/***************************************************************************** * Copyright (c) 2014 Ted John, Duncan Frost * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * This file is part of OpenRCT2. * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #ifndef _CURSORS_H_ #define _CURSORS_H_ enum { CURSOR_ARROW = 0, CURSOR_BLANK = 1, CURSOR_UP_ARROW = 2, CURSOR_UP_DOWN_ARROW = 3, CURSOR_HAND_POINT = 4, CURSOR_ZZZ = 5, CURSOR_DIAGONAL_ARROWS = 6, CURSOR_PICKER = 7, CURSOR_TREE_DOWN = 8, CURSOR_FOUNTAIN_DOWN = 9, CURSOR_STATUE_DOWN = 10, CURSOR_BENCH_DOWN = 11, CURSOR_CROSS_HAIR = 12, CURSOR_BIN_DOWN = 13, CURSOR_LAMPPOST_DOWN = 14, CURSOR_FENCE_DOWN = 15, CURSOR_FLOWER_DOWN = 16, CURSOR_PATH_DOWN = 17, CURSOR_DIG_DOWN = 18, CURSOR_WATER_DOWN = 19, CURSOR_HOUSE_DOWN = 20, CURSOR_VOLCANO_DOWN = 21, CURSOR_WALK_DOWN = 22, CURSOR_PAINT_DOWN = 23, CURSOR_ENTRANCE_DOWN = 24, CURSOR_HAND_OPEN = 25, CURSOR_HAND_CLOSED = 26, CURSOR_COUNT }; extern unsigned char blank_cursor_data[32 * 4]; extern unsigned char blank_cursor_mask[32 * 4]; #define BLANK_CURSOR_HOTX 0 #define BLANK_CURSOR_HOTY 0 extern unsigned char up_arrow_cursor_data[32 * 4]; extern unsigned char up_arrow_cursor_mask[32 * 4]; #define UP_ARROW_CURSOR_HOTX 15 #define UP_ARROW_CURSOR_HOTY 0 extern unsigned char up_down_arrow_cursor_data[32 * 4]; extern unsigned char up_down_arrow_cursor_mask[32 * 4]; #define UP_DOWN_ARROW_CURSOR_HOTX 7 #define UP_DOWN_ARROW_CURSOR_HOTY 31 extern unsigned char zzz_cursor_data[32 * 4]; extern unsigned char zzz_cursor_mask[32 * 4]; #define ZZZ_CURSOR_HOTX 0 #define ZZZ_CURSOR_HOTY 0 extern unsigned char diagonal_arrow_cursor_data[32 * 4]; extern unsigned char diagonal_arrow_cursor_mask[32 * 4]; #define DIAGONAL_ARROW_CURSOR_HOTX 0 #define DIAGONAL_ARROW_CURSOR_HOTY 0 extern unsigned char picker_cursor_data[32 * 4]; extern unsigned char picker_cursor_mask[32 * 4]; #define PICKER_CURSOR_HOTX 15 #define PICKER_CURSOR_HOTY 31 extern unsigned char tree_down_cursor_data[32 * 4]; extern unsigned char tree_down_cursor_mask[32 * 4]; #define TREE_DOWN_CURSOR_HOTX 7 #define TREE_DOWN_CURSOR_HOTY 31 extern unsigned char fountain_down_cursor_data[32 * 4]; extern unsigned char fountain_down_cursor_mask[32 * 4]; #define FOUNTAIN_DOWN_CURSOR_HOTX 7 #define FOUNTAIN_DOWN_CURSOR_HOTY 31 extern unsigned char statue_down_cursor_data[32 * 4]; extern unsigned char statue_down_cursor_mask[32 * 4]; #define STATUE_DOWN_CURSOR_HOTX 7 #define STATUE_DOWN_CURSOR_HOTY 31 extern unsigned char bench_down_cursor_data[32 * 4]; extern unsigned char bench_down_cursor_mask[32 * 4]; #define BENCH_DOWN_CURSOR_HOTX 7 #define BENCH_DOWN_CURSOR_HOTY 31 extern unsigned char cross_hair_cursor_data[32 * 4]; extern unsigned char cross_hair_cursor_mask[32 * 4]; #define CROSS_HAIR_CURSOR_HOTX 15 #define CROSS_HAIR_CURSOR_HOTY 15 extern unsigned char bin_down_cursor_data[32 * 4]; extern unsigned char bin_down_cursor_mask[32 * 4]; #define BIN_DOWN_CURSOR_HOTX 7 #define BIN_DOWN_CURSOR_HOTY 31 extern unsigned char lamppost_down_cursor_data[32 * 4]; extern unsigned char lamppost_down_cursor_mask[32 * 4]; #define LAMPPOST_DOWN_CURSOR_HOTX 7 #define LAMPPOST_DOWN_CURSOR_HOTY 31 extern unsigned char fence_down_cursor_data[32 * 4]; extern unsigned char fence_down_cursor_mask[32 * 4]; #define FENCE_DOWN_CURSOR_HOTX 7 #define FENCE_DOWN_CURSOR_HOTY 31 extern unsigned char flower_down_cursor_data[32 * 4]; extern unsigned char flower_down_cursor_mask[32 * 4]; #define FLOWER_DOWN_CURSOR_HOTX 7 #define FLOWER_DOWN_CURSOR_HOTY 31 extern unsigned char path_down_cursor_data[32 * 4]; extern unsigned char path_down_cursor_mask[32 * 4]; #define PATH_DOWN_CURSOR_HOTX 7 #define PATH_DOWN_CURSOR_HOTY 31 extern unsigned char dig_down_cursor_data[32 * 4]; extern unsigned char dig_down_cursor_mask[32 * 4]; #define DIG_DOWN_CURSOR_HOTX 7 #define DIG_DOWN_CURSOR_HOTY 31 extern unsigned char water_down_cursor_data[32 * 4]; extern unsigned char water_down_cursor_mask[32 * 4]; #define WATER_DOWN_CURSOR_HOTX 7 #define WATER_DOWN_CURSOR_HOTY 31 extern unsigned char house_down_cursor_data[32 * 4]; extern unsigned char house_down_cursor_mask[32 * 4]; #define HOUSE_DOWN_CURSOR_HOTX 7 #define HOUSE_DOWN_CURSOR_HOTY 31 extern unsigned char volcano_down_cursor_data[32 * 4]; extern unsigned char volcano_down_cursor_mask[32 * 4]; #define VOLCANO_DOWN_CURSOR_HOTX 7 #define VOLCANO_DOWN_CURSOR_HOTY 31 extern unsigned char walk_down_cursor_data[32 * 4]; extern unsigned char walk_down_cursor_mask[32 * 4]; #define WALK_DOWN_CURSOR_HOTX 7 #define WALK_DOWN_CURSOR_HOTY 31 extern unsigned char paint_down_cursor_data[32 * 4]; extern unsigned char paint_down_cursor_mask[32 * 4]; #define PAINT_DOWN_CURSOR_HOTX 8 #define PAINT_DOWN_CURSOR_HOTY 30 extern unsigned char entrance_down_cursor_data[32 * 4]; extern unsigned char entrance_down_cursor_mask[32 * 4]; #define ENTRANCE_DOWN_CURSOR_HOTX 7 #define ENTRANCE_DOWN_CURSOR_HOTY 31 extern unsigned char hand_open_cursor_data[32 * 4]; extern unsigned char hand_open_cursor_mask[32 * 4]; #define HAND_OPEN_CURSOR_HOTX 0 #define HAND_OPEN_CURSOR_HOTY 0 extern unsigned char hand_closed_cursor_data[32 * 4]; extern unsigned char hand_closed_cursor_mask[32 * 4]; #define HAND_CLOSED_CURSOR_HOTX 0 #define HAND_CLOSED_CURSOR_HOTY 0 #endif