/***************************************************************************** * Copyright (c) 2014-2018 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "FunctionCall.hpp" #include enum SpriteGroup { SPRITEGROUP_NONE, SPRITEGROUP_FENCE_METAL_A, // 14568 SPRITEGROUP_FENCE_METAL_B, // 14990 SPRITEGROUP_FENCE_SPIRAL_SLIDE, // 20564 SPRITEGROUP_FLOOR_CORK, // 22134 SPRITEGROUP_FENCE_ROPE, // 22138 }; static void canonicalizeFunctionCall(function_call* call); static SpriteGroup getSpriteGroup(uint16_t spriteIndex); bool FunctionCall::AssertsEquals(std::vector expected, std::vector actual) { if (expected.size() != actual.size()) { return false; } for (size_t i = 0; i < expected.size(); i++) { function_call expectedCall = expected[i]; function_call actualCall = actual[i]; if (!AssertsEquals(expectedCall, actualCall)) { return false; } } return true; } bool FunctionCall::AssertsEquals(function_call expected, function_call actual) { canonicalizeFunctionCall(&actual); canonicalizeFunctionCall(&expected); if (expected.function != actual.function) { return false; } uint8_t function = expected.function; if (function == SUPPORTS_WOOD_A || function == SUPPORTS_WOOD_B) { if (expected.supports.type != actual.supports.type) return false; if (expected.supports.special != actual.supports.special) return false; if (expected.supports.height != actual.supports.height) return false; if (expected.supports.colour_flags != actual.supports.colour_flags) return false; if (expected.supports.special == 14 || expected.supports.special == 15 || expected.supports.special == 18 || expected.supports.special == 19 || expected.supports.special == 22 || expected.supports.special == 23) { if (expected.supports.prepend_to != actual.supports.prepend_to) return false; } return true; } if (function == SUPPORTS_METAL_A || function == SUPPORTS_METAL_B) { if (expected.supports.type != actual.supports.type) return false; if (expected.supports.segment != actual.supports.segment) return false; if (expected.supports.special != actual.supports.special) return false; if (expected.supports.height != actual.supports.height) return false; if (expected.supports.colour_flags != actual.supports.colour_flags) return false; return true; } if (function == SET_SEGMENT_HEIGHT) { return true; } if (expected.paint.image_id != actual.paint.image_id) { SpriteGroup expectedSpriteGroup = getSpriteGroup(expected.paint.image_id & 0x7FFFF); SpriteGroup actualSpriteGroup = getSpriteGroup(actual.paint.image_id & 0x7FFFF); if (expectedSpriteGroup != actualSpriteGroup) return false; if (expectedSpriteGroup == SPRITEGROUP_NONE) return false; return true; } if (expected.paint.offset.x != actual.paint.offset.x) return false; if (expected.paint.offset.y != actual.paint.offset.y) return false; if (expected.paint.bound_box_length.x != actual.paint.bound_box_length.x) return false; if (expected.paint.bound_box_length.y != actual.paint.bound_box_length.y) return false; if (expected.paint.bound_box_length.z != actual.paint.bound_box_length.z) return false; if (function != PAINT_98196C) { if (expected.paint.bound_box_offset.x != actual.paint.bound_box_offset.x) return false; if (expected.paint.bound_box_offset.y != actual.paint.bound_box_offset.y) return false; if (expected.paint.bound_box_offset.z != actual.paint.bound_box_offset.z) return false; } if (expected.paint.z_offset != actual.paint.z_offset) return false; if (expected.paint.rotation != actual.paint.rotation) return false; return true; } static void canonicalizeFunctionCall(function_call* call) { if (call->function != PAINT_98197C) return; if (call->paint.offset.x != call->paint.bound_box_offset.x) return; if (call->paint.offset.y != call->paint.bound_box_offset.y) return; if (call->paint.z_offset != call->paint.bound_box_offset.z) return; call->function = PAINT_98196C; } static SpriteGroup getSpriteGroup(uint16_t spriteIndex) { if (spriteIndex >= 14568 && spriteIndex <= 14571) { return SPRITEGROUP_FENCE_METAL_A; } if (spriteIndex >= 14990 && spriteIndex <= 14993) { return SPRITEGROUP_FENCE_METAL_B; } if (spriteIndex >= 20564 && spriteIndex <= 20567) { return SPRITEGROUP_FENCE_SPIRAL_SLIDE; } if (spriteIndex >= 22134 && spriteIndex <= 22137) { return SPRITEGROUP_FLOOR_CORK; } if (spriteIndex >= 22138 && spriteIndex <= 22141) { return SPRITEGROUP_FENCE_ROPE; } return SPRITEGROUP_NONE; }