# STR_XXXX part is read and XXXX becomes the string id number. # Everything after the colon and before the new line will be saved as the string. # Use # at the beginning of a line to leave a comment. # # Vanilla strings. Only change strings that differ from UK English! STR_0000 : STR_0001 :{STRINGID} {COMMA16} STR_0002 :Spiral Roller Coaster STR_0003 :Stand-up Roller Coaster STR_0004 :Suspended Swinging Coaster STR_0005 :Inverted Roller Coaster STR_0006 :Junior Roller Coaster STR_0007 :Miniature Railroad STR_0008 :Monorail STR_0009 :Mini Suspended Coaster STR_0010 :Boat Hire STR_0011 :Wooden Wild Mouse STR_0012 :Steeplechase STR_0013 :Car Ride STR_0014 :Launched Freefall STR_0015 :Bobsled Coaster STR_0016 :Observation Tower STR_0017 :Looping Roller Coaster STR_0018 :Dinghy Slide STR_0019 :Mine Train Coaster STR_0020 :Chairlift STR_0021 :Corkscrew Roller Coaster STR_0022 :Maze STR_0023 :Spiral Slide STR_0024 :Go Karts STR_0025 :Log Flume STR_0026 :River Rapids STR_0027 :Bumper Cars STR_0028 :Pirate Ship STR_0029 :Swinging Inverter Ship STR_0030 :Food Stall STR_0031 :Unknown Stall (1D) STR_0032 :Drink Stall STR_0033 :Unknown Stall (1F) STR_0034 :Shop STR_0035 :Carousel STR_0036 :Unknown Stall (22) STR_0037 :Information Kiosk STR_0038 :Restroom STR_0039 :Ferris Wheel STR_0040 :Motion Simulator STR_0041 :3D Theater STR_0042 :Top Spin STR_0043 :Space Rings STR_0044 :Reverse Freefall Coaster STR_0045 :Elevator STR_0046 :Vertical Drop Roller Coaster STR_0047 :ATM STR_0048 :Twist STR_0049 :Haunted House STR_0050 :First Aid Room STR_0051 :Circus Show STR_0052 :Tunnel Of Horror STR_0053 :Steel Twister Roller Coaster STR_0054 :Wooden Roller Coaster STR_0055 :Side-Friction Roller Coaster STR_0056 :Wild Mouse STR_0057 :Multi-Dimension Roller Coaster STR_0058 :Unknown Ride (38) STR_0059 :Flying Roller Coaster STR_0060 :Unknown Ride (3A) STR_0061 :Virginia Reel STR_0062 :Splash Boats STR_0063 :Mini Helicopters STR_0064 :Lay-down Roller Coaster STR_0065 :Suspended Monorail STR_0066 :Unknown Ride (40) STR_0067 :Reverser Roller Coaster STR_0068 :Heartline Twister Coaster STR_0069 :Mini Golf STR_0070 :Giga Coaster STR_0071 :Roto-Drop STR_0072 :Flying Saucers STR_0073 :Crooked House STR_0074 :Monorail Cycles STR_0075 :Compact Inverted Coaster STR_0076 :Water Coaster STR_0077 :Air Powered Vertical Coaster STR_0078 :Inverted Hairpin Coaster STR_0079 :Magic Carpet STR_0080 :Submarine Ride STR_0081 :River Rafts STR_0082 :Unknown Ride (50) STR_0083 :Enterprise STR_0084 :Unknown Ride (52) STR_0085 :Unknown Ride (53) STR_0086 :Unknown Ride (54) STR_0087 :Unknown Ride (55) STR_0088 :Inverted Impulse Coaster STR_0089 :Mini Roller Coaster STR_0090 :Mine Ride STR_0091 :Unknown Ride (59) STR_0092 :LIM Launched Roller Coaster STR_0093 : STR_0094 : STR_0095 : STR_0096 : STR_0097 : STR_0098 : STR_0099 : STR_0100 : STR_0101 : STR_0102 : STR_0103 : STR_0104 : STR_0105 : STR_0106 : STR_0107 : STR_0108 : STR_0109 : STR_0110 : STR_0111 : STR_0112 : STR_0113 : STR_0114 : STR_0115 : STR_0116 : STR_0117 : STR_0118 : STR_0119 : STR_0120 : STR_0121 : STR_0122 : STR_0123 : STR_0124 : STR_0125 : STR_0126 : STR_0127 : STR_0128 : STR_0129 : STR_0130 : STR_0131 : STR_0132 : STR_0133 : STR_0134 : STR_0135 : STR_0136 : STR_0137 : STR_0138 : STR_0139 : STR_0140 : STR_0141 : STR_0142 : STR_0143 : STR_0144 : STR_0145 : STR_0146 : STR_0147 : STR_0148 : STR_0149 : STR_0150 : STR_0151 : STR_0152 : STR_0153 : STR_0154 : STR_0155 : STR_0156 : STR_0157 : STR_0158 : STR_0159 : STR_0160 : STR_0161 : STR_0162 : STR_0163 : STR_0164 : STR_0165 : STR_0166 : STR_0167 : STR_0168 : STR_0169 : STR_0170 : STR_0171 : STR_0172 : STR_0173 : STR_0174 : STR_0175 : STR_0176 : STR_0177 : STR_0178 : STR_0179 : STR_0180 : STR_0181 : STR_0182 : STR_0183 : STR_0184 : STR_0185 : STR_0186 : STR_0187 : STR_0188 : STR_0189 : STR_0190 : STR_0191 : STR_0192 : STR_0193 : STR_0194 : STR_0195 : STR_0196 : STR_0197 : STR_0198 : STR_0199 : STR_0200 : STR_0201 : STR_0202 : STR_0203 : STR_0204 : STR_0205 : STR_0206 : STR_0207 : STR_0208 : STR_0209 : STR_0210 : STR_0211 : STR_0212 : STR_0213 : STR_0214 : STR_0215 : STR_0216 : STR_0217 : STR_0218 : STR_0219 : STR_0220 : STR_0221 : STR_0222 : STR_0223 : STR_0224 : STR_0225 : STR_0226 : STR_0227 : STR_0228 : STR_0229 : STR_0230 : STR_0231 : STR_0232 : STR_0233 : STR_0234 : STR_0235 : STR_0236 : STR_0237 : STR_0238 : STR_0239 : STR_0240 : STR_0241 : STR_0242 : STR_0243 : STR_0244 : STR_0245 : STR_0246 : STR_0247 : STR_0248 : STR_0249 : STR_0250 : STR_0251 : STR_0252 : STR_0253 : STR_0254 : STR_0255 : STR_0256 : STR_0257 : STR_0258 : STR_0259 : STR_0260 : STR_0261 : STR_0262 : STR_0263 : STR_0264 : STR_0265 : STR_0266 : STR_0267 : STR_0268 : STR_0269 : STR_0270 : STR_0271 : STR_0272 : STR_0273 : STR_0274 : STR_0275 : STR_0276 : STR_0277 : STR_0278 : STR_0279 : STR_0280 : STR_0281 : STR_0282 : STR_0283 : STR_0284 : STR_0285 : STR_0286 : STR_0287 : STR_0288 : STR_0289 : STR_0290 : STR_0291 : STR_0292 : STR_0293 : STR_0294 : STR_0295 : STR_0296 : STR_0297 : STR_0298 : STR_0299 : STR_0300 : STR_0301 : STR_0302 : STR_0303 : STR_0304 : STR_0305 : STR_0306 : STR_0307 : STR_0308 : STR_0309 : STR_0310 : STR_0311 : STR_0312 : STR_0313 : STR_0314 : STR_0315 : STR_0316 : STR_0317 : STR_0318 : STR_0319 : STR_0320 : STR_0321 : STR_0322 : STR_0323 : STR_0324 : STR_0325 : STR_0326 : STR_0327 : STR_0328 : STR_0329 : STR_0330 : STR_0331 : STR_0332 : STR_0333 : STR_0334 : STR_0335 : STR_0336 : STR_0337 : STR_0338 : STR_0339 : STR_0340 : STR_0341 : STR_0342 : STR_0343 : STR_0344 : STR_0345 : STR_0346 : STR_0347 : STR_0348 : STR_0349 : STR_0350 : STR_0351 : STR_0352 : STR_0353 : STR_0354 : STR_0355 : STR_0356 : STR_0357 : STR_0358 : STR_0359 : STR_0360 : STR_0361 : STR_0362 : STR_0363 : STR_0364 : STR_0365 : STR_0366 : STR_0367 : STR_0368 : STR_0369 : STR_0370 : STR_0371 : STR_0372 : STR_0373 : STR_0374 : STR_0375 : STR_0376 : STR_0377 : STR_0378 : STR_0379 : STR_0380 : STR_0381 : STR_0382 : STR_0383 : STR_0384 : STR_0385 : STR_0386 : STR_0387 : STR_0388 : STR_0389 : STR_0390 : STR_0391 : STR_0392 : STR_0393 : STR_0394 : STR_0395 : STR_0396 : STR_0397 : STR_0398 : STR_0399 : STR_0400 : STR_0401 : STR_0402 : STR_0403 : STR_0404 : STR_0405 : STR_0406 : STR_0407 : STR_0408 : STR_0409 : STR_0410 : STR_0411 : STR_0412 : STR_0413 : STR_0414 : STR_0415 : STR_0416 : STR_0417 : STR_0418 : STR_0419 : STR_0420 : STR_0421 : STR_0422 : STR_0423 : STR_0424 : STR_0425 : STR_0426 : STR_0427 : STR_0428 : STR_0429 : STR_0430 : STR_0431 : STR_0432 : STR_0433 : STR_0434 : STR_0435 : STR_0436 : STR_0437 : STR_0438 : STR_0439 : STR_0440 : STR_0441 : STR_0442 : STR_0443 : STR_0444 : STR_0445 : STR_0446 : STR_0447 : STR_0448 : STR_0449 : STR_0450 : STR_0451 : STR_0452 : STR_0453 : STR_0454 : STR_0455 : STR_0456 : STR_0457 : STR_0458 : STR_0459 : STR_0460 : STR_0461 : STR_0462 : STR_0463 : STR_0464 : STR_0465 : STR_0466 : STR_0467 : STR_0468 : STR_0469 : STR_0470 : STR_0471 : STR_0472 : STR_0473 : STR_0474 : STR_0475 : STR_0476 : STR_0477 : STR_0478 : STR_0479 : STR_0480 : STR_0481 : STR_0482 : STR_0483 : STR_0484 : STR_0485 : STR_0486 : STR_0487 : STR_0488 : STR_0489 : STR_0490 : STR_0491 : STR_0492 : STR_0493 : STR_0494 : STR_0495 : STR_0496 : STR_0497 : STR_0498 : STR_0499 : STR_0500 : STR_0501 : STR_0502 : STR_0503 : STR_0504 : STR_0505 : STR_0506 : STR_0507 : STR_0508 : STR_0509 : STR_0510 : STR_0511 : STR_0512 :A compact roller coaster with a spiral lift hill and smooth, twisting drops. STR_0513 :A looping roller coaster where the riders ride in a standing position STR_0514 :Trains suspended beneath the roller coaster track swing out to the side around corners STR_0515 :A steel roller coaster with trains that are held beneath the track, with many complex and twisting track elements STR_0516 :A gentle roller coaster for people who haven't yet got the courage to face the larger rides STR_0517 :Passengers ride in miniature trains along a narrow-gauge railway track STR_0518 :Passengers travel in electric trains along a monorail track STR_0519 :Passengers ride in small cars hanging beneath the single-rail track, swinging freely from side to side around corners STR_0520 :A dock platform where guests can drive/row personal watercraft on a body of water STR_0521 :A fast and twisting roller coaster with tight turns and steep drops. Intensity is bound to be high. STR_0522 :A smaller roller coaster where the riders sit above the track with no car around them STR_0523 :Riders travel slowly in powered vehicles along a track-based route STR_0524 :Freefall car is pneumatically launched up a tall steel tower and then allowed to freefall down STR_0525 :Riders career down a twisting track guided only by the curvature and banking of the semi-circular track STR_0526 :Passengers travel in a rotating observation cabin which travels up a tall tower STR_0527 :A smooth steel-tracked roller coaster capable of vertical loops STR_0528 :Riders travel in inflatable dinghies down a twisting semi-circular or completely enclosed tube track STR_0529 :Mine train themed roller coaster trains career along steel roller coaster track made to look like old railway track STR_0530 :Cars hang from a steel cable which runs continuously from one end of the ride to the other and back again STR_0531 :A compact steel-tracked roller coaster where the train travels through corkscrews and loops STR_0532 : STR_0533 : STR_0534 :Self-drive petrol-engined go karts STR_0535 :Log-shaped boats travel along a water channel, splashing down steep slopes to soak the riders STR_0536 :Circular boats meander along a wide water channel, splashing through waterfalls and thrilling riders through foaming rapids STR_0537 : STR_0538 : STR_0539 : STR_0540 : STR_0541 : STR_0542 : STR_0543 : STR_0544 : STR_0545 : STR_0546 : STR_0547 : STR_0548 : STR_0549 : STR_0550 : STR_0551 : STR_0552 : STR_0553 : STR_0554 :The car is accelerated out of the station along a long level track using Linear Induction Motors, then heads straight up a vertical spike of track, freefalling back down to return to the station STR_0555 :Guests ride in an elevator up or down a vertical tower to get from one level to another STR_0556 :Extra-wide cars descend completely vertical sloped track for the ultimate freefall roller coaster experience STR_0557 : STR_0558 : STR_0559 : STR_0560 : STR_0561 : STR_0562 :Powered cars travel along a multi-level track past spooky scenery and special effects STR_0563 :Sitting in comfortable trains with only simple lap restraints riders enjoy giant smooth drops and twisting track as well as plenty of 'air time' over the hills STR_0564 :Running on wooden track, this coaster is fast, rough, noisy, and gives an 'out of control' riding experience with plenty of 'air time' STR_0565 :A simple wooden roller coaster capable of only gentle slopes and turns, where the cars are only kept on the track by side friction wheels and gravity STR_0566 :Individual roller coaster cars zip around a tight zig-zag layout of track with sharp corners and short sharp drops STR_0567 :Sitting in seats suspended either side of the track, riders are pitched head-over-heels while they plunge down steep drops and travel through various inversions STR_0568 : STR_0569 :Riding in special harnesses below the track, riders experience the feeling of flight as they swoop through the air STR_0570 : STR_0571 :Circular cars spin around as they travel along the zig-zagging wooden track STR_0572 :Large capacity boats travel along a wide water channel, propelled up slopes by a conveyor belt, accelerating down steep slopes to soak the riders with a giant splash STR_0573 :Powered helicopter shaped cars running on a steel track, controlled by the pedalling of the riders STR_0574 :Riders are held in special harnesses in a lying-down position, travelling through twisted track and inversions either on their backs or facing the ground STR_0575 :Powered trains hanging from a single rail transport people around the park STR_0576 : STR_0577 :Bogied cars run on wooden tracks, turning around on special reversing sections STR_0578 :Cars run along track enclosed by circular hoops, traversing steep drops and heartline twists STR_0579 : STR_0580 :A giant steel roller coaster capable of smooth drops and hills of over 300ft STR_0581 :A ring of seats is pulled to the top of a tall tower while gently rotating, then allowed to free-fall down, stopping gently at the bottom using magnetic brakes STR_0582 : STR_0583 : STR_0584 :Special bicycles run on a steel monorail track, propelled by the pedalling of the riders STR_0585 :Riders sit in pairs of seats suspended beneath the track as they loop and twist through tight inversions STR_0586 :Boat shaped cars run on roller coaster track to allow twisting curves and steep drops, splashing down into sections of water for gentle river sections STR_0587 :After an exhilarating air-powered launch, the train speeds up a vertical track, over the top, and vertically down the other side to return to the station STR_0588 :Individual cars run beneath a zig-zagging track with hairpin turns and sharp drops STR_0589 : STR_0590 :Riders ride in a submerged submarine through an underwater course STR_0591 :Raft-shaped boats gently meander around a river track STR_0592 : STR_0593 : STR_0594 : STR_0595 : STR_0596 : STR_0597 : STR_0598 :Inverted roller coaster trains are accelerated out of the station to travel up a vertical spike of track, then reverse back through the station to travel backwards up another vertical spike of track STR_0599 :A compact roller coaster with individual cars and smooth twisting drops STR_0600 :Powered mine trains career along a smooth and twisted track layout STR_0601 : STR_0602 :Roller coaster trains are accelerated out of the station by linear induction motors to speed through twisting inversions STR_0603 :Guest {INT32} STR_0604 :Guest {INT32} STR_0605 :Guest {INT32} STR_0606 :Guest {INT32} STR_0607 :Guest {INT32} STR_0608 :Guest {INT32} STR_0609 :Guest {INT32} STR_0610 :Guest {INT32} STR_0611 :Guest {INT32} STR_0612 :Guest {INT32} STR_0613 :Guest {INT32} STR_0614 :Guest {INT32} STR_0615 :Guest {INT32} STR_0616 :Guest {INT32} STR_0617 :Guest {INT32} STR_0618 :Guest {INT32} STR_0619 :Guest {INT32} STR_0620 :Guest {INT32} STR_0621 :Guest {INT32} STR_0622 :Guest {INT32} STR_0623 :Guest {INT32} STR_0624 :Guest {INT32} STR_0625 :Guest {INT32} STR_0626 :Guest {INT32} STR_0627 :Guest {INT32} STR_0628 :Guest {INT32} STR_0629 :Guest {INT32} STR_0630 :Guest {INT32} STR_0631 :Guest {INT32} STR_0632 :Guest {INT32} STR_0633 :Guest {INT32} STR_0634 :Guest {INT32} STR_0635 :Guest {INT32} STR_0636 :Guest {INT32} STR_0637 :Guest {INT32} STR_0638 :Guest {INT32} STR_0639 :Guest {INT32} STR_0640 :Guest {INT32} STR_0641 :Guest {INT32} STR_0642 :Guest {INT32} STR_0643 :Guest {INT32} STR_0644 :Guest {INT32} STR_0645 :Guest {INT32} STR_0646 :Guest {INT32} STR_0647 :Guest {INT32} STR_0648 :Guest {INT32} STR_0649 :Guest {INT32} STR_0650 :Guest {INT32} STR_0651 :Guest {INT32} STR_0652 :Guest {INT32} STR_0653 :Guest {INT32} STR_0654 :Guest {INT32} STR_0655 :Guest {INT32} STR_0656 :Guest {INT32} STR_0657 :Guest {INT32} STR_0658 :Guest {INT32} STR_0659 :Guest {INT32} STR_0660 :Guest {INT32} STR_0661 :Guest {INT32} STR_0662 :Guest {INT32} STR_0663 :Guest {INT32} STR_0664 :Guest {INT32} STR_0665 :Guest {INT32} STR_0666 :Guest {INT32} STR_0667 :Guest {INT32} STR_0668 :Guest {INT32} STR_0669 :Guest {INT32} STR_0670 :Guest {INT32} STR_0671 :Guest {INT32} STR_0672 :Guest {INT32} STR_0673 :Guest {INT32} STR_0674 :Guest {INT32} STR_0675 :Guest {INT32} STR_0676 :Guest {INT32} STR_0677 :Guest {INT32} STR_0678 :Guest {INT32} STR_0679 :Guest {INT32} STR_0680 :Guest {INT32} STR_0681 :Guest {INT32} STR_0682 :Guest {INT32} STR_0683 :Guest {INT32} STR_0684 :Guest {INT32} STR_0685 :Guest {INT32} STR_0686 :Guest {INT32} STR_0687 :Guest {INT32} STR_0688 :Guest {INT32} STR_0689 :Guest {INT32} STR_0690 :Guest {INT32} STR_0691 :Guest {INT32} STR_0692 :Guest {INT32} STR_0693 :Guest {INT32} STR_0694 :Guest {INT32} STR_0695 :Guest {INT32} STR_0696 :Guest {INT32} STR_0697 :Guest {INT32} STR_0698 :Guest {INT32} STR_0699 :Guest {INT32} STR_0700 :Guest {INT32} STR_0701 :Guest {INT32} STR_0702 :Guest {INT32} STR_0703 :Guest {INT32} STR_0704 :Guest {INT32} STR_0705 :Guest {INT32} STR_0706 :Guest {INT32} STR_0707 :Guest {INT32} STR_0708 :Guest {INT32} STR_0709 :Guest {INT32} STR_0710 :Guest {INT32} STR_0711 :Guest {INT32} STR_0712 :Guest {INT32} STR_0713 :Guest {INT32} STR_0714 :Guest {INT32} STR_0715 :Guest {INT32} STR_0716 :Guest {INT32} STR_0717 :Guest {INT32} STR_0718 :Guest {INT32} STR_0719 :Guest {INT32} STR_0720 :Guest {INT32} STR_0721 :Guest {INT32} STR_0722 :Guest {INT32} STR_0723 :Guest {INT32} STR_0724 :Guest {INT32} STR_0725 :Guest {INT32} STR_0726 :Guest {INT32} STR_0727 :Guest {INT32} STR_0728 :Guest {INT32} STR_0729 :Guest {INT32} STR_0730 :Guest {INT32} STR_0731 :Guest {INT32} STR_0732 :Guest {INT32} STR_0733 :Guest {INT32} STR_0734 :Guest {INT32} STR_0735 :Guest {INT32} STR_0736 :Guest {INT32} STR_0737 :Guest {INT32} STR_0738 :Guest {INT32} STR_0739 :Guest {INT32} STR_0740 :Guest {INT32} STR_0741 :Guest {INT32} STR_0742 :Guest {INT32} STR_0743 :Guest {INT32} STR_0744 :Guest {INT32} STR_0745 :Guest {INT32} STR_0746 :Guest {INT32} STR_0747 :Guest {INT32} STR_0748 :Guest {INT32} STR_0749 :Guest {INT32} STR_0750 :Guest {INT32} STR_0751 :Guest {INT32} STR_0752 :Guest {INT32} STR_0753 :Guest {INT32} STR_0754 :Guest {INT32} STR_0755 :Guest {INT32} STR_0756 :Guest {INT32} STR_0757 :Guest {INT32} STR_0758 :Guest {INT32} STR_0759 :Guest {INT32} STR_0760 :Guest {INT32} STR_0761 :Guest {INT32} STR_0762 :Guest {INT32} STR_0763 :Guest {INT32} STR_0764 :Guest {INT32} STR_0765 :Guest {INT32} STR_0766 :Guest {INT32} STR_0767 :Guest {INT32} STR_0768 :Handyman {INT32} STR_0769 :Mechanic {INT32} STR_0770 :Security Guard {INT32} STR_0771 :Entertainer {INT32} STR_0772 :Unnamed park{POP16}{POP16} STR_0773 :Unnamed park{POP16}{POP16} STR_0774 :Unnamed park{POP16}{POP16} STR_0775 :Unnamed park{POP16}{POP16} STR_0776 :Unnamed park{POP16}{POP16} STR_0777 :Unnamed park{POP16}{POP16} STR_0778 :Sign STR_0779 :1st STR_0780 :2nd STR_0781 :3rd STR_0782 :4th STR_0783 :5th STR_0784 :6th STR_0785 :7th STR_0786 :8th STR_0787 :9th STR_0788 :10th STR_0789 :11th STR_0790 :12th STR_0791 :13th STR_0792 :14th STR_0793 :15th STR_0794 :16th STR_0795 :17th STR_0796 :18th STR_0797 :19th STR_0798 :20th STR_0799 :21st STR_0800 :22nd STR_0801 :23rd STR_0802 :24th STR_0803 :25th STR_0804 :26th STR_0805 :27th STR_0806 :28th STR_0807 :29th STR_0808 :30th STR_0809 :31st STR_0810 :Jan STR_0811 :Feb STR_0812 :Mar STR_0813 :Apr STR_0814 :May STR_0815 :Jun STR_0816 :Jul STR_0817 :Aug STR_0818 :Sep STR_0819 :Oct STR_0820 :Nov STR_0821 :Dec STR_0822 :Unable to access graphic data file STR_0823 :Missing or inaccessible data file STR_0824 :{BLACK}{CROSS} STR_0825 :Chosen name in use already STR_0826 :Too many names defined STR_0827 :Not enough cash - requires {CURRENCY2DP} STR_0828 :{SMALLFONT}{BLACK}Close window STR_0829 :{SMALLFONT}{BLACK}Window title - Drag this to move window STR_0830 :{SMALLFONT}{BLACK}Zoom view in STR_0831 :{SMALLFONT}{BLACK}Zoom view out STR_0832 :{SMALLFONT}{BLACK}Rotate view 90{DEGREE} clockwise STR_0833 :{SMALLFONT}{BLACK}Pause game STR_0834 :{SMALLFONT}{BLACK}Disk and game options STR_0835 :Game initialization failed STR_0836 :Unable to start game in a minimized state STR_0837 :Unable to initialize graphics system STR_0839 :{UINT16} x {UINT16} STR_0840 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{UINT16} x {UINT16} STR_0847 :About 'OpenRCT2' STR_0848 :RollerCoaster Tycoon 2 STR_0849 :{WINDOW_COLOUR_2}Version 2.01.028 STR_0850 :{WINDOW_COLOUR_2}Copyright {COPYRIGHT} 2002 Chris Sawyer, all rights reserved STR_0851 :{WINDOW_COLOUR_2}Designed and programmed by Chris Sawyer STR_0852 :{WINDOW_COLOUR_2}Graphics by Simon Foster STR_0853 :{WINDOW_COLOUR_2}Sound and music by Allister Brimble STR_0854 :{WINDOW_COLOUR_2}Additional sounds recorded by David Ellis STR_0855 :{WINDOW_COLOUR_2}Representation by Jacqui Lyons at Marjacq Ltd. STR_0856 :{WINDOW_COLOUR_2}Thanks to: STR_0857 :{WINDOW_COLOUR_2}Peter James Adcock, Joe Booth, and John Wardley STR_0858 :{WINDOW_COLOUR_2} STR_0859 :{WINDOW_COLOUR_2} STR_0860 :{WINDOW_COLOUR_2} STR_0861 : STR_0862 : STR_0863 : STR_0864 : STR_0865 :{STRINGID} STR_0866 :{POP16}{STRINGID} STR_0867 :{POP16}{POP16}{STRINGID} STR_0868 :{POP16}{POP16}{POP16}{STRINGID} STR_0869 :{POP16}{POP16}{POP16}{POP16}{STRINGID} STR_0870 :{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} STR_0871 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} STR_0872 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} STR_0873 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} STR_0874 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} STR_0875 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} STR_0876 :{BLACK}{DOWN} STR_0877 :Too low ! STR_0878 :Too high ! STR_0879 :Can't lower land here... STR_0880 :Can't raise land here... STR_0881 :Object in the way STR_0882 :Load Game STR_0883 :Save Game STR_0884 :Load Landscape STR_0885 :Save Landscape STR_0886 :Quit Game STR_0887 :Quit Scenario Editor STR_0889 :Quit Track Designs Manager STR_0890 : STR_0891 :Screenshot STR_0892 :Screenshot saved to disk as '{STRINGID}' STR_0893 :Screenshot failed ! STR_0894 :Landscape data area full ! STR_0895 :Can't build partly above and partly below ground STR_0896 :{POP16}{POP16}{STRINGID} Construction STR_0897 :Direction STR_0898 :{SMALLFONT}{BLACK}Left-hand curve STR_0899 :{SMALLFONT}{BLACK}Right-hand curve STR_0900 :{SMALLFONT}{BLACK}Left-hand curve (small radius) STR_0901 :{SMALLFONT}{BLACK}Right-hand curve (small radius) STR_0902 :{SMALLFONT}{BLACK}Left-hand curve (very small radius) STR_0903 :{SMALLFONT}{BLACK}Right-hand curve (very small radius) STR_0904 :{SMALLFONT}{BLACK}Left-hand curve (large radius) STR_0905 :{SMALLFONT}{BLACK}Right-hand curve (large radius) STR_0906 :{SMALLFONT}{BLACK}Straight STR_0907 :Slope STR_0908 :Roll/Banking STR_0909 :Seat Rot. STR_0910 :{SMALLFONT}{BLACK}Roll for left-hand curve STR_0911 :{SMALLFONT}{BLACK}Roll for right-hand curve STR_0912 :{SMALLFONT}{BLACK}No roll STR_0913 :{SMALLFONT}{BLACK}Move to previous section STR_0914 :{SMALLFONT}{BLACK}Move to next section STR_0915 :{SMALLFONT}{BLACK}Construct the selected section STR_0916 :{SMALLFONT}{BLACK}Remove the highlighted section STR_0917 :{SMALLFONT}{BLACK}Vertical drop STR_0918 :{SMALLFONT}{BLACK}Steep slope down STR_0919 :{SMALLFONT}{BLACK}Slope down STR_0920 :{SMALLFONT}{BLACK}Level STR_0921 :{SMALLFONT}{BLACK}Slope up STR_0922 :{SMALLFONT}{BLACK}Steep slope up STR_0923 :{SMALLFONT}{BLACK}Vertical rise STR_0924 :{SMALLFONT}{BLACK}Helix down STR_0925 :{SMALLFONT}{BLACK}Helix up STR_0926 :Can't remove this... STR_0927 :Can't construct this here... STR_0928 :{SMALLFONT}{BLACK}Chain lift, to pull cars up slopes STR_0929 :'S' Bend (left) STR_0930 :'S' Bend (right) STR_0931 :Vertical Loop (left) STR_0932 :Vertical Loop (right) STR_0933 :Raise or lower land first STR_0934 :Ride entrance in the way STR_0935 :Ride exit in the way STR_0936 :Park entrance in the way STR_0937 :{SMALLFONT}{BLACK}View options STR_0938 :{SMALLFONT}{BLACK}Adjust land height and slope STR_0939 :Underground/Inside View STR_0942 :See-Through Rides STR_0943 :See-Through Scenery STR_0944 :Save STR_0945 :Don't Save STR_0946 :Cancel STR_0947 :Save this before loading ? STR_0948 :Save this before quitting ? STR_0949 :Save this before quitting ? STR_0950 :Load Game STR_0951 :Quit Game STR_0952 :Quit Game STR_0953 :Load Landscape STR_0954 : STR_0955 :{SMALLFONT}{BLACK}Select seat rotation angle for this track section STR_0956 :-180{DEGREE} STR_0957 :-135{DEGREE} STR_0958 :-90{DEGREE} STR_0959 :-45{DEGREE} STR_0960 :0{DEGREE} STR_0961 :+45{DEGREE} STR_0962 :+90{DEGREE} STR_0963 :+135{DEGREE} STR_0964 :+180{DEGREE} STR_0965 :+225{DEGREE} STR_0966 :+270{DEGREE} STR_0967 :+315{DEGREE} STR_0968 :+360{DEGREE} STR_0969 :+405{DEGREE} STR_0970 :+450{DEGREE} STR_0971 :+495{DEGREE} STR_0972 :Cancel STR_0973 :OK STR_0974 :Rides STR_0975 :Shops and Stalls STR_0976 :Restrooms and Information Kiosks STR_0977 :New Transport Rides STR_0978 :New Gentle Rides STR_0979 :New Roller Coasters STR_0980 :New Thrill Rides STR_0981 :New Water Rides STR_0982 :New Shops & Stalls STR_0983 :Research & Development STR_0984 :{WINDOW_COLOUR_2}{UP}{BLACK} {CURRENCY2DP} STR_0985 :{WINDOW_COLOUR_2}{DOWN}{BLACK} {CURRENCY2DP} STR_0986 :{BLACK}{CURRENCY2DP} STR_0987 :Too many rides/attractions STR_0988 :Can't create new ride/attraction... STR_0989 :{STRINGID} STR_0990 :{SMALLFONT}{BLACK}Construction STR_0991 :Station platform STR_0992 :{SMALLFONT}{BLACK}Demolish entire ride/attraction STR_0993 :Demolish ride/attraction STR_0994 :Demolish STR_0995 :{WINDOW_COLOUR_1}Are you sure you want to completely demolish {STRINGID}? STR_0996 :Overall view STR_0997 :{SMALLFONT}{BLACK}View selection STR_0998 :No more stations allowed on this ride STR_0999 :Requires a station platform STR_1000 :Track is not a complete circuit STR_1001 :Track unsuitable for type of train STR_1002 :Can't open {POP16}{POP16}{POP16}{STRINGID}... STR_1003 :Can't test {POP16}{POP16}{POP16}{STRINGID}... STR_1004 :Can't close {POP16}{POP16}{POP16}{STRINGID}... STR_1005 :Can't start construction on {POP16}{POP16}{POP16}{STRINGID}... STR_1006 :Must be closed first STR_1007 :Unable to create enough vehicles STR_1008 :{SMALLFONT}{BLACK}Open, close, or test ride/attraction STR_1009 :{SMALLFONT}{BLACK}Open or close all rides/attractions STR_1010 :{SMALLFONT}{BLACK}Open or close park STR_1011 :Close all STR_1012 :Open all STR_1013 :Close park STR_1014 :Open park STR_1015 :Unable to operate with more than one station platform in this mode STR_1016 :Unable to operate with less than two stations in this mode STR_1017 :Can't change operating mode... STR_1018 :Can't make changes... STR_1019 :Can't make changes... STR_1020 :Can't make changes... STR_1021 :{POP16}{POP16}{POP16}{POP16}{STRINGID} STR_1022 :{POP16}{POP16}{POP16}{COMMA16} car per train STR_1023 :{POP16}{POP16}{POP16}{COMMA16} cars per train STR_1024 :{COMMA16} car per train STR_1025 :{COMMA16} cars per train STR_1026 :Station platform too long! STR_1027 :{SMALLFONT}{BLACK}Locate this on Main View STR_1028 :Off edge of map! STR_1029 :Cannot build partly above and partly below water! STR_1030 :Can only build this underwater! STR_1031 :Can't build this underwater! STR_1032 :Can only build this on water! STR_1033 :Can only build this above ground! STR_1034 :Can only build this on land! STR_1035 :Local authority won't allow construction above tree-height! STR_1036 :Load Game STR_1037 :Load Landscape STR_1038 :Convert saved game to scenario STR_1039 :Install new track design STR_1040 :Save Game STR_1041 :Save Scenario STR_1042 :Save Landscape STR_1043 :OpenRCT2 Saved Game STR_1044 :OpenRCT2 Scenario File STR_1045 :OpenRCT2 Landscape File STR_1046 :OpenRCT2 Track Design File STR_1047 :Game save failed! STR_1048 :Scenario save failed! STR_1049 :Landscape save failed! STR_1050 :Failed to load...{NEWLINE}File contains invalid data! STR_1051 :Invisible Supports STR_1052 :Invisible People STR_1053 :{SMALLFONT}{BLACK}Rides/attractions in park STR_1054 :{SMALLFONT}{BLACK}Name ride/attraction STR_1055 :{SMALLFONT}{BLACK}Name person STR_1056 :{SMALLFONT}{BLACK}Name staff member STR_1057 :Ride/attraction name STR_1058 :Enter new name for this ride/attraction: STR_1059 :Can't rename ride/attraction... STR_1060 :Invalid ride/attraction name STR_1061 :Normal mode STR_1062 :Continuous circuit mode STR_1063 :Reverse-Incline launched shuttle mode STR_1064 :Powered launch (passing station) STR_1065 :Shuttle mode STR_1066 :Boat hire mode STR_1067 :Upward launch STR_1068 :Rotating lift mode STR_1069 :Station to station mode STR_1070 :Single ride per admission STR_1071 :Unlimited rides per admission STR_1072 :Maze mode STR_1073 :Race mode STR_1074 :Bumper-car mode STR_1075 :Swing mode STR_1076 :Shop stall mode STR_1077 :Rotation mode STR_1078 :Forward rotation STR_1079 :Backward rotation STR_1080 :Film: {ENDQUOTES}Avenging aviators{ENDQUOTES} STR_1081 :3D film: {ENDQUOTES}Mouse tails{ENDQUOTES} STR_1082 :Space rings mode STR_1083 :Beginners mode STR_1084 :LIM-powered launch STR_1085 :Film: {ENDQUOTES}Thrill riders{ENDQUOTES} STR_1086 :3D film: {ENDQUOTES}Storm chasers{ENDQUOTES} STR_1087 :3D film: {ENDQUOTES}Space raiders{ENDQUOTES} STR_1088 :Intense mode STR_1089 :Berserk mode STR_1090 :Haunted house mode STR_1091 :Circus show mode STR_1092 :Downward launch STR_1093 :Crooked house mode STR_1094 :Freefall drop mode STR_1095 :Continuous circuit block sectioned mode STR_1096 :Powered launch (without passing station) STR_1097 :Powered launch block sectioned mode STR_1098 :Moving to end of {POP16}{STRINGID} STR_1099 :Waiting for passengers at {POP16}{STRINGID} STR_1100 :Waiting to depart {POP16}{STRINGID} STR_1101 :Departing {POP16}{STRINGID} STR_1102 :Traveling at {VELOCITY} STR_1103 :Arriving at {POP16}{STRINGID} STR_1104 :Unloading passengers at {POP16}{STRINGID} STR_1105 :Traveling at {VELOCITY} STR_1106 :Crashing! STR_1107 :Crashed! STR_1108 :Traveling at {VELOCITY} STR_1109 :Swinging STR_1110 :Rotating STR_1111 :Rotating STR_1112 :Operating STR_1113 :Showing film STR_1114 :Rotating STR_1115 :Operating STR_1116 :Operating STR_1117 :Doing circus show STR_1118 :Operating STR_1119 :Waiting for cable lift STR_1120 :Traveling at {VELOCITY} STR_1121 :Stopping STR_1122 :Waiting for passengers STR_1123 :Waiting to start STR_1124 :Starting STR_1125 :Operating STR_1126 :Stopping STR_1127 :Unloading passengers STR_1128 :Stopped by block brakes STR_1129 :All vehicles in same colors STR_1130 :Different colors per {STRINGID} STR_1131 :Different colors per vehicle STR_1132 :Vehicle {POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16} STR_1133 :Vehicle {POP16}{COMMA16} STR_1134 :{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} {COMMA16} STR_1135 :{STRINGID} {COMMA16} STR_1136 :{SMALLFONT}{BLACK}Select main color STR_1137 :{SMALLFONT}{BLACK}Select additional color 1 STR_1138 :{SMALLFONT}{BLACK}Select additional color 2 STR_1139 :{SMALLFONT}{BLACK}Select support structure color STR_1140 :{SMALLFONT}{BLACK}Select vehicle color scheme option STR_1141 :{SMALLFONT}{BLACK}Select which vehicle/train to modify STR_1142 :{MOVE_X}{SMALLFONT}{STRINGID} STR_1143 :{RIGHTGUILLEMET}{MOVE_X}{SMALLFONT}{STRINGID} STR_1144 :Can't build/move entrance for this ride/attraction... STR_1145 :Can't build/move exit for this ride/attraction... STR_1146 :Entrance not yet built STR_1147 :Exit not yet built STR_1148 :Quarter load STR_1149 :Half load STR_1150 :Three-quarter load STR_1151 :Full load STR_1152 :Any load STR_1153 :Height Marks on Ride Tracks STR_1154 :Height Marks on Land STR_1155 :Height Marks on Paths STR_1156 :{MOVE_X}{SMALLFONT}{STRINGID} STR_1157 :{TICK}{MOVE_X}{SMALLFONT}{STRINGID} STR_1158 :Can't remove this... STR_1159 :{SMALLFONT}{BLACK}Place scenery, gardens, and other accessories STR_1160 :{SMALLFONT}{BLACK}Create/adjust lakes & water STR_1161 :Can't position this here... STR_1162 :{OUTLINE}{TOPAZ}{STRINGID} STR_1163 :{STRINGID}{NEWLINE}(Right-Click to Modify) STR_1164 :{STRINGID}{NEWLINE}(Right-Click to Remove) STR_1165 :{STRINGID} - {STRINGID} {COMMA16} STR_1166 :Can't lower water level here... STR_1167 :Can't raise water level here... STR_1168 :Options STR_1169 :(None) STR_1170 :{STRING} STR_1171 :{RED}Closed - - STR_1172 :{YELLOW}{STRINGID} - - STR_1173 :{SMALLFONT}{BLACK}Build footpaths and queue lines STR_1174 :Banner sign in the way STR_1175 :Can't build this on sloped footpath STR_1176 :Can't build footpath here... STR_1177 :Can't remove footpath from here... STR_1178 :Land slope unsuitable STR_1179 :Footpath in the way STR_1180 :Can't build this underwater! STR_1181 :Footpaths STR_1182 :Type STR_1183 :Direction STR_1184 :Slope STR_1185 :{SMALLFONT}{BLACK}Direction STR_1186 :{SMALLFONT}{BLACK}Slope down STR_1187 :{SMALLFONT}{BLACK}Level STR_1188 :{SMALLFONT}{BLACK}Slope up STR_1189 :{SMALLFONT}{BLACK}Construct the selected footpath section STR_1190 :{SMALLFONT}{BLACK}Remove previous footpath section STR_1191 :{BLACK}{STRINGID} STR_1192 :{OUTLINE}{RED}{STRINGID} STR_1193 :{WINDOW_COLOUR_2}{STRINGID} STR_1194 :Closed STR_1195 :Test Run STR_1196 :Open STR_1197 :Broken Down STR_1198 :Crashed! STR_1199 :{COMMA16} person on ride STR_1200 :{COMMA16} people on ride STR_1201 :Nobody in queue line STR_1202 :1 person in queue line STR_1203 :{COMMA16} people in queue line STR_1204 :{COMMA16} minute queue time STR_1205 :{COMMA16} minutes queue time STR_1206 :{WINDOW_COLOUR_2}Wait for: STR_1207 :{WINDOW_COLOUR_2}Leave if another train arrives at station STR_1208 :{WINDOW_COLOUR_2}Leave if another boat arrives at station STR_1209 :{SMALLFONT}{BLACK}Select whether should wait for passengers before departing STR_1210 :{SMALLFONT}{BLACK}Select whether should leave if another vehicle arrives at the same station STR_1211 :{WINDOW_COLOUR_2}Minimum waiting time: STR_1212 :{WINDOW_COLOUR_2}Maximum waiting time: STR_1213 :{SMALLFONT}{BLACK}Select minimum length of time to wait before departing STR_1214 :{SMALLFONT}{BLACK}Select maximum length of time to wait before departing STR_1215 :{WINDOW_COLOUR_2}Synchronize with adjacent stations STR_1216 :{SMALLFONT}{BLACK}Select whether to synchronize departure with all adjacent stations (for 'racing') STR_1217 :{COMMA16} seconds STR_1218 :{BLACK}{SMALLUP} STR_1219 :{BLACK}{SMALLDOWN} STR_1220 :Exit only STR_1221 :No entrance STR_1222 :No exit STR_1223 :{SMALLFONT}{BLACK}Transport rides STR_1224 :{SMALLFONT}{BLACK}Gentle rides STR_1225 :{SMALLFONT}{BLACK}Roller coasters STR_1226 :{SMALLFONT}{BLACK}Thrill rides STR_1227 :{SMALLFONT}{BLACK}Water rides STR_1228 :{SMALLFONT}{BLACK}Shops & stalls STR_1229 :train STR_1230 :trains STR_1231 :Train STR_1232 :Trains STR_1233 :{COMMA16} train STR_1234 :{COMMA16} trains STR_1235 :Train {COMMA16} STR_1236 :boat STR_1237 :boats STR_1238 :Boat STR_1239 :Boats STR_1240 :{COMMA16} boat STR_1241 :{COMMA16} boats STR_1242 :Boat {COMMA16} STR_1243 :track STR_1244 :tracks STR_1245 :Track STR_1246 :Tracks STR_1247 :{COMMA16} track STR_1248 :{COMMA16} tracks STR_1249 :Track {COMMA16} STR_1250 :docking platform STR_1251 :docking platforms STR_1252 :Docking platform STR_1253 :Docking platforms STR_1254 :{COMMA16} docking platform STR_1255 :{COMMA16} docking platforms STR_1256 :Docking platform {COMMA16} STR_1257 :station STR_1258 :stations STR_1259 :Station STR_1260 :Stations STR_1261 :{COMMA16} station STR_1262 :{COMMA16} stations STR_1263 :Station {COMMA16} STR_1264 :car STR_1265 :cars STR_1266 :Car STR_1267 :Cars STR_1268 :{COMMA16} car STR_1269 :{COMMA16} cars STR_1270 :Car {COMMA16} STR_1271 :building STR_1272 :buildings STR_1273 :Building STR_1274 :Buildings STR_1275 :{COMMA16} building STR_1276 :{COMMA16} buildings STR_1277 :Building {COMMA16} STR_1278 :structure STR_1279 :structures STR_1280 :Structure STR_1281 :Structures STR_1282 :{COMMA16} structure STR_1283 :{COMMA16} structures STR_1284 :Structure {COMMA16} STR_1285 :ship STR_1286 :ships STR_1287 :Ship STR_1288 :Ships STR_1289 :{COMMA16} ship STR_1290 :{COMMA16} ships STR_1291 :Ship {COMMA16} STR_1292 :cabin STR_1293 :cabins STR_1294 :Cabin STR_1295 :Cabins STR_1296 :{COMMA16} cabin STR_1297 :{COMMA16} cabins STR_1298 :Cabin {COMMA16} STR_1299 :wheel STR_1300 :wheels STR_1301 :Wheel STR_1302 :Wheels STR_1303 :{COMMA16} wheel STR_1304 :{COMMA16} wheels STR_1305 :Wheel {COMMA16} STR_1306 :ring STR_1307 :rings STR_1308 :Ring STR_1309 :Rings STR_1310 :{COMMA16} ring STR_1311 :{COMMA16} rings STR_1312 :Ring {COMMA16} STR_1313 :player STR_1314 :players STR_1315 :Player STR_1316 :Players STR_1317 :{COMMA16} player STR_1318 :{COMMA16} players STR_1319 :Player {COMMA16} STR_1320 :course STR_1321 :courses STR_1322 :Course STR_1323 :Courses STR_1324 :{COMMA16} course STR_1325 :{COMMA16} courses STR_1326 :Course {COMMA16} STR_1327 :{SMALLFONT}{BLACK}Rotate objects by 90{DEGREE} STR_1328 :Level land required STR_1329 :{WINDOW_COLOUR_2}Launch speed: STR_1330 :{SMALLFONT}{BLACK}Maximum speed when leaving station STR_1331 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{VELOCITY} STR_1332 :{VELOCITY} STR_1333 :{STRINGID} - {STRINGID}{POP16} STR_1334 :{STRINGID} - {STRINGID} {COMMA16} STR_1335 :{STRINGID} - Entrance{POP16}{POP16} STR_1336 :{STRINGID} - Station {POP16}{COMMA16} Entrance STR_1337 :{STRINGID} - Exit{POP16}{POP16} STR_1338 :{STRINGID} - Station {POP16}{COMMA16} Exit STR_1339 :{BLACK}No test results yet... STR_1340 :{WINDOW_COLOUR_2}Max. speed: {BLACK}{VELOCITY} STR_1341 :{WINDOW_COLOUR_2}Ride time: {BLACK}{STRINGID}{STRINGID}{STRINGID}{STRINGID} STR_1342 :{DURATION} STR_1343 :{DURATION} / STR_1344 :{WINDOW_COLOUR_2}Ride length: {BLACK}{STRINGID}{STRINGID}{STRINGID}{STRINGID} STR_1345 :{LENGTH} STR_1346 :{LENGTH} / STR_1347 :{WINDOW_COLOUR_2}Average speed: {BLACK}{VELOCITY} STR_1348 :{WINDOW_COLOUR_2}Max. positive vertical G's: {BLACK}{COMMA2DP32}g STR_1349 :{WINDOW_COLOUR_2}Max. positive vertical G's: {OUTLINE}{RED}{COMMA2DP32}g STR_1350 :{WINDOW_COLOUR_2}Max. negative vertical G's: {BLACK}{COMMA2DP32}g STR_1351 :{WINDOW_COLOUR_2}Max. negative vertical G's: {OUTLINE}{RED}{COMMA2DP32}g STR_1352 :{WINDOW_COLOUR_2}Max. lateral G's: {BLACK}{COMMA2DP32}g STR_1353 :{WINDOW_COLOUR_2}Max. lateral G's: {OUTLINE}{RED}{COMMA2DP32}g STR_1354 :{WINDOW_COLOUR_2}Highest drop height: {BLACK}{LENGTH} STR_1355 :{WINDOW_COLOUR_2}Drops: {BLACK}{COMMA16} STR_1356 :{WINDOW_COLOUR_2}Inversions: {BLACK}{COMMA16} STR_1357 :{WINDOW_COLOUR_2}Holes: {BLACK}{COMMA16} STR_1358 :{WINDOW_COLOUR_2}Total 'air' time: {BLACK}{COMMA2DP32}secs STR_1359 :{WINDOW_COLOUR_2}Queue time: {BLACK}{COMMA16} minute STR_1360 :{WINDOW_COLOUR_2}Queue time: {BLACK}{COMMA16} minutes STR_1361 :Can't change speed... STR_1362 :Can't change launch speed... STR_1363 :Too high for supports! STR_1364 :Supports for track above can't be extended any further! STR_1365 :In-line Twist (left) STR_1366 :In-line Twist (right) STR_1367 :Half Loop STR_1368 :Half Corkscrew (left) STR_1369 :Half Corkscrew (right) STR_1370 :Barrel Roll (left) STR_1371 :Barrel Roll (right) STR_1372 :Launched Lift Hill STR_1373 :Large Half Loop (left) STR_1374 :Large Half Loop (right) STR_1375 :Upper Transfer STR_1376 :Lower Transfer STR_1377 :Heartline Roll (left) STR_1378 :Heartline Roll (right) STR_1379 :Reverser (left) STR_1380 :Reverser (right) STR_1381 :Curved Lift Hill (left) STR_1382 :Curved Lift Hill (right) STR_1383 :Quarter Loop STR_1384 :{YELLOW}{STRINGID} STR_1385 :{SMALLFONT}{BLACK}Other track configurations STR_1386 :Special... STR_1387 :Can't change land type... STR_1388 :{OUTLINE}{GREEN}+ {CURRENCY} STR_1389 :{OUTLINE}{RED}- {CURRENCY} STR_1390 :{CURRENCY2DP} STR_1391 :{RED}{CURRENCY2DP} STR_1392 :{SMALLFONT}{BLACK}View of ride/attraction STR_1393 :{SMALLFONT}{BLACK}Vehicle details and options STR_1394 :{SMALLFONT}{BLACK}Operating options STR_1395 :{SMALLFONT}{BLACK}Maintenance options STR_1396 :{SMALLFONT}{BLACK}Color scheme options STR_1397 :{SMALLFONT}{BLACK}Sound & music options STR_1398 :{SMALLFONT}{BLACK}Measurements and test data STR_1399 :{SMALLFONT}{BLACK}Graphs STR_1400 :Entrance STR_1401 :Exit STR_1402 :{SMALLFONT}{BLACK}Build or move entrance to ride/attraction STR_1403 :{SMALLFONT}{BLACK}Build or move exit from ride/attraction STR_1404 :{SMALLFONT}{BLACK}Rotate 90{DEGREE} STR_1405 :{SMALLFONT}{BLACK}Mirror image STR_1406 :{SMALLFONT}{BLACK}Toggle scenery on/off (if available for this design) STR_1407 :{WINDOW_COLOUR_2}Build this... STR_1408 :{WINDOW_COLOUR_2}Cost: {BLACK}{CURRENCY} STR_1409 :Entry/Exit Platform STR_1410 :Vertical Tower STR_1411 :{STRINGID} in the way STR_1412 :{WINDOW_COLOUR_3}Data logging not available for this type of ride STR_1413 :{WINDOW_COLOUR_3}Data logging will start when next {STRINGID} leaves {STRINGID} STR_1414 :{SMALLFONT}{BLACK}{DURATION} STR_1415 :{WINDOW_COLOUR_2}Velocity STR_1416 :{WINDOW_COLOUR_2}Altitude STR_1417 :{WINDOW_COLOUR_2}Vert.G's STR_1418 :{WINDOW_COLOUR_2}Lat.G's STR_1419 :{SMALLFONT}{BLACK}{VELOCITY} STR_1420 :{SMALLFONT}{BLACK}{LENGTH} STR_1421 :{SMALLFONT}{BLACK}{COMMA16}g STR_1422 :{SMALLFONT}{BLACK}Logging data from {POP16}{STRINGID} STR_1423 :{SMALLFONT}{BLACK}Queue line path STR_1424 :{SMALLFONT}{BLACK}Footpath STR_1425 :Footpath STR_1426 :Queue Line STR_1427 :{WINDOW_COLOUR_2}Customers: {BLACK}{COMMA32} per hour STR_1428 :{WINDOW_COLOUR_2}Admission price: STR_1429 :{POP16}{POP16}{POP16}{CURRENCY2DP} STR_1430 :Free STR_1431 :Walking STR_1432 :Heading for {STRINGID} STR_1433 :Queuing for {STRINGID} STR_1434 :Drowning STR_1435 :On {STRINGID} STR_1436 :In {STRINGID} STR_1437 :At {STRINGID} STR_1438 :Sitting STR_1439 :(select location) STR_1440 :Mowing grass STR_1441 :Sweeping footpath STR_1442 :Emptying litter bin STR_1443 :Watering gardens STR_1444 :Watching {STRINGID} STR_1445 :Watching construction of {STRINGID} STR_1446 :Looking at scenery STR_1447 :Leaving the park STR_1448 :Watching new ride being constructed STR_1449 :{SPRITE} {STRINGID}{NEWLINE}({STRINGID}) STR_1450 :{INLINE_SPRITE}{09}{20}{00}{00}{SPRITE} {STRINGID}{NEWLINE}({STRINGID}) STR_1451 :{STRINGID}{NEWLINE}({STRINGID}) STR_1452 :Guest's name STR_1453 :Enter name for this guest: STR_1454 :Can't name guest... STR_1455 :Invalid name for guest STR_1456 :{WINDOW_COLOUR_2}Cash spent: {BLACK}{CURRENCY2DP} STR_1457 :{WINDOW_COLOUR_2}Cash in pocket: {BLACK}{CURRENCY2DP} STR_1458 :{WINDOW_COLOUR_2}Time in park: {BLACK}{REALTIME} STR_1459 :Track style STR_1460 :{SMALLFONT}{BLACK}'U' shaped open track STR_1461 :{SMALLFONT}{BLACK}'O' shaped enclosed track STR_1462 :Too steep for lift hill STR_1463 :Guests STR_1464 :Helix up (small) STR_1465 :Helix up (large) STR_1466 :Helix down (small) STR_1467 :Helix down (large) STR_1468 :Staff STR_1469 :Ride must start and end with stations STR_1470 :Station not long enough STR_1471 :{WINDOW_COLOUR_2}Speed: STR_1472 :{SMALLFONT}{BLACK}Speed of this ride STR_1473 :{WINDOW_COLOUR_2}Excitement rating: {BLACK}{COMMA2DP32} ({STRINGID}) STR_1474 :{WINDOW_COLOUR_2}Excitement rating: {BLACK}Not yet available STR_1475 :{WINDOW_COLOUR_2}Intensity rating: {BLACK}{COMMA2DP32} ({STRINGID}) STR_1476 :{WINDOW_COLOUR_2}Intensity rating: {BLACK}Not yet available STR_1477 :{WINDOW_COLOUR_2}Intensity rating: {OUTLINE}{RED}{COMMA2DP32} ({STRINGID}) STR_1478 :{WINDOW_COLOUR_2}Nausea rating: {BLACK}{COMMA2DP32} ({STRINGID}) STR_1479 :{WINDOW_COLOUR_2}Nausea rating: {BLACK}Not yet available STR_1480 :{SMALLFONT}{OPENQUOTES}I can't afford {STRINGID}{ENDQUOTES} STR_1481 :{SMALLFONT}{OPENQUOTES}I've spent all my money{ENDQUOTES} STR_1482 :{SMALLFONT}{OPENQUOTES}I feel sick{ENDQUOTES} STR_1483 :{SMALLFONT}{OPENQUOTES}I feel very sick{ENDQUOTES} STR_1484 :{SMALLFONT}{OPENQUOTES}I want to go on something more thrilling than {STRINGID}{ENDQUOTES} STR_1485 :{SMALLFONT}{OPENQUOTES}{STRINGID} looks too intense for me{ENDQUOTES} STR_1486 :{SMALLFONT}{OPENQUOTES}I haven't finished my {STRINGID} yet{ENDQUOTES} STR_1487 :{SMALLFONT}{OPENQUOTES}Just looking at {STRINGID} makes me feel sick{ENDQUOTES} STR_1488 :{SMALLFONT}{OPENQUOTES}I'm not paying that much to go on {STRINGID}{ENDQUOTES} STR_1489 :{SMALLFONT}{OPENQUOTES}I want to go home{ENDQUOTES} STR_1490 :{SMALLFONT}{OPENQUOTES}{STRINGID} is really good value{ENDQUOTES} STR_1491 :{SMALLFONT}{OPENQUOTES}I've already got {STRINGID}{ENDQUOTES} STR_1492 :{SMALLFONT}{OPENQUOTES}I can't afford {STRINGID}{ENDQUOTES} STR_1493 :{SMALLFONT}{OPENQUOTES}I'm not hungry{ENDQUOTES} STR_1494 :{SMALLFONT}{OPENQUOTES}I'm not thirsty{ENDQUOTES} STR_1495 :{SMALLFONT}{OPENQUOTES}Help! I'm drowning!{ENDQUOTES} STR_1496 :{SMALLFONT}{OPENQUOTES}I'm lost!{ENDQUOTES} STR_1497 :{SMALLFONT}{OPENQUOTES}{STRINGID} was great{ENDQUOTES} STR_1498 :{SMALLFONT}{OPENQUOTES}I've been queuing for {STRINGID} for ages{ENDQUOTES} STR_1499 :{SMALLFONT}{OPENQUOTES}I'm tired{ENDQUOTES} STR_1500 :{SMALLFONT}{OPENQUOTES}I'm hungry{ENDQUOTES} STR_1501 :{SMALLFONT}{OPENQUOTES}I'm thirsty{ENDQUOTES} STR_1502 :{SMALLFONT}{OPENQUOTES}I need to go to the bathroom{ENDQUOTES} STR_1503 :{SMALLFONT}{OPENQUOTES}I can't find {STRINGID}{ENDQUOTES} STR_1504 :{SMALLFONT}{OPENQUOTES}I'm not paying that much to use {STRINGID}{ENDQUOTES} STR_1505 :{SMALLFONT}{OPENQUOTES}I'm not going on {STRINGID} while it's raining{ENDQUOTES} STR_1506 :{SMALLFONT}{OPENQUOTES}The litter here is really bad{ENDQUOTES} STR_1507 :{SMALLFONT}{OPENQUOTES}I can't find the park exit{ENDQUOTES} STR_1508 :{SMALLFONT}{OPENQUOTES}I want to get off {STRINGID}{ENDQUOTES} STR_1509 :{SMALLFONT}{OPENQUOTES}I want to get out of {STRINGID}{ENDQUOTES} STR_1510 :{SMALLFONT}{OPENQUOTES}I'm not going on {STRINGID} - It isn't safe{ENDQUOTES} STR_1511 :{SMALLFONT}{OPENQUOTES}This path is disgusting{ENDQUOTES} STR_1512 :{SMALLFONT}{OPENQUOTES}It's too crowded here{ENDQUOTES} STR_1513 :{SMALLFONT}{OPENQUOTES}The vandalism here is really bad{ENDQUOTES} STR_1514 :{SMALLFONT}{OPENQUOTES}Great scenery!{ENDQUOTES} STR_1515 :{SMALLFONT}{OPENQUOTES}This park is really clean and tidy{ENDQUOTES} STR_1516 :{SMALLFONT}{OPENQUOTES}The jumping fountains are great{ENDQUOTES} STR_1517 :{SMALLFONT}{OPENQUOTES}The music is nice here{ENDQUOTES} STR_1518 :{SMALLFONT}{OPENQUOTES}This balloon from {STRINGID} is really good value{ENDQUOTES} STR_1519 :{SMALLFONT}{OPENQUOTES}This cuddly toy from {STRINGID} is really good value{ENDQUOTES} STR_1520 :{SMALLFONT}{OPENQUOTES}This park map from {STRINGID} is really good value{ENDQUOTES} STR_1521 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES} STR_1522 :{SMALLFONT}{OPENQUOTES}This umbrella from {STRINGID} is really good value{ENDQUOTES} STR_1523 :{SMALLFONT}{OPENQUOTES}This drink from {STRINGID} is really good value{ENDQUOTES} STR_1524 :{SMALLFONT}{OPENQUOTES}This burger from {STRINGID} is really good value{ENDQUOTES} STR_1525 :{SMALLFONT}{OPENQUOTES}These fries from {STRINGID} are really good value{ENDQUOTES} STR_1526 :{SMALLFONT}{OPENQUOTES}This ice cream from {STRINGID} is really good value{ENDQUOTES} STR_1527 :{SMALLFONT}{OPENQUOTES}This cotton candy from {STRINGID} is really good value{ENDQUOTES} STR_1528 : STR_1529 : STR_1530 : STR_1531 :{SMALLFONT}{OPENQUOTES}This pizza from {STRINGID} is really good value{ENDQUOTES} STR_1532 : STR_1533 :{SMALLFONT}{OPENQUOTES}This popcorn from {STRINGID} is really good value{ENDQUOTES} STR_1534 :{SMALLFONT}{OPENQUOTES}This hot dog from {STRINGID} is really good value{ENDQUOTES} STR_1535 :{SMALLFONT}{OPENQUOTES}This tentacle from {STRINGID} is really good value{ENDQUOTES} STR_1536 :{SMALLFONT}{OPENQUOTES}This hat from {STRINGID} is really good value{ENDQUOTES} STR_1537 :{SMALLFONT}{OPENQUOTES}This candy apple from {STRINGID} is really good value{ENDQUOTES} STR_1538 :{SMALLFONT}{OPENQUOTES}This T-shirt from {STRINGID} is really good value{ENDQUOTES} STR_1539 :{SMALLFONT}{OPENQUOTES}This donut from {STRINGID} is really good value{ENDQUOTES} STR_1540 :{SMALLFONT}{OPENQUOTES}This coffee from {STRINGID} is really good value{ENDQUOTES} STR_1541 : STR_1542 :{SMALLFONT}{OPENQUOTES}This fried chicken from {STRINGID} is really good value{ENDQUOTES} STR_1543 :{SMALLFONT}{OPENQUOTES}This lemonade from {STRINGID} is really good value{ENDQUOTES} STR_1544 : STR_1545 : STR_1546 : STR_1547 : STR_1548 : STR_1549 : STR_1550 :{SMALLFONT}{OPENQUOTES}Wow!{ENDQUOTES} STR_1551 :{SMALLFONT}{OPENQUOTES}I have the strangest feeling someone is watching me{ENDQUOTES} STR_1552 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a balloon from {STRINGID}{ENDQUOTES} STR_1553 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a cuddly toy from {STRINGID}{ENDQUOTES} STR_1554 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a park map from {STRINGID}{ENDQUOTES} STR_1555 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES} STR_1556 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an umbrella from {STRINGID}{ENDQUOTES} STR_1557 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a drink from {STRINGID}{ENDQUOTES} STR_1558 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a burger from {STRINGID}{ENDQUOTES} STR_1559 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fries from {STRINGID}{ENDQUOTES} STR_1560 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an ice cream from {STRINGID}{ENDQUOTES} STR_1561 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for cotton candy from {STRINGID}{ENDQUOTES} STR_1562 : STR_1563 : STR_1564 : STR_1565 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for pizza from {STRINGID}{ENDQUOTES} STR_1566 : STR_1567 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for popcorn from {STRINGID}{ENDQUOTES} STR_1568 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a hot dog from {STRINGID}{ENDQUOTES} STR_1569 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for tentacle from {STRINGID}{ENDQUOTES} STR_1570 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a hat from {STRINGID}{ENDQUOTES} STR_1571 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a candy apple from {STRINGID}{ENDQUOTES} STR_1572 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a T-shirt from {STRINGID}{ENDQUOTES} STR_1573 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a donut from {STRINGID}{ENDQUOTES} STR_1574 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for coffee from {STRINGID}{ENDQUOTES} STR_1575 : STR_1576 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fried chicken from {STRINGID}{ENDQUOTES} STR_1577 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for lemonade from {STRINGID}{ENDQUOTES} STR_1578 : STR_1579 : STR_1580 : STR_1581 : STR_1582 : STR_1583 : STR_1584 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES} STR_1585 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES} STR_1586 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES} STR_1587 :{SMALLFONT}{OPENQUOTES}This pretzel from {STRINGID} is really good value{ENDQUOTES} STR_1588 :{SMALLFONT}{OPENQUOTES}This hot chocolate from {STRINGID} is really good value{ENDQUOTES} STR_1589 :{SMALLFONT}{OPENQUOTES}This iced tea from {STRINGID} is really good value{ENDQUOTES} STR_1590 :{SMALLFONT}{OPENQUOTES}This funnel cake from {STRINGID} is really good value{ENDQUOTES} STR_1591 :{SMALLFONT}{OPENQUOTES}These sunglasses from {STRINGID} are really good value{ENDQUOTES} STR_1592 :{SMALLFONT}{OPENQUOTES}These beef noodles from {STRINGID} are really good value{ENDQUOTES} STR_1593 :{SMALLFONT}{OPENQUOTES}These fried rice noodles from {STRINGID} are really good value{ENDQUOTES} STR_1594 :{SMALLFONT}{OPENQUOTES}This wonton soup from {STRINGID} is really good value{ENDQUOTES} STR_1595 :{SMALLFONT}{OPENQUOTES}This meatball soup from {STRINGID} is really good value{ENDQUOTES} STR_1596 :{SMALLFONT}{OPENQUOTES}This fruit juice from {STRINGID} is really good value{ENDQUOTES} STR_1597 :{SMALLFONT}{OPENQUOTES}This soybean milk from {STRINGID} is really good value{ENDQUOTES} STR_1598 :{SMALLFONT}{OPENQUOTES}This sujongkwa from {STRINGID} is really good value{ENDQUOTES} STR_1599 :{SMALLFONT}{OPENQUOTES}This sub sandwich from {STRINGID} is really good value{ENDQUOTES} STR_1600 :{SMALLFONT}{OPENQUOTES}This cookie from {STRINGID} is really good value{ENDQUOTES} STR_1601 : STR_1602 : STR_1603 : STR_1604 :{SMALLFONT}{OPENQUOTES}This roast sausage from {STRINGID} are really good value{ENDQUOTES} STR_1605 : STR_1606 : STR_1607 : STR_1608 : STR_1609 : STR_1610 : STR_1611 : STR_1612 : STR_1613 : STR_1614 : STR_1615 : STR_1616 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES} STR_1617 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES} STR_1618 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES} STR_1619 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a pretzel from {STRINGID}{ENDQUOTES} STR_1620 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for hot chocolate from {STRINGID}{ENDQUOTES} STR_1621 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for iced tea from {STRINGID}{ENDQUOTES} STR_1622 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a funnel cake from {STRINGID}{ENDQUOTES} STR_1623 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for sunglasses from {STRINGID}{ENDQUOTES} STR_1624 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for beef noodles from {STRINGID}{ENDQUOTES} STR_1625 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fried rice noodles from {STRINGID}{ENDQUOTES} STR_1626 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for wonton soup from {STRINGID}{ENDQUOTES} STR_1627 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for meatball soup from {STRINGID}{ENDQUOTES} STR_1628 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fruit juice from {STRINGID}{ENDQUOTES} STR_1629 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for soybean milk from {STRINGID}{ENDQUOTES} STR_1630 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for sujongkwa from {STRINGID}{ENDQUOTES} STR_1631 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a sub sandwich from {STRINGID}{ENDQUOTES} STR_1632 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a cookie from {STRINGID}{ENDQUOTES} STR_1633 : STR_1634 : STR_1635 : STR_1636 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a roast sausage from {STRINGID}{ENDQUOTES} STR_1637 : STR_1638 : STR_1639 : STR_1640 : STR_1641 : STR_1642 : STR_1643 : STR_1644 : STR_1645 : STR_1646 : STR_1647 : STR_1648 :{SMALLFONT}{OPENQUOTES}Help! Put me down!{ENDQUOTES} STR_1649 :{SMALLFONT}{OPENQUOTES}I'm running out of cash!{ENDQUOTES} STR_1650 :{SMALLFONT}{OPENQUOTES}Wow! A new ride being built!{ENDQUOTES} # Two removed inside jokes about Intamin and Phoenix STR_1651 : STR_1652 : STR_1653 :{SMALLFONT}{OPENQUOTES}...and here we are on {STRINGID}!{ENDQUOTES} STR_1654 :{WINDOW_COLOUR_2}Recent thoughts: STR_1655 :{SMALLFONT}{BLACK}Construct footpath on land STR_1656 :{SMALLFONT}{BLACK}Construct bridge or tunnel footpath STR_1657 :{WINDOW_COLOUR_2}Preferred ride STR_1658 :{WINDOW_COLOUR_2}intensity: {BLACK}less than {COMMA16} STR_1659 :{WINDOW_COLOUR_2}intensity: {BLACK}between {COMMA16} and {COMMA16} STR_1660 :{WINDOW_COLOUR_2}intensity: {BLACK}more than {COMMA16} STR_1661 :{WINDOW_COLOUR_2}Nausea tolerance: {BLACK}{STRINGID} STR_1662 :{WINDOW_COLOUR_2}Happiness: STR_1663 :{WINDOW_COLOUR_2}Nausea: STR_1664 :{WINDOW_COLOUR_2}Energy: STR_1665 :{WINDOW_COLOUR_2}Hunger: STR_1666 :{WINDOW_COLOUR_2}Thirst: STR_1667 :{WINDOW_COLOUR_2}Bathroom: STR_1668 :{WINDOW_COLOUR_2}Satisfaction: {BLACK}Unknown STR_1669 :{WINDOW_COLOUR_2}Satisfaction: {BLACK}{COMMA16}% STR_1670 :{WINDOW_COLOUR_2}Total customers: {BLACK}{COMMA32} STR_1671 :{WINDOW_COLOUR_2}Total profit: {BLACK}{CURRENCY2DP} STR_1672 :Brakes STR_1673 :Spinning Control Toggle Track STR_1674 :Brake speed STR_1675 :{POP16}{VELOCITY} STR_1676 :{SMALLFONT}{BLACK}Set speed limit for brakes STR_1677 :{WINDOW_COLOUR_2}Popularity: {BLACK}Unknown STR_1678 :{WINDOW_COLOUR_2}Popularity: {BLACK}{COMMA16}% STR_1679 :Helix up (left) STR_1680 :Helix up (right) STR_1681 :Helix down (left) STR_1682 :Helix down (right) STR_1683 :Base size 2 x 2 STR_1684 :Base size 4 x 4 STR_1685 :Base size 2 x 4 STR_1686 :Base size 5 x 1 STR_1687 :Water splash STR_1688 :Base size 4 x 1 STR_1689 :Block brakes STR_1690 :{WINDOW_COLOUR_2}{STRINGID}{NEWLINE}{BLACK}{STRINGID} STR_1691 :{WINDOW_COLOUR_2} Cost: {BLACK}{CURRENCY} STR_1692 :{WINDOW_COLOUR_2} Cost: {BLACK}from {CURRENCY} STR_1693 :{SMALLFONT}{BLACK}Guests STR_1694 :{SMALLFONT}{BLACK}Staff STR_1695 :{SMALLFONT}{BLACK}Income and costs STR_1696 :{SMALLFONT}{BLACK}Customer information STR_1697 :Cannot place these on queue line area STR_1698 :Can only place these on queue area STR_1699 :Too many people in game STR_1700 :Hire new Handyman STR_1701 :Hire new Mechanic STR_1702 :Hire new Security Guard STR_1703 :Hire new Entertainer STR_1704 :Can't hire new staff... STR_1705 :{SMALLFONT}{BLACK}Sack this staff member STR_1706 :{SMALLFONT}{BLACK}Move this person to a new location STR_1707 :Too many staff in game STR_1708 :{SMALLFONT}{BLACK}Set patrol area for this staff member STR_1709 :Sack staff STR_1710 :Yes STR_1711 :{WINDOW_COLOUR_1}Are you sure you want to sack {STRINGID}? STR_1712 :{INLINE_SPRITE}{247}{19}{00}{00}{WINDOW_COLOUR_2}Sweep footpaths STR_1713 :{INLINE_SPRITE}{248}{19}{00}{00}{WINDOW_COLOUR_2}Water gardens STR_1714 :{INLINE_SPRITE}{249}{19}{00}{00}{WINDOW_COLOUR_2}Empty litter bins STR_1715 :{INLINE_SPRITE}{250}{19}{00}{00}{WINDOW_COLOUR_2}Mow grass STR_1716 :Invalid name for park STR_1717 :Can't rename park... STR_1718 :Park Name STR_1719 :Enter name for park: STR_1720 :{SMALLFONT}{BLACK}Name park STR_1721 :Park closed STR_1722 :Park open STR_1723 :Can't open park... STR_1724 :Can't close park... STR_1725 :Can't buy land... STR_1726 :Land not for sale! STR_1727 :Construction rights not for sale! STR_1728 :Can't buy construction rights here... STR_1729 :Land not owned by park! STR_1730 :{RED}Closed - - STR_1731 :{WHITE}{STRINGID} - - STR_1732 :Build STR_1733 :Mode STR_1734 :{WINDOW_COLOUR_2}Number of laps: STR_1735 :{SMALLFONT}{BLACK}Number of laps of circuit STR_1736 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16} STR_1737 :{COMMA16} STR_1738 :Can't change number of laps... STR_1739 :Race won by guest {INT32} STR_1740 :Race won by {STRINGID} STR_1741 :Not yet constructed ! STR_1742 :{WINDOW_COLOUR_2}Max. people on ride: STR_1743 :{SMALLFONT}{BLACK}Maximum number of people allowed on this ride at one time STR_1744 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16} STR_1745 :{COMMA16} STR_1746 :Can't change this... STR_1747 :{WINDOW_COLOUR_2}Time limit: STR_1748 :{SMALLFONT}{BLACK}Time limit for ride STR_1749 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{DURATION} STR_1750 :{DURATION} STR_1751 :Can't change time limit for ride... STR_1752 :{SMALLFONT}{BLACK}Show list of individual guests in park STR_1753 :{SMALLFONT}{BLACK}Show summarized list of guests in park STR_1754 :{BLACK}{COMMA16} guests STR_1755 :{BLACK}{COMMA16} guest STR_1756 :{WINDOW_COLOUR_2}Admission price: STR_1757 :{WINDOW_COLOUR_2}Reliability: {MOVE_X}{255}{BLACK}{COMMA16}% STR_1758 :{SMALLFONT}{BLACK}Build mode STR_1759 :{SMALLFONT}{BLACK}Move mode STR_1760 :{SMALLFONT}{BLACK}Fill-in mode STR_1761 :{SMALLFONT}{BLACK}Build maze in this direction STR_1762 :Waterfalls STR_1763 :Rapids STR_1764 :Log Bumps STR_1765 :On-ride photo section STR_1766 :Reverser turntable STR_1767 :Spinning tunnel STR_1768 :Can't change number of swings... STR_1769 :{WINDOW_COLOUR_2}Number of swings: STR_1770 :{SMALLFONT}{BLACK}Number of complete swings STR_1771 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16} STR_1772 :{COMMA16} STR_1773 :Only one on-ride photo section allowed per ride STR_1774 :Only one cable lift hill allowed per ride STR_1775 :Off STR_1776 :On STR_1777 :{WINDOW_COLOUR_2}Ride music STR_1778 :{STRINGID} - - STR_1779 :{INLINE_SPRITE}{254}{19}{00}{00} Panda costume STR_1780 :{INLINE_SPRITE}{255}{19}{00}{00} Tiger costume STR_1781 :{INLINE_SPRITE}{00}{20}{00}{00} Elephant costume STR_1782 :{INLINE_SPRITE}{01}{20}{00}{00} Roman costume STR_1783 :{INLINE_SPRITE}{02}{20}{00}{00} Gorilla costume STR_1784 :{INLINE_SPRITE}{03}{20}{00}{00} Snowman costume STR_1785 :{INLINE_SPRITE}{04}{20}{00}{00} Knight costume STR_1786 :{INLINE_SPRITE}{05}{20}{00}{00} Astronaut costume STR_1787 :{INLINE_SPRITE}{06}{20}{00}{00} Bandit costume STR_1788 :{INLINE_SPRITE}{07}{20}{00}{00} Sheriff costume STR_1789 :{INLINE_SPRITE}{08}{20}{00}{00} Pirate costume STR_1790 :{SMALLFONT}{BLACK}Select uniform color for this type of staff STR_1791 :{WINDOW_COLOUR_2}Uniform color: STR_1792 :Responding to {STRINGID} breakdown call STR_1793 :Heading to {STRINGID} for an inspection STR_1794 :Fixing {STRINGID} STR_1795 :Answering radio call STR_1796 :Has broken down and requires fixing STR_1797 :This option cannot be changed for this ride STR_1798 :Whirlpool STR_1799 :{POP16}{POP16}{POP16}{POP16}{POP16}{CURRENCY2DP} STR_1800 :Safety cut-out STR_1801 :Restraints stuck closed STR_1802 :Restraints stuck open STR_1803 :Doors stuck closed STR_1804 :Doors stuck open STR_1805 :Vehicle malfunction STR_1806 :Brakes failure STR_1807 :Control failure STR_1808 :{WINDOW_COLOUR_2}Last breakdown: {BLACK}{STRINGID} STR_1809 :{WINDOW_COLOUR_2}Current breakdown: {OUTLINE}{RED}{STRINGID} STR_1810 :{WINDOW_COLOUR_2}Carrying: STR_1811 :Can't build this here... STR_1812 :{SMALLFONT}{BLACK}{STRINGID} STR_1813 :Miscellaneous Objects STR_1814 :Actions STR_1815 :Thoughts STR_1816 :{SMALLFONT}{BLACK}Select information type to show in guest list STR_1817 :({COMMA16}) STR_1818 :{WINDOW_COLOUR_2}All guests STR_1819 :{WINDOW_COLOUR_2}All guests (summarized) STR_1820 :{WINDOW_COLOUR_2}Guests {STRINGID} STR_1821 :{WINDOW_COLOUR_2}Guests thinking {STRINGID} STR_1822 :{WINDOW_COLOUR_2}Guests thinking about {POP16}{STRINGID} STR_1823 :{SMALLFONT}{BLACK}Show guests' thoughts about this ride/attraction STR_1824 :{SMALLFONT}{BLACK}Show guests on this ride/attraction STR_1825 :{SMALLFONT}{BLACK}Show guests queuing for this ride/attraction STR_1826 :Status STR_1827 :Popularity STR_1828 :Satisfaction STR_1829 :Profit STR_1830 :Queue length STR_1831 :Queue time STR_1832 :Reliability STR_1833 :Down-time STR_1834 :Guests favorite STR_1835 :Popularity: Unknown STR_1836 :Popularity: {COMMA16}% STR_1837 :Satisfaction: Unknown STR_1838 :Satisfaction: {COMMA16}% STR_1839 :Reliability: {COMMA16}% STR_1840 :Down-time: {COMMA16}% STR_1841 :Profit: {CURRENCY2DP} per hour STR_1842 :Favorite of: {COMMA16} guest STR_1843 :Favorite of: {COMMA16} guests STR_1844 :{SMALLFONT}{BLACK}Select information type to show in ride/attraction list STR_1845 :{MONTHYEAR} STR_1846 :{COMMA16} guests STR_1847 :{INLINE_SPRITE}{11}{20}{00}{00}{COMMA16} guests STR_1848 :{INLINE_SPRITE}{10}{20}{00}{00}{COMMA16} guests STR_1849 :{WINDOW_COLOUR_2}Play music STR_1850 :{SMALLFONT}{BLACK}Select whether music should be played for this ride STR_1851 :{WINDOW_COLOUR_2}Running cost: {BLACK}{CURRENCY2DP} per hour STR_1852 :{WINDOW_COLOUR_2}Running cost: {BLACK}Unknown STR_1853 :{WINDOW_COLOUR_2}Built: {BLACK}This Year STR_1854 :{WINDOW_COLOUR_2}Built: {BLACK}Last Year STR_1855 :{WINDOW_COLOUR_2}Built: {BLACK}{COMMA16} Years Ago STR_1856 :{WINDOW_COLOUR_2}Profit per item sold: {BLACK}{CURRENCY2DP} STR_1857 :{WINDOW_COLOUR_2}Loss per item sold: {BLACK}{CURRENCY2DP} STR_1858 :{WINDOW_COLOUR_2}Cost: {BLACK}{CURRENCY2DP} per month STR_1859 :Handymen STR_1860 :Mechanics STR_1861 :Security Guards STR_1862 :Entertainers STR_1863 :Handyman STR_1864 :Mechanic STR_1865 :Security Guard STR_1866 :Entertainer STR_1867 :{BLACK}{COMMA16} {STRINGID} STR_1868 :Can't change number of rotations... STR_1869 :{WINDOW_COLOUR_2}Number of rotations: STR_1870 :{SMALLFONT}{BLACK}Number of complete rotations STR_1871 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16} STR_1872 :{COMMA16} STR_1873 :{WINDOW_COLOUR_2}Income: {BLACK}{CURRENCY2DP} per hour STR_1874 :{WINDOW_COLOUR_2}Profit: {BLACK}{CURRENCY2DP} per hour STR_1875 :{BLACK} {SPRITE}{BLACK} {STRINGID} STR_1876 :{WINDOW_COLOUR_2}{INLINE_SPRITE}{251}{19}{00}{00}Inspect Rides STR_1877 :{WINDOW_COLOUR_2}{INLINE_SPRITE}{252}{19}{00}{00}Fix Rides STR_1878 :{WINDOW_COLOUR_2}Inspection: STR_1879 :Every 10 minutes STR_1880 :Every 20 minutes STR_1881 :Every 30 minutes STR_1882 :Every 45 minutes STR_1883 :Every hour STR_1884 :Every 2 hours STR_1885 :Never STR_1886 :Inspecting {STRINGID} STR_1887 :{WINDOW_COLOUR_2}Time since last inspection: {BLACK}{COMMA16} minutes STR_1888 :{WINDOW_COLOUR_2}Time since last inspection: {BLACK}more than 4 hours STR_1889 :{WINDOW_COLOUR_2}Down-Time: {MOVE_X}{255}{BLACK}{COMMA16}% STR_1890 :{SMALLFONT}{BLACK}Select how often a mechanic should check this ride STR_1891 :No {STRINGID} in park yet! STR_1894 :{WINDOW_COLOUR_2}{STRINGID} sold: {BLACK}{COMMA32} STR_1895 :{SMALLFONT}{BLACK}Build new ride/attraction STR_1896 :{WINDOW_COLOUR_2}Expenditure/Income STR_1897 :{WINDOW_COLOUR_2}Ride construction STR_1898 :{WINDOW_COLOUR_2}Ride running costs STR_1899 :{WINDOW_COLOUR_2}Land purchase STR_1900 :{WINDOW_COLOUR_2}Landscaping STR_1901 :{WINDOW_COLOUR_2}Park entrance tickets STR_1902 :{WINDOW_COLOUR_2}Ride tickets STR_1903 :{WINDOW_COLOUR_2}Shop sales STR_1904 :{WINDOW_COLOUR_2}Shop stock STR_1905 :{WINDOW_COLOUR_2}Food/drink sales STR_1906 :{WINDOW_COLOUR_2}Food/drink stock STR_1907 :{WINDOW_COLOUR_2}Staff wages STR_1908 :{WINDOW_COLOUR_2}Marketing STR_1909 :{WINDOW_COLOUR_2}Research STR_1910 :{WINDOW_COLOUR_2}Loan interest STR_1911 :{BLACK} at {COMMA16}% per year STR_1912 :{MONTH} STR_1913 :{BLACK}+{CURRENCY2DP} STR_1914 :{BLACK}{CURRENCY2DP} STR_1915 :{RED}{CURRENCY2DP} STR_1916 :{WINDOW_COLOUR_2}Loan: STR_1917 :{POP16}{POP16}{POP16}{CURRENCY} STR_1918 :Can't borrow any more money! STR_1919 :Not enough cash available! STR_1920 :Can't pay back loan! STR_1921 :{SMALLFONT}{BLACK}Start a new game STR_1922 :{SMALLFONT}{BLACK}Continue playing a saved game STR_1923 :{SMALLFONT}{BLACK}Show tutorial STR_1924 :{SMALLFONT}{BLACK}Exit STR_1925 :Can't place person here... STR_1926 :{SMALLFONT} STR_1927 :{YELLOW}{STRINGID} has broken down STR_1928 :{RED}{STRINGID} has crashed! STR_1929 :{RED}{STRINGID} still hasn't been fixed{NEWLINE}Check where your mechanics are and consider organizing them better STR_1930 :{SMALLFONT}{BLACK}Turn on/off tracking information for this guest - (If tracking is on, guest's movements will be reported in the message area) STR_1931 :{STRINGID} has joined the queue line for {STRINGID} STR_1932 :{STRINGID} is on {STRINGID} STR_1933 :{STRINGID} is in {STRINGID} STR_1934 :{STRINGID} has left {STRINGID} STR_1935 :{STRINGID} has left the park STR_1936 :{STRINGID} has bought {STRINGID} STR_1937 :{SMALLFONT}{BLACK}Show information about the subject of this message STR_1938 :{SMALLFONT}{BLACK}Show view of guest STR_1939 :{SMALLFONT}{BLACK}Show view of staff member STR_1940 :{SMALLFONT}{BLACK}Show happiness, energy, hunger etc. for this guest STR_1941 :{SMALLFONT}{BLACK}Show which rides this guest has been on STR_1942 :{SMALLFONT}{BLACK}Show financial information about this guest STR_1943 :{SMALLFONT}{BLACK}Show guest's recent thoughts STR_1944 :{SMALLFONT}{BLACK}Show items guest is carrying STR_1945 :{SMALLFONT}{BLACK}Show orders and options for this staff member STR_1946 :{SMALLFONT}{BLACK}Select costume for this entertainer STR_1947 :{SMALLFONT}{BLACK}Show areas patrolled by selected staff type, and locate the nearest staff member STR_1948 :{SMALLFONT}{BLACK}Hire a new staff member of the selected type STR_1949 :Financial Summary STR_1950 :Financial Graph STR_1951 :Park Value Graph STR_1952 :Profit Graph STR_1953 :Marketing STR_1954 :Research Funding STR_1955 :{WINDOW_COLOUR_2}Number of circuits: STR_1956 :{SMALLFONT}{BLACK}Number of circuits of track per ride STR_1957 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16} STR_1958 :{COMMA16} STR_1959 :Can't change number of circuits... STR_1960 :{WINDOW_COLOUR_2}Balloon price: STR_1961 :{WINDOW_COLOUR_2}Cuddly Toy price: STR_1962 :{WINDOW_COLOUR_2}Park Map price: STR_1963 :{WINDOW_COLOUR_2}On-Ride Photo price: STR_1964 :{WINDOW_COLOUR_2}Umbrella price: STR_1965 :{WINDOW_COLOUR_2}Drink price: STR_1966 :{WINDOW_COLOUR_2}Burger price: STR_1967 :{WINDOW_COLOUR_2}Fries price: STR_1968 :{WINDOW_COLOUR_2}Ice Cream price: STR_1969 :{WINDOW_COLOUR_2}Cotton Candy price: STR_1970 :{WINDOW_COLOUR_2} STR_1971 :{WINDOW_COLOUR_2} STR_1972 :{WINDOW_COLOUR_2} STR_1973 :{WINDOW_COLOUR_2}Pizza price: STR_1974 :{WINDOW_COLOUR_2} STR_1975 :{WINDOW_COLOUR_2}Popcorn price: STR_1976 :{WINDOW_COLOUR_2}Hot Dog price: STR_1977 :{WINDOW_COLOUR_2}Tentacle price: STR_1978 :{WINDOW_COLOUR_2}Hat price: STR_1979 :{WINDOW_COLOUR_2}Candy Apple price: STR_1980 :{WINDOW_COLOUR_2}T-Shirt price: STR_1981 :{WINDOW_COLOUR_2}Donut price: STR_1982 :{WINDOW_COLOUR_2}Coffee price: STR_1983 :{WINDOW_COLOUR_2} STR_1984 :{WINDOW_COLOUR_2}Fried Chicken price: STR_1985 :{WINDOW_COLOUR_2}Lemonade price: STR_1986 :{WINDOW_COLOUR_2} STR_1987 :{WINDOW_COLOUR_2} STR_1988 :Balloon STR_1989 :Cuddly Toy STR_1990 :Park Map STR_1991 :On-Ride Photo STR_1992 :Umbrella STR_1993 :Drink STR_1994 :Burger STR_1995 :Fries STR_1996 :Ice Cream STR_1997 :Cotton Candy STR_1998 :Empty Can STR_1999 :Trash STR_2000 :Empty Burger Box STR_2001 :Pizza STR_2002 :Voucher STR_2003 :Popcorn STR_2004 :Hot Dog STR_2005 :Tentacle STR_2006 :Hat STR_2007 :Candy Apple STR_2008 :T-Shirt STR_2009 :Donut STR_2010 :Coffee STR_2011 :Empty Cup STR_2012 :Fried Chicken STR_2013 :Lemonade STR_2014 :Empty Box STR_2015 :Empty Bottle STR_2016 :Balloons STR_2017 :Cuddly Toys STR_2018 :Park Maps STR_2019 :On-Ride Photos STR_2020 :Umbrellas STR_2021 :Drinks STR_2022 :Burgers STR_2023 :Fries STR_2024 :Ice Creams STR_2025 :Cotton Candy STR_2026 :Empty Cans STR_2027 :Trash STR_2028 :Empty Burger Boxes STR_2029 :Pizzas STR_2030 :Vouchers STR_2031 :Popcorn STR_2032 :Hot Dogs STR_2033 :Tentacles STR_2034 :Hats STR_2035 :Candy Apples STR_2036 :T-Shirts STR_2037 :Donuts STR_2038 :Coffees STR_2039 :Empty Cups STR_2040 :Fried Chicken STR_2041 :Lemonade STR_2042 :Empty Boxes STR_2043 :Empty Bottles STR_2044 :a Balloon STR_2045 :a Cuddly Toy STR_2046 :a Park Map STR_2047 :an On-Ride Photo STR_2048 :an Umbrella STR_2049 :a Drink STR_2050 :a Burger STR_2051 :some Fries STR_2052 :an Ice Cream STR_2053 :some Cotton Candy STR_2054 :an Empty Can STR_2055 :some Trash STR_2056 :an Empty Burger Box STR_2057 :a Pizza STR_2058 :a Voucher STR_2059 :some Popcorn STR_2060 :a Hot Dog STR_2061 :a Tentacle STR_2062 :a Hat STR_2063 :a Candy Apple STR_2064 :a T-Shirt STR_2065 :a Donut STR_2066 :a Coffee STR_2067 :an Empty Cup STR_2068 :some Fried Chicken STR_2069 :some Lemonade STR_2070 :an Empty Box STR_2071 :an Empty Bottle STR_2072 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Balloon STR_2073 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Cuddly Toy STR_2074 :Map of {STRINGID} STR_2075 :On-Ride Photo of {STRINGID} STR_2076 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Umbrella STR_2077 :Drink STR_2078 :Burger STR_2079 :Fries STR_2080 :Ice Cream STR_2081 :Cotton Candy STR_2082 :Empty Can STR_2083 :Trash STR_2084 :Empty Burger Box STR_2085 :Pizza STR_2086 :Voucher for {STRINGID} STR_2087 :Popcorn STR_2088 :Hot Dog STR_2089 :Tentacle STR_2090 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Hat STR_2091 :Candy Apple STR_2092 :{OPENQUOTES}{STRINGID}{ENDQUOTES} T-Shirt STR_2093 :Donut STR_2094 :Coffee STR_2095 :Empty Cup STR_2096 :Fried Chicken STR_2097 :Lemonade STR_2098 :Empty Box STR_2099 :Empty Bottle STR_2100 :{WINDOW_COLOUR_2}On-Ride Photo price: STR_2101 :{WINDOW_COLOUR_2}On-Ride Photo price: STR_2102 :{WINDOW_COLOUR_2}On-Ride Photo price: STR_2103 :{WINDOW_COLOUR_2}Pretzel price: STR_2104 :{WINDOW_COLOUR_2}Hot Chocolate price: STR_2105 :{WINDOW_COLOUR_2}Iced Tea price: STR_2106 :{WINDOW_COLOUR_2}Funnel Cake price: STR_2107 :{WINDOW_COLOUR_2}Sunglasses price: STR_2108 :{WINDOW_COLOUR_2}Beef Noodles price: STR_2109 :{WINDOW_COLOUR_2}Fried Rice Noodles price: STR_2110 :{WINDOW_COLOUR_2}Wonton Soup price: STR_2111 :{WINDOW_COLOUR_2}Meatball Soup price: STR_2112 :{WINDOW_COLOUR_2}Fruit Juice price: STR_2113 :{WINDOW_COLOUR_2}Soybean Milk price: STR_2114 :{WINDOW_COLOUR_2}Sujongkwa price: STR_2115 :{WINDOW_COLOUR_2}Sub Sandwich price: STR_2116 :{WINDOW_COLOUR_2}Cookie price: STR_2117 :{WINDOW_COLOUR_2} STR_2118 :{WINDOW_COLOUR_2} STR_2119 :{WINDOW_COLOUR_2} STR_2120 :{WINDOW_COLOUR_2}Roast Sausage price: STR_2121 :{WINDOW_COLOUR_2} STR_2122 :On-Ride Photo STR_2123 :On-Ride Photo STR_2124 :On-Ride Photo STR_2125 :Pretzel STR_2126 :Hot Chocolate STR_2127 :Iced Tea STR_2128 :Funnel Cake STR_2129 :Sunglasses STR_2130 :Beef Noodles STR_2131 :Fried Rice Noodles STR_2132 :Wonton Soup STR_2133 :Meatball Soup STR_2134 :Fruit Juice STR_2135 :Soybean Milk STR_2136 :Sujongkwa STR_2137 :Sub Sandwich STR_2138 :Cookie STR_2139 :Empty Bowl STR_2140 :Empty Drink Carton STR_2141 :Empty Juice Cup STR_2142 :Roast Sausage STR_2143 :Empty Bowl STR_2144 :On-Ride Photos STR_2145 :On-Ride Photos STR_2146 :On-Ride Photos STR_2147 :Pretzels STR_2148 :Hot Chocolates STR_2149 :Iced Teas STR_2150 :Funnel Cakes STR_2151 :Sunglasses STR_2152 :Beef Noodles STR_2153 :Fried Rice Noodles STR_2154 :Wonton Soups STR_2155 :Meatball Soups STR_2156 :Fruit Juices STR_2157 :Soybean Milks STR_2158 :Sujongkwa STR_2159 :Sub Sandwiches STR_2160 :Cookies STR_2161 :Empty Bowls STR_2162 :Empty Drink Cartons STR_2163 :Empty Juice cups STR_2164 :Roast Sausages STR_2165 :Empty Bowls STR_2166 :an On-Ride Photo STR_2167 :an On-Ride Photo STR_2168 :an On-Ride Photo STR_2169 :a Pretzel STR_2170 :a Hot Chocolate STR_2171 :an Iced Tea STR_2172 :a Funnel Cake STR_2173 :a pair of Sunglasses STR_2174 :some Beef Noodles STR_2175 :some Fried Rice Noodles STR_2176 :some Wonton Soup STR_2177 :some Meatball Soup STR_2178 :a Fruit Juice STR_2179 :some Soybean Milk STR_2180 :some Sujongkwa STR_2181 :a Sub Sandwich STR_2182 :a Cookie STR_2183 :an Empty Bowl STR_2184 :an Empty Drink Carton STR_2185 :an Empty Juice Cup STR_2186 :a Roast Sausage STR_2187 :an Empty Bowl STR_2188 :On-Ride Photo of {STRINGID} STR_2189 :On-Ride Photo of {STRINGID} STR_2190 :On-Ride Photo of {STRINGID} STR_2191 :Pretzel STR_2192 :Hot Chocolate STR_2193 :Iced Tea STR_2194 :Funnel Cake STR_2195 :Sunglasses STR_2196 :Beef Noodles STR_2197 :Fried Rice Noodles STR_2198 :Wonton Soup STR_2199 :Meatball Soup STR_2200 :Fruit Juice STR_2201 :Soybean Milk STR_2202 :Sujongkwa STR_2203 :Sub Sandwich STR_2204 :Cookie STR_2205 :Empty Bowl STR_2206 :Empty Drink Carton STR_2207 :Empty Juice Cup STR_2208 :Roast Sausage STR_2209 :Empty Bowl STR_2707 :Use system dialog window STR_2735 :{COMMA16}km/h STR_2828 :{WINDOW_COLOUR_2}Most dazzling ride color schemes award STR_2845 :{TOPAZ}Your park has received an award for being 'The park with the most dazzling choice of color schemes'! STR_2971 :Main color scheme STR_2972 :Alternative color scheme 1 STR_2973 :Alternative color scheme 2 STR_2974 :Alternative color scheme 3 STR_2975 :{SMALLFONT}{BLACK}Select which color scheme to change, or paint ride with STR_2976 :{SMALLFONT}{BLACK}Paint an individual area of this ride using the selected color scheme STR_2989 :{SMALLFONT}{BLACK}Select main color STR_2990 :{SMALLFONT}{BLACK}Select text color STR_3081 :Castle entrance (gray) STR_3093 :{WINDOW_COLOUR_2}Favorite: {BLACK}{STRINGID} STR_3099 :{SMALLFONT}{BLACK}Select color STR_3100 :{SMALLFONT}{BLACK}Select second color STR_3101 :{SMALLFONT}{BLACK}Select third color STR_3102 :{SMALLFONT}{BLACK}Re-paint colored scenery on landscape STR_3122 :{WINDOW_COLOUR_2}Favorite ride of: {BLACK}{COMMA16} guest STR_3123 :{WINDOW_COLOUR_2}Favorite ride of: {BLACK}{COMMA16} guests STR_3372 :{BLACK}= A.T.M. STR_3373 :{BLACK}= Restroom # Strings added by OpenRCT2. Only add strings that differ from UK English! STR_5440 :Minimize fullscreen on focus loss STR_5459 :Rotate counterclockwise STR_5460 :Rotate view counterclockwise STR_5515 :{SMALLFONT}{BLACK}Stops guests from vandalizing your park when they're angry STR_5517 :{SMALLFONT}{BLACK}Gray STR_5557 :Stay connected after desynchronization (Multiplayer) STR_5572 :Add To Favorites STR_5573 :Remove From Favorites STR_5620 :Corkscrew Follies STR_5730 :Nearest neighbor STR_5818 :{SMALLFONT}{BLACK}[Requires hardware display]{NEWLINE}Use nearest neighbor scaling{NEWLINE}when window scaling factor set{NEWLINE}to integer values (1, 2, 3, etc) STR_5821 :{SMALLFONT}{BLACK}Changes the color of the construction marker when building rides,{NEWLINE}paths, shops, scenery, etc. STR_5827 :{SMALLFONT}{BLACK}Sets the color scheme used for the GUI STR_5907 :{SMALLFONT}{BLACK}When enabled, zooming in will center around the cursor, as opposed to the screen center. STR_6046 :Normalize height map STR_6053 :The heightmap cannot be normalized ############# # Scenarios # ############# ## RCT Original STR_SCNR :Forest Frontiers STR_PARK :Forest Frontiers STR_DTLS :Deep in the forest, build a thriving theme park in a large cleared area STR_SCNR :Dynamite Dunes STR_PARK :Dynamite Dunes STR_DTLS :Built in the middle of the desert, this theme park contains just one roller coaster but has space for expansion STR_SCNR :Leafy Lake STR_PARK :Leafy Lake STR_DTLS :Starting from scratch, build a theme park around a large lake STR_SCNR :Diamond Heights STR_PARK :Diamond Heights STR_DTLS :Diamond Heights is already a successful theme park with great rides - develop it to double its value STR_SCNR :Evergreen Gardens STR_PARK :Evergreen Gardens STR_DTLS :Convert the beautiful Evergreen Gardens into a thriving theme park STR_SCNR :Bumbly Beach STR_PARK :Bumbly Beach STR_DTLS :Develop Bumbly Beach's small amusement park into a thriving theme park STR_SCNR :Trinity Islands STR_PARK :Trinity Islands STR_DTLS :Several islands form the basis for this new park STR_SCNR :Katie's World STR_PARK :Katie's World STR_DTLS :A small theme park with a few rides and room for expansion - Your aim is to double the park value STR_SCNR :Dinky Park STR_PARK :Dinky Park STR_DTLS :A small, cramped amusement park which requires major expansion STR_SCNR :Aqua Park STR_PARK :Aqua Park STR_DTLS :A park with some excellent water-based rides requires expansion STR_SCNR :Millennium Mines STR_PARK :Millennium Mines STR_DTLS :Convert a large abandoned mine from a tourist attraction into a theme park STR_SCNR :Karts & Coasters STR_PARK :Karts & Coasters STR_DTLS :A large park hidden in the forest, with only go-kart tracks and wooden roller coasters STR_SCNR :Mel's World STR_PARK :Mel's World STR_DTLS :This theme park has some well-designed modern rides, but plenty of space for expansion STR_SCNR :Mothball Mountain STR_PARK :Mothball Mountain STR_DTLS :In the hilly forests of Mothball Mountain, build a theme park from scratch STR_SCNR :Pacific Pyramids STR_PARK :Pacific Pyramids STR_DTLS :Convert the Egyptian Ruins tourist attraction into a thriving theme park STR_SCNR :Crumbly Woods STR_PARK :Crumbly Woods STR_DTLS :A large park with well-designed but rather old rides - Replace the old rides or add new rides to make the park more popular STR_SCNR :Big Pier STR_PARK :Big Pier STR_DTLS :Convert this sleepy town's pier into a thriving attraction STR_SCNR :Lightning Peaks STR_PARK :Lightning Peaks STR_DTLS :The beautiful mountains of Lightning Peaks are popular with walkers and sightseers - Use the available land to attract a new thrill-seeking clientele STR_SCNR :Ivory Towers STR_PARK :Ivory Towers STR_DTLS :A well-established park, which has a few problems STR_SCNR :Rainbow Valley STR_PARK :Rainbow Valley STR_DTLS :Rainbow Valley's local authority won't allow any landscape changes or large tree removal, but you must develop the area into a large theme park STR_SCNR :Thunder Rock STR_PARK :Thunder Rock STR_DTLS :Thunder Rock stands in the middle of a desert and attracts many tourists - Use the available space to build rides to attract more people STR_SCNR :Mega Park STR_PARK :Mega Park STR_DTLS :Just for fun! ## Corkscrew Follies STR_SCNR :Whispering Cliffs STR_PARK :Whispering Cliffs STR_DTLS :Develop the seaside cliffs into a thriving amusement park STR_SCNR :Three Monkeys Park STR_PARK :Three Monkeys Park STR_DTLS :Central to this large developing park is a giant triple-track racing/duelling steel coaster STR_SCNR :Canary Mines STR_PARK :Canary Mines STR_DTLS :This abandoned mine already has the makings of a tourist attraction with its minature railway and a pair of vertical drop roller coasters STR_SCNR :Barony Bridge STR_PARK :Barony Bridge STR_DTLS :An old redundant bridge is yours to develop into an amusement park STR_SCNR :Funtopia STR_PARK :Funtopia STR_DTLS :Covering land both sides of a highway, this park has several rides already operating STR_SCNR :Haunted Harbor STR_PARK :Haunted Harbor STR_DTLS :The local authority has agreed to sell nearby land cheaply to this small seaside park, on the condition that certain rides are preserved STR_SCNR :Fun Fortress STR_PARK :Fun Fortress STR_DTLS :This castle is all yours to turn into a theme park STR_SCNR :Future World STR_PARK :Future World STR_DTLS :This futuristic park has plenty of space for new rides on its alien landscape STR_SCNR :Gentle Glen STR_PARK :Gentle Glen STR_DTLS :The local population prefer gentle and relaxing rides, so it is your job to expand this park to suit their tastes STR_SCNR :Jolly Jungle STR_PARK :Jolly Jungle STR_DTLS :Deep in the jungle lies a large area of land ready to be turned into a theme park STR_SCNR :Hydro Hills STR_PARK :Hydro Hills STR_DTLS :A series of stepped lakes form the basis for this new park STR_SCNR :Sprightly Park STR_PARK :Sprightly Park STR_DTLS :This elderly park has many historical rides but is badly in debt STR_SCNR :Magic Quarters STR_PARK :Magic Quarters STR_DTLS :A large area of land has been cleared and partially themed ready for you to develop into a landscaped theme park STR_SCNR :Fruit Farm STR_PARK :Fruit Farm STR_DTLS :A thriving fruit farm has built a railroad to boost its income, your job is to develop it into a full-blown amusement park STR_SCNR :Butterfly Dam STR_PARK :Butterfly Dam STR_DTLS :The area around a dam is available for you to develop into an amusement park STR_SCNR :Coaster Canyon STR_PARK :Coaster Canyon STR_DTLS :A vast canyon is yours to turn into a theme park STR_SCNR :Thunderstorm Park STR_PARK :Thunderstorm Park STR_DTLS :The weather is so wet here that a giant pyramid has been built to allow some rides to be built under cover STR_SCNR :Harmonic Hills STR_PARK :Harmonic Hills STR_DTLS :The local authority won't allow you to build above tree height in this park STR_SCNR :Roman Village STR_PARK :Roman Village STR_DTLS :Develop this Roman-themed park by adding rides and roller coasters STR_SCNR :Swamp Cove STR_PARK :Swamp Cove STR_DTLS :Built partly on a series of small islands, this park already has a pair of large roller coasters as its centerpiece STR_SCNR :Adrenaline Heights STR_PARK :Adrenaline Heights STR_DTLS :Build a park to appeal to the high-intensity thrill-seeking local people STR_SCNR :Utopia Park STR_PARK :Utopia Park STR_DTLS :An oasis in the middle of the desert provides an unusual opportunity to build an amusement park STR_SCNR :Rotting Heights STR_PARK :Rotting Heights STR_DTLS :Overgrown and dilapidated, can you resurrect this once-great amusement park? STR_SCNR :Fiasco Forest STR_PARK :Fiasco Forest STR_DTLS :Full of badly designed and dangerous rides, you have a very limited budget and time to fix the problems and turn the park around STR_SCNR :Pickle Park STR_PARK :Pickle Park STR_DTLS :The local authority will not allow any kind of advertising or promotion, so this park must succeed by reputation only STR_SCNR :Giggle Downs STR_PARK :Giggle Downs STR_DTLS :A four lane steeplechase ride is the centerpiece of this expanding park STR_SCNR :Mineral Park STR_PARK :Mineral Park STR_DTLS :Turn this abandoned stone quarry into a place to attract thrill-seeking tourists STR_SCNR :Coaster Crazy STR_PARK :Coaster Crazy STR_DTLS :You have limited funds but unlimited time to turn this mountainside area into a vast roller coaster park STR_SCNR :Urban Park STR_PARK :Urban Park STR_DTLS :A tiny park has done a deal with the nearby town to allow expansion through the town itself STR_SCNR :Geoffrey Gardens STR_PARK :Geoffrey Gardens STR_DTLS :A large garden park needs turning into a thriving theme park ## Loopy Landscapes STR_SCNR :Iceberg Islands STR_PARK :Iceberg Islands STR_DTLS :A collection of icebergs make a cold setting for this ambitious theme park STR_SCNR :Volcania STR_PARK :Volcania STR_DTLS :A dormant volcano is the setting of this coaster-building challenge STR_SCNR :Arid Heights STR_PARK :Arid Heights STR_DTLS :Free of any financial limits, your challenge is to develop this desert park while keeping the guests happy STR_SCNR :Razor Rocks STR_PARK :Razor Rocks STR_DTLS :Your task is to build a massive coaster-filled park in amongst Razor Rocks STR_SCNR :Crater Lake STR_PARK :Crater Lake STR_DTLS :A large lake in an ancient crater is the setting for this park STR_SCNR :Vertigo Views STR_PARK :Vertigo Views STR_DTLS :This large park already has an excellent hyper-coaster, but your task is to massively increase its profit STR_SCNR :Big Pier 2 STR_PARK :Big Pier 2 STR_DTLS :Big Pier has expanded its network of walkways over the sea, and your task is to expand the park to use the extra space STR_SCNR :Dragon's Cove STR_PARK :Dragon's Cove STR_DTLS :This sea-side cove is the setting for this coaster-building challenge STR_SCNR :Good Knight Park STR_PARK :Good Knight Park STR_DTLS :A castle with a pair of roller coasters needs developing into a larger theme park STR_SCNR :Wacky Warren STR_PARK :Wacky Warren STR_DTLS :A park which has much of its footpaths and coasters underground STR_SCNR :Grand Glacier STR_PARK :Grand Glacier STR_DTLS :A glacier-filled valley is yours to develop into a theme park STR_SCNR :Crazy Craters STR_PARK :Crazy Craters STR_DTLS :In a far-off world where money is not needed, you must build an entertainment centre to keep the people happy STR_SCNR :Dusty Desert STR_PARK :Dusty Desert STR_DTLS :Five coasters require completion in this desert park STR_SCNR :Woodworm Park STR_PARK :Woodworm Park STR_DTLS :This historical park is only allowed to build older-styled rides STR_SCNR :Icarus Park STR_PARK :Icarus Park STR_DTLS :Develop this alien park to maximize its profit STR_SCNR :Sunny Swamps STR_PARK :Sunny Swamps STR_DTLS :This well-themed amusement park already has several rides, but has plenty of space for expansion STR_SCNR :Frightmare Hills STR_PARK :Frightmare Hills STR_DTLS :A scary park with a giant centrepiece coaster STR_SCNR :Thunder Rocks STR_PARK :Thunder Rocks STR_DTLS :Two large hunks of rock stick out of the sand, upon which the beginnings of a theme park are constructed STR_SCNR :Octagon Park STR_PARK :Octagon Park STR_DTLS :In this large park you must design and build ten large coasters STR_SCNR :Pleasure Island STR_PARK :Pleasure Island STR_DTLS :A long thin island makes a challenging setting to build a selection of coasters STR_SCNR :Icicle Worlds STR_PARK :Icicle Worlds STR_DTLS :An icy landscape needs turning into a thriving theme park STR_SCNR :Southern Sands STR_PARK :Southern Sands STR_DTLS :A desert park with some cleverly designed coasters is yours to expand STR_SCNR :Tiny Towers STR_PARK :Tiny Towers STR_DTLS :In this tiny park you must finish building the five existing coasters STR_SCNR :Nevermore Park STR_PARK :Nevermore Park STR_DTLS :A large park with a novel transportation system around its edge STR_SCNR :Pacifica STR_PARK :Pacifica STR_DTLS :This large island is all yours to develop as an amusement park STR_SCNR :Urban Jungle STR_PARK :Urban Jungle STR_DTLS :A giant abandoned skyscraper is a unique opportunity for a theme park developer STR_SCNR :Terror Town STR_PARK :Terror Town STR_DTLS :This urban area is all yours to develop into an amusement park STR_SCNR :Megaworld Park STR_PARK :Megaworld Park STR_DTLS :A giant park already packed full of rides needs improving STR_SCNR :Venus Ponds STR_PARK :Venus Ponds STR_DTLS :On a far-away planet this area of land needs turning into a theme park STR_SCNR :Micro Park STR_PARK :Micro Park STR_DTLS :Try to create the world's smallest profitable park ## Real Parks from RCT1 # None of them had details STR_SCNR :Alton Towers STR_PARK :Alton Towers STR_DTLS : STR_SCNR :Heide-Park STR_PARK :Heide-Park STR_DTLS : STR_SCNR :Blackpool Pleasure Beach STR_PARK :Blackpool Pleasure Beach STR_DTLS : ## Misc parks from RCT1 # Had no details STR_SCNR :Fort Anachronism STR_PARK :Fort Anachronism STR_DTLS : ######### # Rides # ######### #RCT2 [TOPSP1] STR_NAME :Top Spin STR_DESC :Passengers ride in a gondola suspended by large rotating arms, rotating forwards and backwards head-over-heels STR_CPTY :8 passengers #WW [CONDORRD] STR_NAME :Condor Ride STR_DESC :Riding in special harnesses below the track, riders experience the feeling of flight as they swoop through the air in Condor-shaped trains STR_CPTY :4 passengers per car #WW [CONGAEEL] STR_NAME :Conger Eel Coaster STR_DESC :A compact steel-tracked roller coaster where the Eel-shaped train travels through corkscrews and loops STR_CPTY :4 passengers per car ########### # Scenery # ########### #Bulrushes [TBR] STR_NAME :Cattails