/***************************************************************************** * Copyright (c) 2014-2020 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "Paint.TileElement.h" #include "../../Game.h" #include "../../Input.h" #include "../../config/Config.h" #include "../../drawing/Drawing.h" #include "../../interface/Viewport.h" #include "../../localisation/Localisation.h" #include "../../ride/RideData.h" #include "../../ride/TrackData.h" #include "../../ride/TrackPaint.h" #include "../../sprites.h" #include "../../world/Banner.h" #include "../../world/Entrance.h" #include "../../world/Footpath.h" #include "../../world/Scenery.h" #include "../../world/Sprite.h" #include "../../world/Surface.h" #include "../Paint.h" #include "../Supports.h" #include "../VirtualFloor.h" #include "Paint.Surface.h" #include #ifdef __TESTPAINT__ uint16_t testPaintVerticalTunnelHeight; #endif static void blank_tiles_paint(paint_session* session, int32_t x, int32_t y); static void sub_68B3FB(paint_session* session, int32_t x, int32_t y); const int32_t SEGMENTS_ALL = SEGMENT_B4 | SEGMENT_B8 | SEGMENT_BC | SEGMENT_C0 | SEGMENT_C4 | SEGMENT_C8 | SEGMENT_CC | SEGMENT_D0 | SEGMENT_D4; /** * * rct2: 0x0068B35F */ void tile_element_paint_setup(paint_session* session, int32_t x, int32_t y) { if (x < gMapSizeUnits && y < gMapSizeUnits && x >= 32 && y >= 32) { paint_util_set_segment_support_height(session, SEGMENTS_ALL, 0xFFFF, 0); paint_util_force_set_general_support_height(session, -1, 0); session->Unk141E9DB = 0; session->WaterHeight = 0xFFFF; sub_68B3FB(session, x, y); } else if (!(session->ViewFlags & VIEWPORT_FLAG_TRANSPARENT_BACKGROUND)) { blank_tiles_paint(session, x, y); } } /** * * rct2: 0x0068B2B7 */ void sub_68B2B7(paint_session* session, const CoordsXY& mapCoords) { if (mapCoords.x < gMapSizeUnits && mapCoords.y < gMapSizeUnits && mapCoords.x >= 32 && mapCoords.y >= 32) { paint_util_set_segment_support_height(session, SEGMENTS_ALL, 0xFFFF, 0); paint_util_force_set_general_support_height(session, -1, 0); session->WaterHeight = 0xFFFF; session->Unk141E9DB = G141E9DB_FLAG_2; sub_68B3FB(session, mapCoords.x, mapCoords.y); } else if (!(session->ViewFlags & VIEWPORT_FLAG_TRANSPARENT_BACKGROUND)) { blank_tiles_paint(session, mapCoords.x, mapCoords.y); } } /** * * rct2: 0x0068B60E */ static void blank_tiles_paint(paint_session* session, int32_t x, int32_t y) { int32_t dx = 0; switch (session->CurrentRotation) { case 0: dx = x + y; break; case 1: x += 32; dx = y - x; break; case 2: x += 32; y += 32; dx = -(x + y); break; case 3: y += 32; dx = x - y; break; } dx /= 2; dx -= 16; int32_t bx = dx + 32; rct_drawpixelinfo* dpi = &session->DPI; if (bx <= dpi->y) return; dx -= 20; dx -= dpi->height; if (dx >= dpi->y) return; session->SpritePosition.x = x; session->SpritePosition.y = y; session->InteractionType = ViewportInteractionItem::None; PaintAddImageAsParent(session, SPR_BLANK_TILE, 0, 0, 32, 32, -1, 16); } bool gShowSupportSegmentHeights = false; /** * * rct2: 0x0068B3FB */ static void sub_68B3FB(paint_session* session, int32_t x, int32_t y) { rct_drawpixelinfo* dpi = &session->DPI; if ((session->ViewFlags & VIEWPORT_FLAG_CLIP_VIEW)) { if (x < gClipSelectionA.x || x > gClipSelectionB.x) return; if (y < gClipSelectionA.y || y > gClipSelectionB.y) return; } session->LeftTunnelCount = 0; session->RightTunnelCount = 0; session->LeftTunnels[0] = { 0xFF, 0xFF }; session->RightTunnels[0] = { 0xFF, 0xFF }; session->VerticalTunnelHeight = 0xFF; session->MapPosition.x = x; session->MapPosition.y = y; TileElement* tile_element = map_get_first_element_at(session->MapPosition); if (tile_element == nullptr) return; uint8_t rotation = session->CurrentRotation; bool partOfVirtualFloor = false; #ifndef __TESTPAINT__ if (gConfigGeneral.virtual_floor_style != VirtualFloorStyles::Off) { partOfVirtualFloor = virtual_floor_tile_is_floor(session->MapPosition); } #endif // __TESTPAINT__ int32_t dx = 0; switch (rotation) { case 0: dx = x + y; break; case 1: x += 32; dx = y - x; break; case 2: x += 32; y += 32; dx = -(x + y); break; case 3: y += 32; dx = x - y; break; } dx >>= 1; // Display little yellow arrow when building footpaths? if ((gMapSelectFlags & MAP_SELECT_FLAG_ENABLE_ARROW) && session->MapPosition.x == gMapSelectArrowPosition.x && session->MapPosition.y == gMapSelectArrowPosition.y) { uint8_t arrowRotation = (rotation + (gMapSelectArrowDirection & 3)) & 3; uint32_t imageId = arrowRotation + (gMapSelectArrowDirection & 0xFC) + 0x20900C27; int32_t arrowZ = gMapSelectArrowPosition.z; session->SpritePosition.x = x; session->SpritePosition.y = y; session->InteractionType = ViewportInteractionItem::None; PaintAddImageAsParent(session, imageId, 0, 0, 32, 32, -1, arrowZ, 0, 0, arrowZ + 18); } int32_t bx = dx + 52; if (bx <= dpi->y) return; const TileElement* element = tile_element; // push tile_element uint16_t max_height = 0; do { max_height = std::max(max_height, static_cast(element->GetClearanceZ())); } while (!(element++)->IsLastForTile()); element--; if (element->GetType() == TILE_ELEMENT_TYPE_SURFACE && (element->AsSurface()->GetWaterHeight() > 0)) { max_height = element->AsSurface()->GetWaterHeight(); } #ifndef __TESTPAINT__ if (partOfVirtualFloor) { // We must pretend this tile is at least as tall as the virtual floor max_height = std::max(max_height, virtual_floor_get_height()); } #endif // __TESTPAINT__ dx -= max_height + 32; element = tile_element; // pop tile_element dx -= dpi->height; if (dx >= dpi->y) return; session->SpritePosition.x = x; session->SpritePosition.y = y; session->DidPassSurface = false; int32_t previousBaseZ = 0; do { // Only paint tile_elements below the clip height. if ((session->ViewFlags & VIEWPORT_FLAG_CLIP_VIEW) && (tile_element->GetBaseZ() > gClipHeight * COORDS_Z_STEP)) continue; Direction direction = tile_element->GetDirectionWithOffset(rotation); int32_t baseZ = tile_element->GetBaseZ(); // If we are on a new baseZ level, look through elements on the // same baseZ and store any types might be relevant to others if (baseZ != previousBaseZ) { previousBaseZ = baseZ; session->PathElementOnSameHeight = nullptr; session->TrackElementOnSameHeight = nullptr; TileElement* tile_element_sub_iterator = tile_element; while (!(tile_element_sub_iterator++)->IsLastForTile()) { if (tile_element_sub_iterator->GetBaseZ() != tile_element->GetBaseZ()) { break; } switch (tile_element_sub_iterator->GetType()) { case TILE_ELEMENT_TYPE_PATH: session->PathElementOnSameHeight = tile_element_sub_iterator; break; case TILE_ELEMENT_TYPE_TRACK: session->TrackElementOnSameHeight = tile_element_sub_iterator; break; case TILE_ELEMENT_TYPE_CORRUPT: // To preserve regular behaviour, make an element hidden by // corruption also invisible to this method. if (tile_element->IsLastForTile()) { break; } tile_element_sub_iterator++; break; } } } CoordsXY mapPosition = session->MapPosition; session->CurrentlyDrawnItem = tile_element; // Setup the painting of for example: the underground, signs, rides, scenery, etc. switch (tile_element->GetType()) { case TILE_ELEMENT_TYPE_SURFACE: surface_paint(session, direction, baseZ, tile_element); break; case TILE_ELEMENT_TYPE_PATH: path_paint(session, baseZ, tile_element); break; case TILE_ELEMENT_TYPE_TRACK: track_paint(session, direction, baseZ, tile_element); break; case TILE_ELEMENT_TYPE_SMALL_SCENERY: scenery_paint(session, direction, baseZ, tile_element); break; case TILE_ELEMENT_TYPE_ENTRANCE: entrance_paint(session, direction, baseZ, tile_element); break; case TILE_ELEMENT_TYPE_WALL: fence_paint(session, direction, baseZ, tile_element); break; case TILE_ELEMENT_TYPE_LARGE_SCENERY: large_scenery_paint(session, direction, baseZ, tile_element); break; case TILE_ELEMENT_TYPE_BANNER: banner_paint(session, direction, baseZ, tile_element); break; // A corrupt element inserted by OpenRCT2 itself, which skips the drawing of the next element only. case TILE_ELEMENT_TYPE_CORRUPT: if (tile_element->IsLastForTile()) return; tile_element++; break; default: // An undefined map element is most likely a corrupt element inserted by 8 cars' MOM feature to skip drawing of // all elements after it. return; } session->MapPosition = mapPosition; } while (!(tile_element++)->IsLastForTile()); #ifndef __TESTPAINT__ if (gConfigGeneral.virtual_floor_style != VirtualFloorStyles::Off && partOfVirtualFloor) { virtual_floor_paint(session); } #endif // __TESTPAINT__ if (!gShowSupportSegmentHeights) { return; } if ((tile_element - 1)->GetType() == TILE_ELEMENT_TYPE_SURFACE) { return; } static constexpr const int32_t segmentPositions[][3] = { { 0, 6, 2 }, { 5, 4, 8 }, { 1, 7, 3 }, }; for (int32_t sy = 0; sy < 3; sy++) { for (int32_t sx = 0; sx < 3; sx++) { uint16_t segmentHeight = session->SupportSegments[segmentPositions[sy][sx]].height; int32_t imageColourFlats = 0b101111 << 19 | IMAGE_TYPE_TRANSPARENT; if (segmentHeight == 0xFFFF) { segmentHeight = session->Support.height; // white: 0b101101 imageColourFlats = 0b111011 << 19 | IMAGE_TYPE_TRANSPARENT; } // Only draw supports below the clipping height. if ((session->ViewFlags & VIEWPORT_FLAG_CLIP_VIEW) && (segmentHeight > gClipHeight)) continue; int32_t xOffset = sy * 10; int32_t yOffset = -22 + sx * 10; paint_struct* ps = PaintAddImageAsParent( session, 5504 | imageColourFlats, xOffset, yOffset, 10, 10, 1, segmentHeight, xOffset + 1, yOffset + 16, segmentHeight); if (ps != nullptr) { ps->flags &= PAINT_STRUCT_FLAG_IS_MASKED; ps->colour_image_id = COLOUR_BORDEAUX_RED; } } } } void paint_util_push_tunnel_left(paint_session* session, uint16_t height, uint8_t type) { session->LeftTunnels[session->LeftTunnelCount] = { static_cast((height / 16)), type }; if (session->LeftTunnelCount < TUNNEL_MAX_COUNT - 1) { session->LeftTunnels[session->LeftTunnelCount + 1] = { 0xFF, 0xFF }; session->LeftTunnelCount++; } } void paint_util_push_tunnel_right(paint_session* session, uint16_t height, uint8_t type) { session->RightTunnels[session->RightTunnelCount] = { static_cast((height / 16)), type }; if (session->RightTunnelCount < TUNNEL_MAX_COUNT - 1) { session->RightTunnels[session->RightTunnelCount + 1] = { 0xFF, 0xFF }; session->RightTunnelCount++; } } void paint_util_set_vertical_tunnel(paint_session* session, uint16_t height) { #ifdef __TESTPAINT__ testPaintVerticalTunnelHeight = height; #endif session->VerticalTunnelHeight = height / 16; } void paint_util_set_general_support_height(paint_session* session, int16_t height, uint8_t slope) { if (session->Support.height >= height) { return; } paint_util_force_set_general_support_height(session, height, slope); } void paint_util_force_set_general_support_height(paint_session* session, int16_t height, uint8_t slope) { session->Support.height = height; session->Support.slope = slope; } const uint16_t segment_offsets[9] = { SEGMENT_B4, SEGMENT_B8, SEGMENT_BC, SEGMENT_C0, SEGMENT_C4, SEGMENT_C8, SEGMENT_CC, SEGMENT_D0, SEGMENT_D4 }; void paint_util_set_segment_support_height(paint_session* session, int32_t segments, uint16_t height, uint8_t slope) { support_height* supportSegments = session->SupportSegments; for (int32_t s = 0; s < 9; s++) { if (segments & segment_offsets[s]) { supportSegments[s].height = height; if (height != 0xFFFF) { supportSegments[s].slope = slope; } } } } uint16_t paint_util_rotate_segments(uint16_t segments, uint8_t rotation) { uint8_t temp = segments & 0xFF; temp = rol8(temp, rotation * 2); return (segments & 0xFF00) | temp; } bool PaintShouldShowHeightMarkers(const paint_session* session, const uint32_t viewportFlag) { auto dpi = &session->DPI; return (session->ViewFlags & viewportFlag) && (dpi->zoom_level <= 0); }