OpenRCT2/src/openrct2/actions/SmallSceneryPlaceAction.h

47 lines
1.4 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../world/TileElement.h"
#include "GameAction.h"
struct SmallSceneryPlaceActionResult
{
uint8_t GroundFlags{};
int32_t BaseHeight{};
uint8_t SceneryQuadrant{};
};
class SmallSceneryPlaceAction final : public GameActionBase<GameCommand::PlaceScenery>
{
private:
CoordsXYZD _loc;
uint8_t _quadrant{};
ObjectEntryIndex _sceneryType{};
uint8_t _primaryColour{};
uint8_t _secondaryColour{};
uint8_t _tertiaryColour{};
public:
SmallSceneryPlaceAction() = default;
SmallSceneryPlaceAction(
const CoordsXYZD& loc, uint8_t quadrant, ObjectEntryIndex sceneryType, uint8_t primaryColour, uint8_t secondaryColour,
uint8_t tertiaryColour);
void AcceptParameters(GameActionParameterVisitor& visitor) override;
uint32_t GetCooldownTime() const override;
uint16_t GetActionFlags() const override;
void Serialise(DataSerialiser& stream) override;
GameActions::Result Query() const override;
GameActions::Result Execute() const override;
};