/***************************************************************************** * Copyright (c) 2014-2020 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include static constexpr const rct_string_id WINDOW_TITLE = STR_NONE; constexpr int32_t WINDOW_SCENERY_WIDTH = 634; constexpr int32_t WINDOW_SCENERY_HEIGHT = 180; constexpr int32_t SCENERY_BUTTON_WIDTH = 66; constexpr int32_t SCENERY_BUTTON_HEIGHT = 80; constexpr int32_t SCENERY_WINDOW_TABS = MAX_SCENERY_GROUP_OBJECTS + 1; // The + 1 is for the 'Miscellaneous' tab constexpr uint16_t SCENERY_ENTRIES_PER_TAB = 1024; // clang-format off enum { WINDOW_SCENERY_TAB_1, WINDOW_SCENERY_TAB_2, WINDOW_SCENERY_TAB_3, WINDOW_SCENERY_TAB_4, WINDOW_SCENERY_TAB_5, WINDOW_SCENERY_TAB_6, WINDOW_SCENERY_TAB_7, WINDOW_SCENERY_TAB_8, WINDOW_SCENERY_TAB_9, WINDOW_SCENERY_TAB_10, WINDOW_SCENERY_TAB_11, WINDOW_SCENERY_TAB_12, WINDOW_SCENERY_TAB_13, WINDOW_SCENERY_TAB_14, WINDOW_SCENERY_TAB_15, WINDOW_SCENERY_TAB_16, WINDOW_SCENERY_TAB_17, WINDOW_SCENERY_TAB_18, WINDOW_SCENERY_TAB_19, WINDOW_SCENERY_TAB_20 }; ScenerySelection gWindowSceneryTabSelections[SCENERY_WINDOW_TABS]; uint8_t gWindowSceneryActiveTabIndex; uint8_t gWindowSceneryPaintEnabled; uint8_t gWindowSceneryRotation; colour_t gWindowSceneryPrimaryColour; colour_t gWindowScenerySecondaryColour; colour_t gWindowSceneryTertiaryColour; bool gWindowSceneryEyedropperEnabled = false; static void window_scenery_close(rct_window *w); static void window_scenery_mouseup(rct_window *w, rct_widgetindex widgetIndex); static void window_scenery_resize(rct_window *w); static void window_scenery_mousedown(rct_window *w, rct_widgetindex widgetIndex, rct_widget* widget); static void window_scenery_dropdown(rct_window *w, rct_widgetindex widgetIndex, int32_t dropdownIndex); static void window_scenery_update(rct_window *w); static void window_scenery_periodic_update(rct_window *w); static void window_scenery_scrollgetsize(rct_window *w, int32_t scrollIndex, int32_t *width, int32_t *height); static void window_scenery_scrollmousedown(rct_window *w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords); static void window_scenery_scrollmouseover(rct_window *w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords); static OpenRCT2String window_scenery_tooltip(rct_window* w, const rct_widgetindex widgetIndex, const rct_string_id fallback); static void window_scenery_invalidate(rct_window *w); static void window_scenery_paint(rct_window *w, rct_drawpixelinfo *dpi); static void window_scenery_scrollpaint(rct_window *w, rct_drawpixelinfo *dpi, int32_t scrollIndex); static rct_window_event_list window_scenery_events([](auto& events) { events.close = &window_scenery_close; events.mouse_up = &window_scenery_mouseup; events.resize = &window_scenery_resize; events.mouse_down = &window_scenery_mousedown; events.dropdown = &window_scenery_dropdown; events.update = &window_scenery_update; events.periodic_update = &window_scenery_periodic_update; events.get_scroll_size = &window_scenery_scrollgetsize; events.scroll_mousedown = &window_scenery_scrollmousedown; events.scroll_mouseover = &window_scenery_scrollmouseover; events.tooltip = &window_scenery_tooltip; events.invalidate = &window_scenery_invalidate; events.paint = &window_scenery_paint; events.scroll_paint = &window_scenery_scrollpaint; }); enum WINDOW_SCENERY_LIST_WIDGET_IDX { WIDX_SCENERY_BACKGROUND, // 1 WIDX_SCENERY_TITLE, // 2 WIDX_SCENERY_CLOSE, // 4 WIDX_SCENERY_TAB_CONTENT_PANEL, // 8 WIDX_SCENERY_TAB_1, // 10 WIDX_SCENERY_TAB_2, // 20 WIDX_SCENERY_TAB_3, // 40 WIDX_SCENERY_TAB_4, // 80 WIDX_SCENERY_TAB_5, // 100 WIDX_SCENERY_TAB_6, // 200 WIDX_SCENERY_TAB_7, // 400 WIDX_SCENERY_TAB_8, // 800 WIDX_SCENERY_TAB_9, // 1000 WIDX_SCENERY_TAB_10, // 2000 WIDX_SCENERY_TAB_11, // 4000 WIDX_SCENERY_TAB_12, // 8000 WIDX_SCENERY_TAB_13, // 10000 WIDX_SCENERY_TAB_14, // 20000 WIDX_SCENERY_TAB_15, // 40000 WIDX_SCENERY_TAB_16, // 80000 WIDX_SCENERY_TAB_17, // 100000 WIDX_SCENERY_TAB_18, // 200000 WIDX_SCENERY_TAB_19, // 400000 WIDX_SCENERY_TAB_20, // 800000 WIDX_SCENERY_LIST, // 1000000 WIDX_SCENERY_ROTATE_OBJECTS_BUTTON, // 2000000 WIDX_SCENERY_REPAINT_SCENERY_BUTTON, // 4000000 WIDX_SCENERY_PRIMARY_COLOUR_BUTTON, // 8000000 WIDX_SCENERY_SECONDARY_COLOUR_BUTTON, // 10000000 WIDX_SCENERY_TERTIARY_COLOUR_BUTTON, // 20000000 WIDX_SCENERY_EYEDROPPER_BUTTON, // 40000000 WIDX_SCENERY_BUILD_CLUSTER_BUTTON, // 80000000 }; validate_global_widx(WC_SCENERY, WIDX_SCENERY_TAB_1); validate_global_widx(WC_SCENERY, WIDX_SCENERY_ROTATE_OBJECTS_BUTTON); validate_global_widx(WC_SCENERY, WIDX_SCENERY_EYEDROPPER_BUTTON); static rct_widget window_scenery_widgets[] = { WINDOW_SHIM(WINDOW_TITLE, WINDOW_SCENERY_WIDTH, WINDOW_SCENERY_HEIGHT), MakeWidget ({ 0, 43}, {634, 99}, WWT_RESIZE, WindowColour::Secondary ), // 8 0x009DE2C8 MakeTab ({ 3, 17}, STR_STRING_DEFINED_TOOLTIP ), // 10 0x009DE2D8 MakeTab ({ 34, 17}, STR_STRING_DEFINED_TOOLTIP ), // 20 0x009DE2E8 MakeTab ({ 65, 17}, STR_STRING_DEFINED_TOOLTIP ), // 40 0x009DE2F8 MakeTab ({ 96, 17}, STR_STRING_DEFINED_TOOLTIP ), // 80 0x009DE308 MakeTab ({127, 17}, STR_STRING_DEFINED_TOOLTIP ), // 100 0x009DE318 MakeTab ({158, 17}, STR_STRING_DEFINED_TOOLTIP ), // 200 0x009DE328 MakeTab ({189, 17}, STR_STRING_DEFINED_TOOLTIP ), // 400 0x009DE338 MakeTab ({220, 17}, STR_STRING_DEFINED_TOOLTIP ), // 800 0x009DE348 MakeTab ({251, 17}, STR_STRING_DEFINED_TOOLTIP ), // 1000 0x009DE358 MakeTab ({282, 17}, STR_STRING_DEFINED_TOOLTIP ), // 2000 0x009DE368 MakeTab ({313, 17}, STR_STRING_DEFINED_TOOLTIP ), // 4000 0x009DE378 MakeTab ({344, 17}, STR_STRING_DEFINED_TOOLTIP ), // 8000 0x009DE388 MakeTab ({375, 17}, STR_STRING_DEFINED_TOOLTIP ), // 10000 0x009DE398 MakeTab ({406, 17}, STR_STRING_DEFINED_TOOLTIP ), // 20000 0x009DE3A8 MakeTab ({437, 17}, STR_STRING_DEFINED_TOOLTIP ), // 40000 0x009DE3B8 MakeTab ({468, 17}, STR_STRING_DEFINED_TOOLTIP ), // 80000 0x009DE3C8 MakeTab ({468, 17}, STR_STRING_DEFINED_TOOLTIP ), // 100000 0x009DE3D8 MakeTab ({468, 17}, STR_STRING_DEFINED_TOOLTIP ), // 200000 0x009DE3E8 MakeTab ({468, 17}, STR_STRING_DEFINED_TOOLTIP ), // 400000 0x009DE3F8 MakeRemapWidget({468, 17}, { 31, 27}, WWT_TAB, WindowColour::Secondary, SPR_TAB_QUESTION, STR_STRING_DEFINED_TOOLTIP ), // 800000 0x009DE408 MakeWidget ({ 2, 47}, {607, 80}, WWT_SCROLL, WindowColour::Secondary, SCROLL_VERTICAL ), // 1000000 0x009DE418 MakeWidget ({609, 44}, { 24, 24}, WWT_FLATBTN, WindowColour::Secondary, SPR_ROTATE_ARROW, STR_ROTATE_OBJECTS_90 ), // 2000000 0x009DE428 MakeWidget ({609, 68}, { 24, 24}, WWT_FLATBTN, WindowColour::Secondary, SPR_PAINTBRUSH, STR_SCENERY_PAINTBRUSH_TIP ), // 4000000 0x009DE438 MakeWidget ({615, 93}, { 12, 12}, WWT_COLOURBTN, WindowColour::Secondary, 0xFFFFFFFF, STR_SELECT_COLOUR ), // 8000000 0x009DE448 MakeWidget ({615, 105}, { 12, 12}, WWT_COLOURBTN, WindowColour::Secondary, 0xFFFFFFFF, STR_SELECT_SECONDARY_COLOUR), // 10000000 0x009DE458 MakeWidget ({615, 117}, { 12, 12}, WWT_COLOURBTN, WindowColour::Secondary, 0xFFFFFFFF, STR_SELECT_TERNARY_COLOUR ), // 20000000 0x009DE468 MakeWidget ({609, 130}, { 24, 24}, WWT_FLATBTN, WindowColour::Secondary, SPR_G2_EYEDROPPER, STR_SCENERY_EYEDROPPER_TIP ), // 40000000 0x009DE478 MakeWidget ({609, 154}, { 24, 24}, WWT_FLATBTN, WindowColour::Secondary, SPR_SCENERY_CLUSTER, STR_SCENERY_CLUSTER_TIP ), // 40000000 0x009DE478 { WIDGETS_END }, }; // clang-format on void window_scenery_update_scroll(rct_window* w); // rct2: 0x00F64F2C static ScenerySelection window_scenery_tab_entries[SCENERY_WINDOW_TABS][SCENERY_ENTRIES_PER_TAB + 1]; /** * Was part of 0x006DFA00 * The same code repeated five times for every scenery entry type */ static void init_scenery_entry( rct_scenery_entry* sceneryEntry, const ScenerySelection& selection, ObjectEntryIndex sceneryTabId) { Guard::ArgumentInRange(selection.EntryIndex, 0, WINDOW_SCENERY_TAB_SELECTION_UNDEFINED); if (scenery_is_invented(selection) || gCheatsIgnoreResearchStatus) { if (sceneryTabId < SCENERY_WINDOW_TABS) { for (int32_t i = 0; i < SCENERY_ENTRIES_PER_TAB; i++) { if (window_scenery_tab_entries[sceneryTabId][i].IsUndefined()) { window_scenery_tab_entries[sceneryTabId][i] = selection; window_scenery_tab_entries[sceneryTabId][i + 1].SetUndefined(); return; } } } for (int32_t i = 0; i < SCENERY_WINDOW_TABS - 1; i++) { int32_t counter = 0; while (!window_scenery_tab_entries[i][counter].IsUndefined()) { if (window_scenery_tab_entries[i][counter] == selection) { return; } counter++; } } for (int32_t i = 0; i < SCENERY_ENTRIES_PER_TAB; i++) { if (window_scenery_tab_entries[SCENERY_WINDOW_TABS - 1][i].IsUndefined()) { window_scenery_tab_entries[SCENERY_WINDOW_TABS - 1][i] = selection; window_scenery_tab_entries[SCENERY_WINDOW_TABS - 1][i + 1].SetUndefined(); break; } } } } /** * * rct2: 0x006DFA00 */ void window_scenery_init() { bool enabledScenerySets[SCENERY_WINDOW_TABS] = { false }; for (int32_t scenerySetIndex = 0; scenerySetIndex < SCENERY_WINDOW_TABS; scenerySetIndex++) { window_scenery_tab_entries[scenerySetIndex][0].SetUndefined(); if (scenerySetIndex == MAX_SCENERY_GROUP_OBJECTS) continue; rct_scenery_group_entry* sceneryGroupEntry = get_scenery_group_entry(scenerySetIndex); if (sceneryGroupEntry == nullptr) continue; int32_t sceneryTabEntryCount = 0; for (int32_t i = 0; i < sceneryGroupEntry->entry_count; i++) { auto sceneryEntry = sceneryGroupEntry->scenery_entries[i]; if (scenery_is_invented(sceneryEntry) || gCheatsIgnoreResearchStatus) { window_scenery_tab_entries[scenerySetIndex][sceneryTabEntryCount] = sceneryEntry; window_scenery_tab_entries[scenerySetIndex][++sceneryTabEntryCount].SetUndefined(); } else { enabledScenerySets[scenerySetIndex] = true; } } } // small scenery for (ObjectEntryIndex sceneryId = 0; sceneryId < MAX_SMALL_SCENERY_OBJECTS; sceneryId++) { rct_scenery_entry* sceneryEntry = get_small_scenery_entry(sceneryId); if (sceneryEntry == nullptr) continue; init_scenery_entry(sceneryEntry, { SCENERY_TYPE_SMALL, sceneryId }, sceneryEntry->small_scenery.scenery_tab_id); } // large scenery for (ObjectEntryIndex sceneryId = 0; sceneryId < MAX_LARGE_SCENERY_OBJECTS; sceneryId++) { rct_scenery_entry* sceneryEntry = get_large_scenery_entry(sceneryId); if (sceneryEntry == nullptr) continue; init_scenery_entry(sceneryEntry, { SCENERY_TYPE_LARGE, sceneryId }, sceneryEntry->large_scenery.scenery_tab_id); } // walls for (ObjectEntryIndex sceneryId = 0; sceneryId < MAX_WALL_SCENERY_OBJECTS; sceneryId++) { rct_scenery_entry* sceneryEntry = get_wall_entry(sceneryId); if (sceneryEntry == nullptr) continue; init_scenery_entry(sceneryEntry, { SCENERY_TYPE_WALL, sceneryId }, sceneryEntry->wall.scenery_tab_id); } // banners for (ObjectEntryIndex sceneryId = 0; sceneryId < MAX_BANNER_OBJECTS; sceneryId++) { rct_scenery_entry* sceneryEntry = get_banner_entry(sceneryId); if (sceneryEntry == nullptr) continue; init_scenery_entry(sceneryEntry, { SCENERY_TYPE_BANNER, sceneryId }, sceneryEntry->banner.scenery_tab_id); } // path bits for (ObjectEntryIndex sceneryId = 0; sceneryId < MAX_PATH_ADDITION_OBJECTS; sceneryId++) { rct_scenery_entry* sceneryEntry = get_footpath_item_entry(sceneryId); if (sceneryEntry == nullptr) continue; init_scenery_entry(sceneryEntry, { SCENERY_TYPE_PATH_ITEM, sceneryId }, sceneryEntry->path_bit.scenery_tab_id); } for (rct_widgetindex widgetIndex = WIDX_SCENERY_TAB_1; widgetIndex < WIDX_SCENERY_LIST; widgetIndex++) window_scenery_widgets[widgetIndex].type = WWT_EMPTY; uint8_t tabIndexes[SCENERY_WINDOW_TABS]; uint8_t order[SCENERY_WINDOW_TABS]; int32_t usedValues = 0; for (int32_t scenerySetId = 0; scenerySetId < MAX_SCENERY_GROUP_OBJECTS; scenerySetId++) { rct_scenery_group_entry* sceneryEntry = get_scenery_group_entry(scenerySetId); if (sceneryEntry == nullptr) continue; tabIndexes[usedValues] = scenerySetId; order[usedValues] = sceneryEntry->priority; usedValues++; } while (true) { bool finished = true; for (int32_t i = 1; i < usedValues; i++) { if (order[i - 1] > order[i]) { uint8_t tmp = tabIndexes[i - 1]; tabIndexes[i - 1] = tabIndexes[i]; tabIndexes[i] = tmp; tmp = order[i - 1]; order[i - 1] = order[i]; order[i] = tmp; finished = false; } } if (finished) break; } tabIndexes[usedValues] = SCENERY_WINDOW_TABS - 1; usedValues++; uint16_t left = 3; for (int32_t i = 0; i < usedValues; i++) { uint32_t tabIndex = tabIndexes[i]; rct_widget* tabWidget = &window_scenery_widgets[tabIndex + WIDX_SCENERY_TAB_1]; if (left != 3 || tabIndex != SCENERY_WINDOW_TABS - 1) { if (window_scenery_tab_entries[tabIndex][0].IsUndefined()) continue; if (enabledScenerySets[tabIndex]) continue; } tabWidget->type = WWT_TAB; tabWidget->left = left; tabWidget->right = left + 0x1E; left += 0x1F; if (tabIndex >= SCENERY_WINDOW_TABS - 1) continue; tabWidget->image = get_scenery_group_entry(tabIndex)->image | IMAGE_TYPE_REMAP; } window_invalidate_by_class(WC_SCENERY); } /** * * rct2: 0x006DFEE4 */ void window_scenery_set_default_placement_configuration() { gWindowSceneryRotation = 3; gWindowSceneryPrimaryColour = COLOUR_BORDEAUX_RED; gWindowScenerySecondaryColour = COLOUR_YELLOW; gWindowSceneryTertiaryColour = COLOUR_DARK_BROWN; window_scenery_init(); for (int32_t i = 0; i < SCENERY_WINDOW_TABS; i++) gWindowSceneryTabSelections[i] = ScenerySelection::CreateUndefined(); for (int32_t i = 0; i < SCENERY_WINDOW_TABS; i++) { if (!window_scenery_tab_entries[i][0].IsUndefined()) { gWindowSceneryActiveTabIndex = i; return; } } for (int32_t i = 0; i < 16; i++) { rct_widget* tabWidget = &window_scenery_widgets[WIDX_SCENERY_TAB_1 + i]; if (tabWidget->type != WWT_EMPTY) { gWindowSceneryActiveTabIndex = i; return; } } } /** * * rct2: 0x006E0FEF */ rct_window* window_scenery_open() { rct_window* window; // Check if window is already open window = window_bring_to_front_by_class(WC_SCENERY); if (window != nullptr) return window; window_scenery_init(); window = window_create( ScreenCoordsXY(context_get_width() - WINDOW_SCENERY_WIDTH, 0x1D), WINDOW_SCENERY_WIDTH, WINDOW_SCENERY_HEIGHT, &window_scenery_events, WC_SCENERY, WF_NO_SCROLLING); window->widgets = window_scenery_widgets; window->enabled_widgets = (1 << WIDX_SCENERY_CLOSE) | (1 << WIDX_SCENERY_ROTATE_OBJECTS_BUTTON) | (1 << WIDX_SCENERY_TAB_1) | (1 << WIDX_SCENERY_TAB_2) | (1 << WIDX_SCENERY_TAB_3) | (1 << WIDX_SCENERY_TAB_4) | (1 << WIDX_SCENERY_TAB_5) | (1 << WIDX_SCENERY_TAB_6) | (1 << WIDX_SCENERY_TAB_7) | (1 << WIDX_SCENERY_TAB_8) | (1 << WIDX_SCENERY_TAB_9) | (1 << WIDX_SCENERY_TAB_10) | (1 << WIDX_SCENERY_TAB_11) | (1 << WIDX_SCENERY_TAB_12) | (1 << WIDX_SCENERY_TAB_13) | (1 << WIDX_SCENERY_TAB_14) | (1 << WIDX_SCENERY_TAB_15) | (1 << WIDX_SCENERY_TAB_16) | (1 << WIDX_SCENERY_TAB_17) | (1 << WIDX_SCENERY_TAB_18) | (1 << WIDX_SCENERY_TAB_19) | (1 << WIDX_SCENERY_TAB_20) | (1 << WIDX_SCENERY_PRIMARY_COLOUR_BUTTON) | (1 << WIDX_SCENERY_SECONDARY_COLOUR_BUTTON) | (1 << WIDX_SCENERY_REPAINT_SCENERY_BUTTON) | (1 << WIDX_SCENERY_TERTIARY_COLOUR_BUTTON) | (1 << WIDX_SCENERY_EYEDROPPER_BUTTON) | (1ULL << WIDX_SCENERY_BUILD_CLUSTER_BUTTON); window_init_scroll_widgets(window); window_scenery_update_scroll(window); show_gridlines(); gWindowSceneryRotation = 3; gSceneryCtrlPressed = false; gSceneryShiftPressed = false; window->scenery.SelectedScenery = ScenerySelection::CreateUndefined(); window->scenery.hover_counter = 0; window_push_others_below(window); gSceneryGhostType = 0; gSceneryPlaceCost = MONEY32_UNDEFINED; gSceneryPlaceRotation = 0; gWindowSceneryPaintEnabled = 0; // repaint coloured scenery tool state gWindowSceneryEyedropperEnabled = false; window->min_width = WINDOW_SCENERY_WIDTH; window->max_width = WINDOW_SCENERY_WIDTH; window->min_height = WINDOW_SCENERY_HEIGHT; window->max_height = WINDOW_SCENERY_HEIGHT; return window; } /** * * rct2: 0x006E1A73 */ void window_scenery_close(rct_window* w) { scenery_remove_ghost_tool_placement(); hide_gridlines(); viewport_set_visibility(0); if (gWindowSceneryScatterEnabled) window_close_by_class(WC_SCENERY_SCATTER); if (scenery_tool_is_active()) tool_cancel(); } static int32_t count_rows(int32_t items) { int32_t rows = items / 9; return rows; } struct scenery_item { int32_t allRows; int32_t selected_item; ScenerySelection scenerySelection; }; static scenery_item window_scenery_count_rows_with_selected_item(int32_t tabIndex) { scenery_item sceneryItem = { 0, 0, ScenerySelection::CreateUndefined() }; int32_t totalItems = 0; ScenerySelection currentEntry = { 0, 0 }; ScenerySelection scenerySelection = gWindowSceneryTabSelections[tabIndex]; for (totalItems = 0; totalItems < SCENERY_ENTRIES_PER_TAB + 1; ++totalItems) { currentEntry = window_scenery_tab_entries[tabIndex][totalItems]; if (currentEntry.IsUndefined()) break; if (currentEntry == scenerySelection) { sceneryItem.selected_item = totalItems; sceneryItem.scenerySelection = scenerySelection; } } sceneryItem.allRows = count_rows(totalItems + 8); return sceneryItem; } static int32_t window_scenery_count_rows() { int32_t tabIndex = gWindowSceneryActiveTabIndex; int32_t totalItems = 0; while (!window_scenery_tab_entries[tabIndex][totalItems].IsUndefined()) { totalItems++; } int32_t rows = count_rows(totalItems + 8); return rows; } static int32_t window_scenery_rows_height(int32_t rows) { return rows * SCENERY_BUTTON_HEIGHT; } /** * * rct2: 0x006BD94C */ static void window_scenery_mouseup(rct_window* w, rct_widgetindex widgetIndex) { switch (widgetIndex) { case WIDX_SCENERY_CLOSE: if (gWindowSceneryScatterEnabled) window_close_by_class(WC_SCENERY_SCATTER); window_close(w); break; case WIDX_SCENERY_ROTATE_OBJECTS_BUTTON: gWindowSceneryRotation++; gWindowSceneryRotation = gWindowSceneryRotation % 4; scenery_remove_ghost_tool_placement(); w->Invalidate(); break; case WIDX_SCENERY_REPAINT_SCENERY_BUTTON: gWindowSceneryPaintEnabled ^= 1; gWindowSceneryEyedropperEnabled = false; if (gWindowSceneryScatterEnabled) window_close_by_class(WC_SCENERY_SCATTER); w->Invalidate(); break; case WIDX_SCENERY_EYEDROPPER_BUTTON: gWindowSceneryPaintEnabled = 0; gWindowSceneryEyedropperEnabled = !gWindowSceneryEyedropperEnabled; if (gWindowSceneryScatterEnabled) window_close_by_class(WC_SCENERY_SCATTER); scenery_remove_ghost_tool_placement(); w->Invalidate(); break; case WIDX_SCENERY_BUILD_CLUSTER_BUTTON: gWindowSceneryPaintEnabled = 0; gWindowSceneryEyedropperEnabled = false; if (gWindowSceneryScatterEnabled) window_close_by_class(WC_SCENERY_SCATTER); else if ( network_get_mode() != NETWORK_MODE_CLIENT || network_can_perform_command(network_get_current_player_group_index(), -2)) { window_scenery_scatter_open(); } else { context_show_error(STR_CANT_DO_THIS, STR_PERMISSION_DENIED, {}); } w->Invalidate(); break; } } /** * * rct2: 0x006E1EB4 */ void window_scenery_update_scroll(rct_window* w) { int32_t tabIndex = gWindowSceneryActiveTabIndex; int32_t listHeight = w->height - 14 - window_scenery_widgets[WIDX_SCENERY_LIST].top - 1; scenery_item sceneryItem = window_scenery_count_rows_with_selected_item(tabIndex); w->scrolls[0].v_bottom = window_scenery_rows_height(sceneryItem.allRows) + 1; int32_t maxTop = std::max(0, w->scrolls[0].v_bottom - listHeight); int32_t rowSelected = count_rows(sceneryItem.selected_item); if (sceneryItem.scenerySelection.IsUndefined()) { rowSelected = 0; ScenerySelection scenery = window_scenery_tab_entries[tabIndex][0]; if (!scenery.IsUndefined()) gWindowSceneryTabSelections[tabIndex] = scenery; } w->scrolls[0].v_top = window_scenery_rows_height(rowSelected); w->scrolls[0].v_top = std::min(maxTop, w->scrolls[0].v_top); widget_scroll_update_thumbs(w, WIDX_SCENERY_LIST); } /** * * rct2: 0x006E1E48 */ static void window_scenery_resize(rct_window* w) { if (w->width < w->min_width) { w->Invalidate(); w->width = w->min_width; w->Invalidate(); } if (w->width > w->max_width) { w->Invalidate(); w->width = w->max_width; w->Invalidate(); } if (w->height < w->min_height) { w->Invalidate(); w->height = w->min_height; w->Invalidate(); // HACK: For some reason invalidate has not been called window_event_invalidate_call(w); window_scenery_update_scroll(w); } if (w->height > w->max_height) { w->Invalidate(); w->height = w->max_height; w->Invalidate(); // HACK: For some reason invalidate has not been called window_event_invalidate_call(w); window_scenery_update_scroll(w); } } /** * * rct2: 0x006E1A25 */ static void window_scenery_mousedown(rct_window* w, rct_widgetindex widgetIndex, rct_widget* widget) { switch (widgetIndex) { case WIDX_SCENERY_PRIMARY_COLOUR_BUTTON: window_dropdown_show_colour(w, widget, w->colours[1], gWindowSceneryPrimaryColour); break; case WIDX_SCENERY_SECONDARY_COLOUR_BUTTON: window_dropdown_show_colour(w, widget, w->colours[1], gWindowScenerySecondaryColour); break; case WIDX_SCENERY_TERTIARY_COLOUR_BUTTON: window_dropdown_show_colour(w, widget, w->colours[1], gWindowSceneryTertiaryColour); break; } if (widgetIndex >= WIDX_SCENERY_TAB_1 && widgetIndex <= WIDX_SCENERY_TAB_20) { gWindowSceneryActiveTabIndex = widgetIndex - WIDX_SCENERY_TAB_1; w->Invalidate(); gSceneryPlaceCost = MONEY32_UNDEFINED; window_scenery_update_scroll(w); } } /** * * rct2: 0x006E1A54 */ static void window_scenery_dropdown(rct_window* w, rct_widgetindex widgetIndex, int32_t dropdownIndex) { if (dropdownIndex == -1) return; if (widgetIndex == WIDX_SCENERY_PRIMARY_COLOUR_BUTTON) { gWindowSceneryPrimaryColour = static_cast(dropdownIndex); } else if (widgetIndex == WIDX_SCENERY_SECONDARY_COLOUR_BUTTON) { gWindowScenerySecondaryColour = static_cast(dropdownIndex); } else if (widgetIndex == WIDX_SCENERY_TERTIARY_COLOUR_BUTTON) { gWindowSceneryTertiaryColour = static_cast(dropdownIndex); } w->Invalidate(); } /** * * rct2: 0x006E1B9F */ static void window_scenery_periodic_update(rct_window* w) { if (!w->scenery.SelectedScenery.IsUndefined()) { w->scenery.SelectedScenery = ScenerySelection::CreateUndefined(); } } /** * * rct2: 0x006E1CD3 */ static void window_scenery_update(rct_window* w) { const CursorState* state = context_get_cursor_state(); rct_window* other = window_find_from_point(state->position); if (other == w) { ScreenCoordsXY window = state->position - ScreenCoordsXY{ w->windowPos.x - 26, w->windowPos.y }; if (window.y < 44 || window.x <= w->width) { rct_widgetindex widgetIndex = window_find_widget_from_point(w, state->position); if (widgetIndex >= WIDX_SCENERY_TAB_CONTENT_PANEL) { w->scenery.hover_counter++; if (w->scenery.hover_counter < 8) { if (input_get_state() != InputState::ScrollLeft) { w->min_width = WINDOW_SCENERY_WIDTH; w->max_width = WINDOW_SCENERY_WIDTH; w->min_height = WINDOW_SCENERY_HEIGHT; w->max_height = WINDOW_SCENERY_HEIGHT; } } else { int32_t windowHeight = std::min(463, w->scrolls[0].v_bottom + 62); if (context_get_height() < 600) windowHeight = std::min(374, windowHeight); windowHeight = std::max(WINDOW_SCENERY_HEIGHT, windowHeight); w->min_width = WINDOW_SCENERY_WIDTH; w->max_width = WINDOW_SCENERY_WIDTH; w->min_height = windowHeight; w->max_height = windowHeight; } } } } else { w->scenery.hover_counter = 0; if (input_get_state() != InputState::ScrollLeft) { w->min_width = WINDOW_SCENERY_WIDTH; w->max_width = WINDOW_SCENERY_WIDTH; w->min_height = WINDOW_SCENERY_HEIGHT; w->max_height = WINDOW_SCENERY_HEIGHT; } } w->Invalidate(); if (!scenery_tool_is_active()) { window_close(w); return; } if (gWindowSceneryEyedropperEnabled) { gCurrentToolId = TOOL_CROSSHAIR; } else if (gWindowSceneryPaintEnabled == 1) { gCurrentToolId = TOOL_PAINT_DOWN; } else { uint16_t tabIndex = gWindowSceneryActiveTabIndex; ScenerySelection tabSelectedScenery = gWindowSceneryTabSelections[tabIndex]; if (!tabSelectedScenery.IsUndefined()) { if (tabSelectedScenery.SceneryType == SCENERY_TYPE_BANNER) { gCurrentToolId = TOOL_ENTRANCE_DOWN; } else if (tabSelectedScenery.SceneryType == SCENERY_TYPE_LARGE) { gCurrentToolId = static_cast( get_large_scenery_entry(tabSelectedScenery.EntryIndex)->large_scenery.tool_id); } else if (tabSelectedScenery.SceneryType == SCENERY_TYPE_WALL) { gCurrentToolId = static_cast(get_wall_entry(tabSelectedScenery.EntryIndex)->wall.tool_id); } else if (tabSelectedScenery.SceneryType == SCENERY_TYPE_PATH_ITEM) { // path bit gCurrentToolId = static_cast( get_footpath_item_entry(tabSelectedScenery.EntryIndex)->path_bit.tool_id); } else { // small scenery gCurrentToolId = static_cast( get_small_scenery_entry(tabSelectedScenery.EntryIndex)->small_scenery.tool_id); } } } } /** * * rct2: 0x006E1A91 */ void window_scenery_scrollgetsize(rct_window* w, int32_t scrollIndex, int32_t* width, int32_t* height) { int32_t rows = window_scenery_count_rows(); *height = window_scenery_rows_height(rows); } static ScenerySelection get_scenery_id_by_cursor_pos(const ScreenCoordsXY& screenCoords) { int32_t tabSceneryIndex = screenCoords.x / SCENERY_BUTTON_WIDTH + (screenCoords.y / SCENERY_BUTTON_HEIGHT) * 9; uint8_t tabIndex = gWindowSceneryActiveTabIndex; int32_t itemCounter = 0; ScenerySelection scenery = ScenerySelection::CreateUndefined(); while (itemCounter <= tabSceneryIndex) { scenery = window_scenery_tab_entries[tabIndex][itemCounter]; if (scenery.IsUndefined()) return ScenerySelection::CreateUndefined(); itemCounter++; } return scenery; } /** * * rct2: 0x006E1C4A */ void window_scenery_scrollmousedown(rct_window* w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords) { ScenerySelection scenery = get_scenery_id_by_cursor_pos(screenCoords); if (scenery.IsUndefined()) return; uint8_t tabIndex = gWindowSceneryActiveTabIndex; gWindowSceneryTabSelections[tabIndex] = scenery; gWindowSceneryPaintEnabled &= 0xFE; gWindowSceneryEyedropperEnabled = false; OpenRCT2::Audio::Play(OpenRCT2::Audio::SoundId::Click1, 0, w->windowPos.x + (w->width / 2)); w->scenery.hover_counter = -16; gSceneryPlaceCost = MONEY32_UNDEFINED; w->Invalidate(); } /** * * rct2: 0x006E1BB8 */ void window_scenery_scrollmouseover(rct_window* w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords) { ScenerySelection scenery = get_scenery_id_by_cursor_pos(screenCoords); if (!scenery.IsUndefined()) { w->scenery.SelectedScenery = scenery; w->Invalidate(); } } /** * * rct2: 0x006E1C05 */ OpenRCT2String window_scenery_tooltip(rct_window* w, const rct_widgetindex widgetIndex, const rct_string_id fallback) { auto ft = Formatter(); switch (widgetIndex) { case WIDX_SCENERY_TAB_1: case WIDX_SCENERY_TAB_2: case WIDX_SCENERY_TAB_3: case WIDX_SCENERY_TAB_4: case WIDX_SCENERY_TAB_5: case WIDX_SCENERY_TAB_6: case WIDX_SCENERY_TAB_7: case WIDX_SCENERY_TAB_8: case WIDX_SCENERY_TAB_9: case WIDX_SCENERY_TAB_10: case WIDX_SCENERY_TAB_11: case WIDX_SCENERY_TAB_12: case WIDX_SCENERY_TAB_13: case WIDX_SCENERY_TAB_14: case WIDX_SCENERY_TAB_15: case WIDX_SCENERY_TAB_16: case WIDX_SCENERY_TAB_17: case WIDX_SCENERY_TAB_18: case WIDX_SCENERY_TAB_19: ft.Add(get_scenery_group_entry(widgetIndex - WIDX_SCENERY_TAB_1)->name); break; case WIDX_SCENERY_TAB_20: ft.Add(STR_MISCELLANEOUS); break; } return { fallback, ft }; } /** * * rct2: 0x006E118B */ void window_scenery_invalidate(rct_window* w) { uint16_t tabIndex = gWindowSceneryActiveTabIndex; uint32_t titleStringId = STR_MISCELLANEOUS; if (tabIndex < SCENERY_WINDOW_TABS - 1) { rct_scenery_group_entry* sgEntry = get_scenery_group_entry(tabIndex); if (sgEntry != nullptr) { titleStringId = sgEntry->name; } } window_scenery_widgets[WIDX_SCENERY_TITLE].text = titleStringId; w->pressed_widgets = 0; w->pressed_widgets |= 1ULL << (tabIndex + WIDX_SCENERY_TAB_1); if (gWindowSceneryPaintEnabled == 1) w->pressed_widgets |= (1 << WIDX_SCENERY_REPAINT_SCENERY_BUTTON); if (gWindowSceneryEyedropperEnabled) w->pressed_widgets |= (1 << WIDX_SCENERY_EYEDROPPER_BUTTON); if (gWindowSceneryScatterEnabled) w->pressed_widgets |= (1ULL << WIDX_SCENERY_BUILD_CLUSTER_BUTTON); window_scenery_widgets[WIDX_SCENERY_ROTATE_OBJECTS_BUTTON].type = WWT_EMPTY; window_scenery_widgets[WIDX_SCENERY_EYEDROPPER_BUTTON].type = WWT_EMPTY; window_scenery_widgets[WIDX_SCENERY_BUILD_CLUSTER_BUTTON].type = WWT_EMPTY; if (!(gWindowSceneryPaintEnabled & 1)) { window_scenery_widgets[WIDX_SCENERY_EYEDROPPER_BUTTON].type = WWT_FLATBTN; } ScenerySelection tabSelectedScenery = gWindowSceneryTabSelections[tabIndex]; if (!tabSelectedScenery.IsUndefined()) { if (tabSelectedScenery.SceneryType == SCENERY_TYPE_SMALL) { if (!(gWindowSceneryPaintEnabled & 1)) { window_scenery_widgets[WIDX_SCENERY_BUILD_CLUSTER_BUTTON].type = WWT_FLATBTN; } rct_scenery_entry* sceneryEntry = get_small_scenery_entry(tabSelectedScenery.EntryIndex); if (scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_ROTATABLE)) { window_scenery_widgets[WIDX_SCENERY_ROTATE_OBJECTS_BUTTON].type = WWT_FLATBTN; } } else if (tabSelectedScenery.SceneryType >= SCENERY_TYPE_LARGE) { window_scenery_widgets[WIDX_SCENERY_ROTATE_OBJECTS_BUTTON].type = WWT_FLATBTN; } } window_scenery_widgets[WIDX_SCENERY_PRIMARY_COLOUR_BUTTON].image = SPRITE_ID_PALETTE_COLOUR_1(gWindowSceneryPrimaryColour) | IMAGE_TYPE_TRANSPARENT | SPR_PALETTE_BTN; window_scenery_widgets[WIDX_SCENERY_SECONDARY_COLOUR_BUTTON].image = SPRITE_ID_PALETTE_COLOUR_1( gWindowScenerySecondaryColour) | IMAGE_TYPE_TRANSPARENT | SPR_PALETTE_BTN; window_scenery_widgets[WIDX_SCENERY_TERTIARY_COLOUR_BUTTON].image = SPRITE_ID_PALETTE_COLOUR_1(gWindowSceneryTertiaryColour) | IMAGE_TYPE_TRANSPARENT | SPR_PALETTE_BTN; window_scenery_widgets[WIDX_SCENERY_PRIMARY_COLOUR_BUTTON].type = WWT_EMPTY; window_scenery_widgets[WIDX_SCENERY_SECONDARY_COLOUR_BUTTON].type = WWT_EMPTY; window_scenery_widgets[WIDX_SCENERY_TERTIARY_COLOUR_BUTTON].type = WWT_EMPTY; if (gWindowSceneryPaintEnabled & 1) { // repaint coloured scenery tool is on window_scenery_widgets[WIDX_SCENERY_PRIMARY_COLOUR_BUTTON].type = WWT_COLOURBTN; window_scenery_widgets[WIDX_SCENERY_SECONDARY_COLOUR_BUTTON].type = WWT_COLOURBTN; window_scenery_widgets[WIDX_SCENERY_TERTIARY_COLOUR_BUTTON].type = WWT_COLOURBTN; window_scenery_widgets[WIDX_SCENERY_ROTATE_OBJECTS_BUTTON].type = WWT_EMPTY; } else if (!tabSelectedScenery.IsUndefined()) { rct_scenery_entry* sceneryEntry = nullptr; if (tabSelectedScenery.SceneryType == SCENERY_TYPE_BANNER) { sceneryEntry = get_banner_entry(tabSelectedScenery.EntryIndex); if (sceneryEntry->banner.flags & BANNER_ENTRY_FLAG_HAS_PRIMARY_COLOUR) { window_scenery_widgets[WIDX_SCENERY_PRIMARY_COLOUR_BUTTON].type = WWT_COLOURBTN; } } else if (tabSelectedScenery.SceneryType == SCENERY_TYPE_LARGE) { sceneryEntry = get_large_scenery_entry(tabSelectedScenery.EntryIndex); if (sceneryEntry->large_scenery.flags & LARGE_SCENERY_FLAG_HAS_PRIMARY_COLOUR) window_scenery_widgets[WIDX_SCENERY_PRIMARY_COLOUR_BUTTON].type = WWT_COLOURBTN; if (sceneryEntry->large_scenery.flags & LARGE_SCENERY_FLAG_HAS_SECONDARY_COLOUR) window_scenery_widgets[WIDX_SCENERY_SECONDARY_COLOUR_BUTTON].type = WWT_COLOURBTN; } else if (tabSelectedScenery.SceneryType == SCENERY_TYPE_WALL) { sceneryEntry = get_wall_entry(tabSelectedScenery.EntryIndex); if (sceneryEntry->wall.flags & (WALL_SCENERY_HAS_PRIMARY_COLOUR | WALL_SCENERY_HAS_GLASS)) { window_scenery_widgets[WIDX_SCENERY_PRIMARY_COLOUR_BUTTON].type = WWT_COLOURBTN; if (sceneryEntry->wall.flags & WALL_SCENERY_HAS_SECONDARY_COLOUR) { window_scenery_widgets[WIDX_SCENERY_SECONDARY_COLOUR_BUTTON].type = WWT_COLOURBTN; if (sceneryEntry->wall.flags2 & WALL_SCENERY_2_NO_SELECT_PRIMARY_COLOUR) window_scenery_widgets[WIDX_SCENERY_PRIMARY_COLOUR_BUTTON].type = WWT_EMPTY; if (sceneryEntry->wall.flags & WALL_SCENERY_HAS_TERNARY_COLOUR) window_scenery_widgets[WIDX_SCENERY_TERTIARY_COLOUR_BUTTON].type = WWT_COLOURBTN; } } } else if (tabSelectedScenery.SceneryType == SCENERY_TYPE_SMALL) { sceneryEntry = get_small_scenery_entry(tabSelectedScenery.EntryIndex); if (scenery_small_entry_has_flag( sceneryEntry, SMALL_SCENERY_FLAG_HAS_PRIMARY_COLOUR | SMALL_SCENERY_FLAG_HAS_GLASS)) { window_scenery_widgets[WIDX_SCENERY_PRIMARY_COLOUR_BUTTON].type = WWT_COLOURBTN; if (scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_HAS_SECONDARY_COLOUR)) window_scenery_widgets[WIDX_SCENERY_SECONDARY_COLOUR_BUTTON].type = WWT_COLOURBTN; } } } window_scenery_widgets[WIDX_SCENERY_BACKGROUND].right = w->width - 1; window_scenery_widgets[WIDX_SCENERY_BACKGROUND].bottom = w->height - 1; window_scenery_widgets[WIDX_SCENERY_TAB_CONTENT_PANEL].right = w->width - 1; window_scenery_widgets[WIDX_SCENERY_TAB_CONTENT_PANEL].bottom = w->height - 1; window_scenery_widgets[WIDX_SCENERY_TITLE].right = w->width - 2; window_scenery_widgets[WIDX_SCENERY_CLOSE].left = w->width - 13; window_scenery_widgets[WIDX_SCENERY_CLOSE].right = window_scenery_widgets[WIDX_SCENERY_CLOSE].left + 10; window_scenery_widgets[WIDX_SCENERY_LIST].right = w->width - 26; window_scenery_widgets[WIDX_SCENERY_LIST].bottom = w->height - 14; window_scenery_widgets[WIDX_SCENERY_ROTATE_OBJECTS_BUTTON].left = w->width - 25; window_scenery_widgets[WIDX_SCENERY_REPAINT_SCENERY_BUTTON].left = w->width - 25; window_scenery_widgets[WIDX_SCENERY_EYEDROPPER_BUTTON].left = w->width - 25; window_scenery_widgets[WIDX_SCENERY_BUILD_CLUSTER_BUTTON].left = w->width - 25; window_scenery_widgets[WIDX_SCENERY_ROTATE_OBJECTS_BUTTON].right = w->width - 2; window_scenery_widgets[WIDX_SCENERY_REPAINT_SCENERY_BUTTON].right = w->width - 2; window_scenery_widgets[WIDX_SCENERY_EYEDROPPER_BUTTON].right = w->width - 2; window_scenery_widgets[WIDX_SCENERY_BUILD_CLUSTER_BUTTON].right = w->width - 2; window_scenery_widgets[WIDX_SCENERY_PRIMARY_COLOUR_BUTTON].left = w->width - 19; window_scenery_widgets[WIDX_SCENERY_SECONDARY_COLOUR_BUTTON].left = w->width - 19; window_scenery_widgets[WIDX_SCENERY_TERTIARY_COLOUR_BUTTON].left = w->width - 19; window_scenery_widgets[WIDX_SCENERY_PRIMARY_COLOUR_BUTTON].right = w->width - 8; window_scenery_widgets[WIDX_SCENERY_SECONDARY_COLOUR_BUTTON].right = w->width - 8; window_scenery_widgets[WIDX_SCENERY_TERTIARY_COLOUR_BUTTON].right = w->width - 8; } /** * * rct2: 0x006E1462 */ void window_scenery_paint(rct_window* w, rct_drawpixelinfo* dpi) { window_draw_widgets(w, dpi); uint16_t tabIndex = gWindowSceneryActiveTabIndex; uint16_t selectedWidgetId = tabIndex + 4; uint32_t imageId = ((w->colours[1] << 19) | window_scenery_widgets[selectedWidgetId].image) + 1ul; gfx_draw_sprite( dpi, imageId, w->windowPos + ScreenCoordsXY{ window_scenery_widgets[selectedWidgetId].left, window_scenery_widgets[selectedWidgetId].top }, selectedWidgetId); ScenerySelection selectedSceneryEntry = w->scenery.SelectedScenery; if (selectedSceneryEntry.IsUndefined()) { if (gWindowSceneryPaintEnabled & 1) // repaint coloured scenery tool is on return; if (gWindowSceneryEyedropperEnabled) return; selectedSceneryEntry = gWindowSceneryTabSelections[tabIndex]; if (selectedSceneryEntry.IsUndefined()) return; } uint32_t price = 0; rct_scenery_entry* sceneryEntry = nullptr; switch (selectedSceneryEntry.SceneryType) { case SCENERY_TYPE_SMALL: sceneryEntry = get_small_scenery_entry(selectedSceneryEntry.EntryIndex); price = sceneryEntry->small_scenery.price * 10; break; case SCENERY_TYPE_PATH_ITEM: sceneryEntry = get_footpath_item_entry(selectedSceneryEntry.EntryIndex); price = sceneryEntry->path_bit.price; break; case SCENERY_TYPE_WALL: sceneryEntry = get_wall_entry(selectedSceneryEntry.EntryIndex); price = sceneryEntry->wall.price; break; case SCENERY_TYPE_LARGE: sceneryEntry = get_large_scenery_entry(selectedSceneryEntry.EntryIndex); price = sceneryEntry->large_scenery.price * 10; break; case SCENERY_TYPE_BANNER: sceneryEntry = get_banner_entry(selectedSceneryEntry.EntryIndex); price = sceneryEntry->banner.price; break; } if (w->scenery.SelectedScenery.IsUndefined() && gSceneryPlaceCost != MONEY32_UNDEFINED) { price = gSceneryPlaceCost; } if (!(gParkFlags & PARK_FLAGS_NO_MONEY)) { auto ft = Formatter(); ft.Add(price); // -14 DrawTextBasic( dpi, w->windowPos + ScreenCoordsXY{ w->width - 0x1A, w->height - 13 }, STR_COST_LABEL, ft, COLOUR_BLACK, TextAlignment::RIGHT); } auto ft = Formatter(); ft.Add(sceneryEntry != nullptr ? sceneryEntry->name : static_cast(STR_UNKNOWN_OBJECT_TYPE)); DrawTextEllipsised( dpi, { w->windowPos.x + 3, w->windowPos.y + w->height - 13 }, w->width - 19, STR_BLACK_STRING, ft, COLOUR_BLACK); } /** * * rct2: 0x006E15ED */ void window_scenery_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi, int32_t scrollIndex) { gfx_clear(dpi, ColourMapA[w->colours[1]].mid_light); uint8_t tabIndex = gWindowSceneryActiveTabIndex; ScreenCoordsXY topLeft{ 0, 0 }; for (int32_t sceneryTabItemIndex = 0; sceneryTabItemIndex < SCENERY_ENTRIES_PER_TAB + 1; ++sceneryTabItemIndex) { ScenerySelection currentSceneryGlobal = window_scenery_tab_entries[tabIndex][sceneryTabItemIndex]; if (currentSceneryGlobal.IsUndefined()) break; ScenerySelection tabSelectedScenery = gWindowSceneryTabSelections[tabIndex]; if (gWindowSceneryPaintEnabled == 1 || gWindowSceneryEyedropperEnabled) { if (w->scenery.SelectedScenery == currentSceneryGlobal) { gfx_fill_rect_inset( dpi, { topLeft, topLeft + ScreenCoordsXY{ SCENERY_BUTTON_WIDTH - 1, SCENERY_BUTTON_HEIGHT - 1 } }, w->colours[1], INSET_RECT_FLAG_FILL_MID_LIGHT); } } else { if (tabSelectedScenery == currentSceneryGlobal) { gfx_fill_rect_inset( dpi, { topLeft, topLeft + ScreenCoordsXY{ SCENERY_BUTTON_WIDTH - 1, SCENERY_BUTTON_HEIGHT - 1 } }, w->colours[1], (INSET_RECT_FLAG_BORDER_INSET | INSET_RECT_FLAG_FILL_MID_LIGHT)); } else if (w->scenery.SelectedScenery == currentSceneryGlobal) { gfx_fill_rect_inset( dpi, { topLeft, topLeft + ScreenCoordsXY{ SCENERY_BUTTON_WIDTH - 1, SCENERY_BUTTON_HEIGHT - 1 } }, w->colours[1], INSET_RECT_FLAG_FILL_MID_LIGHT); } } rct_scenery_entry* sceneryEntry; rct_drawpixelinfo clipdpi; if (clip_drawpixelinfo( &clipdpi, dpi, topLeft + ScreenCoordsXY{ 1, 1 }, SCENERY_BUTTON_WIDTH - 2, SCENERY_BUTTON_HEIGHT - 2)) { if (currentSceneryGlobal.SceneryType == SCENERY_TYPE_BANNER) { sceneryEntry = get_banner_entry(currentSceneryGlobal.EntryIndex); uint32_t imageId = sceneryEntry->image + gWindowSceneryRotation * 2; imageId |= (gWindowSceneryPrimaryColour << 19) | IMAGE_TYPE_REMAP; gfx_draw_sprite(&clipdpi, imageId, { 0x21, 0x28 }, w->colours[1]); gfx_draw_sprite(&clipdpi, imageId + 1, { 0x21, 0x28 }, w->colours[1]); } else if (currentSceneryGlobal.SceneryType == SCENERY_TYPE_LARGE) { sceneryEntry = get_large_scenery_entry(currentSceneryGlobal.EntryIndex); uint32_t imageId = sceneryEntry->image + gWindowSceneryRotation; imageId |= (gWindowSceneryPrimaryColour << 19) | IMAGE_TYPE_REMAP; imageId |= (gWindowScenerySecondaryColour << 24) | IMAGE_TYPE_REMAP_2_PLUS; gfx_draw_sprite(&clipdpi, imageId, { 0x21, 0 }, w->colours[1]); } else if (currentSceneryGlobal.SceneryType == SCENERY_TYPE_WALL) { sceneryEntry = get_wall_entry(currentSceneryGlobal.EntryIndex); uint32_t imageId = sceneryEntry->image; uint8_t tertiaryColour = w->colours[1]; uint16_t spriteTop = (sceneryEntry->wall.height * 2) + 0x32; if (sceneryEntry->wall.flags & WALL_SCENERY_HAS_GLASS) { imageId |= (gWindowSceneryPrimaryColour << 19) | IMAGE_TYPE_REMAP; if (sceneryEntry->wall.flags & WALL_SCENERY_HAS_SECONDARY_COLOUR) { imageId |= (gWindowScenerySecondaryColour << 24) | IMAGE_TYPE_REMAP_2_PLUS; } gfx_draw_sprite(&clipdpi, imageId, { 0x2F, spriteTop }, tertiaryColour); imageId = (sceneryEntry->image + 0x40000006) | (GlassPaletteIds[gWindowSceneryPrimaryColour] << 19); gfx_draw_sprite(&clipdpi, imageId, { 0x2F, spriteTop }, tertiaryColour); } else { imageId |= (gWindowSceneryPrimaryColour << 19) | IMAGE_TYPE_REMAP; if (sceneryEntry->wall.flags & WALL_SCENERY_HAS_SECONDARY_COLOUR) { imageId |= (gWindowScenerySecondaryColour << 24) | IMAGE_TYPE_REMAP_2_PLUS; if (sceneryEntry->wall.flags & WALL_SCENERY_HAS_TERNARY_COLOUR) { imageId &= 0xDFFFFFFF; tertiaryColour = gWindowSceneryTertiaryColour; } } gfx_draw_sprite(&clipdpi, imageId, { 0x2F, spriteTop }, tertiaryColour); if (sceneryEntry->wall.flags & WALL_SCENERY_IS_DOOR) { gfx_draw_sprite(&clipdpi, imageId + 1, { 0x2F, spriteTop }, tertiaryColour); } } } else if (currentSceneryGlobal.SceneryType == SCENERY_TYPE_PATH_ITEM) { sceneryEntry = get_footpath_item_entry(currentSceneryGlobal.EntryIndex); uint32_t imageId = sceneryEntry->image; gfx_draw_sprite(&clipdpi, imageId, { 0x0B, 0x10 }, w->colours[1]); } else { sceneryEntry = get_small_scenery_entry(currentSceneryGlobal.EntryIndex); uint32_t imageId = sceneryEntry->image + gWindowSceneryRotation; if (scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_HAS_PRIMARY_COLOUR)) { imageId |= (gWindowSceneryPrimaryColour << 19) | IMAGE_TYPE_REMAP; if (scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_HAS_SECONDARY_COLOUR)) { imageId |= (gWindowScenerySecondaryColour << 24) | IMAGE_TYPE_REMAP_2_PLUS; } } uint16_t spriteTop = (sceneryEntry->small_scenery.height / 4) + 0x2B; if (scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_FULL_TILE) && scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_VOFFSET_CENTRE)) { spriteTop -= 0x0C; } gfx_draw_sprite(&clipdpi, imageId, { 0x20, spriteTop }, w->colours[1]); if (scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_HAS_GLASS)) { imageId = ((sceneryEntry->image + gWindowSceneryRotation) + 0x40000004) + (GlassPaletteIds[gWindowSceneryPrimaryColour] << 19); gfx_draw_sprite(&clipdpi, imageId, { 0x20, spriteTop }, w->colours[1]); } if (scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_ANIMATED_FG)) { imageId = (sceneryEntry->image + gWindowSceneryRotation) + 4; gfx_draw_sprite(&clipdpi, imageId, { 0x20, spriteTop }, w->colours[1]); } } } topLeft.x += SCENERY_BUTTON_WIDTH; if (topLeft.x >= 594) { topLeft.y += SCENERY_BUTTON_HEIGHT; topLeft.x = 0; } } } static int32_t window_scenery_find_tab_with_scenery(const ScenerySelection& scenery) { for (int32_t i = 0; i < SCENERY_WINDOW_TABS; i++) { for (int32_t j = 0; j < SCENERY_ENTRIES_PER_TAB; j++) { ScenerySelection entry = window_scenery_tab_entries[i][j]; if (entry.IsUndefined()) break; if (entry == scenery) return i; } } return -1; } bool window_scenery_set_selected_item(const ScenerySelection& scenery) { bool result = false; rct_window* w = window_bring_to_front_by_class(WC_SCENERY); if (w != nullptr) { int32_t tabIndex = window_scenery_find_tab_with_scenery(scenery); if (tabIndex != -1) { gWindowSceneryActiveTabIndex = tabIndex; gWindowSceneryTabSelections[tabIndex] = scenery; OpenRCT2::Audio::Play(OpenRCT2::Audio::SoundId::Click1, 0, context_get_width() / 2); w->scenery.hover_counter = -16; gSceneryPlaceCost = MONEY32_UNDEFINED; w->Invalidate(); result = true; } } return result; } // Used after removing objects, in order to avoid crashes. void window_scenery_reset_selected_scenery_items() { for (size_t i = 0; i < SCENERY_WINDOW_TABS; i++) { gWindowSceneryTabSelections[i].SetUndefined(); } }