RELATED_GLOBAL_1 0x9E3D10 //uint16 #define RCT2_X_END_POINT_GLOBAL 0x9ABDA8 //sint16 #define RCT2_X_START_POINT_GLOBAL 0xEDF80C //sint16 #define RCT2_DPI_LINE_LENGTH_GLOBAL 0x9ABDB0 //uint16 width+pitch /* * rct2: 0x67A690 * copies a sprite onto the buffer. There is no compression used on the sprite * image. */ void gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, uint8* source_pointer, uint8* dest_pointer, rct_g1_element* source_image, rct_drawpixelinfo *dest_dpi, int height, int width, int image_type){ //Requires use of palette? if (image_type & IMAGE_TYPE_USE_PALETTE){ //Mix with another image?? and colour adjusted if (unknown_pointer!= NULL){ //Not tested. I can't actually work out when this code runs. unknown_pointer += source_pointer - source_image->offset;// RCT2_GLOBAL(0x9E3CE0, uint32); for (; height > 0; --height){ for (int no_pixels = width; no_pixels > 0; --no_pixels){ uint8 pixel = *source_pointer; source_pointer++; pixel = palette_pointer[pixel]; pixel &= *unknown_pointer; if (pixel){ *dest_pointer = pixel; } dest_pointer++; unknown_pointer++; } source_pointer += source_image->width - width; dest_pointer += dest_dpi->width + dest_dpi->pitch - width; unknown_pointer += source_image->width - width; } return; } //Quicker? if (width == 4){ for (; height > 0; --height){ for (int no_pixels = 0; no_pixels < 4; ++no_pixels){ uint8 pixel = source_pointer[no_pixels]; pixel = palette_pointer[pixel]; if (pixel){ dest_pointer[no_pixels] = pixel; } } dest_pointer += dest_dpi->width + dest_dpi->pitch - width + 4; source_pointer += source_image->width - width + 4; } return; } //image colour adjusted? for (; height > 0; --height){ for (int no_pixels = width; no_pixels > 0; --no_pixels){ uint8 pixel = *source_pointer; source_pointer++; pixel = palette_pointer[pixel]; if (pixel){ *dest_pointer = pixel; } dest_pointer++; } source_pointer += source_image->width - width; dest_pointer += dest_dpi->width + dest_dpi->pitch - width; } return; } //Mix with background. It only uses source pointer for //telling if it needs to be drawn not for colour. if (image_type & IMAGE_TYPE_MIX_BACKGROUND){//Not tested for (; height > 0; --height){ for (int no_pixels = width; no_pixels > 0; --no_pixels){ uint8 pixel = *source_pointer; source_pointer++; if (pixel){ pixel = *dest_pointer; pixel = palette_pointer[pixel]; *dest_pointer = pixel; } dest_pointer++; } source_pointer += source_image->width - width; dest_pointer += dest_dpi->width + dest_dpi->pitch - width; } return; } //Basic bitmap no fancy stuff if (!(source_image->flags & G1_FLAG_BMP)){//Not tested for (; height > 0; --height){ memcpy(dest_pointer, source_pointer, width); dest_pointer += dest_dpi->width + dest_dpi->pitch; source_pointer += source_image->width; } return; } if (RCT2_GLOBAL(0x9E3CDC, uint32) != 0){//Not tested. I can't actually work out when this code runs. unknown_pointer += source_pointer - source_image->offset; for (; height > 0; --height){ for (int no_pixels = width; no_pixels > 0; --no_pixels){ uint8 pixel = *source_pointer; source_pointer++; pixel &= *unknown_pointer; if (pixel){ *dest_pointer = pixel; } dest_pointer++; unknown_pointer++; } source_pointer += source_image->width - width; dest_pointer += dest_dpi->width + dest_dpi->pitch - width; unknown_pointer += source_image->width - width; } } //Basic bitmap with no draw pixels for (int no_lines = height; no_lines > 0; --no_lines){ for (int no_pixels = width; no_pixels > 0; --no_pixels){ uint8 pixel = *source_pointer; source_pointer++; if (pixel){ *dest_pointer = pixel; } dest_pointer++; } source_pointer += source_image->width - width; dest_pointer += dest_dpi->width + dest_dpi->pitch - width; } return; } /* * rct2: 0x67AA18 transfers readied images onto buffers * This function copies the sprite data onto the screen * I think its only used for bitmaps onto buttons but i am not sure. * There is still a small bug with this code when it is in the choose park view. */ void gfx_rle_sprite_to_buffer(uint8* source_bits_pointer, uint8* dest_bits_pointer, uint8* palette_pointer, rct_drawpixelinfo *dpi, int image_type, int source_y_start, int height, int source_x_start, int width){ uint16 offset_to_first_line = ((uint16*)source_bits_pointer)[source_y_start]; //This will now point to the first line uint8* next_source_pointer = source_bits_pointer + offset_to_first_line; uint8* next_dest_pointer = dest_bits_pointer; //For every line in the image for (; height; height--){ uint8 last_data_line = 0; //For every data section in the line while (!last_data_line){ uint8* source_pointer = next_source_pointer; uint8* dest_pointer = next_dest_pointer; int no_pixels = *source_pointer++; //gap_size is the number of non drawn pixels you require to //jump over on your destination uint8 gap_size = *source_pointer++; //The last bit in no_pixels tells you if you have reached the end of a line last_data_line = no_pixels & 0x80; //Clear the last data line bit so we have just the no_pixels no_pixels &= 0x7f; //Have our next source pointer point to the next data section next_source_pointer = source_pointer + no_pixels; //Calculates the start point of the image int x_start = gap_size - source_x_start; if (x_start > 0){ //Since the start is positive //We need to move the drawing surface to the correct position dest_pointer += x_start; } else{ //If the start is negative we require to remove part of the image. //This is done by moving the image pointer to the correct position. source_pointer -= x_start; //The no_pixels will be reduced in this operation no_pixels += x_start; //If there are no pixels there is nothing to draw this line if (no_pixels <= 0) continue; //Reset the start position to zero as we have taken into account all moves x_start = 0; } int x_end = x_start + no_pixels; //If the end position is further out than the whole image //end position then we need to shorten the line again if (x_end > width){ //Shorten the line no_pixels -= x_end - width; //If there are no pixels there is nothing to draw. if (no_pixels <= 0) continue; } //Finally after all those checks, copy the image onto the drawing surface //If the image type is not a basic one we require to mix the pixels if (image_type & IMAGE_TYPE_USE_PALETTE){//In the .exe these are all unraveled loops for (; no_pixels > 0; --no_pixels, source_pointer++, dest_pointer++){ uint8 al = *source_pointer; uint8 ah = *dest_pointer; if (image_type & IMAGE_TYPE_MIX_BACKGROUND)//Mix with background and image Not Tested al = palette_pointer[(al | ((int)ah) << 8) - 0x100]; else //Adjust colours? al = palette_pointer[al]; *dest_pointer = al; } } else if (image_type & IMAGE_TYPE_MIX_BACKGROUND){//In the .exe these are all unraveled loops //Doesnt use source pointer ??? mix with background only? //Not Tested for (; no_pixels > 0; --no_pixels, source_pointer++, dest_pointer++){ uint8 pixel = *dest_pointer; pixel = palette_pointer[pixel]; *dest_pointer = pixel; } } else { memcpy(dest_pointer, source_pointer, no_pixels); } } //Add a line to the drawing surface pointer next_dest_pointer += (int)dpi->width + (int)dpi->pitch; } } void gfx_draw_sprite_palette_set(rct_drawpixelinfo *dpi, int image_id, int x, int y, uint8* palette_pointer, uint8* unknown_pointer); /** * * rct2: 0x0067A28E * image_id (ebx) * x (cx) * y (dx) */ void gfx_draw_sprite(rct_drawpixelinfo *dpi, int image_id, int x, int y) { int eax = 0, ebx = image_id, ecx = x, edx = y, esi = 0, edi = (int)dpi, ebp = 0; int image_type = (image_id & 0xE0000000) >> 28; int image_sub_type = (image_id & 0x1C000000) >> 26; uint8* palette_pointer = NULL; uint8 palette[0x100]; RCT2_GLOBAL(0x00EDF81C, uint32) = image_id & 0xE0000000; eax = (image_id >> 26) & 0x7; uint8* unknown_pointer = (uint8*)(RCT2_ADDRESS(0x9E3CE4, uint32*)[image_sub_type]); RCT2_GLOBAL(0x009E3CDC, uint32) = RCT2_GLOBAL(0x009E3CE4 + eax * 4, uint32); if (image_type && !(image_type & IMAGE_TYPE_UNKNOWN)) { if (!(image_type & IMAGE_TYPE_MIX_BACKGROUND)){ eax = image_id; eax >>= 19; eax &= 0xFF; unknown_pointer = NULL; RCT2_GLOBAL(0x009E3CDC, uint32) = 0; } else{ eax = image_id; eax >>= 19; eax &= 0x7F; } eax = RCT2_GLOBAL(eax * 4 + 0x97FCBC, uint32); palette_pointer = ((rct_g1_element*)RCT2_ADDRESS_G1_ELEMENTS)[eax].offset; RCT2_GLOBAL(0x9ABDA4, uint32) = (uint32)palette_pointer; } else if (image_type && !(image_type & IMAGE_TYPE_USE_PALETTE)){ //Has not been tested RCT2_GLOBAL(0x9E3CDC, uint32) = 0; unknown_pointer = NULL; eax = image_id; eax >>= 19; //push edx/y eax &= 0x1F; ebp = RCT2_GLOBAL(ebp * 4 + 0x97FCBC, uint32); eax = RCT2_GLOBAL(eax * 4 + 0x97FCBC, uint32); ebp <<= 0x4; eax <<= 0x4; ebp = RCT2_GLOBAL(ebp + RCT2_ADDRESS_G1_ELEMENTS, uint32); eax = RCT2_GLOBAL(eax + RCT2_ADDRESS_G1_ELEMENTS, uint32); edx = *((uint32*)(eax + 0xF3)); esi = *((uint32*)(eax + 0xF7)); RCT2_GLOBAL(0x9ABFFF, uint32) = edx; RCT2_GLOBAL(0x9AC003, uint32) = esi; edx = *((uint32*)(ebp + 0xF3)); esi = *((uint32*)(ebp + 0xF7)); esi = *((uint32*)(eax + 0xF7)); edx = *((uint32*)(eax + 0xFB)); esi = *((uint32*)(ebp + 0xFB)); eax = image_id; RCT2_GLOBAL(0x9AC007, uint32) = edx; eax >>= 24; RCT2_GLOBAL(0x9ABF42, uint32) = esi; eax &= 0x1F; //image_id RCT2_GLOBAL(0xEDF81C, uint32) |= 0x20000000; image_id |= IMAGE_TYPE_USE_PALETTE; eax = RCT2_GLOBAL(eax * 4 + 0x97FCBC, uint32); eax <<= 4; eax = RCT2_GLOBAL(eax + RCT2_ADDRESS_G1_ELEMENTS, uint32); edx = *((uint32*)(eax + 0xF3)); esi = *((uint32*)(eax + 0xF7)); RCT2_GLOBAL(0x9ABFD6, uint32) = edx; RCT2_GLOBAL(0x9ABFDA, uint32) = esi; edx = *((uint32*)(eax + 0xFB)); RCT2_GLOBAL(0x9ABDA4, uint32) = 0x9ABF0C; palette_pointer = (uint8*)0x9ABF0C; RCT2_GLOBAL(0x9ABFDE, uint32) = edx; edx = y; } else if (image_type){ RCT2_GLOBAL(0x9E3CDC, uint32) = 0; unknown_pointer = NULL; //Copy the peep palette into a new palette. //Not really required but its nice to make a copy memcpy(palette, peep_palette, 0x100); //Top int top_type = (image_id >> 19) & 0x1f; uint32 top_offset = RCT2_ADDRESS(0x97FCBC, uint32)[top_type]; rct_g1_element top_palette = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[top_offset]; memcpy(palette + 0xF3, top_palette.offset + 0xF3, 12); //Trousers int trouser_type = (image_id >> 24) & 0x1f; uint32 trouser_offset = RCT2_ADDRESS(0x97FCBC, uint32)[trouser_type]; rct_g1_element trouser_palette = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[trouser_offset]; memcpy(palette + 0xCA, trouser_palette.offset + 0xF3, 12); //For backwards compatibility until the zooming function is done RCT2_GLOBAL(0x9ABDA4, uint8*) = palette; palette_pointer = palette; } gfx_draw_sprite_palette_set(dpi, image_id, x, y, palette_pointer, unknown_pointer); } void gfx_draw_sprite_palette_set(rct_drawpixelinfo *dpi, int image_id, int x, int y, uint8* palette_pointer, uint8* unknown_pointer){ int image_element = 0x7FFFF&image_id; int image_type = (image_id & 0xE0000000) >> 28; rct_g1_element* g1_source = &((rct_g1_element*)RCT2_ADDRESS_G1_ELEMENTS)[image_element]; if (dpi->pad_0E >= 1){ //These have not been tested //something to do with zooming if (dpi->pad_0E == 1){ RCT2_CALLPROC_X(0x0067BD81, 0, (int)g1_source, x, y, 0,(int) dpi, 0); return; } if (dpi->pad_0E == 2){ RCT2_CALLPROC_X(0x0067DADA, 0, (int)g1_source, x, y, 0, (int)dpi, 0); return; } RCT2_CALLPROC_X(0x0067FAAE, 0, (int)g1_source, x, y, 0, (int)dpi, 0); return; } //This will be the height of the drawn image int height = g1_source->height; //This is the start y coordinate on the destination int dest_start_y = y - dpi->y + g1_source->y_offset; //This is the start y coordinate on the source int source_start_y = 0; if (dest_start_y < 0){ //If the destination y is negative reduce the height of the //image as we will cut off the bottom height += dest_start_y; //If the image is no longer visible nothing to draw if (height <= 0){ return; } //The source image will start a further up the image source_start_y -= dest_start_y; //The destination start is now reset to 0 dest_start_y = 0; } int dest_end_y = dest_start_y + height; if (dest_end_y > dpi->height){ //If the destination y is outside of the drawing //image reduce the height of the image height -= dest_end_y - dpi->height; //If the image no longer has anything to draw if (height <= 0)return; } //This will be the width of the drawn image int width = g1_source->width; //This is the source start x coordinate int source_start_x = 0; //This is the destination start x coordinate int dest_start_x = x - dpi->x + g1_source->x_offset; if (dest_start_x < 0){ //If the destination is negative reduce the width //image will cut off the side width += dest_start_x; //If there is no image to draw if (width <= 0){ return; } //The source start will also need to cut off the side source_start_x -= dest_start_x; //Reset the destination to 0 dest_start_x = 0; } int dest_end_x = dest_start_x + width; if (dest_end_x > dpi->width){ //If the destination x is outside of the drawing area //reduce the image width. width -= dest_end_x - dpi->width; //If there is no image to draw. if (width <= 0)return; } uint8* dest_pointer = (uint8*)dpi->bits; //Move the pointer to the start point of the destination dest_pointer += (dpi->width + dpi->pitch)*dest_start_y + dest_start_x; if (g1_source->flags & G1_FLAG_RLE_COMPRESSION){ //We have to use a different method to move the source pointer for //rle encoded sprites so that will be handled within this function gfx_rle_sprite_to_buffer(g1_source->offset, dest_pointer, palette_pointer, dpi, image_type, source_start_y, height, source_start_x, width); return; } uint8* source_pointer = g1_source->offset; //Move the pointer to the start point of the source source_pointer += g1_source->width*source_start_y + source_start_x; if (!(g1_source->flags & 0x02)){ gfx_bmp_sprite_to_buffer(palette_pointer, unknown_pointer, source_pointer, dest_pointer, g1_source, dpi, height, width, image_type); return; } //0x67A60A Not tested int total_no_pixels = g1_source->width*g1_source->height; source_pointer = g1_source->offset; uint8* new_source_pointer_start = malloc(total_no_pixels); uint8* new_source_pointer = new_source_pointer_start;// 0x9E3D28; int ebx, ecx; while (total_no_pixels>0){ sint8 no_pixels = *source_pointer; if (no_pixels >= 0){ source_pointer++; total_no_pixels -= no_pixels; memcpy((char*)new_source_pointer, (char*)source_pointer, no_pixels); new_source_pointer += no_pixels; source_pointer += no_pixels; continue; } ecx = no_pixels; no_pixels &= 0x7; ecx >>= 3;//SAR int eax = ((int)no_pixels)<<8; ecx = -ecx;//Odd eax = eax & 0xFF00 + *(source_pointer+1); total_no_pixels -= ecx; source_pointer += 2; ebx = (uint32)new_source_pointer - eax; eax = (uint32)source_pointer; source_pointer = (uint8*)ebx; ebx = eax; eax = 0; memcpy((char*)new_source_pointer, (char*)source_pointer, ecx); new_source_pointer += ecx; source_pointer += ecx; source_pointer = (uint8*)ebx; } source_pointer = new_source_pointer_start + g1_source->width*source_start_y + source_start_x; gfx_bmp_sprite_to_buffer(palette_pointer, unknown_pointer, source_pointer, dest_pointer, g1_source, dpi, height, width, image_type); free(new_source_pointer_start); return; } /** * * rct2: 0x00683854 * a1 (ebx) * product (cl) */ void gfx_transpose_palette(int pal, unsigned char product) { int eax, ebx, ebp; uint8* esi, *edi; ebx = pal * 16; esi = (uint8*)(*((int*)(RCT2_ADDRESS_G1_ELEMENTS + ebx))); ebp = *((short*)(0x009EBD2C + ebx)); eax = *((short*)(0x009EBD30 + ebx)) * 4; edi = (uint8*)0x01424680 + eax; for (; ebp > 0; ebp--) { edi[0] = (esi[0] * product) >> 8; edi[1] = (esi[1] * product) >> 8; edi[2] = (esi[2] * product) >> 8; esi += 3; edi += 4; } osinterface_update_palette((char*)0x01424680, 10, 236); } /** * Draws i formatted text string centred at i specified position. * rct2: 0x006C1D6C * dpi (edi) * format (bx) * x (cx) * y (dx) * colour (al) * args (esi) */ void gfx_draw_string_centred(rct_drawpixelinfo *dpi, int format, int x, int y, int colour, void *args) { RCT2_CALLPROC_X(0x006C1D6C, colour, format, x, y, (int)args, (int)dpi, 0); } /** * * rct2: 0x006ED7E5 */ void gfx_invalidate_screen() { int width = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, sint16); int height = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, sint16); gfx_set_dirty_blocks(0, 0, width, height); } /** * * rct2: 0x006E732D * left (ax) * top (bx) * right (dx) * bottom (bp) */ void gfx_set_dirty_blocks(int left, int top, int right, int bottom) { int x, y; uint8 *screenDirtyBlocks = RCT2_ADDRESS(0x00EDE408, uint8); left = max(left, 0); top = max(top, 0); right = min(right, RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, sint16)); bottom = min(bottom, RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, sint16)); if (left >= right) return; if (top >= bottom) return; right--; bottom--; left >>= RCT2_GLOBAL(0x009ABDF0, sint8); right >>= RCT2_GLOBAL(0x009ABDF0, sint8); top >>= RCT2_GLOBAL(0x009ABDF1, sint8); bottom >>= RCT2_GLOBAL(0x009ABDF1, sint8); for (y = top; y <= bottom; y++) for (x = left; x <= right; x++) screenDirtyBlocks[y * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + x] = 0xFF; } /** * * rct2: 0x006E73BE */ void gfx_draw_all_dirty_blocks() { int x, y, xx, yy, columns, rows; uint8 *screenDirtyBlocks = RCT2_ADDRESS(0x00EDE408, uint8); for (x = 0; x < RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32); x++) { for (y = 0; y < RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_ROWS, sint32); y++) { if (screenDirtyBlocks[y * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + x] == 0) continue; // Determine columns for (xx = x; xx < RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32); xx++) if (screenDirtyBlocks[y * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + xx] == 0) break; columns = xx - x; // Check rows for (yy = y; yy < RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_ROWS, sint32); yy++) for (xx = x; xx < x + columns; xx++) if (screenDirtyBlocks[yy * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + xx] == 0) goto endRowCheck; endRowCheck: rows = yy - y; gfx_draw_dirty_blocks(x, y, columns, rows); } } } static void gfx_draw_dirty_blocks(int x, int y, int columns, int rows) { int left, top, right, bottom; uint8 *screenDirtyBlocks = RCT2_ADDRESS(0x00EDE408, uint8); // Unset dirty blocks for (top = y; top < y + rows; top++) for (left = x; left < x + columns; left++) screenDirtyBlocks[top * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + left] = 0; // Determine region in pixels left = max(0, x * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_WIDTH, sint16)); top = max(0, y * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_HEIGHT, sint16)); right = min(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, sint16), left + (columns * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_WIDTH, sint16))); bottom = min(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, sint16), top + (rows * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_HEIGHT, sint16))); if (right <= left || bottom <= top) return; // Draw region gfx_redraw_screen_rect(left, top, right, bottom); } /** * * rct2: 0x006E7499 * left (ax) * top (bx) * right (dx) * bottom (bp) */ void gfx_redraw_screen_rect(short left, short top, short right, short bottom) { rct_window* w; rct_drawpixelinfo *screenDPI = RCT2_ADDRESS(RCT2_ADDRESS_SCREEN_DPI, rct_drawpixelinfo); rct_drawpixelinfo *windowDPI = RCT2_ADDRESS(RCT2_ADDRESS_WINDOW_DPI, rct_drawpixelinfo); // Unsure what this does RCT2_CALLPROC_X(0x00683326, left, top, right - 1, bottom - 1, 0, 0, 0); windowDPI->bits = screenDPI->bits + left + ((screenDPI->width + screenDPI->pitch) * top); windowDPI->x = left; windowDPI->y = top; windowDPI->width = right - left; windowDPI->height = bottom - top; windowDPI->pitch = screenDPI->width + screenDPI->pitch + left - right; for (w = RCT2_ADDRESS(RCT2_ADDRESS_WINDOW_LIST, rct_window); w < RCT2_GLOBAL(RCT2_ADDRESS_NEW_WINDOW_PTR, rct_window*); w++) { if (w->flags & WF_TRANSPARENT) continue; if (right <= w->x || bottom <= w->y) continue; if (left >= w->x + w->width || top >= w->y + w->height) continue; window_draw(w, left, top, right, bottom); } } /** * * rct2: 0x006C2321 * buffer (esi) */ int gfx_get_string_width(char *buffer) { int eax, ebx, ecx, edx, esi, edi, ebp; esi = (int)buffer; RCT2_CALLFUNC_X(0x006C2321, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp); return ecx & 0xFFFF; } /** * Draws i formatted text string left aligned at i specified position but clips * the text with an elipsis if the text width exceeds the specified width. * rct2: 0x006C1B83 * dpi (edi) * format (bx) * args (esi) * colour (al) * x (cx) * y (dx) * width (bp) */ void gfx_draw_string_left_clipped(rct_drawpixelinfo* dpi, int format, void* args, int colour, int x, int y, int width) { RCT2_CALLPROC_X(0x006C1B83, colour, format, x, y, (int)args, (int)dpi, width); //char* buffer; //buffer = (char*)0x0141ED68; //format_string(buffer, format, args); //rctmem->current_font_sprite_base = 224; //clip_text(buffer, width); //gfx_draw_string(dpi, buffer, colour, x, y); } /** * Draws i formatted text string centred at i specified position but clips the * text with an elipsis if the text width exceeds the specified width. * rct2: 0x006C1BBA * dpi (edi) * format (bx) * args (esi) * colour (al) * x (cx) * y (dx) * width (bp) */ void gfx_draw_string_centred_clipped(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y, int width) { RCT2_CALLPROC_X(0x006C1BBA, colour, format, x, y, (int)args, (int)dpi, width); //char* buffer; //short text_width; //buffer = (char*)0x0141ED68; //format_string(buffer, format, args); //rctmem->current_font_sprite_base = 224; //text_width = clip_text(buffer, width); //// Draw the text centred //x -= (text_width - 1) / 2; //gfx_draw_string(dpi, buffer, colour, x, y); } /** * Draws i formatted text string right aligned. * rct2: 0x006C1BFC * dpi (edi) * format (bx) * args (esi) * colour (al) * x (cx) * y (dx) */ void gfx_draw_string_right(rct_drawpixelinfo* dpi, int format, void* args, int colour, int x, int y) { char* buffer; short text_width; buffer = (char*)0x0141ED68; format_string(buffer, format, args); // Measure text width text_width = gfx_get_string_width(buffer); // Draw the text right aligned x -= text_width; gfx_draw_string(dpi, buffer, colour, x, y); } /** * * rct2: 0x006C1E53 * dpi (edi) * args (esi) * x (cx) * y (dx) * width (bp) * colour (al) * format (ebx) */ int gfx_draw_string_centred_wrapped(rct_drawpixelinfo *dpi, void *args, int x, int y, int width, int format, int colour) { int eax, ebx, ecx, edx, esi, edi, ebp; eax = colour; ebx = format; ecx = x; edx = y; esi = (int)args; edi = (int)dpi; ebp = width; RCT2_CALLFUNC_X(0x006C1E53, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp); return (sint16)(edx & 0xFFFF) - y; } /** * * rct2: 0x006C2105 * dpi (edi) * args (esi) * x (cx) * y (dx) * width (bp) * format (bx) * colour (al) */ int gfx_draw_string_left_wrapped(rct_drawpixelinfo *dpi, void *args, int x, int y, int width, int format, int colour) { int eax, ebx, ecx, edx, esi, edi, ebp; eax = colour; ebx = format; ecx = x; edx = y; esi = (int)args; edi = (int)dpi; ebp = width; RCT2_CALLFUNC_X(0x006C2105, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp); return (sint16)(edx & 0xFFFF) - y; } /** * Draws i formatted text string. * rct2: 0x006C1B2F * dpi (edi) * format (bx) * args (esi) * colour (al) * x (cx) * y (dx) */ void gfx_draw_string_left(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y) { char* buffer; buffer = (char*)0x0141ED68; format_string(buffer, format, args); gfx_draw_string(dpi, buffer, colour, x, y); } /** * * rct2: 0x00682702 * dpi (edi) * format (esi) * colour (al) * x (cx) * y (dx) */ void gfx_draw_string(rct_drawpixelinfo *dpi, char *format, int colour, int x, int y) { int eax, ebx, ecx, edx, esi, edi, ebp; eax = colour; ebx = 0; ecx = x; edx = y; esi = (int)format; edi = (int)dpi; ebp = 0; //RCT2_CALLFUNC_X(0x00682702, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp); gLastDrawStringX = ecx; gLastDrawStringY = edx; RCT2_GLOBAL(0xEDF840, uint16) = ecx; RCT2_GLOBAL(0xEDF842, uint16) = edx; RCT2_GLOBAL(0x9E3CDC, uint32) = 0; if ((eax & 0xFF) == 0xFE){ RCT2_CALLPROC_X(0x00682702, colour, 0, x, y, (int)format, (int)dpi, 0); return; //jmp 0x682853 } ebx = dpi->x; ebx += dpi->width; if (ecx >= ebx){ return; } ebx = ecx; ebx += 0x280; if (ebx <= dpi->x){ return; } ebx = dpi->y; ebx += dpi->height; if (edx >= ebx){ return; } ebx = edx; ebx += 0x5A; if (ebx <= dpi->y){ return; } if ((eax & 0xff) == 0xff){ RCT2_CALLPROC_X(0x00682702, colour, 0, x, y, (int)format, (int)dpi, 0); return; //jmp 0x682853 } RCT2_GLOBAL(0x13CE9A2, uint16) = 0; if (RCT2_GLOBAL(0x13CE950, sint16) < 0){ RCT2_GLOBAL(0x13CE9A2, uint16) |= 0x4; if (RCT2_GLOBAL(0x13CE950, uint16)!=0xFFFF){ RCT2_GLOBAL(0x13CE9A2, uint16) |= 0x8; } RCT2_GLOBAL(0x13CE950, uint16) = 0xE0; } if (eax&(1 << 5)){ RCT2_GLOBAL(0x13CE9A2, uint16) |= 0x2; } eax &= ~(1 << 5); if (!(eax & 0x40)){ RCT2_CALLPROC_X(0x00682702, colour, 0, x, y, (int)format, (int)dpi, 0); return; //jmp 0x682aa9 } RCT2_GLOBAL(0x13CE9A2, uint16) |= 0x1; eax &= 0x1F; ebp = eax; if (!(RCT2_GLOBAL(0x13CE9A2, uint16) & 0x4)){ eax = RCT2_GLOBAL(0x141FC4A + ebp * 8,uint8); eax <<= 0x10; eax |= RCT2_GLOBAL(0x141FC48 + ebp * 8, uint8); } else if (!(RCT2_GLOBAL(0x13CE9A2, uint16) & 0x8)){ eax = RCT2_GLOBAL(0x141FC49 + ebp * 8, uint8); eax <<= 0x10; eax |= RCT2_GLOBAL(0x141FC47 + ebp * 8, uint8); } else{ eax = RCT2_GLOBAL(0x141FC48 + ebp * 8, uint8); eax <<= 0x10; eax |= RCT2_GLOBAL(0x141FC46 + ebp * 8, uint8); } RCT2_GLOBAL(0x9abe05, uint32) = eax; RCT2_GLOBAL(0x9abda4, uint32) = 0x9abe04; eax = 0; if (0){ add0x682818: if (!(RCT2_GLOBAL(0x13CE9A2, uint16) & 0x1)){ eax &= 0xFF; ebp = RCT2_GLOBAL(0x9ff048, uint32); eax = *((uint32*)(eax * 4 + ebp)); if (!(RCT2_GLOBAL(0x13CE9A2, uint16) & 0x2)){ eax &= 0xff0000ff; } RCT2_GLOBAL(0x9abe05, uint32) = eax; RCT2_GLOBAL(0x9abda4, uint32) = 0x9abe04; eax = 0; } } eax = edx; eax += 0x13; //0x68285a RCT2_CALLPROC_X(0x00682702, colour, 0, x, y, (int)format, (int)dpi, 0); return; }