/***************************************************************************** * Copyright (c) 2014-2019 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include #include #include #include #include #include #include enum WINDOW_CLEAR_SCENERY_WIDGET_IDX { WIDX_BACKGROUND, WIDX_TITLE, WIDX_CLOSE, WIDX_PREVIEW, WIDX_DECREMENT, WIDX_INCREMENT, WIDX_DENSITY, WIDX_DENSITY_LOW, WIDX_DENSITY_MEDIUM, WIDX_DENSITY_HIGH }; bool gWindowSceneryScatterEnabled = false; uint16_t gWindowSceneryScatterSize; ScatterToolDensity gWindowSceneryScatterDensity; // clang-format off static rct_widget window_scenery_scatter_widgets[] = { { WWT_FRAME, 1, 0, 85, 0, 99, 0xFFFFFFFF, STR_NONE }, // panel / background { WWT_CAPTION, 0, 1, 84, 1, 14, STR_SCENERY_SCATTER, STR_WINDOW_TITLE_TIP }, // title bar { WWT_CLOSEBOX, 0, 73, 83, 2, 13, STR_CLOSE_X, STR_CLOSE_WINDOW_TIP }, // close x button { WWT_IMGBTN, 1, 20, 63, 17, 48, SPR_LAND_TOOL_SIZE_0, STR_NONE }, // preview box { WWT_TRNBTN, 1, 21, 36, 18, 33, IMAGE_TYPE_REMAP | SPR_LAND_TOOL_DECREASE, STR_ADJUST_SMALLER_LAND_TIP }, // decrement size { WWT_TRNBTN, 1, 47, 62, 32, 47, IMAGE_TYPE_REMAP | SPR_LAND_TOOL_INCREASE, STR_ADJUST_LARGER_LAND_TIP }, // increment size { WWT_GROUPBOX, 1, 3, 82, 55, 96, STR_SCATTER_TOOL_DENSITY, STR_NONE }, { WWT_FLATBTN, 1, 7, 30, 68, 91, IMAGE_TYPE_REMAP | SPR_G2_SCENERY_SCATTER_LOW, STR_SCATTER_TOOL_DENSITY_LOW }, // low amount { WWT_FLATBTN, 1, 31, 54, 68, 91, IMAGE_TYPE_REMAP | SPR_G2_SCENERY_SCATTER_MEDIUM, STR_SCATTER_TOOL_DENSITY_MEDIUM }, // medium amount { WWT_FLATBTN, 1, 55, 78, 68, 91, IMAGE_TYPE_REMAP | SPR_G2_SCENERY_SCATTER_HIGH, STR_SCATTER_TOOL_DENSITY_HIGH }, // high amount { WIDGETS_END }, }; // clang-format on static void window_scenery_scatter_close(rct_window* w); static void window_scenery_scatter_mouseup(rct_window* w, rct_widgetindex widgetIndex); static void window_scenery_scatter_mousedown(rct_window* w, rct_widgetindex widgetIndex, rct_widget* widget); static void window_scenery_scatter_invalidate(rct_window* w); static void window_scenery_scatter_paint(rct_window* w, rct_drawpixelinfo* dpi); static void window_scenery_scatter_textinput(rct_window* w, rct_widgetindex widgetIndex, char* text); static void window_scenery_scatter_inputsize(rct_window* w, rct_widgetindex widgetindex); // clang-format off static rct_window_event_list window_clear_scenery_events = { window_scenery_scatter_close, window_scenery_scatter_mouseup, nullptr, window_scenery_scatter_mousedown, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, window_scenery_scatter_textinput, nullptr, nullptr, nullptr, nullptr, nullptr, window_scenery_scatter_invalidate, window_scenery_scatter_paint, nullptr }; // clang-format on rct_window* window_scenery_scatter_open() { rct_window* window; // Check if window is already open window = window_find_by_class(WC_SCENERY_SCATTER); if (window != nullptr) return window; window = window_create_auto_pos(86, 100, &window_clear_scenery_events, WC_SCENERY_SCATTER, 0); window->widgets = window_scenery_scatter_widgets; window->enabled_widgets = (1 << WIDX_CLOSE) | (1 << WIDX_INCREMENT) | (1 << WIDX_DECREMENT) | (1 << WIDX_PREVIEW) | (1 << WIDX_DENSITY_LOW) | (1 << WIDX_DENSITY_MEDIUM) | (1 << WIDX_DENSITY_HIGH); window->hold_down_widgets = (1 << WIDX_INCREMENT) | (1 << WIDX_DECREMENT); window_init_scroll_widgets(window); window_push_others_below(window); gWindowSceneryScatterEnabled = true; gWindowSceneryScatterSize = 16; gWindowSceneryScatterDensity = ScatterToolDensity::MediumDensity; return window; } static void window_scenery_scatter_close([[maybe_unused]] rct_window* w) { gWindowSceneryScatterEnabled = false; } static void window_scenery_scatter_mouseup(rct_window* w, rct_widgetindex widgetIndex) { switch (widgetIndex) { case WIDX_CLOSE: window_close(w); break; case WIDX_PREVIEW: window_scenery_scatter_inputsize(w, widgetIndex); break; case WIDX_DENSITY_LOW: gWindowSceneryScatterDensity = ScatterToolDensity::LowDensity; break; case WIDX_DENSITY_MEDIUM: gWindowSceneryScatterDensity = ScatterToolDensity::MediumDensity; break; case WIDX_DENSITY_HIGH: gWindowSceneryScatterDensity = ScatterToolDensity::HighDensity; break; } } static void window_scenery_scatter_mousedown(rct_window* w, rct_widgetindex widgetIndex, [[maybe_unused]] rct_widget* widget) { switch (widgetIndex) { case WIDX_DECREMENT: // Decrement land tool size, if it stays within the limit gWindowSceneryScatterSize = std::max(MINIMUM_TOOL_SIZE, gWindowSceneryScatterSize - 1); w->Invalidate(); break; case WIDX_INCREMENT: // Increment land tool size, if it stays within the limit gWindowSceneryScatterSize = std::min(MAXIMUM_TOOL_SIZE, gWindowSceneryScatterSize + 1); w->Invalidate(); break; } } static void window_scenery_scatter_textinput(rct_window* w, rct_widgetindex widgetIndex, char* text) { int32_t size; char* end; if (widgetIndex != WIDX_PREVIEW || text == nullptr) return; size = strtol(text, &end, 10); if (*end == '\0') { switch (widgetIndex) { case WIDX_PREVIEW: size = std::max(MINIMUM_TOOL_SIZE, size); size = std::min(MAXIMUM_TOOL_SIZE, size); gWindowSceneryScatterSize = size; break; } w->Invalidate(); } } static void window_scenery_scatter_inputsize(rct_window* w, rct_widgetindex widgetindex) { uint8_t maxlen = 0; switch (widgetindex) { case WIDX_PREVIEW: TextInputDescriptionArgs[0] = MINIMUM_TOOL_SIZE; TextInputDescriptionArgs[1] = MAXIMUM_TOOL_SIZE; maxlen = 3; break; } window_text_input_open(w, widgetindex, STR_SELECTION_SIZE, STR_ENTER_SELECTION_SIZE, STR_NONE, STR_NONE, maxlen); } static void window_scenery_scatter_invalidate(rct_window* w) { // Set the preview image button to be pressed down w->pressed_widgets = (1 << WIDX_PREVIEW); // Set density buttons' pressed state. switch (gWindowSceneryScatterDensity) { case ScatterToolDensity::LowDensity: w->pressed_widgets |= (1 << WIDX_DENSITY_LOW); break; case ScatterToolDensity::MediumDensity: w->pressed_widgets |= (1 << WIDX_DENSITY_MEDIUM); break; case ScatterToolDensity::HighDensity: w->pressed_widgets |= (1 << WIDX_DENSITY_HIGH); break; } // Update the preview image (for tool sizes up to 7) window_scenery_scatter_widgets[WIDX_PREVIEW].image = land_tool_size_to_sprite_index(gWindowSceneryScatterSize); } static void window_scenery_scatter_paint(rct_window* w, rct_drawpixelinfo* dpi) { window_draw_widgets(w, dpi); // Draw area as a number for tool sizes bigger than 7 if (gWindowSceneryScatterSize > MAX_TOOL_SIZE_WITH_SPRITE) { auto preview = window_scenery_scatter_widgets[WIDX_PREVIEW]; int32_t x = w->windowPos.x + (preview.left + preview.right) / 2; int32_t y = w->windowPos.y + (preview.top + preview.bottom) / 2; gfx_draw_string_centred(dpi, STR_LAND_TOOL_SIZE_VALUE, x, y - 2, COLOUR_BLACK, &gWindowSceneryScatterSize); } }