/***************************************************************************** * Copyright (c) 2014 Ted John, Peter Hill * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * This file is part of OpenRCT2. * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #include #include #include #include "addresses.h" #include "gfx.h" #include "rct2.h" #include "strings.h" #include "window.h" #include "osinterface.h" // HACK These were originally passed back through registers int gLastDrawStringX; int gLastDrawStringY; uint8 _screenDirtyBlocks[5120]; static void gfx_draw_dirty_blocks(int x, int y, int columns, int rows); /** * * rct2: 0x00678998 */ void gfx_load_g1() { HANDLE hFile; DWORD bytesRead; DWORD header[2]; int i; int g1BufferSize; void* g1Buffer; rct_g1_element *g1Elements = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element); hFile = CreateFile(get_file_path(PATH_ID_G1), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_FLAG_RANDOM_ACCESS | FILE_ATTRIBUTE_NORMAL, NULL); if (hFile != INVALID_HANDLE_VALUE) { ReadFile(hFile, header, 8, &bytesRead, NULL); if (bytesRead == 8) { g1BufferSize = header[1]; g1Buffer = rct2_malloc(g1BufferSize); ReadFile(hFile, g1Elements, 29294 * sizeof(rct_g1_element), &bytesRead, NULL); ReadFile(hFile, g1Buffer, g1BufferSize, &bytesRead, NULL); CloseHandle(hFile); for (i = 0; i < 29294; i++) g1Elements[i].offset += (int)g1Buffer; return; } } // exit with error fprintf(stderr, "Unable to load g1.dat"); assert(0); } /** * Clears the screen with the specified colour. * rct2: 0x00678A9F */ void gfx_clear(rct_drawpixelinfo *dpi, int colour) { int y, w, h; char* ptr; w = dpi->width >> dpi->var_0F; h = dpi->height >> dpi->var_0F; ptr = dpi->bits; for (y = 0; y < h; y++) { memset(ptr, colour, w); ptr += w + dpi->pitch; } } void gfx_draw_pixel(rct_drawpixelinfo *dpi, int x, int y, int colour) { gfx_fill_rect(dpi, x, y, x, y, colour); } /* * Draws a horizontal line of specified colour to a buffer. * rct2: 0x68474C */ void gfx_draw_line_on_buffer(rct_drawpixelinfo *dpi, char colour, int y, int x, int no_pixels) { y -= dpi->y; //Check to make sure point is in the y range if (y < 0)return; if (y >= dpi->height)return; //Check to make sure we are drawing at least a pixel if (!no_pixels) return; no_pixels++; x -= dpi->x; //If x coord outside range leave if (x < 0){ //Unless the number of pixels is enough to be in range no_pixels += x; if (no_pixels <= 0)return; //Resets starting point to 0 as we don't draw outside the range x = 0; } //Ensure that the end point of the line is within range if (x + no_pixels - dpi->width > 0){ //If the end point has any pixels outside range //cut them off. If there are now no pixels return. no_pixels -= x + no_pixels - dpi->width; if (no_pixels <= 0)return; } char* bits_pointer; //Get the buffer we are drawing to and move to the first coordinate. bits_pointer = dpi->bits + y*(dpi->pitch + dpi->width) + x; //Draw the line to the specified colour memset(bits_pointer, colour, no_pixels); } /** * Draws a line on dpi if within dpi boundaries * rct2: 0x00684466 * dpi (edi) * x1 (ax) * y1 (bx) * x2 (cx) * y2 (dx) * colour (ebp) */ void gfx_draw_line(rct_drawpixelinfo *dpi, int x1, int y1, int x2, int y2, int colour) { // Check to make sure the line is within the drawing area if ((x1 < dpi->x) && (x2 < dpi->x)){ return; } if ((y1 < dpi->y) && (y2 < dpi->y)){ return; } if ((x1 >(dpi->x + dpi->width)) && (x2 >(dpi->x + dpi->width))){ return; } if ((y1 > (dpi->y + dpi->height)) && (y2 > (dpi->y + dpi->height))){ return; } //Bresenhams algorithm //If vertical plot points upwards int steep = abs(y2 - y1) > abs(x2 - x1); if (steep){ int temp_y2 = y2; int temp_x2 = x2; y2 = x1; x2 = y1; y1 = temp_x2; x1 = temp_y2; } //If line is right to left swap direction if (x1 > x2){ int temp_y2 = y2; int temp_x2 = x2; y2 = y1; x2 = x1; y1 = temp_y2; x1 = temp_x2; } int delta_x = x2 - x1; int delta_y = abs(y2 - y1); int error = delta_x / 2; int y_step; int y = y1; //Direction of step if (y1 < y2)y_step = 1; else y_step = -1; for (int x = x1, x_start = x1, no_pixels = 1; x < x2; ++x,++no_pixels){ //Vertical lines are drawn 1 pixel at a time if (steep)gfx_draw_line_on_buffer(dpi, colour, x, y, 1); error -= delta_y; if (error < 0){ //Non vertical lines are drawn with as many pixels in a horizontal line as possible if (!steep)gfx_draw_line_on_buffer(dpi, colour, y, x_start, no_pixels); //Reset non vertical line vars x_start = x + 1; no_pixels = 1; y += y_step; error += delta_x; } //Catch the case of the last line if (x + 1 == x2 && !steep){ gfx_draw_line_on_buffer(dpi, colour, y, x_start, no_pixels); } } return; } /** * * rct2: 0x00678AD4 * dpi (edi) * left (ax) * top (cx) * right (bx) * bottom (dx) * colour (ebp) */ void gfx_fill_rect(rct_drawpixelinfo *dpi, int left, int top, int right, int bottom, int colour) { int left_, right_, top_, bottom_; rct_drawpixelinfo* dpi_; left_ = left; right_ = right; top_ = top; bottom_ = bottom; dpi_ = dpi; if ((left > right) || (top > bottom) || (dpi->x > right) || (left >= (dpi->x + dpi->width)) || (bottom < dpi->y) || (top >= (dpi->y + dpi->height))) return; colour |= RCT2_GLOBAL(0x009ABD9C, uint32); if (!(colour & 0x1000000)) { if (!(colour & 0x8000000)) { left_ = left - dpi->x; if (left_ < 0) left_ = 0; right_ = right - dpi->x; right_++; if (right_ > dpi->width) right_ = dpi->width; right_ -= left_; top_ = top - dpi->y; if (top_ < 0) top_ = 0; bottom_ = bottom - dpi->y; bottom_++; if (bottom_ > dpi->height) bottom_ = dpi->height; bottom_ -= top_; if (!(colour & 0x2000000)) { if (!(colour & 0x4000000)) { uint8* pixel = (top_ * (dpi->width + dpi->pitch)) + left_ + dpi->bits; int length = dpi->width + dpi->pitch - right_; for (int i = 0; i < bottom_; ++i) { memset(pixel, (colour & 0xFF), right_); pixel += length + right_; } } else { // 00678B8A 00678E38 char* esi; esi = (top_ * (dpi->width + dpi->pitch)) + left_ + dpi->bits;; int eax, ebp; eax = colour; ebp = dpi->width + dpi->pitch - right_; RCT2_GLOBAL(0x00EDF810, uint32) = ebp; RCT2_GLOBAL(0x009ABDB2, uint16) = bottom_; RCT2_GLOBAL(0x00EDF814, uint32) = right_; top_ = (top + dpi->y) & 0xf; right_ = (right + dpi_->x) &0xf; dpi_ = esi; esi = eax >> 0x1C; esi = RCT2_GLOBAL(0x0097FEFC,uint32)[esi]; // or possibly uint8)[esi*4] ? for (; RCT2_GLOBAL(0x009ABDB2, uint16) > 0; RCT2_GLOBAL(0x009ABDB2, uint16)--) { // push ebx // push ecx ebp = *(esi + top_*2); // mov bp, [esi+top_*2]; int ecx; ecx = RCT2_GLOBAL(0x00EDF814, uint32); for (int i = ecx; i >=0; --i) { if (!(ebp & (1 << right_))) dpi_->bits = left_ & 0xFF; right_++; right_ = right_ & 0xF; dpi_++; } // pop ecx // pop ebx top_++; top_ = top_ &0xf; dpi_ += RCT2_GLOBAL(0x00EDF810, uint32); } return; } } else { // 00678B7E 00678C83 if (dpi->pad_0E < 1) { // Location in screen buffer? uint8* pixel = top_ * (dpi->width + dpi->pitch) + left_ + dpi->bits; // Find colour in colour table? uint32 eax = RCT2_ADDRESS(0x0097FCBC, uint32)[(colour & 0xFF)]; rct_g1_element* g1_element = &(RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[eax]); int length = (dpi->width + dpi->pitch) - right_; // Fill the rectangle with the colours from the colour table for (int i = 0; i < bottom_; ++i) { for (int j = 0; j < right_; ++j) { *pixel = *((uint8*)(&g1_element->offset[*pixel])); pixel++; } pixel += length; } } else if (dpi->pad_0E > 1) { // 00678C8A 00678D57 right_ = right; } else if (dpi->pad_0E == 1) { // 00678C88 00678CEE right = right; } } } else { // 00678B3A 00678EC9 right_ = right; } } else { // 00678B2E 00678BE5 // Cross hatching uint16 pattern = 0; left_ = left_ - dpi->x; if (left_ < 0) { pattern = pattern ^ left_; left_ = 0; } right_ = right_ - dpi->x; right_++; if (right_ > dpi->width) right_ = dpi-> width; right_ = right_ - left_; top_ = top - dpi->y; if (top_ < 0) { pattern = pattern ^ top_; top_ = 0; } bottom_ = bottom - dpi->y; bottom_++; if (bottom_ > dpi->height) bottom_ = dpi->height; bottom_ -= top_; uint8* pixel = (top_ * (dpi->width + dpi->pitch)) + left_ + dpi->bits; int length = dpi->width + dpi->pitch - right_; uint32 ecx; for (int i = 0; i < bottom_; ++i) { ecx = pattern; // Rotate right ecx = (ecx >> 1) | (ecx << (sizeof(ecx) * CHAR_BIT - 1)); ecx = (ecx & 0xFFFF0000) | right_; // Fill every other pixel with the colour for (; (ecx & 0xFFFF) > 0; ecx--) { ecx = ecx ^ 0x80000000; if ((int)ecx < 0) { *pixel = colour & 0xFF; } pixel++; } pattern = pattern ^ 1; pixel += length; } } // RCT2_CALLPROC_X(0x00678AD4, left, right, top, bottom, 0, dpi, colour); } /** * * rct2: 0x006E6F81 * dpi (edi) * left (ax) * top (cx) * right (bx) * bottom (dx) * colour (ebp) * _si (si) */ void gfx_fill_rect_inset(rct_drawpixelinfo* dpi, short left, short top, short right, short bottom, int colour, short _si) { RCT2_CALLPROC_X(0x006E6F81, left, right, top, bottom, _si, (int)dpi, colour); } #define RCT2_Y_RELATED_GLOBAL_1 0x9E3D12 //uint16 #define RCT2_Y_END_POINT_GLOBAL 0x9ABDAC //sint16 #define RCT2_Y_START_POINT_GLOBAL 0xEDF808 //sint16 #define RCT2_X_RELATED_GLOBAL_1 0x9E3D10 //uint16 #define RCT2_X_END_POINT_GLOBAL 0x9ABDA8 //sint16 #define RCT2_X_START_POINT_GLOBAL 0xEDF80C //sint16 #define RCT2_DPI_LINE_LENGTH_GLOBAL 0x9ABDB0 //uint16 width+pitch /* * rct2: 0x67A690 * copies a sprite onto the buffer. There is no compression used on the sprite * image. */ void gfx_bmp_sprite_to_buffer(int eax, int ebx, int ecx, int edx, int esi, int edi, int ebp, int image_type){ //Has a background image? if (image_type & IMAGE_TYPE_USE_PALATE){ int _ecx = eax >> 8; uint32 _ebx = RCT2_GLOBAL(0x9ABDA4, uint32); _ecx--; _ecx <<= 0x10; //Mix with background image and colour adjusted if (RCT2_GLOBAL(0x9E3CDC, uint32)){ //Not tested RCT2_GLOBAL(0x9E3D04, uint32) = ebp; uint32 _ebp = RCT2_GLOBAL(0x9E3CDC, uint32); _ebp += RCT2_GLOBAL(0x9E3CE0, uint32); for (_ecx >>= 0x10; _ecx >= 0; --_ecx){ for (int _cx = RCT2_GLOBAL(RCT2_X_END_POINT_GLOBAL, uint16); _cx > 0; --_cx){ uint8 al = *((char*)esi); esi++; al = *((char*)_ebx + al); al &= *((char*)_ebp); if (al){ *((char*)edi) = al; } edi++; _ebp++; } esi += edx; edi += RCT2_GLOBAL(0x9E3D04, uint32); _ebp += edx; } return; } //Quicker? if ((RCT2_GLOBAL(RCT2_X_END_POINT_GLOBAL, uint16)) == 4){ ebp += 4; edx += 4; for (_ecx >>= 0x10; _ecx >= 0; --_ecx){ for (int i = 0; i < 4; ++i){ uint8 al = *((char*)esi+i); al = *((char*)_ebx + al); if (al){ *((char*)edi+i) = al; } } edi += ebp; esi += edx; } return; } //image colour adjusted? for (_ecx >>= 0x10; _ecx >= 0; --_ecx){ for (int _cx = RCT2_GLOBAL(RCT2_X_END_POINT_GLOBAL, uint16); _cx > 0; --_cx){ uint8 al = *((char*)esi); esi++; al = *((char*)_ebx + al); if (al){ *((char*)edi) = al; } edi++; } esi += edx; edi += ebp; } return; } //image_type mix with background? if (image_type & IMAGE_TYPE_MIX_BACKGROUND){//Not tested int _ebx = RCT2_GLOBAL(0x9ABDA4, uint16); for (int ah = eax >> 8; ah > 0; --ah){ for (int cx = RCT2_GLOBAL(RCT2_X_END_POINT_GLOBAL, uint16); cx > 0; --ecx){ uint8 al = *((char*)esi); esi++; if (al){ al = *((char*)edi); al = *((char*)_ebx + al); *((char*)edi) = al; } edi++; } esi += edx; edi += ebp; } return; } if (!(RCT2_GLOBAL(0x9E3D14, uint16) & 1)){//Not tested int bx = RCT2_GLOBAL(RCT2_X_END_POINT_GLOBAL, uint16); for (int ax = RCT2_GLOBAL(0x9ABDAC, uint16); ax > 0; --ax){ memcpy((char*)edi, (char*)esi, bx); edi += bx; esi += bx; edi += ebp; esi += edx; } return; } int _ebx = RCT2_GLOBAL(RCT2_X_END_POINT_GLOBAL, uint16); if (RCT2_GLOBAL(0x9E3CDC, uint32) != 0){//Not tested RCT2_GLOBAL(0x9E3D04, uint32) = ebp; uint32 _ebp = RCT2_GLOBAL(0x9E3CDC, uint32); _ebp += RCT2_GLOBAL(0x9E3CE0, uint32); for (int ah = eax >> 8; ah > 0; --ah){ for (int _ecx = _ebx; _ecx > 0; --_ecx){ char al = *((char*)esi); esi++; al &= *((char*)_ebp); if (al){ *((char*)edi) = al; } edi++; _ebp++; } esi += edx; edi += RCT2_GLOBAL(0x9E3D04, uint32); _ebp += edx; } } for (int ah = eax >> 8; ah > 0; --ah){ for (int _ecx = _ebx; _ecx > 0; --_ecx){ char al = *((char*)esi); esi++; if (al){ *((char*)edi) = al; } edi++; } esi += edx; edi += ebp; } return; } /* * rct2: 0x67AA18 transfers readied images onto buffers * This function copies the sprite data onto the screen * I think its only used for bitmaps onto buttons but i am not sure. * There is still a small bug with this code when it is in the choose park view. */ void gfx_rle_sprite_to_buffer(char* source_bits_pointer, char* dest_bits_pointer, rct_drawpixelinfo *dpi, int image_type, int g1_y_start, int g1_y_end, int g1_x_start, int g1_x_end){ uint16 offset_to_first_line = *(uint16*)(g1_y_start*2 + (uint32)source_bits_pointer); //This will now point to the first line char* next_source_pointer = (char*)((uint32)source_bits_pointer + offset_to_first_line); char* next_dest_pointer = dest_bits_pointer; //For every line in the image for (; g1_y_end; g1_y_end--){ uint8 last_data_line = 0; //For every data section in the line while (!last_data_line){ char* source_pointer = next_source_pointer; char* dest_pointer = next_dest_pointer; int no_pixels = *source_pointer++; uint8 gap_size = *source_pointer++; //The last bit in no_pixels tells you if you have reached the end of a line last_data_line = no_pixels & 0x80; //Clear the last data line bit so we have just the no_pixels no_pixels &= 0x7f; //Have our next source pointer point to the next data section next_source_pointer = source_pointer + no_pixels; //Calculates the start point of the image int x_start = gap_size - g1_x_start; if (x_start > 0){ //Since the start is positive //We need to move the drawing surface to the correct position dest_pointer += x_start; } else{ //If the start is negative we require to remove part of the image. //This is done by moving the image pointer to the correct position. source_pointer -= x_start; //The no_pixels will be reduced in this operation no_pixels += x_start; //If there are no pixels there is nothing to draw this line if (no_pixels <= 0) continue; //Reset the start position to zero as we have taken into account all moves x_start = 0; } int x_end = x_start + no_pixels; //If the end position is further out than the whole image //end position then we need to shorten the line again if (x_end > (int)g1_x_end){ //Shorten the line no_pixels -= x_end - g1_x_end; //If there are no pixels there is nothing to draw. if (no_pixels <= 0) continue; } //Finally after all those checks, copy the image onto the drawing surface //If the image type is not a basic one we require to mix the pixels if (image_type & IMAGE_TYPE_USE_PALATE){//In the .exe these are all unraveled loops for (; no_pixels > 0; --no_pixels, source_pointer++, dest_pointer++){ uint8 al = *source_pointer; uint8 ah = *dest_pointer; if (image_type & IMAGE_TYPE_MIX_BACKGROUND)//Mix with background and image Not Tested al = *((uint8*)(((al | ((int)ah)<<8) - 0x100) + RCT2_GLOBAL(0x9ABDA4, uint32))); else //Adjust colours? al = *((uint8*)(al + RCT2_GLOBAL(0x9ABDA4, uint32))); *dest_pointer = al; } } else if (image_type & IMAGE_TYPE_MIX_BACKGROUND){//In the .exe these are all unraveled loops //Doesnt use source pointer ??? mix with background only? //Not Tested for (; no_pixels > 0; --no_pixels, source_pointer++, dest_pointer++){ uint8 al = *dest_pointer; al = *((uint8*)(al + RCT2_GLOBAL(0x9ABDA4, uint32))); *dest_pointer = al; } } else { memcpy(dest_pointer, source_pointer, no_pixels); } } //Add a line to the drawing surface pointer next_dest_pointer += (int)dpi->width + (int)dpi->pitch; } } /* * rct2: 0x67A934 * Draws a run length encoded sprite * This function readies all the vars for copying the sprite data onto the screen */ void gfx_draw_rle_sprite(rct_g1_element *source_g1, rct_drawpixelinfo *dest_dpi, int x, int y, int image_type){ int g1_y_start, g1_x_start; char* bits_pointer; bits_pointer = dest_dpi->bits; g1_y_start = 0; int start_y, end_y; start_y = y + source_g1->y_offset - dest_dpi->y; //If the start position is negative reset to zero if (start_y < 0){ //Create the end point within the drawing area end_y = source_g1->height + start_y; //If the end point is now <= 0 no need to draw if (end_y <= 0)return; g1_y_start -= start_y; start_y = 0; } else{ end_y = source_g1->height; //Move the pointer to the correct starting y location bits_pointer += (dest_dpi->width + dest_dpi->pitch)*start_y; } int height = start_y + end_y; //If the image is taller than the drawing area if (height > dest_dpi->height){ //Make the end within the drawing area end_y -= height - dest_dpi->height; //If the end is now <=0 then there is nothing to draw if (end_y <= 0)return; } int start_x, end_x; g1_x_start = 0; start_x = x + source_g1->x_offset - dest_dpi->x; //If the start position is negative reset to zero if (start_x < 0){ //Create the end point within the drawing area end_x = source_g1->width + start_x; //If the end point is now <= 0 no need to draw if (end_x <= 0)return; g1_x_start -= start_x; start_x = 0; } else{ end_x = source_g1->width; //Increment the pointer to our start location bits_pointer += start_x; } int width = start_x + end_x; //If the image is wider than the drawing area if (width > dest_dpi->width){ //Make the end within drawing area end_x -= width - dest_dpi->width; //If the end is now <=0 then there is nothing to draw if (end_x <= 0)return; } gfx_rle_sprite_to_buffer((char*)source_g1->offset, bits_pointer, dest_dpi, image_type, g1_y_start, end_y, g1_x_start, end_x); } /** * * rct2: 0x0067A28E * image_id (ebx) * x (cx) * y (dx) */ void gfx_draw_sprite(rct_drawpixelinfo *dpi, int image_id, int x, int y) { int eax = 0, ebx = image_id, ecx = x, edx = y, esi = 0, edi = (int)dpi, ebp = 0; int image_type = (image_id & 0xE0000000) >> 28; RCT2_GLOBAL(0x00EDF81C, uint32) = image_id & 0xE0000000; eax = (image_id >> 26) & 0x7; RCT2_GLOBAL(0x009E3CDC, uint32) = RCT2_GLOBAL(0x009E3CE4 + eax * 4, uint32); if (image_type && !(image_type & IMAGE_TYPE_UNKNOWN)) { if (!(image_type & (1 << 2))){ eax = image_id; eax >>= 19; eax &= 0xFF; RCT2_GLOBAL(0x009E3CDC, uint32) = 0; } else{ eax = image_id; eax >>= 19; eax &= 0x7F; } eax = RCT2_GLOBAL(eax * 4 + 0x97FCBC, uint32); eax <<= 4; eax = RCT2_GLOBAL(eax + RCT2_ADDRESS_G1_ELEMENTS, uint32); RCT2_GLOBAL(0x9ABDA4, uint32) = eax; } else if (image_type && !(image_type & IMAGE_TYPE_USE_PALATE)){ //Has not been tested eax = image_id; RCT2_GLOBAL(0x9E3CDC, uint32) = 0; eax >>= 19; //push edx/y eax &= 0x1F; ebp = RCT2_GLOBAL(ebp * 4 + 0x97FCBC, uint32); eax = RCT2_GLOBAL(eax * 4 + 0x97FCBC, uint32); ebp <<= 0x4; eax <<= 0x4; ebp = RCT2_GLOBAL(ebp + RCT2_ADDRESS_G1_ELEMENTS, uint32); eax = RCT2_GLOBAL(eax + RCT2_ADDRESS_G1_ELEMENTS, uint32); edx = *((uint32*)(eax + 0xF3)); esi = *((uint32*)(eax + 0xF7)); RCT2_GLOBAL(0x9ABFFF, uint32) = edx; RCT2_GLOBAL(0x9AC003, uint32) = esi; edx = *((uint32*)(ebp + 0xF3)); esi = *((uint32*)(ebp + 0xF7)); esi = *((uint32*)(eax + 0xF7)); edx = *((uint32*)(eax + 0xFB)); esi = *((uint32*)(ebp + 0xFB)); eax = image_id; RCT2_GLOBAL(0x9AC007, uint32) = edx; eax >>= 24; RCT2_GLOBAL(0x9ABF42, uint32) = esi; eax &= 0x1F; //image_id RCT2_GLOBAL(0xEDF81C, uint32) |= 0x20000000; image_type |= IMAGE_TYPE_USE_PALATE; eax = RCT2_GLOBAL(eax * 4 + 0x97FCBC, uint32); eax <<= 4; eax = RCT2_GLOBAL(eax + RCT2_ADDRESS_G1_ELEMENTS, uint32); edx = *((uint32*)(eax + 0xF3)); esi = *((uint32*)(eax + 0xF7)); RCT2_GLOBAL(0x9ABFD6, uint32) = edx; RCT2_GLOBAL(0x9ABFDA, uint32) = esi; edx = *((uint32*)(eax + 0xFB)); RCT2_GLOBAL(0x9ABDA4, uint32) = 0x9ABF0C; RCT2_GLOBAL(0x9ABFDE, uint32) = edx; edx = y; } else if (image_type){ eax = image_id; RCT2_GLOBAL(0x9E3CDC, uint32) = 0; eax >>= 19; eax &= 0x1f; eax = RCT2_GLOBAL(eax * 4 + 0x97FCBC, uint32); eax <<= 4; eax = RCT2_GLOBAL(eax + RCT2_ADDRESS_G1_ELEMENTS, uint32); ebp = *((uint32*)(eax + 0xF3)); esi = *((uint32*)(eax + 0xF7)); RCT2_GLOBAL(0x9ABEFF, uint32) = ebp; RCT2_GLOBAL(0x9ABF03, uint32) = esi; ebp = *((uint32*)(eax + 0xFB)); eax = ebx; RCT2_GLOBAL(0x9ABF07, uint32) = ebp; eax >>= 24; eax &= 0x1f; eax = RCT2_GLOBAL(eax * 4 + 0x97FCBC, uint32); eax <<= 4; eax = RCT2_GLOBAL(eax + RCT2_ADDRESS_G1_ELEMENTS, uint32); ebp = *((uint32*)(eax + 0xF3)); esi = *((uint32*)(eax + 0xF7)); RCT2_GLOBAL(0x9ABED6, uint32) = ebp; RCT2_GLOBAL(0x9ABEDA, uint32) = esi; ebp = *((uint32*)(eax + 0xFB)); RCT2_GLOBAL(0x9ABDA4, uint32) = 0x009ABE0C; RCT2_GLOBAL(0x9ABEDE, uint32) = ebp; } ebx &= 0x7FFFF; ebx <<= 4; ebx += RCT2_ADDRESS_G1_ELEMENTS; if (dpi->pad_0E >= 1){ //These have not been tested //something to do with zooming if (dpi->pad_0E == 1){ RCT2_CALLPROC_X(0x0067BD81, eax, ebx, x, y, 0,(int) dpi, ebp); return; } if (dpi->pad_0E == 2){ RCT2_CALLPROC_X(0x0067DADA, eax, ebx, x, y, 0, (int)dpi, ebp); return; } RCT2_CALLPROC_X(0x0067FAAE, eax, ebx, x, y, 0, (int)dpi, ebp); return; } eax = *((uint32*)ebx + 2); ebp = *((uint32*)ebx + 3); rct_g1_element* g1_source = (rct_g1_element*)ebx; //This is a rct2_drawpixelinfo struct RCT2_GLOBAL(0x9E3D08, uint32) = *((uint32*)ebx); //offset to g1 bits? RCT2_GLOBAL(0x9E3D0C, uint32) = *((uint32*)ebx + 1); RCT2_GLOBAL(0x9E3D10, uint32) = *((uint32*)ebx + 2); //X-Y related unsigned? sets RCT2_X_RELATED_GLOBAL_1 and Y RCT2_GLOBAL(0x9E3D14, uint32) = *((uint32*)ebx + 3); if (g1_source->flags & G1_FLAG_RLE_COMPRESSION){ gfx_draw_rle_sprite(g1_source, dpi, x, y, image_type); return; } //dpi on stack int translated_x, translated_y; char* bits_pointer; ebp = (int)dpi; esi = (int)g1_source->offset;//RCT2_GLOBAL(0x9E3D08, uint32); RCT2_GLOBAL(0x9E3CE0, uint32) = 0; bits_pointer = dpi->bits; RCT2_GLOBAL(RCT2_Y_END_POINT_GLOBAL, sint16) = g1_source->height;// RCT2_GLOBAL(0x9E3D0E, sint16); translated_y = y - dpi->y + g1_source->y_offset;//RCT2_GLOBAL(RCT2_Y_RELATED_GLOBAL_1, uint16); if (image_id == 5200){ image_id = image_id; } if (translated_y < 0){ RCT2_GLOBAL(RCT2_Y_END_POINT_GLOBAL, sint16) += translated_y; if (RCT2_GLOBAL(RCT2_Y_END_POINT_GLOBAL, sint16) <= 0){ return; } translated_y = -translated_y; esi += (uint32)translated_y * g1_source->width;//RCT2_GLOBAL(0x9E3D0C, sint16); RCT2_GLOBAL(0x9E3CE0, sint32) += translated_y * g1_source->width;//RCT2_GLOBAL(0x9E3D0C, sint16); translated_y = 0; } else { //eax = ; bits_pointer += (dpi->width + dpi->pitch) * translated_y;//eax; } translated_y += RCT2_GLOBAL(RCT2_Y_END_POINT_GLOBAL, sint16) - dpi->height; if (translated_y > 0){ RCT2_GLOBAL(RCT2_Y_END_POINT_GLOBAL, sint16) -= translated_y; if (RCT2_GLOBAL(RCT2_Y_END_POINT_GLOBAL, sint16) <= 0)return; } RCT2_GLOBAL(RCT2_X_END_POINT_GLOBAL, sint16) = g1_source->width;// RCT2_GLOBAL(0x9E3D0C, sint16); eax = dpi->width + dpi->pitch - g1_source->width; //RCT2_GLOBAL(0x9E3D0C, sint16); RCT2_GLOBAL(0x9ABDAE, uint16) = 0; RCT2_GLOBAL(RCT2_DPI_LINE_LENGTH_GLOBAL, sint16) = dpi->width + dpi->pitch - g1_source->width;// RCT2_GLOBAL(0x9E3D0C, sint16); translated_x = x - dpi->x + g1_source->x_offset;//RCT2_GLOBAL(RCT2_X_RELATED_GLOBAL_1, uint16); if (translated_x < 0){ RCT2_GLOBAL(RCT2_X_END_POINT_GLOBAL, sint16) += translated_x; if (RCT2_GLOBAL(RCT2_X_END_POINT_GLOBAL, sint16) <= 0){ return; } RCT2_GLOBAL(0x9ABDAE, sint16) -= translated_x; esi -= translated_x; RCT2_GLOBAL(0x9E3CE0, sint32) -= translated_x; RCT2_GLOBAL(RCT2_DPI_LINE_LENGTH_GLOBAL, sint16) -= translated_x; translated_x = 0; } bits_pointer += translated_x; translated_x += RCT2_GLOBAL(RCT2_X_END_POINT_GLOBAL, sint16); translated_x -= dpi->width; if (translated_x > 0){ RCT2_GLOBAL(RCT2_X_END_POINT_GLOBAL, sint16) -= translated_x; if (RCT2_GLOBAL(RCT2_X_END_POINT_GLOBAL, sint16) <= 0)return; RCT2_GLOBAL(0x9ABDAE, uint16) += translated_x; RCT2_GLOBAL(RCT2_DPI_LINE_LENGTH_GLOBAL, uint16) += translated_x; } if (!(g1_source->flags & 0x02)){ eax = RCT2_GLOBAL(RCT2_Y_END_POINT_GLOBAL, uint8); eax <<= 8; edx = RCT2_GLOBAL(0x9ABDAE, uint16); ebp = RCT2_GLOBAL(RCT2_DPI_LINE_LENGTH_GLOBAL, uint16); ebx = RCT2_GLOBAL(0xEDF81C, uint32); ecx = 0xFFFF&translated_x; //ebx, edx, esi, edi, ah, ebp used in 0x67a690 eax=1966, ecx=ff39, edx=ebx=0, esp = cfca4, ebp = 266, esi =368823e, edi = 16c79b2 gfx_bmp_sprite_to_buffer(eax, ebx, ecx, edx, esi, (int)bits_pointer, ebp, image_type); return; } //0x67A60A esi -= (uint32)g1_source->offset; ebp = esi; eax = g1_source->width*g1_source->height; esi = (int)g1_source->offset; edx = eax; edi = 0x9E3D28; eax = 0; while (edx>0){ eax = *((sint8*)esi); if (eax >= 0){ esi++; ecx = eax; edx -= eax; memcpy((char*)edi, (char*)esi, ecx); edi += ecx; esi += ecx; continue; } ecx = eax; ebx = edi; eax &= 0x7; ecx >>= 3; eax <<= 8; ecx = -ecx; eax = eax & 0xFF00 + *((sint8*)esi); edx -= ecx; esi += 2; ebx -= eax; eax = esi; esi = ebx; ebx = eax; eax = 0; memcpy((char*)edi, (char*)esi, ecx); edi += ecx; esi += ecx; esi = ebx; } //edi poped off stack esi = ebp; esi += 0x9E3D28; eax = RCT2_GLOBAL(RCT2_Y_END_POINT_GLOBAL, uint8); eax <<= 8; edx = RCT2_GLOBAL(0x9ABDAE, uint16); ebp = RCT2_GLOBAL(RCT2_DPI_LINE_LENGTH_GLOBAL, uint16); ebx = RCT2_GLOBAL(0xEDF81C, uint32); gfx_bmp_sprite_to_buffer(eax, ebx, ecx, edx, esi, (int)bits_pointer, ebp, image_type); return; } /** * * rct2: 0x00683854 * a1 (ebx) * product (cl) */ void gfx_transpose_palette(int pal, unsigned char product) { int eax, ebx, ebp; uint8* esi, *edi; ebx = pal * 16; esi = (uint8*)(*((int*)(RCT2_ADDRESS_G1_ELEMENTS + ebx))); ebp = *((short*)(0x009EBD2C + ebx)); eax = *((short*)(0x009EBD30 + ebx)) * 4; edi = (uint8*)0x01424680 + eax; for (; ebp > 0; ebp--) { edi[0] = (esi[0] * product) >> 8; edi[1] = (esi[1] * product) >> 8; edi[2] = (esi[2] * product) >> 8; esi += 3; edi += 4; } osinterface_update_palette((char*)0x01424680, 10, 236); } /** * Draws i formatted text string centred at i specified position. * rct2: 0x006C1D6C * dpi (edi) * format (bx) * x (cx) * y (dx) * colour (al) * args (esi) */ void gfx_draw_string_centred(rct_drawpixelinfo *dpi, int format, int x, int y, int colour, void *args) { RCT2_CALLPROC_X(0x006C1D6C, colour, format, x, y, (int)args, (int)dpi, 0); } /** * * rct2: 0x006ED7E5 */ void gfx_invalidate_screen() { int width = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, sint16); int height = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, sint16); gfx_set_dirty_blocks(0, 0, width, height); } /** * * rct2: 0x006E732D * left (ax) * top (bx) * right (dx) * bottom (bp) */ void gfx_set_dirty_blocks(int left, int top, int right, int bottom) { int x, y; uint8 *screenDirtyBlocks = RCT2_ADDRESS(0x00EDE408, uint8); left = max(left, 0); top = max(top, 0); right = min(right, RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, sint16)); bottom = min(bottom, RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, sint16)); if (left >= right) return; if (top >= bottom) return; right--; bottom--; left >>= RCT2_GLOBAL(0x009ABDF0, sint8); right >>= RCT2_GLOBAL(0x009ABDF0, sint8); top >>= RCT2_GLOBAL(0x009ABDF1, sint8); bottom >>= RCT2_GLOBAL(0x009ABDF1, sint8); for (y = top; y <= bottom; y++) for (x = left; x <= right; x++) screenDirtyBlocks[y * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + x] = 0xFF; } /** * * rct2: 0x006E73BE */ void gfx_draw_all_dirty_blocks() { int x, y, xx, yy, columns, rows; uint8 *screenDirtyBlocks = RCT2_ADDRESS(0x00EDE408, uint8); for (x = 0; x < RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32); x++) { for (y = 0; y < RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_ROWS, sint32); y++) { if (screenDirtyBlocks[y * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + x] == 0) continue; // Determine columns for (xx = x; xx < RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32); xx++) if (screenDirtyBlocks[y * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + xx] == 0) break; columns = xx - x; // Check rows for (yy = y; yy < RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_ROWS, sint32); yy++) for (xx = x; xx < x + columns; xx++) if (screenDirtyBlocks[yy * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + xx] == 0) goto endRowCheck; endRowCheck: rows = yy - y; gfx_draw_dirty_blocks(x, y, columns, rows); } } } static void gfx_draw_dirty_blocks(int x, int y, int columns, int rows) { int left, top, right, bottom; uint8 *screenDirtyBlocks = RCT2_ADDRESS(0x00EDE408, uint8); // Unset dirty blocks for (top = y; top < y + rows; top++) for (left = x; left < x + columns; left++) screenDirtyBlocks[top * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + left] = 0; // Determine region in pixels left = max(0, x * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_WIDTH, sint16)); top = max(0, y * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_HEIGHT, sint16)); right = min(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, sint16), left + (columns * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_WIDTH, sint16))); bottom = min(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, sint16), top + (rows * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_HEIGHT, sint16))); if (right <= left || bottom <= top) return; // Draw region gfx_redraw_screen_rect(left, top, right, bottom); } /** * * rct2: 0x006E7499 * left (ax) * top (bx) * right (dx) * bottom (bp) */ void gfx_redraw_screen_rect(short left, short top, short right, short bottom) { rct_window* w; rct_drawpixelinfo *screenDPI = RCT2_ADDRESS(RCT2_ADDRESS_SCREEN_DPI, rct_drawpixelinfo); rct_drawpixelinfo *windowDPI = RCT2_ADDRESS(RCT2_ADDRESS_WINDOW_DPI, rct_drawpixelinfo); // Unsure what this does RCT2_CALLPROC_X(0x00683326, left, top, right - 1, bottom - 1, 0, 0, 0); windowDPI->bits = screenDPI->bits + left + ((screenDPI->width + screenDPI->pitch) * top); windowDPI->x = left; windowDPI->y = top; windowDPI->width = right - left; windowDPI->height = bottom - top; windowDPI->pitch = screenDPI->width + screenDPI->pitch + left - right; for (w = RCT2_ADDRESS(RCT2_ADDRESS_WINDOW_LIST, rct_window); w < RCT2_GLOBAL(RCT2_ADDRESS_NEW_WINDOW_PTR, rct_window*); w++) { if (w->flags & WF_TRANSPARENT) continue; if (right <= w->x || bottom <= w->y) continue; if (left >= w->x + w->width || top >= w->y + w->height) continue; window_draw(w, left, top, right, bottom); } } /** * * rct2: 0x006C2321 * buffer (esi) */ int gfx_get_string_width(char *buffer) { int eax, ebx, ecx, edx, esi, edi, ebp; esi = (int)buffer; RCT2_CALLFUNC_X(0x006C2321, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp); return ecx & 0xFFFF; } /** * Draws i formatted text string left aligned at i specified position but clips * the text with an elipsis if the text width exceeds the specified width. * rct2: 0x006C1B83 * dpi (edi) * format (bx) * args (esi) * colour (al) * x (cx) * y (dx) * width (bp) */ void gfx_draw_string_left_clipped(rct_drawpixelinfo* dpi, int format, void* args, int colour, int x, int y, int width) { RCT2_CALLPROC_X(0x006C1B83, colour, format, x, y, (int)args, (int)dpi, width); //char* buffer; //buffer = (char*)0x0141ED68; //format_string(buffer, format, args); //rctmem->current_font_sprite_base = 224; //clip_text(buffer, width); //gfx_draw_string(dpi, buffer, colour, x, y); } /** * Draws i formatted text string centred at i specified position but clips the * text with an elipsis if the text width exceeds the specified width. * rct2: 0x006C1BBA * dpi (edi) * format (bx) * args (esi) * colour (al) * x (cx) * y (dx) * width (bp) */ void gfx_draw_string_centred_clipped(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y, int width) { RCT2_CALLPROC_X(0x006C1BBA, colour, format, x, y, (int)args, (int)dpi, width); //char* buffer; //short text_width; //buffer = (char*)0x0141ED68; //format_string(buffer, format, args); //rctmem->current_font_sprite_base = 224; //text_width = clip_text(buffer, width); //// Draw the text centred //x -= (text_width - 1) / 2; //gfx_draw_string(dpi, buffer, colour, x, y); } /** * Draws i formatted text string right aligned. * rct2: 0x006C1BFC * dpi (edi) * format (bx) * args (esi) * colour (al) * x (cx) * y (dx) */ void gfx_draw_string_right(rct_drawpixelinfo* dpi, int format, void* args, int colour, int x, int y) { char* buffer; short text_width; buffer = (char*)0x0141ED68; format_string(buffer, format, args); // Measure text width text_width = gfx_get_string_width(buffer); // Draw the text right aligned x -= text_width; gfx_draw_string(dpi, buffer, colour, x, y); } /** * * rct2: 0x006C1E53 * dpi (edi) * args (esi) * x (cx) * y (dx) * width (bp) * colour (al) * format (ebx) */ int gfx_draw_string_centred_wrapped(rct_drawpixelinfo *dpi, void *args, int x, int y, int width, int format, int colour) { int eax, ebx, ecx, edx, esi, edi, ebp; eax = colour; ebx = format; ecx = x; edx = y; esi = (int)args; edi = (int)dpi; ebp = width; RCT2_CALLFUNC_X(0x006C1E53, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp); return (sint16)(edx & 0xFFFF) - y; } /** * * rct2: 0x006C2105 * dpi (edi) * format (esi) * x (cx) * y (dx) * width (bp) * colour (bx) * unknown (al) */ int gfx_draw_string_left_wrapped(rct_drawpixelinfo *dpi, void *format, int x, int y, int width, int colour, int unknown) { int eax, ebx, ecx, edx, esi, edi, ebp; eax = unknown; ebx = colour; ecx = x; edx = y; esi = (int)format; edi = (int)dpi; ebp = width; RCT2_CALLFUNC_X(0x006C2105, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp); return (sint16)(edx & 0xFFFF) - y; } /** * Draws i formatted text string. * rct2: 0x006C1B2F * dpi (edi) * format (bx) * args (esi) * colour (al) * x (cx) * y (dx) */ void gfx_draw_string_left(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y) { char* buffer; buffer = (char*)0x0141ED68; format_string(buffer, format, args); gfx_draw_string(dpi, buffer, colour, x, y); } /** * * rct2: 0x00682702 * dpi (edi) * format (esi) * colour (al) * x (cx) * y (dx) */ void gfx_draw_string(rct_drawpixelinfo *dpi, char *format, int colour, int x, int y) { int eax, ebx, ecx, edx, esi, edi, ebp; eax = colour; ebx = 0; ecx = x; edx = y; esi = (int)format; edi = (int)dpi; ebp = 0; RCT2_CALLFUNC_X(0x00682702, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp); gLastDrawStringX = ecx; gLastDrawStringY = edx; }