/***************************************************************************** * Copyright (c) 2014 Ted John * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * This file is part of OpenRCT2. * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #include "addresses.h" #include "date.h" #include "game.h" #include "gfx.h" #include "intro.h" #include "map.h" #include "news_item.h" #include "park.h" #include "rct2.h" #include "ride.h" #include "scenario.h" #include "viewport.h" #pragma region Showcase script enum { TITLE_SCRIPT_WAIT, TITLE_SCRIPT_LOAD, TITLE_SCRIPT_LOCATION, TITLE_SCRIPT_ROTATE, TITLE_SCRIPT_RESTART, }; #define WAIT(t) TITLE_SCRIPT_WAIT, t #define LOAD() TITLE_SCRIPT_LOAD #define LOCATION(x, y) TITLE_SCRIPT_LOCATION, x, y #define ROTATE(n) TITLE_SCRIPT_ROTATE, n #define RESTART() TITLE_SCRIPT_RESTART static const uint8 _magicMountainScript[] = { LOAD(), LOCATION(210, 112), WAIT(13), ROTATE(1), LOCATION(210, 112), WAIT(14), ROTATE(3), LOCATION(167, 180), WAIT(12), ROTATE(1), LOCATION(155, 189), WAIT(12), LOCATION(106, 39), WAIT(12), LOCATION(182, 50), WAIT(12), ROTATE(3), LOCATION(209, 47), WAIT(12), ROTATE(1), LOCATION(159, 93), WAIT(12), RESTART(), }; static const uint8* _currentScript; static int _scriptWaitCounter; static void title_init_showcase(); static void title_update_showcase(); #pragma endregion static void title_create_windows(); /** * * rct2: 0x0068E8DA */ void title_load() { if (RCT2_GLOBAL(0x009DEA6E, uint8) & 1) RCT2_CALLPROC_X(0x00667C15, 0, 1, 0, 0, 0, 0, 0); RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) = SCREEN_FLAGS_TITLE_DEMO; RCT2_CALLPROC_EBPSAFE(0x00667104); RCT2_CALLPROC_EBPSAFE(0x006C4209); RCT2_CALLPROC_EBPSAFE(0x0069EB13); ride_init_all(); RCT2_CALLPROC_EBPSAFE(0x0068F083); // window_guest_list_init_vars_a RCT2_CALLPROC_EBPSAFE(0x006BD3A4); map_init(); park_init(); date_reset(); RCT2_CALLPROC_X(0x006C45ED, 0, 0, 0, 0, 0, 0, 0); RCT2_CALLPROC_EBPSAFE(0x006DFEE4); RCT2_CALLPROC_EBPSAFE(0x006ACA58); RCT2_CALLPROC_EBPSAFE(0x0068F050); // window_guest_list_init_vars_b RCT2_CALLPROC_EBPSAFE(0x006BD39C); RCT2_CALLPROC_EBPSAFE(0x0068AFFD); RCT2_CALLPROC_EBPSAFE(0x0069EBE4); viewport_init_all(); news_item_init_queue(); title_create_windows(); title_init_showcase(); gfx_invalidate_screen(); RCT2_GLOBAL(0x009DEA66, uint16) = 0; } /** * Creates the windows shown on the title screen; New game, load game, * tutorial, toolbox and exit. * rct2: 0x0066B5C0 (part of 0x0066B3E8) */ static void title_create_windows() { // RCT2_CALLPROC_EBPSAFE(0x0066B3E8); window_main_open(); window_title_menu_open(); window_title_exit_open(); window_title_logo_open(); RCT2_CALLPROC_EBPSAFE(0x0066B905); } /** * * rct2: 0x00678680 */ static void title_init_showcase() { _currentScript = _magicMountainScript; _scriptWaitCounter = 0; title_update_showcase(); } /** * * rct2: 0x00678761 */ static void title_update_showcase() { rct_window* w; uint8 script_opcode, script_operand; short x, y; int i, _edx; if (_scriptWaitCounter <= 0) { do { script_opcode = *_currentScript++; switch (script_opcode) { case TITLE_SCRIPT_WAIT: _scriptWaitCounter = (*_currentScript++) * 32; break; case TITLE_SCRIPT_LOAD: scenario_load(get_file_path(PATH_ID_SIXFLAGS_MAGICMOUNTAIN)); w = window_get_main(); w->var_4B0 = -1; w->var_4B2 = RCT2_GLOBAL(0x0138869A, sint16); w->var_4B4 = RCT2_GLOBAL(0x0138869C, sint16); { char _cl = (RCT2_GLOBAL(0x0138869E, sint16) & 0xFF) - w->viewport->zoom; w->viewport->zoom = RCT2_GLOBAL(0x0138869E, sint16) & 0xFF; *((char*)(&RCT2_GLOBAL(0x0141E9E0, sint32))) = RCT2_GLOBAL(0x0138869E, sint16) >> 8; if (_cl != 0) { if (_cl < 0) { _cl = -_cl; w->viewport->view_width >>= _cl; w->viewport->view_height >>= _cl; } else { w->viewport->view_width <<= _cl; w->viewport->view_height <<= _cl; } } w->var_4B2 -= w->viewport->view_width >> 1; w->var_4B4 -= w->viewport->view_height >> 1; } window_invalidate(w); RCT2_CALLPROC_EBPSAFE(0x0069E9A7); RCT2_CALLPROC_EBPSAFE(0x006ACA58); RCT2_CALLPROC_EBPSAFE(0x00684AC3); RCT2_CALLPROC_EBPSAFE(0x006DFEE4); news_item_init_queue(); gfx_invalidate_screen(); RCT2_GLOBAL(0x009DEA66, sint16) = 0; RCT2_GLOBAL(0x009DEA5C, sint16) = 0x0D6D8; break; case TITLE_SCRIPT_LOCATION: x = (*_currentScript++) * 32 + 16; y = (*_currentScript++) * 32 + 16; // Set location int eax, ebx, ecx, edx, esi, edi, ebp; eax = x; ecx = y; RCT2_CALLFUNC_X(0x00662783, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp); _edx = edx; // Update viewport w = window_get_main(); if (w != NULL) { window_scroll_to_location(w, x, y, _edx); w->flags &= ~0x08; viewport_update_position(w); } break; case TITLE_SCRIPT_ROTATE: script_operand = (*_currentScript++); w = window_get_main(); if (w != NULL) for (i = 0; i < script_operand; i++) window_rotate_camera(w); break; case TITLE_SCRIPT_RESTART: _currentScript = _magicMountainScript; break; } } while (_scriptWaitCounter == 0); } _scriptWaitCounter--; } void game_handle_input(); void title_update() { int tmp; if (RCT2_GLOBAL(0x009DEA6E, uint8) == 0) { title_update_showcase(); game_logic_update(); } RCT2_GLOBAL(0x009DE518, uint32) &= ~0x80; RCT2_GLOBAL(0x009AC861, uint16) &= ~0x8000; RCT2_GLOBAL(0x009AC861, uint16) &= ~0x02; tmp = RCT2_GLOBAL(0x009AC861, uint16) & 0x01; RCT2_GLOBAL(0x009AC861, uint16) &= ~0x01; if (!tmp) RCT2_GLOBAL(0x009AC861, uint16) |= 0x02; RCT2_GLOBAL(0x009AC861, uint16) &= ~0x08; tmp = RCT2_GLOBAL(0x009AC861, uint16) & 0x04; RCT2_GLOBAL(0x009AC861, uint16) &= ~0x04; if (!tmp) RCT2_GLOBAL(0x009AC861, uint16) |= 0x04; RCT2_CALLPROC_EBPSAFE(0x006EE77A); window_update_all(); RCT2_GLOBAL(0x01388698, uint16)++; // Input // RCT2_CALLPROC_X(0x00667919, 1, 0, 0, 0, 0, 0, 0); // read_input(1) // RCT2_CALLPROC_EBPSAFE(0x006EA627); // window_manager_handle_input(); game_handle_input(); RCT2_CALLPROC_EBPSAFE(0x006838BD); RCT2_CALLPROC_EBPSAFE(0x00684218); if (RCT2_GLOBAL(0x009AAC73, uint8) != 255) { RCT2_GLOBAL(0x009AAC73, uint8)++; if (RCT2_GLOBAL(0x009AAC73, uint8) == 255) { RCT2_CALLPROC_EBPSAFE(0x00675487); } } }