/***************************************************************************** * Copyright (c) 2014-2019 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "KeyboardShortcuts.h" #include #include #include #include #include #include #include #include #include #include using namespace OpenRCT2; using namespace OpenRCT2::Input; // Remove when the C calls are removed static KeyboardShortcuts* _instance; KeyboardShortcuts::KeyboardShortcuts(const std::shared_ptr& env) : _env(env) { _instance = this; } KeyboardShortcuts::~KeyboardShortcuts() { _instance = nullptr; } void KeyboardShortcuts::Reset() { for (size_t i = 0; i < SHORTCUT_COUNT; i++) { _keys[i] = DefaultKeys[i]; } } bool KeyboardShortcuts::Load() { bool result = false; Reset(); try { std::string path = _env->GetFilePath(PATHID::CONFIG_KEYBOARD); if (File::Exists(path)) { auto fs = FileStream(path, FILE_MODE_OPEN); uint16_t version = fs.ReadValue(); if (version == KeyboardShortcuts::CURRENT_FILE_VERSION) { int32_t numShortcutsInFile = (fs.GetLength() - sizeof(uint16_t)) / sizeof(uint16_t); int32_t numShortcutsToRead = std::min(SHORTCUT_COUNT, numShortcutsInFile); for (int32_t i = 0; i < numShortcutsToRead; i++) { _keys[i] = fs.ReadValue(); } result = true; } } } catch (const std::exception& ex) { Console::WriteLine("Error reading shortcut keys: %s", ex.what()); } return result; } bool KeyboardShortcuts::Save() { bool result = false; try { std::string path = _env->GetFilePath(PATHID::CONFIG_KEYBOARD); auto fs = FileStream(path, FILE_MODE_WRITE); fs.WriteValue(KeyboardShortcuts::CURRENT_FILE_VERSION); for (int32_t i = 0; i < SHORTCUT_COUNT; i++) { fs.WriteValue(_keys[i]); } result = true; } catch (const std::exception& ex) { Console::WriteLine("Error writing shortcut keys: %s", ex.what()); } return result; } void KeyboardShortcuts::Set(int32_t key) { // Unmap shortcut that already uses this key int32_t shortcut = GetFromKey(key); if (shortcut != SHORTCUT_UNDEFINED) { _keys[shortcut] = SHORTCUT_UNDEFINED; } // Map shortcut to this key _keys[gKeyboardShortcutChangeId] = key; Save(); } int32_t KeyboardShortcuts::GetFromKey(int32_t key) { for (int32_t i = 0; i < SHORTCUT_COUNT; i++) { if (key == _keys[i]) { return i; } } return SHORTCUT_UNDEFINED; } std::string KeyboardShortcuts::GetShortcutString(int32_t shortcut) const { utf8 buffer[256] = { 0 }; utf8 formatBuffer[256] = { 0 }; uint16_t shortcutKey = _keys[shortcut]; if (shortcutKey == SHORTCUT_UNDEFINED) return std::string(); if (shortcutKey & SHIFT) { format_string(formatBuffer, sizeof(formatBuffer), STR_SHIFT_PLUS, nullptr); String::Append(buffer, sizeof(buffer), formatBuffer); } if (shortcutKey & CTRL) { format_string(formatBuffer, sizeof(formatBuffer), STR_CTRL_PLUS, nullptr); String::Append(buffer, sizeof(buffer), formatBuffer); } if (shortcutKey & ALT) { #ifdef __MACOSX__ format_string(formatBuffer, sizeof(formatBuffer), STR_OPTION_PLUS, nullptr); #else format_string(formatBuffer, sizeof(formatBuffer), STR_ALT_PLUS, nullptr); #endif String::Append(buffer, sizeof(buffer), formatBuffer); } if (shortcutKey & CMD) { format_string(formatBuffer, sizeof(formatBuffer), STR_CMD_PLUS, nullptr); String::Append(buffer, sizeof(buffer), formatBuffer); } String::Append(buffer, sizeof(buffer), SDL_GetKeyName(SDL_GetKeyFromScancode((SDL_Scancode)(shortcutKey & 0xFF)))); return std::string(buffer); } void KeyboardShortcuts::GetKeyboardMapScroll(const uint8_t* keysState, int32_t* x, int32_t* y) const { for (int32_t shortcutId = SHORTCUT_SCROLL_MAP_UP; shortcutId <= SHORTCUT_SCROLL_MAP_RIGHT; shortcutId++) { uint16_t shortcutKey = _keys[shortcutId]; uint8_t scancode = shortcutKey & 0xFF; if (shortcutKey == 0xFFFF) continue; if (!keysState[scancode]) continue; // Check if SHIFT is either set in the shortcut key and currently pressed, // or not set in the shortcut key and not currently pressed (in other words: check if they match). if ((bool)(shortcutKey & SHIFT) != (keysState[SDL_SCANCODE_LSHIFT] || keysState[SDL_SCANCODE_RSHIFT])) continue; if ((bool)(shortcutKey & CTRL) != (keysState[SDL_SCANCODE_LCTRL] || keysState[SDL_SCANCODE_RCTRL])) continue; if ((bool)(shortcutKey & ALT) != (keysState[SDL_SCANCODE_LALT] || keysState[SDL_SCANCODE_RALT])) continue; #ifdef __MACOSX__ if ((bool)(shortcutKey & CMD) != (keysState[SDL_SCANCODE_LGUI] || keysState[SDL_SCANCODE_RGUI])) continue; #endif switch (shortcutId) { case SHORTCUT_SCROLL_MAP_UP: *y = -1; break; case SHORTCUT_SCROLL_MAP_LEFT: *x = -1; break; case SHORTCUT_SCROLL_MAP_DOWN: *y = 1; break; case SHORTCUT_SCROLL_MAP_RIGHT: *x = 1; break; default: break; } } } void keyboard_shortcuts_reset() { _instance->Reset(); } bool keyboard_shortcuts_load() { return _instance->Load(); } bool keyboard_shortcuts_save() { return _instance->Save(); } void keyboard_shortcuts_set(int32_t key) { return _instance->Set(key); } int32_t keyboard_shortcuts_get_from_key(int32_t key) { return _instance->GetFromKey(key); } void keyboard_shortcuts_format_string(char* buffer, size_t bufferSize, int32_t shortcut) { auto str = _instance->GetShortcutString(shortcut); String::Set(buffer, bufferSize, str.c_str()); } void get_keyboard_map_scroll(const uint8_t* keysState, int32_t* x, int32_t* y) { _instance->GetKeyboardMapScroll(keysState, x, y); } // Default keyboard shortcuts const uint16_t KeyboardShortcuts::DefaultKeys[SHORTCUT_COUNT] = { SDL_SCANCODE_BACKSPACE, // SHORTCUT_CLOSE_TOP_MOST_WINDOW SHIFT | SDL_SCANCODE_BACKSPACE, // SHORTCUT_CLOSE_ALL_FLOATING_WINDOWS SDL_SCANCODE_ESCAPE, // SHORTCUT_CANCEL_CONSTRUCTION_MODE SDL_SCANCODE_PAUSE, // SHORTCUT_PAUSE_GAME SDL_SCANCODE_PAGEUP, // SHORTCUT_ZOOM_VIEW_OUT SDL_SCANCODE_PAGEDOWN, // SHORTCUT_ZOOM_VIEW_IN SDL_SCANCODE_RETURN, // SHORTCUT_ROTATE_VIEW_CLOCKWISE SHIFT | SDL_SCANCODE_RETURN, // SHORTCUT_ROTATE_VIEW_ANTICLOCKWISE SDL_SCANCODE_Z, // SHORTCUT_ROTATE_CONSTRUCTION_OBJECT SDL_SCANCODE_1, // SHORTCUT_UNDERGROUND_VIEW_TOGGLE SDL_SCANCODE_H, // SHORTCUT_REMOVE_BASE_LAND_TOGGLE SDL_SCANCODE_V, // SHORTCUT_REMOVE_VERTICAL_LAND_TOGGLE SDL_SCANCODE_3, // SHORTCUT_SEE_THROUGH_RIDES_TOGGLE SDL_SCANCODE_4, // SHORTCUT_SEE_THROUGH_SCENERY_TOGGLE SDL_SCANCODE_5, // SHORTCUT_INVISIBLE_SUPPORTS_TOGGLE SDL_SCANCODE_6, // SHORTCUT_INVISIBLE_PEOPLE_TOGGLE SDL_SCANCODE_8, // SHORTCUT_HEIGHT_MARKS_ON_LAND_TOGGLE SDL_SCANCODE_9, // SHORTCUT_HEIGHT_MARKS_ON_RIDE_TRACKS_TOGGLE SDL_SCANCODE_0, // SHORTCUT_HEIGHT_MARKS_ON_PATHS_TOGGLE SDL_SCANCODE_F1, // SHORTCUT_ADJUST_LAND SDL_SCANCODE_F2, // SHORTCUT_ADJUST_WATER SDL_SCANCODE_F3, // SHORTCUT_BUILD_SCENERY SDL_SCANCODE_F4, // SHORTCUT_BUILD_PATHS SDL_SCANCODE_F5, // SHORTCUT_BUILD_NEW_RIDE SDL_SCANCODE_F, // SHORTCUT_SHOW_FINANCIAL_INFORMATION SDL_SCANCODE_D, // SHORTCUT_SHOW_RESEARCH_INFORMATION SDL_SCANCODE_R, // SHORTCUT_SHOW_RIDES_LIST SDL_SCANCODE_P, // SHORTCUT_SHOW_PARK_INFORMATION SDL_SCANCODE_G, // SHORTCUT_SHOW_GUEST_LIST SDL_SCANCODE_S, // SHORTCUT_SHOW_STAFF_LIST SDL_SCANCODE_M, // SHORTCUT_SHOW_RECENT_MESSAGES SDL_SCANCODE_TAB, // SHORTCUT_SHOW_MAP PLATFORM_MODIFIER | SDL_SCANCODE_S, // SHORTCUT_SCREENSHOT SDL_SCANCODE_MINUS, // SHORTCUT_REDUCE_GAME_SPEED, SDL_SCANCODE_EQUALS, // SHORTCUT_INCREASE_GAME_SPEED, PLATFORM_MODIFIER | ALT | SDL_SCANCODE_C, // SHORTCUT_OPEN_CHEAT_WINDOW, SDL_SCANCODE_T, // SHORTCUT_REMOVE_TOP_BOTTOM_TOOLBAR_TOGGLE, SDL_SCANCODE_UP, // SHORTCUT_SCROLL_MAP_UP SDL_SCANCODE_LEFT, // SHORTCUT_SCROLL_MAP_LEFT SDL_SCANCODE_DOWN, // SHORTCUT_SCROLL_MAP_DOWN SDL_SCANCODE_RIGHT, // SHORTCUT_SCROLL_MAP_RIGHT SDL_SCANCODE_C, // SHORTCUT_OPEN_CHAT_WINDOW PLATFORM_MODIFIER | SDL_SCANCODE_F10, // SHORTCUT_QUICK_SAVE_GAME SHORTCUT_UNDEFINED, // SHORTCUT_SHOW_OPTIONS SHORTCUT_UNDEFINED, // SHORTCUT_MUTE_SOUND ALT | SDL_SCANCODE_RETURN, // SHORTCUT_WINDOWED_MODE_TOGGLE SHORTCUT_UNDEFINED, // SHORTCUT_SHOW_MULTIPLAYER SHORTCUT_UNDEFINED, // SHORTCUT_PAINT_ORIGINAL_TOGGLE SHORTCUT_UNDEFINED, // SHORTCUT_DEBUG_PAINT_TOGGLE SHORTCUT_UNDEFINED, // SHORTCUT_SEE_THROUGH_PATHS_TOGGLE SDL_SCANCODE_KP_4, // SHORTCUT_RIDE_CONSTRUCTION_TURN_LEFT SDL_SCANCODE_KP_6, // SHORTCUT_RIDE_CONSTRUCTION_TURN_RIGHT SDL_SCANCODE_KP_5, // SHORTCUT_RIDE_CONSTRUCTION_USE_TRACK_DEFAULT SDL_SCANCODE_KP_2, // SHORTCUT_RIDE_CONSTRUCTION_SLOPE_DOWN SDL_SCANCODE_KP_8, // SHORTCUT_RIDE_CONSTRUCTION_SLOPE_UP SDL_SCANCODE_KP_PLUS, // SHORTCUT_RIDE_CONSTRUCTION_CHAIN_LIFT_TOGGLE SDL_SCANCODE_KP_1, // SHORTCUT_RIDE_CONSTRUCTION_BANK_LEFT SDL_SCANCODE_KP_3, // SHORTCUT_RIDE_CONSTRUCTION_BANK_RIGHT SDL_SCANCODE_KP_7, // SHORTCUT_RIDE_CONSTRUCTION_PREVIOUS_TRACK SDL_SCANCODE_KP_9, // SHORTCUT_RIDE_CONSTRUCTION_NEXT_TRACK SDL_SCANCODE_KP_0, // SHORTCUT_RIDE_CONSTRUCTION_BUILD_CURRENT SDL_SCANCODE_KP_MINUS, // SHORTCUT_RIDE_CONSTRUCTION_DEMOLISH_CURRENT PLATFORM_MODIFIER | SDL_SCANCODE_L, // SHORTCUT_LOAD_GAME SDL_SCANCODE_B, // SHORTCUT_CLEAR_SCENERY SDL_SCANCODE_7, // SHORTCUT_GRIDLINES_DISPLAY_TOGGLE SHORTCUT_UNDEFINED, // SHORTCUT_VIEW_CLIPPING SDL_SCANCODE_I, // SHORTCUT_HIGHLIGHT_PATH_ISSUES_TOGGLE SHORTCUT_UNDEFINED, // SHORTCUT_TILE_INSPECTOR SHORTCUT_UNDEFINED, // SHORTCUT_ADVANCE_TO_NEXT_TICK SHORTCUT_UNDEFINED, // SHORTCUT_SCENERY_PICKER };