Debug
Win32
Release with Tests
Win32
Release
Win32
{074dc930-05c6-4b7f-b5dd-dd237e6e44db}
{D24D94F6-2A74-480C-B512-629C306CE92F}
openrct2
openrct2
DynamicLibrary
true
v120
MultiByte
DynamicLibrary
false
v120
true
MultiByte
DynamicLibrary
false
v120
true
MultiByte
$(SolutionDir)..\lodepng;$(SolutionDir)..\sdl\include;$(SolutionDir)..\libspeex;$(IncludePath)
$(SolutionDir)..\sdl\lib\x86;$(LibraryPath)
$(SolutionDir)..\build\$(Configuration)\
$(SolutionDir)..\obj\$(ProjectName)\$(Configuration)\
$(SolutionDir)..\lib;$(SolutionDir)..\lib\libspeex;$(SolutionDir)..\lib\sdl\include;$(SolutionDir)..\lib\libcurl\include;$(SolutionDir)..\lib\jansson;$(SolutionDir)..\lib\cutest;$(IncludePath)
$(SolutionDir)..\lib\sdl\lib\x86;$(SolutionDir)..\lib\libcurl\lib;$(LibraryPath)
$(SolutionDir)..\build\$(Configuration)\
$(SolutionDir)..\obj\$(ProjectName)\$(Configuration)\
$(SolutionDir)..\lib;$(SolutionDir)..\lib\libspeex;$(SolutionDir)..\lib\sdl\include;$(SolutionDir)..\lib\libcurl\include;$(SolutionDir)..\lib\jansson;$(SolutionDir)..\lib\cutest;$(IncludePath)
$(SolutionDir)..\lib\sdl\lib\x86;$(SolutionDir)..\lib\libcurl\lib;$(LibraryPath)
$(SolutionDir)..\build\Release\
$(SolutionDir)..\obj\$(ProjectName)\Release\
Level3
Disabled
true
1Byte
_CRT_SECURE_NO_WARNINGS;HAVE_CONFIG_H;_USE_MATH_DEFINES;%(PreprocessorDefinitions)
MultiThreaded
true
winmm.lib;sdl2.lib;Dsound.lib;%(AdditionalDependencies)
"$(TargetDir)\openrct2.exe" sprite build "$(SolutionDir)\..\Data\g2.dat" "$(SolutionDir)\..\Resources\g2\"
xcopy /YS "$(SolutionDir)\..\Data" "$(TargetDir)\Data"
Level3
Disabled
true
true
MultiThreaded
1Byte
4013
false
_CRT_SECURE_NO_WARNINGS;HAVE_CONFIG_H;_USE_MATH_DEFINES;CURL_STATICLIB;%(PreprocessorDefinitions)
$(IntDir)fake\%(RelativeDir)
true
true
true
true
winmm.lib;sdl2.lib;Dsound.lib;%(AdditionalDependencies)
/ignore:4099 %(AdditionalOptions)
"$(TargetDir)\openrct2.exe" sprite build "$(SolutionDir)\..\Data\g2.dat" "$(SolutionDir)\..\Resources\g2\"
xcopy /YS "$(SolutionDir)\..\Data" "$(TargetDir)\Data"
Build g2.dat and copy the Data directory.
Level3
Disabled
true
true
MultiThreaded
1Byte
4013
false
_CRT_SECURE_NO_WARNINGS;HAVE_CONFIG_H;_USE_MATH_DEFINES;CURL_STATICLIB;ENABLE_TESTS;%(PreprocessorDefinitions)
$(IntDir)fake\%(RelativeDir)
true
true
true
true
winmm.lib;sdl2.lib;Dsound.lib;%(AdditionalDependencies)
/ignore:4099 %(AdditionalOptions)
"$(TargetDir)\openrct2.exe" sprite build "$(SolutionDir)\..\Data\g2.dat" "$(SolutionDir)\..\Resources\g2\"
xcopy /YS "$(SolutionDir)\..\Data" "$(TargetDir)\Data"
Build g2.dat and copy the Data directory.