mirror of https://github.com/OpenRCT2/OpenRCT2.git
76 lines
2.2 KiB
C++
76 lines
2.2 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2024 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "../common.h"
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#include <memory>
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#include <stack>
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#include <string>
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#include <string_view>
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#include <tuple>
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#include <vector>
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struct ILanguagePack;
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struct IObjectManager;
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namespace OpenRCT2
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{
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struct IPlatformEnvironment;
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}
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namespace OpenRCT2::Localisation
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{
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class LocalisationService
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{
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private:
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const std::shared_ptr<IPlatformEnvironment> _env;
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int32_t _currentLanguage{};
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bool _useTrueTypeFont{};
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std::vector<int32_t> _languageOrder;
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std::vector<std::unique_ptr<ILanguagePack>> _loadedLanguages;
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std::stack<StringId> _availableObjectStringIds;
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std::vector<std::string> _objectStrings;
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public:
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int32_t GetCurrentLanguage() const
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{
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return _currentLanguage;
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}
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std::string_view GetCurrentLanguageLocale() const;
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bool UseTrueTypeFont() const
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{
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return _useTrueTypeFont;
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}
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void UseTrueTypeFont(bool value)
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{
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_useTrueTypeFont = value;
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}
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LocalisationService(const std::shared_ptr<IPlatformEnvironment>& env);
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~LocalisationService();
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const char* GetString(StringId id) const;
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std::tuple<StringId, StringId, StringId> GetLocalisedScenarioStrings(const std::string& scenarioFilename) const;
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std::string GetLanguagePath(uint32_t languageId) const;
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void OpenLanguage(int32_t id);
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void CloseLanguages();
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StringId AllocateObjectString(const std::string& target);
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void FreeObjectString(StringId stringId);
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const std::vector<int32_t>& GetLanguageOrder() const;
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};
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} // namespace OpenRCT2::Localisation
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// Legacy getters
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// TODO Remove usages of these and instead call via shared reference
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int32_t LocalisationService_GetCurrentLanguage();
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bool LocalisationService_UseTrueTypeFont();
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