#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #include "config/Config.h" #include "core/Console.hpp" #include "core/Guard.hpp" #include "core/Path.hpp" #include "core/String.hpp" #include "OpenRCT2.h" #include "platform/platform.h" #include "platform/Platform2.h" #include "PlatformEnvironment.h" #include "Version.h" using namespace OpenRCT2; class PlatformEnvironment final : public IPlatformEnvironment { private: std::string _basePath[DIRBASE_COUNT]; public: explicit PlatformEnvironment(DIRBASE_VALUES basePaths) { for (sint32 i = 0; i < DIRBASE_COUNT; i++) { _basePath[i] = basePaths[i]; } } std::string GetDirectoryPath(DIRBASE base) const override { return _basePath[(size_t)base]; } std::string GetDirectoryPath(DIRBASE base, DIRID did) const override { auto basePath = GetDirectoryPath(base); const utf8 * directoryName; switch (base) { default: case DIRBASE::RCT1: case DIRBASE::RCT2: directoryName = DirectoryNamesRCT2[(size_t)did]; break; case DIRBASE::OPENRCT2: case DIRBASE::USER: case DIRBASE::CONFIG: directoryName = DirectoryNamesOpenRCT2[(size_t)did]; break; } return Path::Combine(basePath, directoryName); } std::string GetFilePath(PATHID pathid) const override { auto dirbase = GetDefaultBaseDirectory(pathid); auto basePath = GetDirectoryPath(dirbase); auto fileName = FileNames[(size_t)pathid]; return Path::Combine(basePath, fileName); } void SetBasePath(DIRBASE base, const std::string &path) override { _basePath[(size_t)base] = path; } private: static const char * DirectoryNamesRCT2[]; static const char * DirectoryNamesOpenRCT2[]; static const char * FileNames[]; static DIRBASE GetDefaultBaseDirectory(PATHID pathid) { switch (pathid) { case PATHID::CONFIG: case PATHID::CONFIG_KEYBOARD: return DIRBASE::CONFIG; case PATHID::CACHE_OBJECTS: case PATHID::CACHE_TRACKS: case PATHID::CACHE_SCENARIOS: return DIRBASE::CACHE; case PATHID::MP_DAT: return DIRBASE::RCT1; case PATHID::SCORES_RCT2: return DIRBASE::RCT2; case PATHID::NETWORK_GROUPS: case PATHID::NETWORK_SERVERS: case PATHID::NETWORK_USERS: case PATHID::SCORES: case PATHID::SCORES_LEGACY: default: return DIRBASE::USER; } } }; IPlatformEnvironment * OpenRCT2::CreatePlatformEnvironment(DIRBASE_VALUES basePaths) { return new PlatformEnvironment(basePaths); } static std::string GetOpenRCT2DirectoryName() { #if defined(__ANDROID__) return "openrct2-user"; #else return "OpenRCT2"; #endif } IPlatformEnvironment * OpenRCT2::CreatePlatformEnvironment() { auto subDirectory = GetOpenRCT2DirectoryName(); // Set default paths std::string basePaths[DIRBASE_COUNT]; basePaths[(size_t)DIRBASE::OPENRCT2] = Platform::GetInstallPath(); basePaths[(size_t)DIRBASE::USER] = Path::Combine(Platform::GetFolderPath(SPECIAL_FOLDER::USER_DATA), subDirectory); basePaths[(size_t)DIRBASE::CONFIG] = Path::Combine(Platform::GetFolderPath(SPECIAL_FOLDER::USER_CONFIG), subDirectory); basePaths[(size_t)DIRBASE::CACHE] = Path::Combine(Platform::GetFolderPath(SPECIAL_FOLDER::USER_CACHE), subDirectory); // Override paths that have been specified via the command line if (!String::IsNullOrEmpty(gCustomRCT2DataPath)) { basePaths[(size_t)DIRBASE::RCT2] = gCustomRCT2DataPath; } if (!String::IsNullOrEmpty(gCustomOpenrctDataPath)) { basePaths[(size_t)DIRBASE::OPENRCT2] = gCustomOpenrctDataPath; } if (!String::IsNullOrEmpty(gCustomUserDataPath)) { basePaths[(size_t)DIRBASE::USER] = gCustomUserDataPath; basePaths[(size_t)DIRBASE::CONFIG] = gCustomUserDataPath; basePaths[(size_t)DIRBASE::CACHE] = gCustomUserDataPath; } auto env = OpenRCT2::CreatePlatformEnvironment(basePaths); // Now load the config so we can get the RCT1 and RCT2 paths auto configPath = env->GetFilePath(PATHID::CONFIG); config_set_defaults(); if (!config_open(configPath.c_str())) { config_save(configPath.c_str()); } env->SetBasePath(DIRBASE::RCT1, String::ToStd(gConfigGeneral.rct1_path)); env->SetBasePath(DIRBASE::RCT2, String::ToStd(gConfigGeneral.rct2_path)); // Log base paths log_verbose("DIRBASE::RCT1 : %s", env->GetDirectoryPath(DIRBASE::RCT1).c_str()); log_verbose("DIRBASE::RCT2 : %s", env->GetDirectoryPath(DIRBASE::RCT2).c_str()); log_verbose("DIRBASE::OPENRCT2: %s", env->GetDirectoryPath(DIRBASE::OPENRCT2).c_str()); log_verbose("DIRBASE::USER : %s", env->GetDirectoryPath(DIRBASE::USER).c_str()); log_verbose("DIRBASE::CONFIG : %s", env->GetDirectoryPath(DIRBASE::CONFIG).c_str()); log_verbose("DIRBASE::CACHE : %s", env->GetDirectoryPath(DIRBASE::CACHE).c_str()); return env; } const char * PlatformEnvironment::DirectoryNamesRCT2[] = { "Data", // DATA "Landscapes", // LANDSCAPE nullptr, // LANGUAGE nullptr, // LOG_CHAT nullptr, // LOG_SERVER nullptr, // NETWORK_KEY "ObjData", // OBJECT "Saved Games", // SAVE "Scenarios", // SCENARIO nullptr, // SCREENSHOT nullptr, // SEQUENCE nullptr, // SHADER nullptr, // THEME "Tracks", // TRACK }; const char * PlatformEnvironment::DirectoryNamesOpenRCT2[] = { "data", // DATA "landscape", // LANDSCAPE "language", // LANGUAGE "chatlogs", // LOG_CHAT "serverlogs", // LOG_SERVER "keys", // NETWORK_KEY "object", // OBJECT "save", // SAVE "scenario", // SCENARIO "screenshot", // SCREENSHOT "sequence", // SEQUENCE "shader", // SHADER "themes", // THEME "track", // TRACK }; const char * PlatformEnvironment::FileNames[] = { "config.ini", // CONFIG "hotkeys.dat", // CONFIG_KEYBOARD "objects.idx", // CACHE_OBJECTS "tracks.idx", // CACHE_TRACKS "scenarios.idx", // CACHE_SCENARIOS "RCTdeluxe_install" PATH_SEPARATOR "Data" PATH_SEPARATOR "mp.dat", // MP_DAT "groups.json", // NETWORK_GROUPS "servers.cfg", // NETWORK_SERVERS "users.json", // NETWORK_USERS "highscores.dat", // SCORES "scores.dat", // SCORES (LEGACY) "Saved Games" PATH_SEPARATOR "scores.dat", // SCORES (RCT2) };