#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #pragma once #include "../core/MemoryStream.h" #include "../localisation/StringIds.h" #include "../OpenRCT2.h" #include "GameAction.h" #include "../Cheats.h" #include "../world/Entrance.h" #include "../world/Park.h" #include "../world/footpath.h" struct PlaceParkEntranceAction : public GameActionBase { private: sint16 _x; sint16 _y; sint16 _z; uint8 _direction; public: PlaceParkEntranceAction() {} PlaceParkEntranceAction(sint16 x, sint16 y, sint16 z, sint16 direction) : _x(x), _y(y), _z(z), _direction(direction) { } uint16 GetActionFlags() const override { return GameActionBase::GetActionFlags() | GA_FLAGS::EDITOR_ONLY; } void Serialise(DataSerialiser& stream) override { GameAction::Serialise(stream); stream << _x << _y << _z << _direction; } GameActionResult::Ptr Query() const override { if (!(gScreenFlags & SCREEN_FLAGS_EDITOR) && !gCheatsSandboxMode) { return std::make_unique(GA_ERROR::NOT_IN_EDITOR_MODE, STR_CANT_BUILD_PARK_ENTRANCE_HERE, STR_NONE); } gCommandExpenditureType = RCT_EXPENDITURE_TYPE_LAND_PURCHASE; gCommandPosition.x = _x; gCommandPosition.y = _y; gCommandPosition.z = _z * 16; if (!map_check_free_elements_and_reorganise(3)) { return std::make_unique(GA_ERROR::NO_FREE_ELEMENTS, STR_CANT_BUILD_PARK_ENTRANCE_HERE, STR_NONE); } if (_x <= 32 || _y <= 32 || _x >= (gMapSizeUnits - 32) || _y >= (gMapSizeUnits - 32)) { return std::make_unique(GA_ERROR::INVALID_PARAMETERS, STR_CANT_BUILD_PARK_ENTRANCE_HERE, STR_TOO_CLOSE_TO_EDGE_OF_MAP); } sint8 entranceNum = -1; for (uint8 i = 0; i < MAX_PARK_ENTRANCES; ++i) { if (gParkEntrances[i].x == LOCATION_NULL) { entranceNum = i; break; } } if (entranceNum == -1) { return std::make_unique(GA_ERROR::INVALID_PARAMETERS, STR_CANT_BUILD_PARK_ENTRANCE_HERE, STR_ERR_TOO_MANY_PARK_ENTRANCES); } sint8 zLow = _z * 2; sint8 zHigh = zLow + 12; LocationXY16 entranceLoc = { _x, _y }; for (uint8 index = 0; index < 3; index++) { if (index == 1) { entranceLoc.x += TileDirectionDelta[(_direction - 1) & 0x3].x; entranceLoc.y += TileDirectionDelta[(_direction - 1) & 0x3].y; } else if (index == 2) { entranceLoc.x += TileDirectionDelta[(_direction + 1) & 0x3].x * 2; entranceLoc.y += TileDirectionDelta[(_direction + 1) & 0x3].y * 2; } if (!gCheatsDisableClearanceChecks) { if (!map_can_construct_at(entranceLoc.x, entranceLoc.y, zLow, zHigh, 0xF)) { return std::make_unique(GA_ERROR::NO_CLEARANCE, STR_CANT_BUILD_PARK_ENTRANCE_HERE, STR_NONE); } } // Check that entrance element does not already exist at this location rct_tile_element* entranceElement = map_get_park_entrance_element_at(entranceLoc.x, entranceLoc.y, zLow, false); if (entranceElement != NULL) { return std::make_unique(GA_ERROR::ITEM_ALREADY_PLACED, STR_CANT_BUILD_PARK_ENTRANCE_HERE, STR_NONE); } } return std::make_unique(); } GameActionResult::Ptr Execute() const override { uint32 flags = GetFlags(); gCommandExpenditureType = RCT_EXPENDITURE_TYPE_LAND_PURCHASE; gCommandPosition.x = _x; gCommandPosition.y = _y; gCommandPosition.z = _z * 16; sint8 entranceNum = -1; for (uint8 i = 0; i < MAX_PARK_ENTRANCES; ++i) { if (gParkEntrances[i].x == LOCATION_NULL) { entranceNum = i; break; } } Guard::Assert(entranceNum != -1); gParkEntrances[entranceNum].x = _x; gParkEntrances[entranceNum].y = _y; gParkEntrances[entranceNum].z = _z * 16; gParkEntrances[entranceNum].direction = _direction; sint8 zLow = _z * 2; sint8 zHigh = zLow + 12; LocationXY16 entranceLoc = { _x, _y }; for (uint8 index = 0; index < 3; index++) { if (index == 1) { entranceLoc.x += TileDirectionDelta[(_direction - 1) & 0x3].x; entranceLoc.y += TileDirectionDelta[(_direction - 1) & 0x3].y; } else if (index == 2) { entranceLoc.x += TileDirectionDelta[(_direction + 1) & 0x3].x * 2; entranceLoc.y += TileDirectionDelta[(_direction + 1) & 0x3].y * 2; } if (!(flags & GAME_COMMAND_FLAG_GHOST)) { rct_tile_element* surfaceElement = map_get_surface_element_at(entranceLoc.x / 32, entranceLoc.y / 32); surfaceElement->properties.surface.ownership = 0; } rct_tile_element* newElement = tile_element_insert(entranceLoc.x / 32, entranceLoc.y / 32, zLow, 0xF); Guard::Assert(newElement != NULL); newElement->clearance_height = zHigh; if (flags & GAME_COMMAND_FLAG_GHOST) { newElement->flags |= TILE_ELEMENT_FLAG_GHOST; } newElement->type = TILE_ELEMENT_TYPE_ENTRANCE; newElement->type |= _direction; newElement->properties.entrance.index = index; newElement->properties.entrance.type = ENTRANCE_TYPE_PARK_ENTRANCE; newElement->properties.entrance.path_type = gFootpathSelectedId; if (!(flags & GAME_COMMAND_FLAG_GHOST)) { footpath_connect_edges(entranceLoc.x, entranceLoc.y, newElement, 1); } update_park_fences(entranceLoc.x, entranceLoc.y); update_park_fences(entranceLoc.x - 32, entranceLoc.y); update_park_fences(entranceLoc.x + 32, entranceLoc.y); update_park_fences(entranceLoc.x, entranceLoc.y - 32); update_park_fences(entranceLoc.x, entranceLoc.y + 32); map_invalidate_tile(entranceLoc.x, entranceLoc.y, newElement->base_height * 8, newElement->clearance_height * 8); if (index == 0) { map_animation_create(MAP_ANIMATION_TYPE_PARK_ENTRANCE, entranceLoc.x, entranceLoc.y, zLow); } } return std::make_unique(); } };