#pragma region Copyright (c) 2017 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #pragma once #include "../common.h" #define LOCATION_NULL ((sint16)(uint16)0x8000) #define RCT_XY8_UNDEFINED 0xFFFF #define MakeXY16(x, y) {(sint16)(x), (sint16)(y)} #pragma pack(push, 1) struct LocationXY8 { union { struct { uint8 x, y; }; uint16 xy; }; }; assert_struct_size(LocationXY8, 2); struct sLocationXY8 { sint8 x, y; }; assert_struct_size(sLocationXY8, 2); struct LocationXY16 { sint16 x, y; }; assert_struct_size(LocationXY16, 4); struct LocationXYZ16 { sint16 x, y, z; }; assert_struct_size(LocationXYZ16, 6); #pragma pack(pop) constexpr sint32 COORDS_NULL = -1; /* * Tile coordinates use 1 x/y increment per tile. * Regular ('big', 'sprite') coordinates use 32 x/y increments per tile. * */ struct CoordsXY { sint32 x, y; }; struct TileCoordsXY { TileCoordsXY() = default; TileCoordsXY(sint32 x_, sint32 y_) : x(x_), y(y_) {} explicit TileCoordsXY(CoordsXY c) : x(c.x / 32), y(c.y / 32) {} TileCoordsXY& operator+=(const TileCoordsXY rhs) { x += rhs.x; y += rhs.y; return *this; } sint32 x = 0, y = 0; }; struct CoordsXYZ { sint32 x, y, z; }; struct TileCoordsXYZ { TileCoordsXYZ() = default; TileCoordsXYZ(sint32 x_, sint32 y_, sint32 z_) : x(x_), y(y_), z(z_) {} explicit TileCoordsXYZ(CoordsXYZ c) : x(c.x / 32), y(c.y / 32), z(c.z / 8) {} TileCoordsXYZ& operator+=(const TileCoordsXY rhs) { x += rhs.x; y += rhs.y; return *this; } sint32 x = 0, y = 0, z = 0; }; struct TileCoordsXYZD { sint32 x, y, z; uint8 direction; bool isNull() const { return x == COORDS_NULL; }; }; struct CoordsXYZD { sint32 x, y, z; uint8 direction; bool isNull() const { return x == COORDS_NULL; }; };