OpenRCT2/test/tests/MultiLaunch.cpp

66 lines
1.9 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "TestData.h"
#include <gtest/gtest.h>
#include <openrct2/Context.h>
#include <openrct2/Game.h>
#include <openrct2/GameState.h>
#include <openrct2/OpenRCT2.h>
#include <openrct2/ParkImporter.h>
#include <openrct2/audio/AudioContext.h>
#include <openrct2/core/File.h>
#include <openrct2/core/Path.hpp>
#include <openrct2/core/String.hpp>
#include <openrct2/platform/Platform.h>
#include <openrct2/ride/Ride.h>
#include <string>
using namespace OpenRCT2;
constexpr int32_t updatesToTest = 10;
TEST(MultiLaunchTest, all)
{
std::string path = TestData::GetParkPath("bpb.sv6");
gOpenRCT2Headless = true;
gOpenRCT2NoGraphics = true;
for (int i = 0; i < 3; i++)
{
auto context = CreateContext();
bool initialised = context->Initialise();
ASSERT_TRUE(initialised);
GetContext()->LoadParkFromFile(path);
GameLoadInit();
// Check ride count to check load was successful
ASSERT_EQ(RideGetCount(), 134);
auto& date = GetGameState().Date;
// NOTE: This value is saved in the SV6 file, after the import this will be the current state.
// In case the save file gets replaced this needs to be adjusted.
ASSERT_EQ(date.GetMonthTicks(), 0x1e98);
for (int j = 0; j < updatesToTest; j++)
{
gameStateUpdateLogic();
}
ASSERT_EQ(date.GetMonthTicks(), 7862 + updatesToTest);
// Check ride count again
ASSERT_EQ(RideGetCount(), 134);
}
SUCCEED();
}