OpenRCT2/data/shaders
mrmbernardi 4b0b2a48f6
Fixed shader formatting in applytransparency.frag (#21071)
2023-12-09 18:42:41 +00:00
..
applypalette.frag Rename CopyFramebufferShader to ApplyPaletteShader 2017-10-30 16:21:49 +01:00
applypalette.vert Rename CopyFramebufferShader to ApplyPaletteShader 2017-10-30 16:21:49 +01:00
applytransparency.frag Fixed shader formatting in applytransparency.frag (#21071) 2023-12-09 18:42:41 +00:00
applytransparency.vert OpenGL: Add single-pass transparency 2017-10-30 16:21:49 +01:00
drawline.frag OpenGL: Add Depth Buffer and Depth Test 2017-10-30 16:21:49 +01:00
drawline.vert Add clang format for shaders (#21066) 2023-12-08 13:02:43 +01:00
drawrect.frag Add clang format for shaders (#21066) 2023-12-08 13:02:43 +01:00
drawrect.vert Add clang format for shaders (#21066) 2023-12-08 13:02:43 +01:00