DebugWin32Release with TestsWin32ReleaseWin32{074dc930-05c6-4b7f-b5dd-dd237e6e44db}{D24D94F6-2A74-480C-B512-629C306CE92F}openrct2openrct2DynamicLibrarytruev120MultiByteDynamicLibraryfalsev120trueMultiByteDynamicLibraryfalsev120trueMultiByte$(SolutionDir)..\lodepng;$(SolutionDir)..\sdl\include;$(SolutionDir)..\libspeex;$(IncludePath)$(SolutionDir)..\sdl\lib\x86;$(LibraryPath)$(SolutionDir)..\build\$(Configuration)\$(SolutionDir)..\obj\$(ProjectName)\$(Configuration)\$(SolutionDir)..\lib;$(SolutionDir)..\lib\libspeex;$(SolutionDir)..\lib\sdl\include;$(SolutionDir)..\lib\libcurl\include;$(SolutionDir)..\lib\jansson;$(SolutionDir)..\lib\cutest;$(IncludePath)$(SolutionDir)..\lib\sdl\lib\x86;$(SolutionDir)..\lib\libcurl\lib;$(LibraryPath)$(SolutionDir)..\build\$(Configuration)\$(SolutionDir)..\obj\$(ProjectName)\$(Configuration)\$(SolutionDir)..\lib;$(SolutionDir)..\lib\libspeex;$(SolutionDir)..\lib\sdl\include;$(SolutionDir)..\lib\libcurl\include;$(SolutionDir)..\lib\jansson;$(SolutionDir)..\lib\cutest;$(IncludePath)$(SolutionDir)..\lib\sdl\lib\x86;$(SolutionDir)..\lib\libcurl\lib;$(LibraryPath)$(SolutionDir)..\build\Release\$(SolutionDir)..\obj\$(ProjectName)\Release\Level3Disabledtrue1Byte_CRT_SECURE_NO_WARNINGS;HAVE_CONFIG_H;_USE_MATH_DEFINES;%(PreprocessorDefinitions)MultiThreadedtruewinmm.lib;sdl2.lib;Dsound.lib;%(AdditionalDependencies)Level3DisabledtruetrueMultiThreaded1Byte4013false_CRT_SECURE_NO_WARNINGS;HAVE_CONFIG_H;_USE_MATH_DEFINES;CURL_STATICLIB;%(PreprocessorDefinitions)$(IntDir)fake\%(RelativeDir)truetruetruetruewinmm.lib;sdl2.lib;Dsound.lib;%(AdditionalDependencies)/ignore:4099 %(AdditionalOptions)"$(TargetDir)\openrct2.exe" sprite build "$(SolutionDir)\..\Data\g2.dat" "$(SolutionDir)\..\Resources\g2\"
xcopy /Y "$(SolutionDir)\..\Data\*.*" "$(TargetDir)\Data\"Build g2.dat and copy the Data directory.Level3DisabledtruetrueMultiThreaded1Byte4013false_CRT_SECURE_NO_WARNINGS;HAVE_CONFIG_H;_USE_MATH_DEFINES;CURL_STATICLIB;ENABLE_TESTS;%(PreprocessorDefinitions)$(IntDir)fake\%(RelativeDir)truetruetruetruewinmm.lib;sdl2.lib;Dsound.lib;%(AdditionalDependencies)/ignore:4099 %(AdditionalOptions)"$(TargetDir)\openrct2.exe" sprite build "$(SolutionDir)\..\Data\g2.dat" "$(SolutionDir)\..\Resources\g2\"
xcopy /Y "$(SolutionDir)\..\Data\*.*" "$(TargetDir)\Data\"Build g2.dat and copy the Data directory.