/***************************************************************************** * Copyright (c) 2014 Ted John * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * This file is part of OpenRCT2. * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #include "../addresses.h" #include "../audio/audio.h" #include "../audio/mixer.h" #include "../config.h" #include "../hook.h" #include "../interface/viewport.h" #include "../openrct2.h" #include "../world/sprite.h" #include "ride.h" #include "ride_data.h" #include "track.h" #include "vehicle.h" static void vehicle_update(rct_vehicle *vehicle); /** * * rct2: 0x006BB9FF */ void vehicle_update_sound_params(rct_vehicle* vehicle) { if (!(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) && (!(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_TRACK_DESIGNER) || RCT2_GLOBAL(0x0141F570, uint8) == 6)) { if (vehicle->sound1_id != (uint8)-1 || vehicle->sound2_id != (uint8)-1) { if (vehicle->sprite_left != (sint16)0x8000) { RCT2_GLOBAL(0x009AF5A0, sint16) = vehicle->sprite_left; RCT2_GLOBAL(0x009AF5A2, sint16) = vehicle->sprite_top; RCT2_GLOBAL(0x009AF5A4, sint16) = vehicle->sprite_right; RCT2_GLOBAL(0x009AF5A6, sint16) = vehicle->sprite_bottom; sint16 v4 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_x; sint16 v5 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_y; sint16 v6 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_width / 4; sint16 v7 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_height / 4; if (!RCT2_GLOBAL(0x00F438A8, rct_window*)->classification) { v4 -= v6; v5 -= v7; } if (v4 < RCT2_GLOBAL(0x009AF5A4, sint16) && v5 < RCT2_GLOBAL(0x009AF5A6, sint16)) { sint16 t8 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_width + v4; sint16 t9 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_height + v5; if (!RCT2_GLOBAL(0x00F438A8, rct_window*)->classification) { t8 += v6 + v6; t9 += v7 + v7; } if (t8 >= RCT2_GLOBAL(0x009AF5A0, sint16) && t9 >= RCT2_GLOBAL(0x009AF5A2, sint16)) { uint16 v9 = sub_6BC2F3(vehicle); rct_vehicle_sound_params* i; for (i = &gVehicleSoundParamsList[0]; i < gVehicleSoundParamsListEnd && v9 <= i->var_A; i++); if (i < &gVehicleSoundParamsList[countof(gVehicleSoundParamsList)]) { if (gVehicleSoundParamsListEnd < &gVehicleSoundParamsList[countof(gVehicleSoundParamsList)]) { gVehicleSoundParamsListEnd++; } rct_vehicle_sound_params* j = gVehicleSoundParamsListEnd - 1; while (j >= i) { j--; *(j + 1) = *j; } i->var_A = v9; int panx = (RCT2_GLOBAL(0x009AF5A0, sint16) / 2) + (RCT2_GLOBAL(0x009AF5A4, sint16) / 2) - RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_x; panx >>= RCT2_GLOBAL(0x00F438A4, rct_viewport*)->zoom; panx += RCT2_GLOBAL(0x00F438A4, rct_viewport*)->x; uint16 screenwidth = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, uint16); if (screenwidth < 64) { screenwidth = 64; } i->panx = ((((panx << 16) / screenwidth) - 0x8000) >> 4); int pany = (RCT2_GLOBAL(0x009AF5A2, sint16) / 2) + (RCT2_GLOBAL(0x009AF5A6, sint16) / 2) - RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_y; pany >>= RCT2_GLOBAL(0x00F438A4, rct_viewport*)->zoom; pany += RCT2_GLOBAL(0x00F438A4, rct_viewport*)->y; uint16 screenheight = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, uint16); if (screenheight < 64) { screenheight = 64; } i->pany = ((((pany << 16) / screenheight) - 0x8000) >> 4); sint32 v19 = vehicle->velocity; rct_ride_type* ride_type = GET_RIDE_ENTRY(vehicle->ride_subtype); uint8 test = ride_type->vehicles[vehicle->vehicle_type].var_5A; if (test & 1) { v19 *= 2; } if (v19 < 0) { v19 = -v19; } v19 >>= 5; v19 *= 5512; v19 >>= 14; v19 += 11025; v19 += 16 * vehicle->var_BF; i->frequency = (uint16)v19; i->id = vehicle->sprite_index; i->volume = 0; if (vehicle->x != (sint16)0x8000) { int tile_idx = (((vehicle->y & 0xFFE0) * 256) + (vehicle->x & 0xFFE0)) / 32; rct_map_element* map_element; for (map_element = RCT2_ADDRESS(RCT2_ADDRESS_TILE_MAP_ELEMENT_POINTERS, rct_map_element*)[tile_idx]; map_element->type & MAP_ELEMENT_TYPE_MASK; map_element++); if (map_element->base_height * 8 > vehicle->z) { // vehicle underground i->volume = 0x30; } } } } } } } } } /** * * rct2: 0x006BC2F3 */ int sub_6BC2F3(rct_vehicle* vehicle) { int result = 0; rct_vehicle* vehicle_temp = vehicle; do { result += vehicle_temp->friction; } while (vehicle_temp->next_vehicle_on_train != (uint16)-1 && (vehicle_temp = GET_VEHICLE(vehicle_temp->next_vehicle_on_train))); sint32 v4 = vehicle->velocity; if (v4 < 0) { v4 = -v4; } result += ((uint16)v4) >> 13; rct_vehicle_sound* vehicle_sound = &gVehicleSoundList[0]; while (vehicle_sound->id != vehicle->sprite_index) { vehicle_sound++; if (vehicle_sound >= &gVehicleSoundList[countof(gVehicleSoundList)]) { return result; } } return result + 300; } /** * * rct2: 0x006BBC6B */ void vehicle_sounds_update() { if (RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_SOUND_DEVICE, uint32) != -1 && !gGameSoundsOff && gConfigSound.sound && !gOpenRCT2Headless) { RCT2_GLOBAL(0x00F438A4, rct_viewport*) = (rct_viewport*)-1; rct_viewport* viewport = (rct_viewport*)-1; rct_window* window = RCT2_GLOBAL(RCT2_ADDRESS_NEW_WINDOW_PTR, rct_window*); while (1) { window--; if (window < RCT2_ADDRESS(RCT2_ADDRESS_WINDOW_LIST, rct_window)) { break; } viewport = window->viewport; if (viewport && viewport->flags & VIEWPORT_FLAG_SOUND_ON) { break; } } RCT2_GLOBAL(0x00F438A4, rct_viewport*) = viewport; if (viewport != (rct_viewport*)-1) { if (window) { RCT2_GLOBAL(0x00F438A8, rct_window*) = window; RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8) = 0; if (viewport->zoom) { RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8) = 35; if (viewport->zoom != 1) { RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8) = 70; } } } gVehicleSoundParamsListEnd = &gVehicleSoundParamsList[0]; for (uint16 i = RCT2_GLOBAL(RCT2_ADDRESS_SPRITES_START_VEHICLE, uint16); i != SPRITE_INDEX_NULL; i = g_sprite_list[i].vehicle.next) { vehicle_update_sound_params(&g_sprite_list[i].vehicle); } for(int i = 0; i < countof(gVehicleSoundList); i++){ rct_vehicle_sound* vehicle_sound = &gVehicleSoundList[i]; if (vehicle_sound->id != (uint16)-1) { for (rct_vehicle_sound_params* vehicle_sound_params = &gVehicleSoundParamsList[0]; vehicle_sound_params != gVehicleSoundParamsListEnd; vehicle_sound_params++) { if (vehicle_sound->id == vehicle_sound_params->id) { goto label26; } } if (vehicle_sound->sound1_id != (uint16)-1) { Mixer_Stop_Channel(vehicle_sound->sound1_channel); } if (vehicle_sound->sound2_id != (uint16)-1) { Mixer_Stop_Channel(vehicle_sound->sound2_channel); } vehicle_sound->id = (uint16)-1; } label26: ; } for (rct_vehicle_sound_params* vehicle_sound_params = &gVehicleSoundParamsList[0]; ; vehicle_sound_params++) { label28: if (vehicle_sound_params >= gVehicleSoundParamsListEnd) { return; } uint8 vol1 = 0xFF; uint8 vol2 = 0xFF; sint16 pany = vehicle_sound_params->pany; if (pany < 0) { pany = -pany; } if (pany > 0xFFF) { pany = 0xFFF; } pany -= 0x800; if (pany > 0) { pany -= 0x400; pany = -pany; pany = pany / 4; vol1 = LOBYTE(pany); if ((sint8)HIBYTE(pany) != 0) { vol1 = 0xFF; if ((sint8)HIBYTE(pany) < 0) { vol1 = 0; } } } sint16 panx = vehicle_sound_params->panx; if (panx < 0) { panx = -panx; } if (panx > 0xFFF) { panx = 0xFFF; } panx -= 0x800; if (panx > 0) { panx -= 0x400; panx = -panx; panx = panx / 4; vol2 = LOBYTE(panx); if ((sint8)HIBYTE(panx) != 0) { vol2 = 0xFF; if ((sint8)HIBYTE(panx) < 0) { vol2 = 0; } } } if (vol1 >= vol2) { vol1 = vol2; } if (vol1 < RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8)) { vol1 = 0; } else { vol1 = vol1 - RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8); } rct_vehicle_sound* vehicle_sound = &gVehicleSoundList[0]; while (vehicle_sound_params->id != vehicle_sound->id) { vehicle_sound++; if (vehicle_sound >= &gVehicleSoundList[countof(gVehicleSoundList)]) { vehicle_sound = &gVehicleSoundList[0]; int i = 0; while (vehicle_sound->id != (uint16)-1) { vehicle_sound++; i++; if (i >= countof(gVehicleSoundList)) { vehicle_sound_params = (rct_vehicle_sound_params*)((int)vehicle_sound_params + 10); goto label28; } } vehicle_sound->id = vehicle_sound_params->id; vehicle_sound->sound1_id = (uint16)-1; vehicle_sound->sound2_id = (uint16)-1; vehicle_sound->volume = 0x30; break; } } int tempvolume = vehicle_sound->volume; if (tempvolume != vehicle_sound_params->volume) { if (tempvolume < vehicle_sound_params->volume) { tempvolume += 4; } else { tempvolume -= 4; } } vehicle_sound->volume = tempvolume; if (vol1 < tempvolume) { vol1 = 0; } else { vol1 = vol1 - tempvolume; } // do sound1 stuff, track noise rct_sprite* sprite = &g_sprite_list[vehicle_sound_params->id]; int volume = sprite->vehicle.sound1_volume; volume *= vol1; volume = volume / 8; volume -= 0x1FFF; if (volume < -10000) { volume = -10000; } if (sprite->vehicle.sound1_id == (uint8)-1) { if (vehicle_sound->sound1_id != (uint16)-1) { vehicle_sound->sound1_id = -1; Mixer_Stop_Channel(vehicle_sound->sound1_channel); } } else { if (vehicle_sound->sound1_id == (uint16)-1) { goto label69; } if (sprite->vehicle.sound1_id != vehicle_sound->sound1_id) { Mixer_Stop_Channel(vehicle_sound->sound1_channel); label69: vehicle_sound->sound1_id = sprite->vehicle.sound1_id; vehicle_sound->sound1_pan = vehicle_sound_params->panx; vehicle_sound->sound1_volume = volume; vehicle_sound->sound1_freq = vehicle_sound_params->frequency; uint16 frequency = vehicle_sound_params->frequency; if (RCT2_ADDRESS(0x009AF51F, uint8)[2 * sprite->vehicle.sound1_id] & 2) { frequency = (frequency / 2) + 4000; } uint8 looping = RCT2_ADDRESS(0x009AF51E, uint8)[2 * sprite->vehicle.sound1_id]; int pan = vehicle_sound_params->panx; vehicle_sound->sound1_channel = Mixer_Play_Effect(sprite->vehicle.sound1_id, looping ? MIXER_LOOP_INFINITE : MIXER_LOOP_NONE, DStoMixerVolume(volume), DStoMixerPan(pan), DStoMixerRate(frequency), 0); goto label87; } if (volume != vehicle_sound->sound1_volume) { vehicle_sound->sound1_volume = volume; Mixer_Channel_Volume(vehicle_sound->sound1_channel, DStoMixerVolume(volume)); } if (vehicle_sound_params->panx != vehicle_sound->sound1_pan) { vehicle_sound->sound1_pan = vehicle_sound_params->panx; Mixer_Channel_Pan(vehicle_sound->sound1_channel, DStoMixerPan(vehicle_sound_params->panx)); } if (!(RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_TICKS, uint32) & 3) && vehicle_sound_params->frequency != vehicle_sound->sound1_freq) { vehicle_sound->sound1_freq = vehicle_sound_params->frequency; uint16 frequency = vehicle_sound_params->frequency; if (RCT2_GLOBAL(0x009AF51F, uint8*)[2 * sprite->vehicle.sound1_id] & 2) { frequency = (frequency / 2) + 4000; } Mixer_Channel_Rate(vehicle_sound->sound1_channel, DStoMixerRate(frequency)); } } label87: // do sound2 stuff, screams sprite = &g_sprite_list[vehicle_sound_params->id]; volume = sprite->vehicle.sound2_volume; volume *= vol1; volume = (uint16)volume / 8; volume -= 0x1FFF; if (volume < -10000) { volume = -10000; } if (sprite->vehicle.sound2_id == (uint8)-1) { if (vehicle_sound->sound2_id != (uint16)-1) { vehicle_sound->sound2_id = -1; Mixer_Stop_Channel(vehicle_sound->sound2_channel); } } else { if (vehicle_sound->sound2_id == (uint16)-1) { goto label93; } if (sprite->vehicle.sound2_id != vehicle_sound->sound2_id) { Mixer_Stop_Channel(vehicle_sound->sound2_channel); label93: vehicle_sound->sound2_id = sprite->vehicle.sound2_id; vehicle_sound->sound2_pan = vehicle_sound_params->panx; vehicle_sound->sound2_volume = volume; vehicle_sound->sound2_freq = vehicle_sound_params->frequency; uint16 frequency = vehicle_sound_params->frequency; if (RCT2_ADDRESS(0x009AF51F, uint8)[2 * sprite->vehicle.sound2_id] & 1) { frequency = 12649; } frequency = (frequency * 2) - 3248; if (frequency > 25700) { frequency = 25700; } uint8 looping = RCT2_ADDRESS(0x009AF51E, uint8)[2 * sprite->vehicle.sound2_id]; int pan = vehicle_sound_params->panx; vehicle_sound->sound2_channel = Mixer_Play_Effect(sprite->vehicle.sound2_id, looping ? MIXER_LOOP_INFINITE : MIXER_LOOP_NONE, DStoMixerVolume(volume), DStoMixerPan(pan), DStoMixerRate(frequency), 0); goto label114; } if (volume != vehicle_sound->sound2_volume) { Mixer_Channel_Volume(vehicle_sound->sound2_channel, DStoMixerVolume(volume)); vehicle_sound->sound2_volume = volume; } if (vehicle_sound_params->panx != vehicle_sound->sound2_pan) { vehicle_sound->sound2_pan = vehicle_sound_params->panx; Mixer_Channel_Pan(vehicle_sound->sound2_channel, DStoMixerPan(vehicle_sound_params->panx)); } if (!(RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_TICKS, uint32) & 3) && vehicle_sound_params->frequency != vehicle_sound->sound2_freq) { vehicle_sound->sound2_freq = vehicle_sound_params->frequency; if (!(RCT2_ADDRESS(0x009AF51F, uint8)[2 * sprite->vehicle.sound2_id] & 1)) { uint16 frequency = (vehicle_sound_params->frequency * 2) - 3248; if (frequency > 25700) { frequency = 25700; } Mixer_Channel_Rate(vehicle_sound->sound2_channel, DStoMixerRate(frequency)); } } } label114: ; } } } } /** * * rct2: 0x006D4204 */ void vehicle_update_all() { uint16 sprite_index; rct_vehicle *vehicle; if (RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) return; if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_TRACK_DESIGNER) && RCT2_GLOBAL(0x0141F570, uint8) != 6) return; sprite_index = RCT2_GLOBAL(RCT2_ADDRESS_SPRITES_START_VEHICLE, uint16); while (sprite_index != SPRITE_INDEX_NULL) { vehicle = &(g_sprite_list[sprite_index].vehicle); sprite_index = vehicle->next; vehicle_update(vehicle); } } /** * * rct2: 0x006D77F2 */ static void vehicle_update(rct_vehicle *vehicle) { RCT2_CALLPROC_X(0x006D77F2, 0, 0, 0, 0, (int)vehicle, 0, 0); } /** * * rct2: 0x006D73D0 * ax: verticalG * dx: lateralG * esi: vehicle */ void vehicle_get_g_forces(rct_vehicle *vehicle, int *verticalG, int *lateralG) { int eax, ebx, ecx, edx, esi, edi, ebp; esi = (int)vehicle; RCT2_CALLFUNC_X(0x006D73D0, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp); if (verticalG != NULL) *verticalG = (sint16)(eax & 0xFFFF); if (lateralG != NULL) *lateralG = (sint16)(edx & 0xFFFF); } void vehicle_set_map_toolbar(rct_vehicle *vehicle) { rct_ride *ride; int vehicleIndex; ride = GET_RIDE(vehicle->ride); while (vehicle->is_child) { vehicle = GET_VEHICLE(vehicle->prev_vehicle_on_ride); } for (vehicleIndex = 0; vehicleIndex < 32; vehicleIndex++) if (ride->vehicles[vehicleIndex] == vehicle->sprite_index) break; RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 0, uint16) = 2215; RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 2, uint16) = 1165; RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 4, uint16) = ride->name; RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 6, uint32) = ride->name_arguments; RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 10, uint16) = RideNameConvention[ride->type].vehicle_name + 2; RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 12, uint16) = vehicleIndex + 1; int arg0, arg1; ride_get_status(vehicle->ride, &arg0, &arg1); RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 14, uint16) = (uint16)arg0; RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 16, uint32) = (uint16)arg1; } rct_vehicle *vehicle_get_head(rct_vehicle *vehicle) { rct_vehicle *prevVehicle; for (;;) { prevVehicle = GET_VEHICLE(vehicle->prev_vehicle_on_ride); if (prevVehicle->next_vehicle_on_train == SPRITE_INDEX_NULL) break; vehicle = prevVehicle; } return vehicle; } rct_vehicle *vehicle_get_tail(rct_vehicle *vehicle) { uint16 spriteIndex; while ((spriteIndex = vehicle->next_vehicle_on_train) != SPRITE_INDEX_NULL) { vehicle = GET_VEHICLE(spriteIndex); } return vehicle; } int vehicle_is_used_in_pairs(rct_vehicle *vehicle) { return vehicle->num_seats & VEHICLE_SEAT_PAIR_FLAG; } /** * * rct2: 0x006DEF56 */ void sub_6DEF56(rct_vehicle *cableLift) { RCT2_CALLPROC_X(0x006DEF56, 0, 0, 0, 0, (int)cableLift, 0, 0); } rct_vehicle *cable_lift_segment_create(int rideIndex, int x, int y, int z, int direction, uint16 var_44, uint32 var_24, bool head) { rct_ride *ride = GET_RIDE(rideIndex); rct_vehicle *current = &(create_sprite(1)->vehicle); current->sprite_identifier = SPRITE_IDENTIFIER_VEHICLE; current->ride = rideIndex; current->ride_subtype = 0xFF; if (head) { move_sprite_to_list((rct_sprite*)current, SPRITE_LINKEDLIST_OFFSET_VEHICLE); ride->cable_lift = current->sprite_index; } current->is_child = head ? 0 : 1; current->var_44 = var_44; current->var_24 = var_24; current->sprite_width = 10; current->sprite_height_negative = 10; current->sprite_height_positive = 10; current->friction = 100; current->num_seats = 0; current->speed = 20; current->acceleration = 80; current->velocity = 0; current->var_2C = 0; current->var_4A = 0; current->var_4C = 0; current->var_4E = 0; current->var_B5 = 0; current->var_BA = 0; current->var_B6 = 0; current->var_B8 = 0; current->sound1_id = 0xFF; current->sound2_id = 0xFF; current->var_C4 = 0; current->var_C5 = 0; current->var_C8 = 0; current->scream_sound_id = 0xFF; current->var_1F = 0; current->var_20 = 0; for (int j = 0; j < 32; j++) { current->peep[j] = SPRITE_INDEX_NULL; } current->var_CD = 0; current->sprite_direction = direction << 3; current->track_x = x; current->track_y = y; z = z * 8; current->track_z = z; z += RCT2_GLOBAL(0x0097D21A + (ride->type * 8), uint8); sprite_move(16, 16, z, (rct_sprite*)current); current->track_type = (TRACK_ELEM_CABLE_LIFT_HILL << 2) | (current->sprite_direction >> 3); current->var_34 = 164; current->update_flags = VEHICLE_UPDATE_FLAG_1; current->status = VEHICLE_STATUS_MOVING_TO_END_OF_STATION; current->var_51 = 0; current->num_peeps = 0; current->next_free_seat = 0; return current; } /** * * rct2: 0x006DD365 */ bool sub_6DD365(rct_vehicle *vehicle) { registers regs; regs.esi = (int)vehicle; return RCT2_CALLFUNC_Y(0x006DD365, ®s) & 0x100; } /** * * rct2: 0x006DAB4C */ int sub_6DAB4C(rct_vehicle *vehicle, int *outStation) { registers regs; regs.esi = (int)vehicle; RCT2_CALLFUNC_Y(0x006DAB4C, ®s); if (outStation != NULL) *outStation = regs.ebx; return regs.eax; } rct_ride_type_vehicle *vehicle_get_vehicle_entry(rct_vehicle *vehicle) { rct_ride_type *rideEntry = GET_RIDE_ENTRY(vehicle->ride_subtype); return &rideEntry->vehicles[vehicle->vehicle_type]; }