/***************************************************************************** * Copyright (c) 2014-2023 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #pragma once #include "../world/TileElement.h" #include "GameAction.h" class SmallSceneryRemoveAction final : public GameActionBase { private: CoordsXYZ _loc; uint8_t _quadrant{}; ObjectEntryIndex _sceneryType{}; public: SmallSceneryRemoveAction() = default; SmallSceneryRemoveAction(const CoordsXYZ& location, uint8_t quadrant, ObjectEntryIndex sceneryType); void AcceptParameters(GameActionParameterVisitor& visitor) override; uint16_t GetActionFlags() const override; void Serialise(DataSerialiser& stream) override; GameActions::Result Query() const override; GameActions::Result Execute() const override; private: TileElement* FindSceneryElement() const; };