OpenRCT2/src/openrct2/System.hpp

61 lines
1.3 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
namespace OpenRCT2
{
struct IContext;
// Base class for systems that are hosted in the Context.
class System
{
IContext& _context;
public:
System(IContext& owner)
: _context(owner)
{
}
virtual ~System() = default;
// Called before a tick.
virtual void PreTick()
{
}
// Called every game tick, which by default is 40hz.
virtual void Tick()
{
}
// Called after a tick.
virtual void PostTick()
{
}
// Called every frame.
virtual void Update()
{
}
IContext& GetContext()
{
return _context;
}
const IContext& GetContext() const
{
return _context;
}
};
} // namespace OpenRCT2